Echo SS/SV UW BUILD!!!

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by fgarvin
Newbie question here....For the Necro, I'm assuming that after you complete your litany of spells, your energy is pretty much spent. Is there an energy management problem if you go as an N/Me? Or does Energy Tap et al take care of that?

Thanks. My necro/mesmer has zero energy management problems at 54 energy/4-PiP's recharge. 7 Soul-Reaping keeps energy near full after every fight. Downtime is usually spent waiting for echo or spellbreaker to recharge.

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by fgarvin
Newbie question here....For the Necro, I'm assuming that after you complete your litany of spells, your energy is pretty much spent. Is there an energy management problem if you go as an N/Me? Or does Energy Tap et al take care of that?

Thanks. for the second build using inspiration, which i favor.... besides energy tap u have 2 interupts that give u energy!!! i never have energy problems!

jaibas17

Banned

Join Date: Jul 2005

Tampico, Mexico

Blood Eagle [BE]

W/Mo

just wanted to tell you undead preacher that SUFFERING is very useful because that -2 health degeneration help take out easier the aatxes because for the only fact of being monsters they have +2 health regeneration

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by jaibas17
just wanted to tell you undead preacher that SUFFERING is very useful because that -2 health degeneration help take out easier the aatxes because for the only fact of being monsters they have +2 health regeneration I dunno about you, but the 55hp monks I go with pull at least 4+ aatxes for each aggro..... Suffering might be great when u have casted SS on ALL attacking foes but for my style and the monks I two man with.... after Casting 4-6 SS>>60-90 energy.... having skills that give you energy are more useful then suffering which cost 15.... I do however like to Use Desecrate Enchantments which deals dmg to ALL the foes as well, costing only 10.... I dunno.... I really don't think I could kill any faster.... Casting Suffering would actually slow things down for me seeing that 1 cast is equal in energy spent as one cast of SS.... SO against a group of 4 Aatxes.... I'de rather cast 4 SS then 3 SS and Suffering.... well actually I would cast 4 SS and Desecrate and they would be dead..... I could see Suffering helping if u lead off with it but its really not powerful enough in my eyes....

Monks like how fast I can kill the groups.... the reason I can kill FAST..... cuz I can get off SS on every attacker.... no need for another 15 energy skill in my bar! maybe in your build it works great... post ur build and we'll see!

AnthraxN3wb

AnthraxN3wb

Pre-Searing Cadet

Join Date: Jan 2006

Chicage, Illinois

[hT] Head Trauma

N/Me

Hey Preacher, I'm like a really big n3wb and I was wondering if you can tell me where I can find the elite skills. Also I'm not sure on what Scar Pattern to buy. My friend told me to buy Scars armor from Droks, good choice? Can you maybe post a screenshot of the armor u are waering so I can see the runes you put in. Yes I'm a big n00B.

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by AnthraxN3wb
Hey Preacher, I'm like a really big n3wb and I was wondering if you can tell me where I can find the elite skills. Also I'm not sure on what Scar Pattern to buy. My friend told me to buy Scars armor from Droks, good choice? Can you maybe post a screenshot of the armor u are waering so I can see the runes you put in. Yes I'm a big n00B.
Elite Skills
- You need to BUY a Capture Signet from a SKILLS NPC, they cost 1k.... then you have to Know what Elite skill it is that you want.... for each elite skill there are different bosses that have them... you have to find the boss, kill him, and use the capture sig next to their dead corpse... your capture sig will then be replaced with the elite skill and its yours forever... however u can only have 1 ELITE skill in your skill bar at once

ARMOR
As far as what scar armor to buy its really up to you and it depends on what kinda money you have to spend... The scars from droks has the BEST stats.. the 15k scars from grotto have the same stats, cost alot more, but look nicer... If you wanna see my armors I currently have 3... i'll post a pic in a few minutes... I have 15k Necrotic, 15k scars, and collecters..... I had droks scars but I salvaged it for the runes to put on my 15k scars.... I'll have fissure soon.... just really expensive and I don't really care for the looks.... My favorite for looks is my 15k Necrotic... I'll post a pic of the three armors!

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Here is A pic of my armor, rune, and weapon setup for this build....as requested! its 15k necrotic which is my favorite necro armor in the game... kinda think the fissure is ugly however I am buying it just to have it!

AnthraxN3wb

AnthraxN3wb

Pre-Searing Cadet

Join Date: Jan 2006

Chicage, Illinois

[hT] Head Trauma

N/Me

Wow man thanks a lot! But I don't think I can afford 15k Necrotic so I just bought Scars. Thank you once again!

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by AnthraxN3wb
Wow man thanks a lot! But I don't think I can afford 15k Necrotic so I just bought Scars. Thank you once again! no problem man... if you ever need help just whsiper me in game...

BlackRecluse

BlackRecluse

Krytan Explorer

Join Date: Apr 2005

[Dark]

W/

Good build, and I would most likely create a Necro if I had the spots. But couldn't you also, in theory, make almost the exact same build with a Me/N? And wouldn't it also be almost the same in effectiveness? Just a thought..

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by BlackRecluse
Good build, and I would most likely create a Necro if I had the spots. But couldn't you also, in theory, make almost the exact same build with a Me/N? And wouldn't it also be almost the same in effectiveness? Just a thought.. N/Me~ 16 curses
Me/N~ 12 curses

not really

shiskabob

shiskabob

Frost Gate Guardian

Join Date: Aug 2005

Citadel of Faith[LaZy]

W/Mo

where is the collectors wand and focus?? i cant find anywhere!

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Outside dunes... i would have answered earlier but i was banned

Camel Sausage

Academy Page

Join Date: Jan 2006

Underworld

The Order of Kume

R/Mo

Outside Dunes of Dispair, and north west from Elona reach
You'll need 5 Bleached *Carpaces* and 5 Jade Mandibles

They're the ones that you never saved from when you were running around in the desert

shiskabob

shiskabob

Frost Gate Guardian

Join Date: Aug 2005

Citadel of Faith[LaZy]

W/Mo

k ty much

Crociffixio

Pre-Searing Cadet

Join Date: Jan 2006

Dudele Acrii [CGR]

N/Me

SS/SV

Necromancer/Mesmer
Level: 20

Soul Reaping: 8
Curses: 16 (12+4)
Illusion Magic: 10

Spiteful Spirit [Elite] (Curses)
Arcane Echo (Mesmer other)
Sympathetic Visage (Illusion Magic)
Demonic Flesh (Blood Magic)
Awaken the Blood (Blood Magic)
Desecrate Enchantments (Curses)
Blood Ritual (Blood Magic)
Resurrection Signet ()



This is the build I have in UW with a 55 monk. Works everytime.

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by Crociffixio
SS/SV

Necromancer/Mesmer
Level: 20

Soul Reaping: 8
Curses: 16 (12+4)
Illusion Magic: 10

Spiteful Spirit
[Elite] (Curses)
Arcane Echo (Mesmer other)
Sympathetic Visage (Illusion Magic)
Demonic Flesh (Blood Magic)
Awaken the Blood (Blood Magic)
Desecrate Enchantments (Curses)
Blood Ritual (Blood Magic)
Resurrection Signet ()



This is the build I have in UW with a 55 monk. Works everytime. I could use Arcane Echo and Spiteful spirit.... and leave 6 skill slots blank and it would work for 2 man run..... the point is to have OPTIMAL perfeormance... lets see..... why would u bring demonic flesh..... need more life for what, shouldn't be taking ANY dmg

unclepunchy

unclepunchy

Ascalonian Squire

Join Date: Jun 2005

Dwarven Ale Company

R/Mo

build works great....just touchy, not much room for error, but hey "it anit supposed to be easy..."

very cool, adds a wack dimension to the game....i now am lookin at my beast master ranger/monk and thinkin...hmmm same idea, tank and damage from afar

unfortunally for me, my monk had to be coached a bit in the understanding that he is nothing other than aggro, and the necro is the damage dealer.....he kept bringing zealots fire...

he also didnt have any training as a 55/105 monk before we begin pissing gold away.....so far we are in the red, but everytime we try we are getting better...and all we need is one more ecto to drop (and they havent been for us)

communication is the key....

i had to tell him that the most imprtant thing is Protective Spirit, then Healing Breeze ,and spellbreaker fro the nightmares/etc....

once we got that out of the way, it was smite city baby

but we still have problems....havent been able to clear all the smites yet

hey Preacher or Sno, whats the success rate? say out of 5 runs....

do you die ever? or do you get 5 for 5 runs with no deaths



i realize that with experience.....we will achieve greatness
we are like 3 outa 5 right now



again thanks for the help and all that

unclepunchy

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by unclepunchy
...<SNIP>...

hey Preacher or Sno, whats the success rate? say out of 5 runs....

do you die ever? or do you get 5 for 5 runs with no deaths



i realize that with experience.....we will achieve greatness
we are like 3 outa 5 right now



again thanks for the help and all that

unclepunchy Once your monk learns how to tank consistently, you should start getting bored of smite runs (not much excitement when you can effortlessly clear smites while half-asleep).

sno

sno

Look into the Eye.

Join Date: Oct 2005

Detroit, Mi

Oh No Not These Guys [uhoh]

Mo/

Quote:
Originally Posted by unclepunchy
hey Preacher or Sno, whats the success rate? say out of 5 runs....

do you die ever? or do you get 5 for 5 runs with no deaths When I do smite runs for fun I don't just do a normal smite run. I clear the labyrinth, then smites, then do ice king, then unwanted guests, then clear the vale, then wrathful spirits, then escort of souls. If we make it that far we just leave.

The majority of my UW runs at this point are with students or with rangers charming spiders, so I don't get to do these 'freestyle' runs often, but when I do I would say my success rate is above 90% for smites, and about 70% to complete the quests. When questing theres a world of things that can go wrong, and unless I'm with a necro who really knows what he's doing down there things may go wrong really quick.

If I was to take things very slow and carefully (1-2 groups at a time like 90% of monks you'll find do) I'm 99.9% certain I wouldn't ever die, but I never do, since it's an unnecessary waste of time.

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by sno
When I do smite runs for fun I don't just do a normal smite run. I clear the labyrinth, then smites, then do ice king, then unwanted guests, then clear the vale, then wrathful spirits, then escort of souls. If we make it that far we just leave.

The majority of my UW runs at this point are with students or with rangers charming spiders, so I don't get to do these 'freestyle' runs often, but when I do I would say my success rate is above 90% for smites, and about 70% to complete the quests. When questing theres a world of things that can go wrong, and unless I'm with a necro who really knows what he's doing down there things may go wrong really quick.

If I was to take things very slow and carefully (1-2 groups at a time like 90% of monks you'll find do) I'm 99.9% certain I wouldn't ever die, but I never do, since it's an unnecessary waste of time. I know u hate me SNO, but we should do a run sometime.... its hard to find a good partner, might just work well together

SpiraUnited

Pre-Searing Cadet

Join Date: Jan 2006

Force of Arms

R/E

are those collector's items in the desert the best for this build?

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by SpiraUnited
are those collector's items in the desert the best for this build? they work well for this build if your just starting out with it.... when just starting u don't need the best... but I personally prefer Villnar's Claw and Glove... The energy while hexed mod is worthless but you get 20/20/20 mods that work great

Farrell-Zander

Farrell-Zander

Krytan Explorer

Join Date: Aug 2005

Switzerland

Hey Undead! Great Build. But I got a question... I dont know if you answered it befor but in post 19 you talk about another build to solo UW with a 55 Monk. Which one is better? The one on post 19 or post 1?

Illusion

Lion's Arch Merchant

Join Date: Jan 2006

Where do you live?

Elite Mercenary Legion

what weapon is used for this build? and well defence item idk what there called atm

Nitradamus

Nitradamus

Academy Page

Join Date: Jun 2005

Norway!

The Demonic Brotherhood

N/E

Noob question: Can this build be used to farm griffons?

~Martin

Glints Bane

Glints Bane

Krytan Explorer

Join Date: Jan 2006

Where I sleep

The Almond Brothers [Bros]

N/

not really I say A solo I-necro thats what I do.

Doc Holliday

Doc Holliday

Pre-Searing Cadet

Join Date: Feb 2006

Death Angels Shadow

I use

1.Awaken the blood
2.Spiteful spirit
3.Archane echo
4.Parasitic bond
5.Sympathetic visage
6.Desacrate enchants
7.Suffering
8.Res sig

It works really well for UW runs.

sno

sno

Look into the Eye.

Join Date: Oct 2005

Detroit, Mi

Oh No Not These Guys [uhoh]

Mo/

Quote:
Originally Posted by Doc Holliday
I use

1.Awaken the blood
2.Spiteful spirit
3.Archane echo
4.Parasitic bond
5.Sympathetic visage
6.Desacrate enchants
7.Suffering
8.Res sig

It works really well for UW runs. That's almost exactly what I run, except I take power drain in place of p.bond, and I run them in a different order :P.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Doc's build is indentical to the build I used to run as well, it works great and is easy to use. P. bond is usually my 'spare slot' which I switch around for BR (because to PuG monks, energy management is something that happens to other people), and whatever else I feel like bringing (often using pbond though).

Imo faster recharge mods aren't that great... so your SS recharges faster, so what? 2x SS + 1 desecrate will kill Aatxes, 1x SS kills grasps and smites, 2x SS kills coldfires and usually terrorwebs too. SS takes 20s+ to wear off, you shouldn't need to spamcast it much beyond renewing if it's clear you need another... if your build hinges on the recharge boosts then something is wrong (for N/Me that is, for N/Mo the increased recharge is helpful I suppose).

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Quote:
Originally Posted by Undead Preacher
N/Me~ 16 curses
Me/N~ 12 curses

not really Oh pshaw. I love necromancers. My primary character is a necromancer. Necromancers pwn so much in so many ways.

But of COURSE you can do it with a Me/N. It works just as well. Heck, with Fast Casting and a lucky roll from my "improves skill recharge" offhand, sometimes I can cast my echoed Spiteful Spirit THREE TIMES.

Me/N works great for duo UW smite runs. And that's coming from a necromancer geek like me.

Schrale Kerel NL

Schrale Kerel NL

Academy Page

Join Date: Feb 2006

the Netherlands

Romance Of Three Kingdoms [RoTK]

E/

As an SS/SV necro you want to kill the foes as fast as possible, since you cant have you curses pumped to 16 you cant deal as much dmg as a N/Me

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Quote:
Originally Posted by Schrale Kerel NL
As an SS/SV necro you want to kill the foes as fast as possible, since you cant have you curses pumped to 16 you cant deal as much dmg as a N/Me Naturally. I'm not going to argue obvious numbers. You can get higher numbers as a primary necromancer than you can as a primary mesmer.

Curses 18 = 41 damage per monster action (necro with AtB)
Curses 16 = 37 damage per monster action
Curses 14 = 33 damage per monster action (mesmer with AtB)
Curses 12 = 29 damage per monster action
Curses 00 = 05 damage per monster action (doh, I forgot to switch attribs!)

Dozens of succesful runs with my Necro/Monk and dozens of successful runs with my Mesmer/Necro prove that both are valid alternatives to the standard "zomfg u have 2 b teh n/me ss/sv" mentality.

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

its actually possible for necro to get his curses to 19. happens with me alot.. if u have a weapon or offhand with Curses +1 and AtB, there ya go....

N/Me ~possible curses 19
Me/N ~ 12 ~ so weak lol

sno

sno

Look into the Eye.

Join Date: Oct 2005

Detroit, Mi

Oh No Not These Guys [uhoh]

Mo/

Quote:
Originally Posted by Undead Preacher
its actually possible for necro to get his curses to 19. happens with me alot.. if u have a weapon or offhand with Curses +1 and AtB, there ya go....

N/Me ~possible curses 19
Me/N ~ 12 ~ so weak lol using that argument you could have 13 as a mesmer . Still weak though.

also FYI, the damage with 19 curses is 43 per hit (it's +2 damage per skill level, you do the math...)

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by sno
using that argument you could have 13 as a mesmer . Still weak though.

also FYI, the damage with 19 curses is 43 per hit (it's +2 damage per skill level, you do the math...) We haven't even touched soul-reaping yet, lol

Undead Preacher

Undead Preacher

Banned

Join Date: Nov 2005

United Scribes of Cantha (USoC)

N/

Quote:
Originally Posted by lord_shar
We haven't even touched soul-reaping yet, lol yea, as far as an effective echo ss, Necro primary is definetly best... Mesmers do have alot of skills for energy management, i know because I prefer to use them over SR simply because soul reaping only works when foes die, and I prefer to gain energy while they are alive to cast more ss so they die quicker...

if you are effective at the build then the group of aggroed foes dies around the same time....so you'll be energiezed for the next aggro but I like to be FULL during the battle as well as after

blocparty

blocparty

Frost Gate Guardian

Join Date: Sep 2005

W/

sometimes when doing uw... i will run 55 me/mo and my guildy runs an echo ss me/n. Awaken teh Blood boosts his curses to 14 and he does decent damage. Because I run a me/mo i cast sv on myself, thus freeing up skill slots for him. We usually just roll through all of the aatxes and through the smites, and if we feel like it, we can do some of the quests. Never underestimate mesmers.

ps. we can often do runs faster than 55mo's and ss/sv necs, because i do damage as well =)

Eve

Lion's Arch Merchant

Join Date: Oct 2005

Fortune Cookie [LucK]

N/

Quote:
Originally Posted by blocparty
sometimes when doing uw... i will run 55 me/mo and my guildy runs an echo ss me/n. Awaken teh Blood boosts his curses to 14 and he does decent damage. Because I run a me/mo i cast sv on myself, thus freeing up skill slots for him. We usually just roll through all of the aatxes and through the smites, and if we feel like it, we can do some of the quests. Never underestimate mesmers.

ps. we can often do runs faster than 55mo's and ss/sv necs, because i do damage as well =) Not that we underestimate mesmer, but the main idea of UW is to be efficient in terms of time and effort. I am certain that a 55 me/mo can tank but I have doubts on whether i can take as much dam as a 55 mo/wa. A 55 mo/wa tank can keep up 2 groups of smites or monsters (varying from 8 to 10) with bonetti (75% evasion) up. Me/mo can bring along distortion but it would be a deadly drain on the energy and guardian has only 44% evasion rate. The ability to take on more monsters though may seem insignificant but it certainly affect the time required to clear them. A heavier dam output nec/mes + 55 mo/wa would clear the mobs out faster than a mo/wa + mes/nec or a mes/mo + nec/mes/.

My 3 cents....

Mary Maiden

Ascalonian Squire

Join Date: Feb 2006

Demonic Eyes

W/E

its amazing to me how i see someone take a few proffessions, with all its glorious skill shoices and modifiaction possiblities, and mutilate it into a tiny, 8 slot skill bar that MUST match everyone elses skill bar or your considered noob, flamed, and kicked out of parties. sure some builds work better than others, but if you say "dont use that skill it WILL NOT WORK!" they might take your advice on a whim. more likely they wont and have learn for themselves that what they are doing could be better. flaming somones choice of skills is just going to make them defend their build to their dying day(s). politely giving free advice however might lead them to experiment with your suggestions. basicaly when you get that mentality that "my build is the best, it cannot possibly be better" your going to find your gaming life in gw approach a dead end rather fast. the common goal to strive for that tinyest bit of improvment is what keeps people going back to the ol drawing board. when they lose the incentive to improve because they feel they cannot get any better i would assume they lose intrest. i know im just rambling on and on...because im tired (from lack of sleep and of people being so damn stubborn) ive never played in a ss/sv,55 uw duo, but it does appear that the monk is overloaded and the ss is mearly there for extra damage and nrg denial. it also appears that 2-3 skills here are completely interchangable for the ss necro. i am willing to bet that the necro could just as easily do this run with a 6 slot skill bar. for this reason y should anyone care if he usues atb, br or whatever. i would think that after stealing the monks aggro and getting killed 5-10 times would certainly teach him that blood ritual might not be the best idea. so ill leave you with my suggestion for one of the skll slots to releave the monk of his burden.

archane mimmacry or conduliem (or whatever the one that barrows an allys elite) this could be used perhaps to relieve some of the pressure off of the 55 monk. sure the soj wont do hardly any damage, and only last 10 seconds(with 20%enchant?)but it will keep the foes off him giving him more time to concientrate on other things.