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Originally Posted by Racthoh
I'll stick with my 10% recharge and 20% enchanting axe thank you very much.
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Originally Posted by Maxiemonster
Yep, I think it still wouldn't be unbalacing, though, that would just completly mess up the game,
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Originally Posted by Maxiemonster
They can't make this item useless, all those people spending alot of time getting the mods would be screwed very, an that's not how it should be.
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Originally Posted by Maxiemonster
Your Warrior won't get any advantage from it indeed, but who says you need to play a Warrior? Make a class that can make use out of this item, you can still get advantage of it. And no, I'm not saying you should do this, an I agree, ANet shouldn't force us to play other character because the one you like sucks, but it still doesn't make anything less balanced.
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Originally Posted by wolver1ne
60HP doesn't work, don't try it. I tried it with low HP mods to save money and the moment you apply a HP mod it gets "locked". So once applu another upgrade it kills previous two.
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Originally Posted by wolver1ne
60HP doesn't work, don't try it. I tried it with low HP mods to save money and the moment you apply a HP mod it gets "locked". So once applu another upgrade it kills previous two.
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And people, have fun with these axes... I'm away for a couple of days, it'll be nerfed by the time I'm back. Looks like I'm destined to remain poor... -.-