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fripple

Academy Page

Joined
Dec 2006

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Recent Posts

Apr 16, 2007 at 8:51 PM Hard Mode: Discussion

Making the hard mode unlock account-based is a very good thing. I was worried we would have to slog each toon through the 'normal' version...

Apr 9, 2007 at 5:30 AM New Ai Incompetent?

All caster AI is now seemingly more aggressive than meelee. On my assassin, every time I call a target in a new mob, this happens: *clump of...

Apr 9, 2007 at 5:21 AM Hard Mode: Discussion

Quote: Originally Posted by Theus It's really not that hard to shut down PvE Monks. Backfire.They'll cast through it no matter how hard...

Apr 8, 2007 at 10:54 PM Hard Mode: Discussion

Quote: Originally Posted by Zinger314 Uh...focus fire? Team skill and coordination? In Hard Mode? This is blasphemy! This is madness! (i.e. I...

Apr 6, 2007 at 12:58 AM [Dev Update] Skill Balances for Early April

Quote: Originally Posted by Oggy Dunno what you're doing then. Mine was fine. Edit: Anyone else reminded of the first AoE nerf with all the...

Mar 15, 2007 at 8:08 PM Discussion about pve-only skills in the future - will you like it or not?

I don't get the objection to 'overpowered' skills in pve. First, who does this hurt? Second, and more important, this is the only way...

Feb 17, 2007 at 3:38 AM Rollerbeetle Highscores

If the only thing that has lag is Guild Wars, and the lag only appeared when the event started, and the lag occurs even in areas that have nothing...

Feb 17, 2007 at 2:18 AM Error 007's in RollerBeatle Races

Whatever the reason, it's not just races. The game is completely unplayable for some people because this sudden lag affects every area. It...

Dec 21, 2006 at 9:17 AM Spiked Eggnog Killed

I played on the euro server for the first couple hours after it went live, and something like 50% of the groups I was in had a leecher in them. I...

Dec 21, 2006 at 1:40 AM Snowball Fights, my opinion on them

I'm not sure they needed to set present carrying speed at one. inch. per. hour. thereby dragging every fight out far more than it needs to be....

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