S

Sqube

Lion's Arch Merchant

Joined
Dec 2006
Location
Behind you...
Profession
A/

Recent Posts

Jan 17, 2007 at 12:40 AM Ability to Modify old Obsidian armor

I feel for you, but once you open the floodgates, there's a lot of other stuff that people will complain about. It's my understanding that...

Jan 15, 2007 at 10:41 PM Put enemies OUTSIDE of res portal

/signed Sometimes... just sometimes, you really don't want to have to go out of your way to kill an extra mob or 8 just so you can make sure...

Jan 15, 2007 at 10:28 PM Tormented Armor Anyone?

Well, as long as it's going to be for all the classes available, I wouldn't complain. I'd like to see something smooth and sinister...

Jan 13, 2007 at 5:53 PM Which profession do you enjoy playing the most?

Assassin. I play my Sin all the damn time. I've got a Ranger and a Necro from Prophecies, and a Warrior from Nightfall... but the Assassin is...

Jan 13, 2007 at 5:11 PM AoD - a dead skill?

Hmm... possible buff for the Golden line in the next skill update? I mean, they really don't compare that well to the Black line at all. I had...

Jan 11, 2007 at 11:01 PM Might be okay Ideas.

Putting money into PvP is a terrible idea, as it forces them to go into PvE (at least temporarily) in order to make sure that they're not at a...

Jan 11, 2007 at 10:59 PM More "wild" stance ending skills

Wild Strike can remove a stance... if it hits. The thing with it is there's no "can not be blocked or evaded" clause, which makes it...

Jan 11, 2007 at 10:12 PM An idea about Favor/UW/FoW.

Favor is not a gift from PvP players to PvE players. The people who are exclusively into PvP could care less about the people who are in to PvE,...

Jan 11, 2007 at 10:05 PM A very hard boss (but possible to make)

I am hard-pressed to think of any possible situation in which 22 players couldn't kill something in this game.

Jan 11, 2007 at 9:59 PM More "wild" stance ending skills

I'm not down with the Ranger stance-ending technique, because they've got a bunch of attacks that ignore blocking and evasion (which is...

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