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doomfodder

Lion's Arch Merchant

Joined
Jan 2007
Guild
farm
Profession
R/

Recent Posts

Aug 20, 2009 at 10:55 PM New weekend events

increase drop rate to 2x or 3x for the weekend

Jun 25, 2009 at 8:20 PM Predicting Gift of the Traveler Collectables

Quote: Originally Posted by Raven Wing There are no golems in slavers, so it doesnt sound logical. Why not outside Oola's lab? Funny... trying...

Jun 18, 2009 at 11:50 PM Predicting Gift of the Traveler Collectables

Item: Golem Runestones Location: Slaver Staging area (next to Balthor Coalforge)

Jun 10, 2009 at 11:03 PM Predicting Gift of the Traveler Collectables

well I'm thinkin it'll be Haiju Lagoon & forgotten trinket boxes... easy run but still a time consuming farm. as an aside, I wish I...

May 28, 2009 at 9:56 PM Churning Earth KD in HM?

This skill doesn't KD in HM. Is this a bug? Or is it that in HM, the foes 33% IMS is considered by game mechanics to be NORMAL speed? HM Foes...

May 26, 2009 at 8:43 PM Predicting Gift of the Traveler Collectables

... for at least guessing an FOW collectable item (not dark remains tho SRY) Still, I've noticed that no one is predicting where he'll B,...

May 19, 2009 at 3:40 PM Predicting Gift of the Traveler Collectables

MayB this reply is better off in sardelac... but... a prediction system for what the traveler will want next & where he'll be. 5 gifts for...

May 15, 2009 at 9:26 PM Predicting Gift of the Traveler Collectables

I wonder when the traveler will want zoins? They currently aren't trade-able items, so it would force ppl to do zquest to earn the zoins to...

May 13, 2009 at 9:28 PM Predicting Gift of the Traveler Collectables

so far... since the introduction of the post seraring Traveler, the collectables haven't been simple "garden variety stuff" (cept may...

Apr 27, 2009 at 11:57 PM Making Pets Viable

I figure the easiest way to implement something that enhances the utility of a pet & at the same time create some incentive for all classes...

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