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theclam

Jungle Guide

Joined
May 2005

Recent Posts

Jun 16, 2005 at 6:20 AM Skills - Balthazar's Spirit

With the new patch, this skill now reads slightly differently: Enchantment Spell. While you maintain this "Enchantment", target ally gains...

Jun 14, 2005 at 5:53 AM Quests and Skills

Here's a list with most of the skills that can be obtained from quests: http://cleaned.beyondunreal.com/temp...wardQuests.htm Almost anything...

Jun 14, 2005 at 5:52 AM New Patch makes Henchmen like moron

I use henchmen for everything but missions and I have only found a couple problems: 1. Pathfinding. Henchmen get stuck on things and you can't...

Jun 14, 2005 at 5:36 AM Mounts and higher levels

Instant Travel > Mounts. There's absolutely no need for a mount in this game. As for higher levels, it's a good thing that it stays at...

Jun 14, 2005 at 5:29 AM Divine Favor invisible?

Divine Favor works perfectly fine, but it only displays the blue +X numbers above your head, just like Tetris L said.

Jun 14, 2005 at 2:53 AM Bone Horrors vs. Bone Minions

Also, you have to take into account that it's more costly to summon the minions. For my Mo/N, it never made sense to use minions, since they...

Jun 14, 2005 at 12:08 AM What's the contraversy?

Quote: Originally Posted by Nim well... if there is any truth to this I would have to call Ascalon Europe, and the US would be represented by the...

Jun 13, 2005 at 11:58 PM State of GuildWars

A lvl50 cap would ruin half the things that make Guild Wars unique. Higher levels for the sake of higher levels is a bad thing. Character...

Jun 13, 2005 at 10:51 PM Did I screw up?

Why don't you try it out Casonetto? It's really easy to switch your build, so you can try both traps and pets to see which is better.

Jun 13, 2005 at 7:40 PM Monk equipment questions...

1. Each pip of energy gives you 1 energy per 3 seconds. Therefore, if you traded in +15 energy for -1 energy regen, you'd have an advantage...

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