I

Improvavel

Desert Nomad

Joined
Apr 2007

Recent Posts

Apr 12, 2011 at 5:17 PM Hero Profession Limit

I much rather that they fix the damn melee AI and fix Paragons, Eles and Bow/Traps/nature ritual of rangers. I much more worried with the damn...

Apr 6, 2011 at 4:08 AM What do you mean when you say balanced team?

Balanced style of play is originally based on the warrior. Warriors, as long as they can hit, have infinite resources and so they will kill (and 1...

Apr 4, 2011 at 10:52 PM What do you mean when you say balanced team?

Balance for me is a team that has a frontline that has the job of dealing damage and body blocking; a mid-line that assists in dealing damage and...

Mar 26, 2011 at 9:16 AM Did anyone notice a recent performance reduction?

Update to this thread: Feeling ever more frustrated, I decided to unplug every cable and use the 4850 in here to play Guild Wars. Before I did...

Mar 25, 2011 at 4:24 AM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

Quote: Originally Posted by Saint Scarlet No it's about Anet the company, and their business model seeing as thats what others started to say...

Mar 25, 2011 at 3:58 AM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

Quote: Originally Posted by Saint Scarlet Except for the fact that originally they were a cash shop item only, so having to pay to have something...

Mar 25, 2011 at 3:47 AM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

Quote: Originally Posted by X Dr Pepper X Campaigns are the metagame vs. microtransactions merely being extensions to the metagame. But since...

Mar 25, 2011 at 3:36 AM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

Quote: Originally Posted by Saint Scarlet That update was released due to the fact there was a huge discussion on GW2Guru and other sites about...

Mar 25, 2011 at 3:34 AM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

Quote: Originally Posted by Golgotha 1. Added human error. 2. Need to be online at the same time. 3. Requires another player to be in the current...

Mar 25, 2011 at 3:16 AM Selling In-Game Advantages (The Great Debate Over Mercenary Heroes)

Quote: Originally Posted by Essence Snow Just showing where this is heading.....the more support they recieve from us now with microtransaction...

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