a

arsie

Wilds Pathfinder

Joined
Jun 2007
Profession
N/

Recent Posts

Apr 17, 2008 at 7:44 AM NCsoft.... hopefully not with Guild Wars

Micro-payment games are meant for several groups of gamers. Firstly, third world countries where gamers are usually hard pressed to come up with...

Apr 16, 2008 at 9:25 AM The Day That Changed Guild Wars Forever

For all those people who are complaining about Heroes, I feel that with the splitting up of players over 3 campaigns and 1 expansion, and a...

Apr 16, 2008 at 8:50 AM A word of warning before trading gold among accounts

A simple way to solve this is to have an Appeal box come up when a person who is banned tries to log on, but that kinda means Anet needs to spend...

Apr 15, 2008 at 2:36 AM When Game Developers Cheat

Quote: Originally Posted by [DE] This was discussed to death on the QQ forums and the outcome was that the devs just haven't got around to...

Apr 15, 2008 at 2:33 AM When Game Developers Cheat

Quote: Originally Posted by Martin Alvito You can be sure that AP will get a solid reprimand at work. Why would he be reprimanded? "Work"...

Apr 15, 2008 at 2:31 AM When Game Developers Cheat

Looks like this is going to be the 300 post thread of the day. Welcome to Guru Ms Beunaobra (sp?).

Apr 15, 2008 at 2:28 AM What will you do differently in GW2?

While I think jumping is nice, I do not like how it is implemented in many games, players can constantly jump at the same speed as normal people...

Apr 15, 2008 at 2:20 AM What will you do differently in GW2?

What is lacking in GW1 is a decent social system. 1) Announcement in the chat window that a Guildmate or a Friend has logged in. Also the option...

Apr 14, 2008 at 1:29 AM Do You Customize?

I have almost completely forgotten the existence of customised weapons. I kinda treat them as an annoyance, such as the BMP ones etc. Not that I...

Apr 14, 2008 at 1:18 AM I Now Know What Appealed to Me about GW

The Primary Attribute line bonus effects are the equivalent to passive skills in other games. Yeah, it is a very basic implementation, and...

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