A

Aethon

Academy Page

Joined
Aug 2007

Recent Posts

Sep 4, 2007 at 4:06 AM If Anet did update armors in GW:EN, which ones would you like to stay?

It would be easier to list which armors I really don't like. Since I'm not going to waste that much cash on armors of unknown quality to...

Sep 4, 2007 at 3:06 AM Ritualist offensive ability weak?

I was kind of feeling the same thing as the OP, though I already knew of the awesomeness of Splinter Weapon. Is there any real use for most...

Sep 1, 2007 at 6:42 AM Project: Refining the Ritualist Design

I was thinking, should somebody (else ) submit this into the suggestion forum? I think the ideas presented here might be able to get some...

Aug 30, 2007 at 6:34 AM Idea: invisible NPC's/players button for moving.

I'm not sure why alt shows player names to begin with; if you're holding alt, it probably isn't because you want to click on a player...

Aug 30, 2007 at 6:14 AM New GWEN ritualist Norn armor

The hat is what makes it interesting. The rest of it looks like pure barf, although the coloring might be why I think that. However, my Rt is a...

Aug 29, 2007 at 8:40 PM Crashing since GW: EotN trial key was added

I don't know if my problem is related to this or not, but I'll put it here anyways. Whenever I try to close GW, the entire thing freezes...

Aug 29, 2007 at 7:59 PM GUI improvement. Ctrol and Alt toggleable option.

Yes, I like this idea! I find myself holding down ctrl and alt a lot, so this would make targeting things far less frustrating.

Aug 29, 2007 at 7:54 PM Endgame Boss Suggestion

The sequel takes place hundreds of years later...the major enemy commands an army of monsters...and is a dark entity sealed away by an entity of...

Aug 29, 2007 at 7:28 PM An idea from madden '08

How about instituting a kind of observer mode for PvE? The game keeps a recording of the last X number of outings, which can be reviewed by others...

Aug 29, 2007 at 7:19 PM Less grind the more characters you own.

I like this idea. One idea is to make it so that the number of times a title is maxed is account based, in the event that a character with a maxed...

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