spirit of defeat
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DWG on drop all enemy's in earshot DIE Spirit Light Weapon: 5e 1sec cast 3 sec recharge. For 30-60 sec target ally cannot lose more then 5%...
I have tested it and both [bloodsong] and [vampirism] do not do more damage when used [signet of ghostly might] they do have IAS. still with my...
my suggestion: [build;OAOjAukqoSOTfT+glTRbVTOb0gA] I used to run the same build with [wanderlust] as elite. But this works better. No need to be...
Quote: Originally Posted by Dre does [signet of ghostly might] affect all summoned creatures, or just spirits (it used to affect all summoned...
Quote: Originally Posted by Silicon Based As I posted in another thread I was wondering whether spirits still die after 10 second when [Signet of...
Finally we have a skill update which is useful. Sum it up: [Destructive Was Glaive]Concise: (30...54 seconds.) Your Ritualist skills have 10%...
/ NOT signed It would be confusing, people changing there names whenever they like. When ever some tv series introduces new characters a lot will...
Quote: Originally Posted by upier Higher levels would do that. Just not the levels that are doable. When SP gives a bonus of some 150hp - that...
The reason why hexes are harder to remove is: 1) They have longer recharges then most condition's 2) They differ more the condition's 3)...
Quote: Originally Posted by upier That would be the point. We'd just buff the things that work. That's why I don't agree with things...
