A

Adraeus

Academy Page

Joined
Jun 2005
Guild
LLJK
Profession
R/Mo

Recent Posts

Jul 15, 2005 at 4:27 AM Party Management ideas

Perceived good ideas apparently receive far less publicity than perceived bad ideas. Anyone else want to contribute their opinion?

Jul 15, 2005 at 4:25 AM Skipping cutscenes should not use a consensus model

Quote: Originally Posted by Schorny Does Teamwork mean anything to you? More than you could possibly imagine. Quote: Originally Posted by...

Jul 14, 2005 at 8:55 AM Skipping cutscenes should not use a consensus model

Quote: Originally Posted by none If he's a newbie, and hasn't ever seen the cinematic, then there's absolutely no reason for others to...

Jul 14, 2005 at 8:29 AM [PC] Defensive Bone Staff of Enchanting

Defensive Bone Staff of Enchanting (gold) Energy +10 Cold Dmg: 11-21 (req. 9 Death Magic) Improves Casting speed using Death Magic skills (Chance:...

Jul 14, 2005 at 8:20 AM Skipping cutscenes should not use a consensus model

Quote: Originally Posted by Sir Maddox A) Left behind by their party because they chose to watch the cut scene Players wouldn't be left behind...

Jul 14, 2005 at 7:22 AM It is becoming very frustrating...

In my experience, most Necromancers are cowards. That is, if any little thing goes wrong during a mission, they'll abandon the party by...

Jul 14, 2005 at 7:00 AM Skipping cutscenes should not use a consensus model

The consensus model (i.e., everyone must be in favor for some behavior for some action to take place) should not be applied to the skipping of...

Jul 13, 2005 at 11:21 PM Henchmen Improvements

Solution: RTS-style AI (a la Baldur's Gate/Fallout/Icewind Dale), and customizable Henchmen (a la Diablo II) that gain experience and...

Jul 13, 2005 at 10:28 PM New Update

Quote: Originally Posted by Amnon Added party configuration requirement... - Haha, no more level 13s in ToA asking to pay for UW runs ...but that...

Jul 13, 2005 at 10:18 PM Party Management ideas

Party Management ideas Pre-Mission/In-Safezone Disable the "Enter Mission" option. Provide "Ready?" checkboxes next to each player...

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