Daesu

Daesu

Furnace Stoker

Joined
Oct 2008

Recent Posts

Mar 10, 2010 at 3:58 AM Optimized Spiritway

1) No Rez 2) No hex removal. It is a waste on your E/Mo not to bring one from the monk line. You can try to power heal through them with your rit...

Mar 9, 2010 at 4:17 PM Blood MM

Quote: Originally Posted by Painbringer Order of the vampire, blood bond, mark of fury, Signet of lost souls (balance in Rit heal) This worked...

Mar 8, 2010 at 2:35 AM Blood MM

Quote: Originally Posted by Karate Jesus SoGM is a pretty worthless elite....and the big heal (when a hexed target dies) will rarely affect...

Mar 8, 2010 at 1:23 AM Blood MM

Quote: Originally Posted by Karate Jesus If you use Blood Bond, then you need to drop BotM. I run that on some of my heroes. It's not...

Mar 8, 2010 at 12:17 AM Blood MM

With the recent buff to Blood Magic, it may be worthwhile to think of a Blood MM with Dark Bond and Blood Bond. Intial thoughts are Dark Bond...

Mar 8, 2010 at 12:03 AM Your basic hero build for 4-man areas for a physical melee player.

Quote: Originally Posted by upier Aye, as I said - XW is the perfect spot for a secondary elite. Expel Hexes, Emphatic Removal, Air of...

Mar 7, 2010 at 10:57 PM Your basic hero build for 4-man areas for a physical melee player.

Quote: Originally Posted by upier but as a warrior you can run WE and the other guys are dealing with energy anyway But WE doesn't help with...

Mar 7, 2010 at 9:31 PM Your basic hero build for 4-man areas for a physical melee player.

Quote: Originally Posted by upier Well, if you went necro with necro skills, it would probably make sense to also go necro primary. The issue is...

Mar 7, 2010 at 5:49 PM Your basic hero build for 4-man areas for a physical melee player.

Quote: Originally Posted by upier On the subject of Xinrae overwriting Splinter - if Xinrae lands on you, it should be off instantly also. And...

Mar 5, 2010 at 7:50 AM What hero build system is better for vanquishing?

Quote: Originally Posted by trcvrs It's a decent base, but needs work. Specifically, the communing hero should be built for damage, not for...

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