R

Revelations

Krytan Explorer

Joined
Feb 2009
Location
Not Dead
Profession
W/

Recent Posts

Jun 15, 2009 at 11:06 AM Rangers damage vs Healing Signet. Newbie confused

I don't know if this is the case, but in your OP you seemed to say that you had only yourself and the healer hench. If you're out of...

Jun 14, 2009 at 7:03 AM Hammer Hero

Not sure that I'd even bother with a melee hero, they tend to be rather stupid. However, if you really do insist on it.... Erf Shaukr is the...

Jun 12, 2009 at 6:29 PM no click to move in GW2

Quote: Originally Posted by Martin Alvito All true from the perspective of a current top player. However, the developer wants to maximize game...

Jun 12, 2009 at 6:14 PM no click to move in GW2

Quote: Originally Posted by Martin Alvito My concern over these mechanics stems from two issues: a) they create additional opportunities for small...

Jun 12, 2009 at 5:51 PM no click to move in GW2

Quote: Originally Posted by Martin Alvito Sure, but this also contributes to making the PvP a niche, unaccessible game. There's plenty of...

Jun 12, 2009 at 5:11 PM no click to move in GW2

Quote: Originally Posted by Chicken Ftw WASD-only games with jumping tend to degenerate into circle-hopping around behind your opponent in PvP. Do...

Jun 12, 2009 at 4:32 PM no click to move in GW2

Quote: Originally Posted by Martin Alvito 3) Is click-to-move the only solution if a game based around precision movement is undesirable? Would it...

Jun 12, 2009 at 3:38 PM no click to move in GW2

Quote: Originally Posted by Martin Alvito No, I'm saying that they should use an inferior control system because it sells games. You want to...

Jun 12, 2009 at 2:22 PM no click to move in GW2

I currently reside in New Zealand and get a relatively high ping to both American and Euro servers. PvP is definitely the sole reason I have stuck...

Jun 9, 2009 at 4:19 PM Running to Rata

You have to go from Arbor Bay to Alcazia Tangle, then Riven Earth when running that with a perma. It is possible to get past the incubi if you go...

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