F

Felbryn

Academy Page

Joined
Jun 2005
Profession
Mo/E

Recent Posts

Sep 29, 2005 at 6:49 PM Making New Professions = Hard

Yes, I realize there have no doubt already been a dozen threads of people suggesting the most hideously broken professions they can think of. I...

Sep 15, 2005 at 1:24 AM Skills - Flurry

33% faster and 25% less damage means that your average damage-over-time should be the same (excepting attack skills, preparations, etc. which...

Sep 14, 2005 at 11:46 PM Skills - Ice Spear

Conjure + Frenzy requires that you be not only an elementalist, but also a warrior. It also means that you become more vulnerable to enemy...

Sep 14, 2005 at 6:30 PM Skills - Obsidian Flesh

Spell Breaker also has the advantage that it can be used on allies, not only on yourself.

Jul 7, 2005 at 9:48 PM Skills - Channeling

I'm not certain exactly, but usually "nearby" means something on the order of melee range.

Jul 7, 2005 at 9:40 PM Skills - Ether Lord

Considering that 1 energy regeneration is only equivalent to 1 energy every 3 seconds, with 12 Inspiration this apparently steals 9 energy over 9...

Jul 6, 2005 at 10:49 PM Skills - Aura Of The Lich

There's another thing you're missing that makes this skill highly effective: life sacrifice counts as damage. Take a skill that sacrifices...

Jul 6, 2005 at 10:05 PM Skills - Mantra Of Recovery

According to the description posted here, this is a stance, not a spell, and only improves the recharge time of spells. Therefore, even if you...

Jul 1, 2005 at 5:47 AM How to fix PVP rewards and make everyone happy :)

Quote: Originally Posted by Alathys Tylderaan I think faction is brilliant, and the prices are perfectly fine, if like you suggest, the prices...

Jul 1, 2005 at 5:08 AM All PvP Rewards should be more like the GvG ones

So...what you're saying is that you want the game to inherently favor you for having played longer. You want to be able to use skills and...

Page 7 of 8