Symeon

Symeon

Forge Runner

Joined
Jul 2005

Recent Posts

Nov 7, 2005 at 8:06 AM The gaps in the map that would be good new areas

Aaah yes that would probably be the best thing. But like, degen -4, you can survive that easy with a few skills...how about degen-10?

Nov 7, 2005 at 8:05 AM new class idea- the rotorootii

/unsigned For obvious reasons.

Nov 7, 2005 at 8:01 AM 6 player tombs

*EDIT* (thanks to the person below me for bringing this back up) Well it appears I /notsigned this originally, but I'm greatly enjoying this...

Nov 7, 2005 at 7:59 AM World Map Notations

Yeah pretty cool /signed

Nov 7, 2005 at 7:42 AM Suggestion for GW: Create way for small guilds to unite under an umbrella guild

Cool idea, it might mean the creation of larger and better guilds because small rubbish guilds would be able to unite. /signed

Nov 7, 2005 at 7:41 AM Colored chalk on minimap?

yeah, so we can see who the scribblers really are. /signed

Nov 6, 2005 at 10:01 PM The gaps in the map that would be good new areas

Quote: Originally Posted by The Hand Of Death It would still be cool if you had an item that would let you go underwater and explore the sumerged...

Nov 6, 2005 at 9:09 PM Chapter 2: New Heroes

Yeah good idea we need some heroes for necros and mesmers, who says they can't have an idol? Also, we need more types of henchmen. Different...

Nov 6, 2005 at 9:03 PM The gaps in the map that would be good new areas

I'd like you guys to look at the three ideas I've gone into detail about already, the land beyond the Giant's Basin, the high level...

Nov 6, 2005 at 2:00 PM the hulking hunk - a class

Quote: Originally Posted by Elena lmao give him tossing range of radar pick up that annoying war and toss him in a mob hurray ^^ lol...

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