KelvinC
Frost Gate Guardian
Threads Started
suggestion: Hero system targetting
Why 6v6HA is more enjoyable? Please Solve the fundermental problem
Crazy idea: ALL IN ONE RANDOM ARENA
About 4v4 CTF type maps
Skull crack bug
Sense of in-game community?
skill balance suggestion
skill balance suggestion
Balance adjustment after GWWC
Polearms
Recent Posts
custom PvP maps
If you were saying 6 players are easier to find groups, that is ok. However if your argument is based on FoTM, this is insufficient for a change....
I think it is a good idea. Abuse are always there, however not all the rating are abused and there are always some fair ratings. A better way is...
I don't think henchman team can beat those player run teams. Grouping is a problem and it should be addressed by a more efficient and...
Well, creating a non-linear storyline would require significantly more work than creating a linear storyline. Given the resouce from anet is...
Yes it has been discuessed multiple times. I just don't know why anet still don't react on this. This is the far biggest thing for the PvPers.
I totally agree there is a need to create a more efficient grouping system, espacially in tombs. That system must be: - across multiple districts...
LOL... and who want to be the monk?
Quote: Originally Posted by Hippie Crack Large scale battles would have to be broken down into say teams of 4 or 8. Then those teams of 4 or 8 get...
It was suggested before and Arenanet said they are going to implement it. AKA: inner guild practice
