K

KelvinC

Frost Gate Guardian

Joined
Jul 2005
Guild
ANZ

Recent Posts

Nov 7, 2005 at 6:21 AM there should be a Guildwars Map maker

custom PvP maps

Nov 7, 2005 at 2:26 AM 6 player tombs

If you were saying 6 players are easier to find groups, that is ok. However if your argument is based on FoTM, this is insufficient for a change....

Nov 7, 2005 at 2:23 AM Player Rating status

I think it is a good idea. Abuse are always there, however not all the rating are abused and there are always some fair ratings. A better way is...

Nov 7, 2005 at 12:07 AM how about making enough henchmen in tombs to make a full team?

I don't think henchman team can beat those player run teams. Grouping is a problem and it should be addressed by a more efficient and...

Nov 6, 2005 at 7:42 AM You want C2 to be non-linear Anet?

Well, creating a non-linear storyline would require significantly more work than creating a linear storyline. Given the resouce from anet is...

Nov 5, 2005 at 10:34 AM The Infamous LFG TAG

Yes it has been discuessed multiple times. I just don't know why anet still don't react on this. This is the far biggest thing for the PvPers.

Nov 5, 2005 at 10:29 AM Fixing Tombs

I totally agree there is a need to create a more efficient grouping system, espacially in tombs. That system must be: - across multiple districts...

Nov 3, 2005 at 10:02 AM Monk Football

LOL... and who want to be the monk?

Nov 3, 2005 at 6:25 AM Big Event Battles

Quote: Originally Posted by Hippie Crack Large scale battles would have to be broken down into say teams of 4 or 8. Then those teams of 4 or 8 get...

Nov 3, 2005 at 6:22 AM In Guild Games

It was suggested before and Arenanet said they are going to implement it. AKA: inner guild practice

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