S

Symbol

Jungle Guide

Joined
Aug 2005

Recent Posts

Mar 15, 2006 at 12:59 AM Ether Mastery?

Quote: Originally Posted by Ensign I don't think that you could properly judge what to do with a primary attribute or energy engine until the...

Mar 13, 2006 at 3:21 PM Ether Mastery?

Well the thing is an increase in energy pool is not particularly useful over longer battles, so the specific number isn't terribly important....

Mar 13, 2006 at 2:11 PM Ether Mastery?

I think this is a really good idea actually. How about, "for each rank of energy storage, your max energy is increased by 3 and all...

Mar 10, 2006 at 7:31 PM New Idea For A Profession

Cue whiny rant about how criticism isn't welcome in 3,2,1...

Mar 10, 2006 at 5:45 AM Profession Idea - Hierophant

Two of the armor sets are quite pointless. Most chaos damage and dark/shadow damage comes from skills that ignore armor. So all you'd really...

Mar 10, 2006 at 4:58 AM Revamp of a class, Addition of another.

My reading skills are perfectly fine. Your idea is crap for all the reasons I've listed, none of which you've addressed, and none of which...

Mar 10, 2006 at 4:23 AM Revamp of a class, Addition of another.

This idea is just horribly bad. First of all it's completely redundant. We already have a high offense/low defense melee profession coming in...

Mar 4, 2006 at 1:28 AM March 2 skill balance update!

Quote: Someone correct me if I'm wrong... Your old numbers are for attribute level 16. Your new numbers are for attribute level 15. Flame...

Mar 3, 2006 at 6:07 PM March 2 skill balance update!

I'm a little disappointed in the elementalist skill buffs. The javelin recharge buff was potentially nice, but you'll never have the...

Mar 1, 2006 at 2:05 PM Which skills do you think deserve buffs?

Energy drain and energy tap should return 3x the amount of energy they drain and energy tap needs its cast time reduce to 2s.

Page 21 of 81