H

Hollerith

Lion's Arch Merchant

Joined
Sep 2005

Recent Posts

Jun 2, 2006 at 12:17 AM ritualists need to use spawning

Quote: Originally Posted by morimoto you can take any rit/x build and if it doesnt revolve around spirits and spawning, then the opposite of that,...

Jun 2, 2006 at 12:02 AM Warrior in Memser's clothing

The reason this build was received poorly was because it's very suboptimal. You received very fair criticism on it. The only benefit you...

May 31, 2006 at 12:13 AM Permament Death Exploit in Fort Aspenwood

Quote: Originally Posted by TheOneAndOnlyX LOLOLOLOL yea you get banned for killing an enemy? Was a reference to the bug where a person could kill...

May 30, 2006 at 11:46 PM ritualists need to use spawning

Right, the reason I chose the Rt primary was for the runes, plain & simple. The inherent effect of Spawning seems a bit weak to me (although I...

May 30, 2006 at 11:30 PM Permament Death Exploit in Fort Aspenwood

Didn't people get banned for attacking teammates in the RA's?

May 30, 2006 at 11:24 PM What is "Ice"?

http://www.homestarrunner.com/sbemail39.html

May 14, 2006 at 8:43 PM The Ritualist thatll rock you.

Artillery for me in pve is 16 Communing 12 Channeling Spawning Bloodsong Pain Shadowsong Dissonance Wanderlust [e] Painful Bond Boon of Creation...

May 13, 2006 at 3:37 PM "The Blind Trapper"

Seems a R primary would be more effective.

May 12, 2006 at 10:49 AM Ritualist spike

I've been using a build around Destruction and Rupture since the first FPE. It works awesome in Random, and so far in 12v12. You gotta be...

May 11, 2006 at 3:06 PM Value of +5 energy weapon mod

Was wondering the value of the +5 energy mod and where it falls in the echelon of inherent weapon mods. Equal to 15^50, 15vs.hexed, 15enchanted,...

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