Undivine

Undivine

of Brackenwood

Joined
Oct 2005
Location
Ontario, Canada

Recent Posts

Mar 21, 2006 at 8:01 PM Challenging PvE Maps.

I'm with you too. For some areas at least. Some people like predictable AI and there are some builds that are fun to play but require the...

Mar 20, 2006 at 7:50 AM hex removal

Let us also not forget that classes like the mesmer or the necro rely very heavily on their hexes. The ranger or warrior do not heavily rely on...

Mar 20, 2006 at 7:31 AM Shorter recharge on Divine Intervention

I make use of it in Tombs as it is now. It's a pretty good spell. I wouldn't mind they drop the recast, but only slightly. You have to...

Mar 20, 2006 at 4:42 AM Beastmaster

I don't think it will ever happen. Putting aside that it might be a bit silly, I highly doubt the could put it in even if they wanted to....

Mar 18, 2006 at 10:59 PM "Kick System" Proposal

Quote: Originally Posted by Henchman 1. During an SF farm or the Tombs farm, you use a full group to get to the bosses- once you get to them, a...

Mar 18, 2006 at 8:41 PM Beastmastery modifications

There are two major problems with beastmaster (and you mentioned 1 of them): the AI is poor, and you require a lot of investment in it to work...

Mar 17, 2006 at 11:24 PM "Kick System" Proposal

Yanman.be, Nevin, you both should read a little more carefully. What PieXags says is a potential exploit. Henchies prevent item drops from ever...

Mar 17, 2006 at 8:03 PM "Kick System" Proposal

Quote: Originally Posted by PieXags I want to go through an entire mission with henchies, kick them all, then run back and pick up all the gold...

Mar 17, 2006 at 5:37 PM Rebalancing Gladiator's Armour and others

Seems I have to defend myself here. Mesmers often get attacked because at the very least they need to be within casting range of their enemies,...

Mar 17, 2006 at 7:57 AM Rebalancing Gladiator's Armour and others

All very good suggestions Cirian. The thing about warriors is they are much more dependant on their armor than any other class. For that reason, I...

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