sno

sno

Look into the Eye.

Joined
Oct 2005
Location
Detroit, Mi
Guild
Oh No Not These Guys [uhoh]
Profession
Mo/

Recent Posts

Apr 3, 2006 at 12:44 AM Question about dying Nightmares

Nice sarcasm Cerb . Au contraire Evilsod, I have no problem aggroing 3 groups (7-9 aatxes, depending on spawn) and killing off anywhere from 1-4...

Apr 3, 2006 at 12:37 AM Echo Sig of Cap?

Quote: Originally Posted by Wretchman Drake It would be kinda neat to cap 2 skills on one run besides the fact that I have no idea what the answer...

Apr 3, 2006 at 12:19 AM Question about dying Nightmares

Quote: Originally Posted by Haggard Doesn't make much difference unless you're soling anyway, generally it's the necros job to handle...

Apr 2, 2006 at 11:02 PM Question about dying Nightmares

Fire and Light damage work equally well against nightmares, so smiting rods and holy rods would both be good choices. I prefer holy rods because...

Apr 2, 2006 at 7:51 PM Mo/N - 2-man UW build

Quote: Originally Posted by Bloodied Blade Correct me if I'm wrong, but Mark of Subversion interrupts the next spell they cast... This applies...

Apr 2, 2006 at 7:44 PM post the SS build please

Quote: Originally Posted by Bloodied Blade That information is wrong. SV is so that the Grasping Darknesses do not use Skull Crack on the 55 monk....

Apr 2, 2006 at 5:28 AM post the SS build please

All you need to know for SS in UW can be found here. For non-UW I strongly agree with Avarre, except for smite hex. Holy Veil is a much more...

Apr 1, 2006 at 6:33 PM enchanting Question

Yes, Natalie is correct, however once the spell is cast you can immediately switch off the weapon and it will still have the extended time.

Apr 1, 2006 at 6:17 PM April Fools!

muehehe. I've evaded Inde's trickery, with trickery of my own!

Apr 1, 2006 at 6:01 PM 2man Underworld Challenge

Quote: Originally Posted by Death Lord i use this uniq build.. duo team... i wont post the vedio but i can do this within 1 hour if we only did...

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