Rikimaru

Rikimaru

Wilds Pathfinder

Joined
Dec 2005
Profession
R/

Recent Posts

Jun 6, 2006 at 4:33 PM Ale in guildhal :)

Rather than the guild hall merchant having it, I think it'd be cool if they added a guild hall Bartender. Maybe he could have his own little...

Jun 6, 2006 at 4:26 PM More attack skills for assassins

Also, for some reason offhand attacks are dramatically weaker than dual or lead attacks, for the same cost.

Jun 6, 2006 at 4:22 PM Assassin Critical Skill Requirements

Quote: Originally Posted by mqstout Axe Mastery, Sword Mastery, Hammer Mastery and Marksmanship already increase the critical hit chance for their...

Jun 6, 2006 at 10:52 AM Hard earned experience! What for??

I Don't see how it wouldn't fit. It could be a living weapon that comes from a quest. Maybe you could change it's weapon type at will...

Jun 6, 2006 at 10:46 AM Hard earned experience! What for??

The examples you gave were obviously overpowered, but I still like the idea. I had thought of a kind of symbiotic weapon before that you could...

Jun 6, 2006 at 10:32 AM Improvements on the Assasin

I Think the dagger attacks under the Critical Strike skill line should only require a melee weapon, instead of only being useable with daggers....

Jun 6, 2006 at 9:49 AM Monitoring who contributes faction

/signed If you're in a guild and they kick you for not contributing enouph, you should get a different guild anyway. Both because you...

Jun 6, 2006 at 9:38 AM a mm henchy

I Don't know if an actual change was made, but I remember in the origional Guild Wars FPEs that henchmen completely kicked a**. I think they...

Jun 6, 2006 at 9:14 AM Assassin Critical Skill Requirements

Does anyone have an oppinion on this? Agree/Disagree? One post seems kind of odd.

Jun 6, 2006 at 1:27 AM Guild Wars Diversity - Discussion of new Races in the GW Universe

It wouldn't have a very dramatic effect on me either way, but I like that we can only be humans. It reminds me less of "Dungeans and...

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