A

Antheus

Forge Runner

Joined
Jan 2006

Recent Posts

Dec 2, 2006 at 3:09 PM Domain Of Anguish

Quote: Originally Posted by SumXone well, i'm not a game designer, but i'll try anyway. You just created "Serious Sam". Mindless...

Dec 2, 2006 at 2:13 PM Difficulty setting, keeping everybody happy.

So, when I pvp, someone will turn me down to easy? This is multiplayer game. If you don't play it in multiplayer mode (heroway), there's...

Dec 2, 2006 at 1:00 PM A big disappointment

Spirit spammer was overpowered even for PvE. There's little to say about that. It gave entire group permanent prot spirit and permanent...

Dec 2, 2006 at 3:43 AM Domain Of Anguish

Quote: Originally Posted by Scutilla Of course no single skill can keep the party alive. You have 64 skill slots on your team skill bar, you...

Dec 2, 2006 at 3:36 AM Domain Of Anguish

Quote: Originally Posted by aohige Antheus, give me an example of how an Assassin can be useful in City of Torc'qua, where you basically have...

Dec 2, 2006 at 3:06 AM Difficulty Up! Quality Down!

Factions elites were the same. But when they opened, they weren't flooded with every Tom, Dick and Harry, in their shiny new afk farmed R8 and...

Dec 2, 2006 at 3:01 AM Domain Of Anguish

Quote: Originally Posted by Sable Phoenix Great, I see the prospect of cookie cutter teams and the impossibility of finding a group for several...

Dec 2, 2006 at 2:41 AM No More Acronyms/Abbreviations

The use of abreviations comes from an extremly limited knowledge domain. Guild Wars isn't a big domain. As it turns out, it's an extremly...

Dec 2, 2006 at 2:13 AM Domain Of Anguish

I've tested b/p - doesn't work, don't live long enough to raise minions. Trapping - poor group, but even then too risky, since a...

Dec 1, 2006 at 6:45 PM Solution (Not Punishment) for PvP Quitters

Remove all random grouping pvp. Make each type of pvp give separate form of rank (just like HA). Yes, many will never pvp again, but at least all...

Page 174 of 199