Turbobusa
Forge Runner
Threads Started
Key binding template
PC on a tatooed scimitar
Re-connection little fixing
Massive lag in AB
Lockpick unlucky streaks
Mods selling (various) & bows + 1 offhand
PC on a stone crusher req 9
PC on a bow and a staff
PC on a long sword
Hard mode monsters
Recent Posts
I go as a general rule: boss -> monk (if good healer) -> hard rez -> main damage dealer -> any foe anoying H/H -> softies here...
The first tactic is often used for HFFF boters... We used to go in those outpost, and have a report and kick fest.
I saw some HL guild (forgot the name) running [skill]Beguiling Haze[/skill]-> [skill]Iron Palm[/skill]-> [skill]Falling spider[/skill] ->...
"Support skills" = TNTF/SY? if yes I see why you don't need 2 healers
I take 2 monks by habitude, never really tried to go with only one and some support char. Monks aren't really rare also, I mean small faction...
ahahah no skill required... *points and laugh*. Great businessmen, fail players. I can only applaud the devs for making money that way and spit on...
Baguiling haze for the shadow step! I like to follow up with iron palm, even if those have 20 secs recharge, it's good for the lulz
only if you finish the game first, /signed
How hard is it to implement the same feature as GW1, i.e. a simple check box to enable/disable mouse click walking?
I know my connection is far from "ok", but as soon as I get a disconnection and try to reconnect, it gives me an err7 and BAM. Do I miss...
