Lunarhound

Lunarhound

Krytan Explorer

Joined
Feb 2005

Recent Posts

Sep 16, 2006 at 1:18 AM Pondering Hero AI

Sounds to me like you can, since you can click a space on the map to have them go there. Just click a space that's not in the area of the...

Sep 16, 2006 at 12:52 AM Pondering Hero AI

I've been a little worried about how they'd work too, but I just try to keep telling myself that it will probably turn out all right in...

May 31, 2005 at 1:06 AM Quiver (for archers)

I'm sure quivers and such could be done. They have them in World of Warcraft, so it's definately possible, even with all the different...

May 31, 2005 at 1:03 AM Advanced chat filter (word substitution)

Dark Age of Camelot has a customizable word substitution filter very similar to what you describe, and it really does make playing with others a...

May 18, 2005 at 9:50 PM Skill Profiles

I've always been a big fan of this idea. Once you get a significant number of skills, setting them up takes far longer than it should. Skill...

May 18, 2005 at 9:45 PM Guild Taxes

I think guild leaders should have this option. I'd never use it in my guild, but those who feel that collecting dues is necessary should have...

May 12, 2005 at 5:05 AM Chat with limited range

Running toward someone wouldn't be required. The All channel would still exist, for those who wanted to use it. I'm simply saying that, in...

May 11, 2005 at 1:38 AM Chat with limited range

That doesn't solve the problem, though, it simply allows players to ignore it. I usually find that I'm forced to spend all my time with...

May 11, 2005 at 12:28 AM Chat with limited range

Exactly what "kind" of game Guild Wars is, is irrelevant. The point is that a form of chat that gives people the option of having seperate...

May 10, 2005 at 12:18 PM Chat with limited range

I've mentioned this a few times before, but never in its own thread. Has it been brought up anywhere else? I wasn't really certain what to...

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