Bryant Again

Bryant Again

Hall Hero

Joined
Feb 2006

Recent Posts

Jul 13, 2008 at 9:50 PM PvE Balance - Part 2

ANet really had a good chance to help the learning and difficulty curve in Normal Mode with the introduction of Hard Mode. If you wanted things...

Jul 13, 2008 at 7:04 PM PvE Balance - Part 2

But in that case, the "challenge" would still remain the same. You put together your team build based upon the area you're going in,...

Jul 13, 2008 at 6:04 PM Does the community know what they want?

Quote: Originally Posted by Stockholm What people enjoy is whats good for the game, after all most people bought the game for recreation and...

Jul 13, 2008 at 4:50 PM PvE Balance - Part 2

"Better builds" does not always equate to easier difficulty. This can be seen in the numerous instances of much better thought out monster...

Jul 13, 2008 at 3:53 PM Slipping Away

Quote: Originally Posted by N1ghtstalker massive multiplayer online is i think a game where people can play in a massive amount with each other...

Jul 13, 2008 at 3:45 PM Slipping Away

Quote: Originally Posted by WanderXMono Well, technically GW is an MMO considering the large amount of players playing online with one another....

Jul 13, 2008 at 3:37 PM Will Anet release info or a teaser of GW2 at E3?

Quote: Originally Posted by Nevin Dragon Age is being poorly hyped right now by Bioware in my opinion, if its really the spiritual successor to...

Jul 13, 2008 at 3:29 PM Does the community know what they want?

Quote: Originally Posted by Clone I think you've unintentionally hit my nail on the head. Why must Anet direct the way I'm playing the...

Jul 12, 2008 at 8:39 PM PvE Balance - Part 2

Another chief difference between UB and SR is that the former takes much less effort to use it to its best capabilities.

Jul 12, 2008 at 8:00 PM Using Ursan in a tactical way?

Quote: Originally Posted by Kamakazi112 Well there many ways to balance Ursan. But really why? it helps people with lives just to get it done...

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