Zeru
Wilds Pathfinder
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There simply aren't enough teams playing. We generally go against about half top 100 teams and half just scrub stomps that last <10...
/necro for rend or /mo for restore life/ressurect. Rangers don't have much room so necros, who have few good skills, synergize well.
We've had a team ninja cap on us because their hero was a few hundred feet below the ground. Yeah bugs in the hall are not cool.
Quote: Originally Posted by twicky_kid 3 wars was an example. doesn't mean i accually run 3. then again the highest ranked guild (before...
With 10 in strength battle rage is...15 seconds I believe. It's around 14-16 for the average person. Can your team spike every 14-16 seconds...
Ward against melee obsidian flesh armor of earth bonettis defense watch yourself etc etc
If you're worried about blocking start spamming irresistible blow. It's a great great skill. Evades/blocks hurt hammers more than other...
I think it's partially due to wierd playing times. Val and EW obviously know what they're doing but I don't think they've played...
This isn't innovation it's a very standard hammer build except it's got holy strike which is a joke. You say it's going to cause...
You're going to do so little damage and your shutdown won't be that great (monks can still get spells off as you don't have an attack...
