Z

Zeru

Wilds Pathfinder

Joined
May 2005

Recent Posts

Jul 11, 2005 at 7:25 AM Zerg Rush - [PANK] GW Video

On certain maps if you meet a full gank team at the flagstand by the time you race back (assuming both teams leave at nearly the same time) the...

Jul 10, 2005 at 11:56 PM R/Me anti-caster, done to death but just curious...

R/Me is awesome for energy denial. Echo/Debil/Tigers/Serpents quickness is an incredibly strong setup for single target energy denial. Just an...

Jul 10, 2005 at 8:43 PM Zerg Rush - [PANK] GW Video

Aren't they doing this to farm faction? Frankly I doubt that they'd prefer doing this every time over a standard gvg match that lasts...

Jul 10, 2005 at 7:40 PM Guild Wars is a short term game

The pvp could make this game a more long-term game than any other mmonrpg besides maybe d2 if anet plays their cards right. It helps if you...

Jul 10, 2005 at 6:53 PM Thirsty River is NOT that hard.

Thirsty is very very easy if someone can shutdown the monks healing and rather hard if nobody can. Sadly people still don't accept memsers...

Jul 10, 2005 at 8:10 AM Mo/R Build

You would use 1-2 spirits. Though frankly ranger is probably the stupidest secondary in general for monks to use. And no if you want a bow use...

Jul 10, 2005 at 5:33 AM Shield of Judgement

xennon.co.uk/eliteskills you picked a really hard elite to get. Mineral springs is one of the most annoying places to go to.

Jul 10, 2005 at 5:32 AM Some suggestions for Rangers

Rangers are great at energy denial :-P I don't see any underpowered/overpowered elements in this post at a quick glance which is good. The...

Jul 9, 2005 at 8:30 AM The "Bonus" mentality

It's not just the completion issue. It's also that most people are really really stupid and think the bonus actually means something. In...

Jul 9, 2005 at 8:22 AM Monks are too powerful

Healing must be stronger than damage for the game to work right. Otherwise too many monks will be needed to negate damage and monks would be...

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