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Solar_Takfar

Krytan Explorer

Joined
Jun 2006

Recent Posts

Sep 24, 2006 at 8:57 PM New type of PvP fighting

attributing a number of points to each monster type and then setting a maximum total point for each army is the usual procedure for this type of...

Sep 24, 2006 at 8:05 PM Allow us to select which Chapter Selection Screen to use

/agree with above poster on both issues.

Sep 24, 2006 at 8:03 PM Merge Hero and Skills Menu

/not signed I actually preferred the info laid out the way it was. Skill window looks a bit too crowded now. if it gets any worse, it'll be...

Sep 24, 2006 at 8:01 PM loosen up antifarm code

/not signed Excessive farming drives prices up all around, thus making things harder for the non-farmer populace to acquire or, worse yet, forcing...

Sep 24, 2006 at 7:56 PM Player Skill > Time Grinded (Ground?)

hum. I like skills as they are. Rather, I prefer as they were on Prophecies, where it took a while longer before we had access to everything; the...

Sep 24, 2006 at 7:48 PM cool warrior skills i thought of

Quote: Originally Posted by Dante the Warlord "i must not die" is the only one there that is reasonable... Yes, and it already exists in...

Sep 24, 2006 at 4:59 PM This lag is getting old

I had lag when people were downloading the 450mb update the other week. I had lag in the first few hours of the NF preview event. Now it's...

Sep 24, 2006 at 4:09 PM Henchman AI Problem

So, I'm one of those people who use henchmen in most situations (except when doing missions when guildmates are evailable, and even then...

Sep 22, 2006 at 2:30 PM Is anyone else worried about the new salvage options?

Why, I think it's brilliant. Makes life much easier for people who don't do farming (ie. me). As someone said, the amount of mods and...

Sep 21, 2006 at 10:45 PM How Heroes Work---from guildwars.com

the template will likely be a short collection of numbers and references... maybe even a .txt, with the sole objective of making build changes...

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