R

Rieselle

Krytan Explorer

Joined
May 2005
Location
Melbourne, Australia
Profession
E/Rt

Recent Posts

Jun 5, 2005 at 6:43 PM Each non-monk class needs 1 more self-healing skill.

Quote: Originally Posted by eA-Zaku One more self-healing skill won't do anything. The real dilemna is this: Give non-monks EFFICIENT healing,...

Jun 5, 2005 at 6:13 PM Two-handed swords

Quote: Originally Posted by Apophis Jaan If you read my posts you'd see my first suggestion was to make two handed swords use the sword...

Jun 5, 2005 at 6:02 PM Each non-monk class needs 1 more self-healing skill.

Darren Jasper: Ah, but it makes a no-monk team a little more viable than it is now. So maybe if the no-monk team is more skillful than the other...

Jun 5, 2005 at 5:44 PM Each non-monk class needs 1 more self-healing skill.

Hi, I think the chorus of "Group LF Monk" cries in every mission area, every town , in the Team pvp arena, etc indicates a problem....

Jun 5, 2005 at 5:25 PM Tank needs a "provoke" skill

I always thought that "provoke" or "taunt" in MMORPGs were a particularly stupid idea. It's just silly and is too unrealistic....

Jun 5, 2005 at 4:59 PM A possible way to reduce the grind for PvPers

This is just one of the bizillion UAS threads, but I'm bored so I thought I'd pitch in my 5 cents. I don't know what ANet's stated...

Jun 5, 2005 at 4:26 PM Two-handed swords

I can't believe noone came up with the obvious suggestion - make 2H swords use the sword line of skills, but make them as slow as hammers....

Jun 3, 2005 at 8:40 AM More skills related to positioning

Hi, with the emphasis on positioning in this game, I thought it'd be good to have more skills and features related to positioning. Like a...

Jun 3, 2005 at 8:13 AM Shared instances

I had a thought where it would be cool to have competitive missions, where you'd get a mission from a quest giver as normal to do an...

Jun 3, 2005 at 8:05 AM Randomize Elite Skills - Fairer for everyone

Oh, another idea is for (Elite) Skill Books to drop from monsters as rare treasure. So you can eventually have a market for skills and you can...

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