Kale Ironfist
Jungle Guide
Threads Started
Recent Posts
Quote: Originally Posted by blue.rellik No offense but could you repeat that with sentences. I honestly can't understand what you're...
Quote: Originally Posted by Eldin Speaking of which, I forget, can speed stances cancel out hexes? If I recall back in early 2006 ANet released an...
Quote: Originally Posted by TPike Are the skills worth getting if you're only an R1 ? (Friend of Kurzicks) Depends on your profession and what...
Quote: Originally Posted by N E D M no, furious gives you 1/10th chance of double adren on a given strike Example - if you have your furious...
Why not? It has a better bonus damage until you reach 16 attribute at a lower adrenaline cost.
Quote: Originally Posted by DDL Can I just check: what exactly defines the attack speed of wild strike, then? Since it has (as far as I can see)...
Quote: Originally Posted by Sir Tidus So is this the conclusion? Beyond rank 12 only weapon mastery slows down and all others advance at the same...
The update you specified not only changed the fact that blue, purple and gold armor drops could sometimes drop without a rune, but also the fact...
I can't be bothered working out the specifics of changing damage as weapon mastery increases, but criticals result in using the maximum number...
Rip is good for the fact that it is very general purpose. It's good in all situations where you need an enchantment removal. By that same...
