Kale Ironfist
Jungle Guide
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Very rarely will you ever have 10 regen in addition with SLW. Moreover, 50% block is generally better than the amount of healing it outputs...
Quote: Originally Posted by Avectius Oh i get it now thz guys PS: GuildWars IS an online game in EVERYTHING right? not just in pvp? cauz i expect...
Quote: Originally Posted by Iuris Are you quite sure this is true? I was under the impression that ever since loot scaling was implemented,...
Quote: Originally Posted by A11Eur0 But if you have a r9 sword and only have 9 att in swordsmanship, you won't do as much damage as you would...
As Taisayacho said, it's closer to 24%, but that is only if you are level 20 and the target is level 20. As they go down in level, your...
Quote: Originally Posted by MithranArkanere Henchmen are already upgraded as if they had runes. NM Henchmen have no modifiers at all. This...
Quote: and for kicks doesn't ignore armor. I'm pretty sure conjures do ignore armor now since they got merged into the same packet as your...
Quote: Originally Posted by Namiren I think 7 health, is not a lot so we can leace mysticism. The energy maintain is from [zealous vow]. Quite...
Lyssa's Haste is to maintain energy when moving (since you're not hitting to regain energy). Protector's Strike is to simulate IAS...
Quote: Originally Posted by illidan009 I never got the point of Attacker's Insight...none of derv's atk skills use like 17 energy...they...
