BahamutKaiser

BahamutKaiser

Desert Nomad

Joined
May 2005
Location
Heightened state of mind.
Profession
P/W

Recent Posts

Aug 12, 2006 at 12:10 AM Elemental Debate- its the Energy Storage thats messed up@!

Energy Storage has one obvious strength, the ability to overcome Exhaustion. With high end pools of energy a player can suffer exhaustion and...

Aug 11, 2006 at 11:50 PM Add more skills to the Core Skill Lists

This would allow GW to alter the overall power and usefulness of skills, but I am not totaly sure it is neccessary. No matter how comparable they...

Aug 11, 2006 at 11:36 PM Concept Class: Muse

I see alot of realy interesting mesmer skills, not a new class. And if it isn't close enough to mesmer already, the primary attribute copies...

Aug 11, 2006 at 3:17 AM The future of Melee

Well they could always go with my Samurai idea, with a melee units that slices through targets with movement attacks.

Aug 11, 2006 at 3:15 AM To Improve the Utility of the Ritualist

From my experience 2 rits are ok, but a monk and a rit would be 3 times better. I think Rits need better upkeep spells for spirits, so they can...

Aug 11, 2006 at 1:32 AM Guild Wars on the Sea.

I am thinking something like Pirates of Dark Water looking ships, of course many others, just like Guild Halls. I like the idea of being able to...

Aug 11, 2006 at 1:21 AM The future of Melee

We already have a Kamakazi, they named it Assassin :P

Aug 11, 2006 at 1:18 AM Ingame Guild Wars Store Ideas

I agree, they should sell CE upgrades in the store, that way people who want to enjoy CE content can get this without buying a totaly new copy...

Aug 11, 2006 at 1:12 AM Attunements

If normal attunement was 50% than people would use normal attunement and Glyph of Energy. 50% is enough in general, and with a 20 energy +...

Aug 11, 2006 at 12:56 AM Skill suggestion - Dark Prison

This isn't a Warrior or Mesmer skill, it brings you to the enemies location so you can attack, big woop, that solves the obvious problem of...

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