Marverick
Forge Runner
Threads Started
non-inscribable 20/20 inscribed staff
WTB 2 destroyer/oppressor weapons
7H elementalist centered team builds?
WTB obsidian shards
LF Deep & Urgoz run
WTS crystalline inscriptable r13
Blowing stuff up in HM with Ignite Arrows - yay Rangerway!
WTB 83 obsidian shards
WTS Armbrace
WTS r9 dragon kamas and mursaat hornbow, some greens and cons
Recent Posts
Quote: Originally Posted by arcanemacabre Everything you mentioned can be done with H/H, albeit some are a bit tough. The Golemancer mission is...
Pretty sure you can't run anywhere in HM.
Come on guys I need one of these.... I don't believe ne one here has one.
Miniature Water Djinn 100k+12e IGN: Jolenar Darlstone
I don't know if it's just me but do Glacial Stones drop more frequently in NM than in HM?
The problem with the golem is every single time I go through, the golem stops moving but the circle keeps moving. WTF
Moebius/DB is like 4 adrenaline every 2.5 seconds (one dual, one offhand, and one auto attack). So SY!, at 4s, would be up for 4/5 of the time....
Gadd. That bastard sticks Iron Mist on the Inscribed Guardian and I couldn't kill it for 20 seconds. Goddamn bastard.
Quote: Originally Posted by MercenaryKnight I load up my mm with a 20% rod and 20% focus. Don't really see the need for enchanting mod since...
Just a quick question: What would be the ideal weapon for the MM bomber? Should I use an Adept 20/20 Staff of Enchanting or Insightful 20/20 Staff...
