Marverick
Forge Runner
Threads Started
non-inscribable 20/20 inscribed staff
WTB 2 destroyer/oppressor weapons
7H elementalist centered team builds?
WTB obsidian shards
LF Deep & Urgoz run
WTS crystalline inscriptable r13
Blowing stuff up in HM with Ignite Arrows - yay Rangerway!
WTB 83 obsidian shards
WTS Armbrace
WTS r9 dragon kamas and mursaat hornbow, some greens and cons
Recent Posts
[skill]Lightning Reflexes[/skill] > [skill]Whirling Defense[/skill], shorter recharge and gives you an IAS. Also 3 interrupts is really...
Quote: Originally Posted by Ken34 what about the people without nightfall and only proph and factions? [skill]Fire Attunement[/skill][skill]Glyph...
Hit them with a Spear once, they'll come running right back to you. Acutually any ranged weapon will do but Spears are probably best for your...
Quote: Originally Posted by Perfected Shadow I don't think AI is a better e-management option, if you read the description: "the recharge...
I would never run dual attunements, there's always better options for e-management. Fire has [skill]Mind Blast[/skill] which is just an energy...
Quote: Originally Posted by Chthon Think so. I also find it painfully expensive without expertise. Well if the +damage is working properly then...
Mind Blast out of those three for PvE. SF sucks and SH is inferior to AP.
Is Great Dwarf Weapon still bugged right now?
Wurm farming will probably leave you with an unevolved - essentially elder - pet so you can do that if you want. Doesn't take long either.
Quote: Originally Posted by booooYA Yes because all my new characters from here on out should rock Legendary Defender of Ascalon because I got it...
