Warriors On Strike
Lordhelmos
Oh yea, on a side note I saw a white mantle justicar switch from a sword to an axe and use skills from both sets
Oh yea what are we talking about again? A strike!
*Pulls out giant sign*
FUR IS MURDER!!! FUR IS MUUUURRRDDEERRRRR!!!!
Oh yea what are we talking about again? A strike!
*Pulls out giant sign*
FUR IS MURDER!!! FUR IS MUUUURRRDDEERRRRR!!!!
Tien ak
All i gotta say is why post saying whats the point when you obviously havn't read the posts that explain why -7 to -2 makes a diffrence to us warriors.
I bet if there was a focus that gave you -2 you would happly pick it up.
Also to most people who are being complete arse holes no we can't stop you from posting but whats the point? this is about warriors making a stand saying "hey ang on you didn't change this 9 months ago why now?"
If you think warriors are some how balanced now then please post why instead of being a jerk and trying to wind people up for once try use your brain and be open minded I know its hard but really try.
I bet if there was a focus that gave you -2 you would happly pick it up.
Also to most people who are being complete arse holes no we can't stop you from posting but whats the point? this is about warriors making a stand saying "hey ang on you didn't change this 9 months ago why now?"
If you think warriors are some how balanced now then please post why instead of being a jerk and trying to wind people up for once try use your brain and be open minded I know its hard but really try.
rjforman
sign me up!!!!!!!!!!!!!!!!!!!!!!
Mr D J
C'mon people... stop being stupid. Remember what happened when aoe patch came out? All these petitions and letters sent to anet... Don't bother with any strikes or anything because they are NOT gonna change it back.
Dev121
Quote:
Originally Posted by Mr D J
C'mon people... stop being stupid. Remember what happened when aoe patch came out? All these petitions and letters sent to anet... Don't bother with any strikes or anything because they are NOT gonna change it back.
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Francis Demeules
Quote:
Originally Posted by Mr D J
C'mon people... stop being stupid. Remember what happened when aoe patch came out? All these petitions and letters sent to anet... Don't bother with any strikes or anything because they are NOT gonna change it back.
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What is it done is done. They will not change for few warriors in fury against Anet just for that (Sorry for my rude expression here). Its a buff for Ele because players started to say Ele began to suck and all dmg they did (except some spells) are absorbed by the high armor of the warrior in PvP. If you want to play a warrior, learn how to play with the update Anet did.
Have a nice day, all. I'm out of this thread
antialias02
Quote:
If they change these back to the way they were and refund me on my FoW then I could gladly accept the update and yes I would move on as all you Warrior haters are saying. but it seems the new PvP warrior will be W/me as illusionary weaponary, hex breaker, ele defense etc. |
Changes are made to the game. You can't let that ruin your gaming experience. One of my favorite builds took a huge hit thanks to the Ele Attunement "nerf." But now I'm just looking for a way around it. It's all about the metagame, and I think this thread proves that the Warrior class has gone too long without thinking about it.
Skyy High
Quote:
Originally Posted by Tien ak
Ok first things first this is a strike not a discussion so anyone who is against us striking clear off.
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2) A warrior strike is ludicrous. UNLIKE the monk strike (which wasn't that long ago, and you haven't been playing very long if you don't remember it...), warriors aren't vital to parties. I'm not saying you can't play a mission without a monk, BUT it's impossible to play a mission with your average PUG without a monk. Half of them won't have self heals and will get raped, the other half will get overwhelmed. On the other hand, it is much, much easier to make a PUG without a warrior; rangers, mesmers, monks, eles, and rits can all tank or help someone else tank just fine. It's not like most warriors in the game know how to manage their aggro anyway.
3) Even if there were a strike in-game, this is a thread in a forum. What the hell do you expect people to do, just post "/signed" all day?
4) Maybe now people will start building warriors who do what warriors do best: deal damage. PvP warriors get all manner of shutdown thrown at them, and they still manage to outdamage every other class. Imagine what a warrior could do in PvE, where enemies don't deliberately try to keep them from hitting.
Cyan The Archer
The monk strike was just as pointless as this one(Which dont even have a date) - The monk strike was made by whiners, so is this one.
If anyone should go on a strike it would be the Mesmers, but it's not like anyone will actually notice it
I just realized the update helped my Ranger - Always using Kindle Arrows
Tien Ak: Actually, many people think of them as overpowered. Im going to do tell you the same as you said: Look through 21 pages(and more) to find a post about it.
If anyone should go on a strike it would be the Mesmers, but it's not like anyone will actually notice it
I just realized the update helped my Ranger - Always using Kindle Arrows
Tien Ak: Actually, many people think of them as overpowered. Im going to do tell you the same as you said: Look through 21 pages(and more) to find a post about it.
twicky_kid
Quote:
Originally Posted by Mr D J
C'mon people... stop being stupid. Remember what happened when aoe patch came out? All these petitions and letters sent to anet... Don't bother with any strikes or anything because they are NOT gonna change it back.
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This affects a warrior no matter what he is playing. GvG wars get killed very quickly and cannot duo a base without a monk or outside support.
This was a secret nerf to IWAY for HA in many respect. If you want to stop IWAY nerf IWAY not the core existance of a war.
For PvE the tank takes most of the dmg because the mobs outnumber you and are higher lvl. He keeps the party alive by taking that dmg.
No matter where you play with a war at this change will affect you. Stop comparing this to some other change that was done for only one style of play.
They need to return shield and runes to -dmg vs all. The knights/ascalon fix was fine. Its funny that they fixed the war and mes global mobs but they left the monk +15 while condition alone.
This was a ploy to get us to pick up assassins and play them more and for other melee classes in future chapters.
Flabber Babble
Quote:
This was a ploy to get us to pick up assassins and play them more and for other melee classes in future chapters. |
DUN DUN DUN....Conspiracy!
Hiero
You guys need to make more warriors aware there is a strike going on. I had to reject and kick warriors from my groups all day long. These "scabs" were ruining the whole warriors-on-strike thing, people hardly noticed.
On a more serious note, besides the financial aspect, I still don't see the big problem. I can still do IDS runs, farm hydras/sanddrakes/perdition rock. Sure I can understand people with FOW armor being upset and wanting some sort of compensation, but I doubt everybody I heard or read complaining about these balances has a piece of now inferior FOW armor.
On a more serious note, besides the financial aspect, I still don't see the big problem. I can still do IDS runs, farm hydras/sanddrakes/perdition rock. Sure I can understand people with FOW armor being upset and wanting some sort of compensation, but I doubt everybody I heard or read complaining about these balances has a piece of now inferior FOW armor.
Citadel Runner
Well, I am certainly irritated by this, just like I was for the HOD helm which is exactly the same thing. You buy something that says its one thing, only to find out its not what you bought. Im not going on strike though. If only this was the solution.....
Ascalon Lawyers
Ascalon Lawyers
Cyan The Archer
Quote:
Originally Posted by Citadel Runner
Well, I am certainly irritated by this, just like I was for the HOD helm which is exactly the same thing. You buy something that says its one thing, only to find out its not what you bought. Im not going on strike though. If only this was the solution.....
Ascalon Lawyers |
trankle
I dunno, I don't really see how this affects tanking builds that much. When I play my warrior, I costruct a build the same way I would with any other class. I decide the goal for the build, and base my skills around that. If I want to play a damage warrior, I pack mostly offensive skills. If I want to play a Tank, I pack defensive skills, with two offensive, and one interrupt. What I do not do is pack mainly offensive skills, and call myself a tank based my my armor set.
So, my typical tanking build is W/Me, with Watch Yourself, Dolyak, and Elemental Resistance/Mantra of <element>, depending on the area. This has served me well, and continues to, because it is designed to reduce damage. Obviously, this is only one type of tanking strategy, and there are other that rely more on evasion, etc.
I would be curious as to how many people really upset by the update are playing offensive builds, and still expecting to tank for the party. If I'm built for a protection monk, I don't call myself a healer, y'know?
So, my typical tanking build is W/Me, with Watch Yourself, Dolyak, and Elemental Resistance/Mantra of <element>, depending on the area. This has served me well, and continues to, because it is designed to reduce damage. Obviously, this is only one type of tanking strategy, and there are other that rely more on evasion, etc.
I would be curious as to how many people really upset by the update are playing offensive builds, and still expecting to tank for the party. If I'm built for a protection monk, I don't call myself a healer, y'know?
Stockholm
Trankle you make an exellent point.
But the average Warrior who copied someone elses build and don't know the goal, might not know how to change and adapt this might seam like the End to tanking.
But the average Warrior who copied someone elses build and don't know the goal, might not know how to change and adapt this might seam like the End to tanking.
Rent
Quote:
Originally Posted by Citadel Runner
Well, I am certainly irritated by this, just like I was for the HOD helm which is exactly the same thing. You buy something that says its one thing, only to find out its not what you bought.
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Quote:
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MMSDome
this update makes me feel used and unsatisfied, do not ask why i dont know. Warriors in my view were meant to take damage of all kinds and not just block out physical damage. So now a axe swipe at your armor is weaker then a arrow hitting your armor. It should also be against piercing damage and ALL damages. This is totally bogus and i think they should put it back, the game is crumbling.
Fist_of_God
Quote:
Originally Posted by Azu
I don't know if you've noticed yet, but in this game, there is no "best". Everything in this game is situational... if you aren't prepared, you die, end of story.
Stop complaining about this... This was a balance, every class gets balanced... Are you forgetting ALL melee classes got a boost when 20/20 Sundering was introduced into the GW world? I haven't seen ANYONE complain about that happening, because the people who mainly play casters understand it wasn't that big a hit... I have a warrior and I'm not at all mad about this, if you care enough about this to strike in-game, you may as well get a life, log off, and go to the movies/mall/what have you. And if you play warrior and can't survive after this update, you need to play another class anyway. Most of you are complaining for farming purposes anyway,. |
Mr D J
Quote:
Originally Posted by twicky_kid
You CANNOT compare this to the MM nerf or the AOE ele nerf. Those nerfs ONLY affected PvE.
This affects a warrior no matter what he is playing. GvG wars get killed very quickly and cannot duo a base without a monk or outside support. This was a secret nerf to IWAY for HA in many respect. If you want to stop IWAY nerf IWAY not the core existance of a war. For PvE the tank takes most of the dmg because the mobs outnumber you and are higher lvl. He keeps the party alive by taking that dmg. No matter where you play with a war at this change will affect you. Stop comparing this to some other change that was done for only one style of play. They need to return shield and runes to -dmg vs all. The knights/ascalon fix was fine. Its funny that they fixed the war and mes global mobs but they left the monk +15 while condition alone. This was a ploy to get us to pick up assassins and play them more and for other melee classes in future chapters. |
And MM nerf affected pvp aswell
Matt Gone Wild
Warriors On Strike Warriors On Strike Gogogo
trankle
Quote:
Originally Posted by max gladius
For All New Posting People And Those Who Dont Even Read The First Page (like Half Of You I Bet) Better Yet The 20th Page............ Read The First Posting!!!!!
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OK, gotcha.
Anyway, you started a conversation, and conversations evolve. It's not really your place to tell people how they can and can't steer the conversation. Sorry.
Carry on.
Loviatar
Quote:
Originally Posted by Tien ak
Looks at my feedback very closely eh? Obviously im going to send them anouther email and keep you all updated on what their reply is. |
also you have to reply in less than 24 hours to keep the ticket open?
reply politely that the answer did not address your problem.
also since that is for tech problems and not gameplay concerns you may not like the answer you get from a tech who is actually trying to help someone with a pc/connection problem.
i also would like to hear what they say
Tien ak
ok I sent a email to Arena net and this was my responce
Hello Tien,
Thanks for contacting the Guild Wars customer support team with your feedback. We always appreciate hearing from our players. The Guild Wars development team is continually making changes to improve the game and looks at your feedback very closely to make this happen.
Please note that in addition to writing us, you should always feel free to post your constructive opinions/feedback/suggestions on any of the numerous Guild Wars message board ( http://www.guildwars.com/community/fansites/ ), where your fellow players and the dev team will be able to view them first hand. Thanks again!
Please feel free to contact the support team again if you encounter any other problems.
Regards,
The Guild Wars Support Team
Looks at my feedback very closely eh?
Obviously im going to send them anouther email and keep you all updated on what their reply is.
But my thoughts are this no one buy FoW from now on, why? it costs tons of cash which takes ages to get, then if you pick the wrong set or mix em to get the stats you want opps wrong choice nerfed. And then when you try and stand up for all the FoW people at there who's armors got nerfed you get people telling you to shut up and stop crying. So my advice is to stay away from FoW armor.
Hello Tien,
Thanks for contacting the Guild Wars customer support team with your feedback. We always appreciate hearing from our players. The Guild Wars development team is continually making changes to improve the game and looks at your feedback very closely to make this happen.
Please note that in addition to writing us, you should always feel free to post your constructive opinions/feedback/suggestions on any of the numerous Guild Wars message board ( http://www.guildwars.com/community/fansites/ ), where your fellow players and the dev team will be able to view them first hand. Thanks again!
Please feel free to contact the support team again if you encounter any other problems.
Regards,
The Guild Wars Support Team
Looks at my feedback very closely eh?
Obviously im going to send them anouther email and keep you all updated on what their reply is.
But my thoughts are this no one buy FoW from now on, why? it costs tons of cash which takes ages to get, then if you pick the wrong set or mix em to get the stats you want opps wrong choice nerfed. And then when you try and stand up for all the FoW people at there who's armors got nerfed you get people telling you to shut up and stop crying. So my advice is to stay away from FoW armor.
twicky_kid
Quote:
Originally Posted by Mr D J
That's not my point... my point is that they are not gonna change it back no matter how hard you try.
And MM nerf affected pvp aswell |
So nukers got nerfed a little. It was still usable just not as affective. You also had a choice to go into air and water.
MM got nerfed so more SS necros popped up. Again you had another choice.
What other choice do wars have but shut up and eat it? We can't change our chest and leggings (we need that 5 energy). We need the gloves for KD every pvp war has some form of KD somewhere. That leaves us with just the boots that never really get hit.
Unless they dmg is physical your war has 80 armor unless you use sentinels or dragons. Wars are never going to be hit with physical dmg again. Weapon switches will be used to take advantage of that weakness. That means a ranger with the stance armor has just as much armor as you do and 110 vs elementals. Its funny that a ranger now has better armor than a war.
Markaedw
Actually Twiky, my ranger can go better:
Sentry's Armor
70 base
30 elemental
10 in stance
if that stance is Dryder's Defense at 15 in Wilderness
60 elemental for 10 seconds
so those 10 seconds I have 170 armor against ele attacks, add a mantra and the ele's can't touch me
Sentry's Armor
70 base
30 elemental
10 in stance
if that stance is Dryder's Defense at 15 in Wilderness
60 elemental for 10 seconds
so those 10 seconds I have 170 armor against ele attacks, add a mantra and the ele's can't touch me
Theus
Quote:
Originally Posted by Cyan The Archer
LMAO!!! Thanks for pointing that out! Now i sure as hell wont give a ---- about him
Rent: Just because it's in the rules it wont mean it isnt wrong to do what Anet do(Like if they removed the godly Fiery Dragon Swords) |
Theus
Quote:
Originally Posted by Markaedw
Actually Twiky, my ranger can go better:
Sentry's Armor 70 base 30 elemental 10 in stance if that stance is Dryder's Defense at 15 in Wilderness 60 elemental for 10 seconds so those 10 seconds I have 170 armor against ele attacks, add a mantra and the ele's can't touch me |
Rent
Quote:
Originally Posted by Cyan The Archer
Rent: Just because it's in the rules it wont mean it isnt wrong to do what Anet do(Like if they removed the godly Fiery Dragon Swords)
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twicky_kid
Quote:
Originally Posted by Markaedw
Actually Twiky, my ranger can go better:
Sentry's Armor 70 base 30 elemental 10 in stance if that stance is Dryder's Defense at 15 in Wilderness 60 elemental for 10 seconds so those 10 seconds I have 170 armor against ele attacks, add a mantra and the ele's can't touch me |
Every class can acheive 80 AL. Some can go even higher vs 1 type of dmg or all dmg (monks).
Absorption was really the wars primary attribute. Str is a junk attribute. Its a extra points dump. You put whatever you have left in str its not why you pick to be a war.
How about we half soul reaping or divine favor. Reduce energy storage to 2 energy per point.
They didn't just do an armor fixed they nerfed an entire class for the exact reason you pick it.
Leave knights/ascalon as it is now. Sheilds and rune should reduce all dmg.
Cyan The Archer
Quote:
Originally Posted by Rent
I don't understand this line of thought at all. Please explain.
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quanzong, heh, how long did you play GW? Anet is listening to us alot. You must be playing another game.
Racthoh
Monk Strike - Lina and Mhenlo can easily replace a PvE monk, you can't make Stefan or Devona sit there tank and control aggro. You have a much harder time finding a warrior capable of "tanking" than you do finding a monk that puts the henchmen to shame. Hopefully that event made a lot of people realize that when monks simply aren't around or "10 gold per health healed"... you have alternatives.
The ascalon/knights change... okay, live with it that should've been changed a long time ago. The shield thing.... just physical, kinda dumb. Warrior DPS against other warriors tickles, but jeez a monk comes along and starts wanding you and you have to flee for the hills.
It would be nice if the shields were reverted to physical and elemental. Leave chaos, dark, and whatever out of it since defense never helped in the first place against those sources. There was no reason why shields should exclusively offer protection to those sources. Ditto for shields reducing damage from Empathy or Spiteful Spirit for example. Just annoying seeing a level 28 enemy with a bow do less than a level 22 enemy with a wand.
The ascalon/knights change... okay, live with it that should've been changed a long time ago. The shield thing.... just physical, kinda dumb. Warrior DPS against other warriors tickles, but jeez a monk comes along and starts wanding you and you have to flee for the hills.
It would be nice if the shields were reverted to physical and elemental. Leave chaos, dark, and whatever out of it since defense never helped in the first place against those sources. There was no reason why shields should exclusively offer protection to those sources. Ditto for shields reducing damage from Empathy or Spiteful Spirit for example. Just annoying seeing a level 28 enemy with a bow do less than a level 22 enemy with a wand.
Meo Yeong
i support strike
WhiteZombie
yes. all warriors pissed off at the update should go on strike. maybe then mission towns wont be populated with noobish wammos. i support teh strike *raises fist*
Tien ak
Quote:
Originally Posted by Racthoh
The ascalon/knights change... okay, live with it that should've been changed a long time ago. The shield thing.... just physical, kinda dumb. Warrior DPS against other warriors tickles, but jeez a monk comes along and starts wanding you and you have to flee for the hills.
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Anyway an update with my prgoress on the issue of FoW armor.
Hello Tien,
Thank you for contacting Guild Wars Support again.
Your feedback is important to us. Posting suggestions and feedback on fansite forums is one of the best ways to make sure that the developers see them.
In fact, discussing your suggestions and feedback on public message boards can often be more beneficial than directly contacting the Guild Wars team. We ask for players to share feedback or ideas on the message boards because the resulting discussions can quickly give us a broader perspective than one-on-one conversations.
Even though you may not receive a direct response to a post, the developers check the forums regularly, and this allows them to get a feel for the issues and features that are most important to the players.
Kind Regards,
GM Stefania
NCsoft Europe
Guild Wars Customer Support
I replied by saying sorry but you can't of looked I've posted in four and sent her the links.
makosi
Last time I checked, my non-warrior characters didn't have the bonus of an extra rune that absorbs damage from attacks and I fail to see why warriors deserve Absorbtion runes and the rest don't. In the name of balance, I'd remove these runes altogether if I were Anet.
The way I think of it is: Warrior = rich kid everything else = poor kid.
Warrior: "Oh noes, my daddy took my Porche and gave me a cheap Jaguar!"
The way I think of it is: Warrior = rich kid everything else = poor kid.
Warrior: "Oh noes, my daddy took my Porche and gave me a cheap Jaguar!"
Divinus Stella
Actually the warrior hench hold agro better than 99% of warriors in pve you just have to call for them, they also dont use frenzy to tank.
The whole idea of a strike seems a bit stupid, anet fixed bugs with warrior armor and made a few tweaks, tbh my warrior seems exactly the same as it did before the update, numbers lil higher against elemental damage but im not gonna wet myself and cry because of it.
Theres been worse nerfs to professions, the main one imo was the AoE nerf, turned 50% of ele skills into useless crap, most people whined a bit then got on with it changed their builds.
I can understand people being pissed off about having part knights in a fissure set, i only just missed out on making that mistake by a day, due to me forgetting to ascend before doing a forge run. That nerf was expected tho, it was a blatant bug, mesmers got the same armor nerf and i dont see any mesmer strikes.
The whole idea of a strike seems a bit stupid, anet fixed bugs with warrior armor and made a few tweaks, tbh my warrior seems exactly the same as it did before the update, numbers lil higher against elemental damage but im not gonna wet myself and cry because of it.
Theres been worse nerfs to professions, the main one imo was the AoE nerf, turned 50% of ele skills into useless crap, most people whined a bit then got on with it changed their builds.
I can understand people being pissed off about having part knights in a fissure set, i only just missed out on making that mistake by a day, due to me forgetting to ascend before doing a forge run. That nerf was expected tho, it was a blatant bug, mesmers got the same armor nerf and i dont see any mesmer strikes.
lg5000
Divinus, there was a mesmer strike, would anyone notice or care?
Divinus Stella
Quote:
Originally Posted by lg5000
Divinus, there was a mesmer strike, would anyone notice or care?
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twicky_kid
Quote:
Originally Posted by makosi
Last time I checked, my non-warrior characters didn't have the bonus of an extra rune that absorbs damage from attacks and I fail to see why warriors deserve Absorbtion runes and the rest don't. In the name of balance, I'd remove these runes altogether if I were Anet.
The way I think of it is: Warrior = rich kid everything else = poor kid. Warrior: "Oh noes, my daddy took my Porche and gave me a cheap Jaguar!" |
I'm not a rich kid and I have a warrior fully decked out for pvp. Did I ebay gold? No. Did I farm? No. I got my money by running elona, forge, and trading. I also used the materials market to make most of my money. Buy when its low then predict what materials are going to be used. Also bought 500 ecto at 4k each when people dumped them right before factions. Then resold them all for 8k each. Making money is easy.
Warriors deserve the -dmg mod because they take the brunt of the dmg, are on the front lines AT ALL TIMES, and overextend past healing range of the monks to take down backline targets.
No other classes have better armor than a war does. That's why this change is so dumb.