Originally Posted by leprekan
Trolling the first? Sorry but the vast number of NON warriors in this thread screams troll.
|
Warriors On Strike
Tark Alkerk
Quote:
leprekan
Quote:
Originally Posted by Stockholm
Sorry to dissepoint you but I have a Wammo thats gone through both chapters, and have 15K armor + pluse some deasent weapons( no +100K weapons but max), and super vigor and super abs.
|
Shendaar
Quote:
Originally Posted by Tark Alkerk
well whats the point of having a thread were only angry warriors who bought items and armour at ridculess prices can muse about how much money they have lost manipulating a bug?
|
Stockholm
Quote:
Originally Posted by leprekan
When you get to the top of the food chain on weapons, shields and armor ... feel free to get back to me if they are made obsolete.
|
unless you put your lives savings on E-BAY to get the uber stuff
By the way your Guild name say's it all.
Chris Blackstar
maybe a good thing, go on strike and let the sins take over, personally I think that it is a plus in then end, given that your secondary can make up the difference in defense or offence, depending what you need.
leprekan
Quote:
Originally Posted by Tark Alkerk
well whats the point of having a thread were only angry warriors who bought items and armour at ridculess prices can muse about how much money they have lost manipulating a bug?
|
leprekan
Quote:
Originally Posted by Shendaar
He just doesn't have any concrete argument to back his opinion, so calling everyone that doesn't agree with him a troll is now his only course of action.
|
Stockholm
Leprekan what do you want?
101 pages off unhappy warriors rageing about the update?
thats still less than 1/10000 of the player base.
No amount of rageing posts is going to change anything.
So far not one single post here has stated a valid reson why the update should be rolldback( personal loss do not count, a-net don't give a shit about that).
Can you give one (1) valid reson? That a-net would listen to.
101 pages off unhappy warriors rageing about the update?
thats still less than 1/10000 of the player base.
No amount of rageing posts is going to change anything.
So far not one single post here has stated a valid reson why the update should be rolldback( personal loss do not count, a-net don't give a shit about that).
Can you give one (1) valid reson? That a-net would listen to.
leprekan
Quote:
Originally Posted by Stockholm
Leprekan what do you want?
101 pages off unhappy warriors rageing about the update? thats still less than 1/10000 of the player base. No amount of rageing posts is going to change anything. So far not one single post here has stated a valid reson why the update should be rolldback( personal loss do not count, a-net don't give a shit about that). Can you give one (1) valid reson? That a-net would listen to. |
MMSDome
/signed!
Eet GnomeSmasher
Global absorption was so obviously a bug/not intended that I cant believe that you'd argue that it wasnt. If one pair of boots can have a global effect then why would anyone even buy the whole set of armor? The answer is that no one would and that's exactly what happend.
Now you'd have a case against ANET for taking so long to fix it and wasting everyone's money. But it's also your own fault for taking advantage of this unintended "feature"
And my last point is that this change is no where near as huge a deal as a lot of you are making it to be. Overreacting is the word here.
Now you'd have a case against ANET for taking so long to fix it and wasting everyone's money. But it's also your own fault for taking advantage of this unintended "feature"
And my last point is that this change is no where near as huge a deal as a lot of you are making it to be. Overreacting is the word here.
Jessyi
Quote:
Originally Posted by tomcruisejr
the update was not to weaken the warrior but to buff the elementalist.
|
As to the Warrior strike, if there is one I'll show up just for the sheer drama of it. Should be fun.
-Jessyi
edit:
Quote:
Originally Posted by Eet GnomeSmasher
Now you'd have a case against ANET for taking so long to fix it and wasting everyone's money. But it's also your own fault for taking advantage of this unintended "feature"
|
Shendaar
Quote:
Originally Posted by leprekan
Please feel free to show me where any of my complaints are not "concrete".
|
Sorry, but I don't consider all this to be "Valid" arguments, especially since most of it is either unrelated or just pure whining.
leprekan
Quote:
Originally Posted by Eet GnomeSmasher
Global absorption was so obviously a bug/not intended that I cant believe that you'd argue that it wasnt. If one pair of boots can have a global effect then why would anyone even buy the whole set of armor? The answer is that no one would and that's exactly what happend.
Now you'd have a case against ANET for taking so long to fix it and wasting everyone's money. But it's also your own fault for taking advantage of this unintended "feature" And my last point is that this change is no where near as huge a deal as a lot of you are making it to be. Overreacting is the word here. |
Eet GnomeSmasher
Quote:
Originally Posted by Jessyi
Ah yeah, the old "Blame people for being people" arguement. I always get a kick out of reading it. After something stays the same for a year, isn't it reasonable to assume that that game element is permanent?
|
Besides, as I said before, there's no way that you didnt expect that this would be fixed. Global effect just by having one piece of armor? Come on. You know that was unintended.
leprekan
Quote:
Originally Posted by Shendaar
You offer no solution whatsoever. You probably just want everything to be rolled back, but that is not gonna happen, so you better start looking for another solution. Other than that your post consisted only on calling people trolls and whining about how you lost X amount of money because apparently ALL your gears are now obsolete. You even went as fair as mocking about the storage update, which is just purely unrelated and adds nothing to your argument. Oh and you bragged about how much fame you have, basicly claiming that what you say is true because of that, but again, this is completely unrelated. You also complained about them taking so long to change the items, which is understandable, but everyone knows that they just recently developped the technology to do so, so at least the knight armor change was to be expect. That is also without talking of your wild claim about the fansites population.
Sorry, but I don't consider all this to be "Valid" arguments, especially since most of it is either unrelated or just pure whining. |
Eet GnomeSmasher
Quote:
Originally Posted by leprekan
Err taking 14 months to "fix a bug" hardly seems like a bug when the third chapter is closing in on release. Fine they nerfed the boots ... feel free to explain to me how the absorption rune and shields needed to be nerfed or how they were a bug before this. Which again took them 14 months to correct if they were a bug.
|
Shendaar
Well for starter quit calling everyone a troll and maybe it won't be closed. Still, you present no proof that the changes have unbalanced the game, so no matter how much you whine, nothing is gonna happen.
zakaria
Quote:
Originally Posted by Tark Alkerk
well whats the point of having a thread were only angry warriors who bought items and armour at ridculess prices can muse about how much money they have lost manipulating a bug?
|
We all accepted what we had from 14 months and nobody stated before this was bug or exploit..you are acting like you were keep posting threads and e-mails to Anerf that please nerf this exploit...don't kid yourself.
Jessyi
Quote:
Originally Posted by Eet GnomeSmasher
Game rules are never permanent. Unless something physical (as in items or gold) was taken away from you ingame, everything is fair game.
Besides, as I said before, there's no way that you didnt expect that this would be fixed. Global effect just by having one piece of armor? Come on. You know that was unintended. |
-Jessyi
Stockholm
Quote:
Originally Posted by zakaria
Give me one old thread or post that ppl were complaining about this as BUG and we were exploiting BUG for 14 months until this update.
We all accepted what we had from 14 months and nobody stated before this was bug or exploit..you are acting like you were keep posting threads and e-mails to Anerf that please nerf this exploit...don't kid yourself. |
Phoenix Ex
To the people saying that its an exploit that's been known for a long time, that's not completely true.
Its an exploit that has been known for a long time for a long time player of Guild Wars that also visits forums.
A lot of people are told ingame that they should get one knight piece and 4 other pieces (I hear that all the time in droks), but I never ever see people say "NO! don't do that, ANET says its considered an exploit so it could be changed!"
If anything noobs would think the global absorption was intentional because rune of absorption is also global, or that the global bonus is a makeup for the knights armor not that useful to begin with.
Its an exploit that has been known for a long time for a long time player of Guild Wars that also visits forums.
A lot of people are told ingame that they should get one knight piece and 4 other pieces (I hear that all the time in droks), but I never ever see people say "NO! don't do that, ANET says its considered an exploit so it could be changed!"
If anything noobs would think the global absorption was intentional because rune of absorption is also global, or that the global bonus is a makeup for the knights armor not that useful to begin with.
Cash
to those who seem to believe that warriors want a rollback: thats not at all what we want. the update gave us many good additions that needed to be implemented.
all *I* am asking is that they now give us another update that changes shields BACK to the -2stance, -2ench, -3hexed, -5(20%) vs ELE AND PHYS. and then do the same for absorption runes. while the fact that one piece of knights/asc armor giving global protection was a "bug," runes and shields have ALWAYS acted universally, and before this update, i had NEVER heard anyone complain that those were "bugs."
all *I* am asking is that they now give us another update that changes shields BACK to the -2stance, -2ench, -3hexed, -5(20%) vs ELE AND PHYS. and then do the same for absorption runes. while the fact that one piece of knights/asc armor giving global protection was a "bug," runes and shields have ALWAYS acted universally, and before this update, i had NEVER heard anyone complain that those were "bugs."
leprekan
Quote:
Originally Posted by Cash
to those who seem to believe that warriors want a rollback: thats not at all what we want. the update gave us many good additions that needed to be implemented.
all *I* am asking is that they now give us another update that changes shields BACK to the -2stance, -2ench, -3hexed, -5(20%) vs ELE AND PHYS. and then do the same for absorption runes. while the fact that one piece of knights/asc armor giving global protection was a "bug," runes and shields have ALWAYS acted universally, and before this update, i had NEVER heard anyone complain that those were "bugs." |
Shendaar
So basicly you want a rollback of what affected the warrior. Which is what I was implying to begin with.
Eet GnomeSmasher
Quote:
Originally Posted by Jessyi
I might have used the wrong word saying "permanent". In other posts I have stated that I agree on principle with the updates, and that yes, everything is fair game. I also agree that absorption on knights should always have been locational and I believe it was unintentional. However my complaint is with ANets super slow motion reaction times and not the updates themselves. Exploit or not, is it in any way sensible to expect people to play a character KNOWINGLY using an armor configuration that's less than the best? If you're going to play to win, then you take all the advantages given. ANet gave an advantage and people took it. That's ANet's fault if anyones. Hence my one-line snub of the old "blame people for being people" arguement. Just wanted to clarify.
-Jessyi |
Cash
Quote:
Originally Posted by Shendaar
So basicly you want a rollback of what affected the warrior. Which is what I was implying to begin with.
|
"Updated Warrior Ascalon and Knight's Armor sets so that the damage reduction applies only when the corresponding location of the body is struck. The damage reduction applies only to physical damage, and the amount of reduced damage was increased from 2 to 3."
"Increased the inherent armor level on all unique (green text), promotional, crafted, and collector shields so that they behave the same way as other shields when the characters equipping them do not meet the necessary attribute requirement."
"Removed the increased attack rate and decreased damage attributes from the fire wand found at the collector outside of Nolani Academy."
"Quivering Blade: increased Daze duration to 8 seconds.
Standing Slash: reduced adrenaline cost to 6.
"Victory is Mine!": no longer displays "-0" on targets with no conditions."
"Shout descriptions now include 'within earshot'."
...all these affected the warrior, as did the universal updates like material storage, splitting stacks, etc. in no way whatsoever am i asking for these to be changed.
i really dont know what you were trying to imply, but the first statement of your quote has just been proven wrong if it was directed at me.
Shendaar
Well given how this thread is about the armor, I think it is quite obvious what I and the others meant by "rollback".
narud
alot of poeple have wandered off onto dmg from warriors and ele's, ever thought of ranger? with my barrage only giving +16 dmg and having 15 marksmanship, i can hit over 1 hundred points of dmg on ONE guy, while still doin 70-90 on everyone else 75% of the time. This is vs casters though, casters are an awesome target for rangers, good degen, interuption, spiking ability, and harrasement can all go in 8 skills.
.defekt
This is funny. Monk strike was kinda understandable, and you can't do anything without a monk in your group, but Warriors? Since when was having a Warrior in your team 100% necessary?
Silent Kitty
I watch a whole lot of GvG matches, but I don't notice an increased death or weaknesses of warriors.
Priest Of Sin
PvE Warrior: Full Ascalon, Many, MANY stances, healing sig spam FTW.
PvP Warrior: 1045 health, ~30 DPS, GG.
Not that bad of a nerf, really. I play a warrior in FoW, which means I don't do a whole lot of damage, but I can soak it up quite nicely. Perhaps you should get out of the mentality that warrior= damage, and move into the mentality that warrior= aggro magnet, assassin= damage. But, it IS 5:26 am here, so I may find something wrong here in a bit.
And in response to the above post, NO STRIKE in Guild Wars is justified. It's just alot of babies who can't handle a little verbal abuse from their fellow gamers. And I, for one, am GLAD that monks went on strike. It was in that magic moment that I learned how to do THK with the healer hench
PvP Warrior: 1045 health, ~30 DPS, GG.
Not that bad of a nerf, really. I play a warrior in FoW, which means I don't do a whole lot of damage, but I can soak it up quite nicely. Perhaps you should get out of the mentality that warrior= damage, and move into the mentality that warrior= aggro magnet, assassin= damage. But, it IS 5:26 am here, so I may find something wrong here in a bit.
And in response to the above post, NO STRIKE in Guild Wars is justified. It's just alot of babies who can't handle a little verbal abuse from their fellow gamers. And I, for one, am GLAD that monks went on strike. It was in that magic moment that I learned how to do THK with the healer hench
JR
Quote:
Originally Posted by Silent Kitty
I watch a whole lot of GvG matches, but I don't notice an increased death or weaknesses of warriors.
|
Lordhelmos
Its really not that big of a deal. Get over it.
Warriors are still IDS farming, and my guildies can still do everything they could do before the update with the only noticable difference being SLIGHTLY increased bit of damage to elements.
Look at all the advantages warriors still have:
~Running
~Solo-Farming
~Outdamages most classes
~Highest AL in the game
Now tell me, what other class can run to droknars forge with an incredible amount of ease and make that much money just being a human taxi? Or what class can nearly solo any area of the game on damage tanking alone to farm greens items to exploit the market? What class deals more DPS than anything else in the game?
You all are complaining about some really dumb crap... geez warriors on strike? What the hell, stop complaining because your not getting your usual pampering. Close this please, this arguement belongs in the trash with the blinding flash nerf. Learn to deal with it and play better.
Warriors and Monks are probably the two sole classes the least dependant on a functional party. Try playing an elementalist or mesmer and see how hard it is when you really have to start depending on the rest of your TEAM. Man... this is just sad.
For all of you who want to quit over something this dumb, good riddance. Less whiners for my ignore list.
Warriors are still IDS farming, and my guildies can still do everything they could do before the update with the only noticable difference being SLIGHTLY increased bit of damage to elements.
Look at all the advantages warriors still have:
~Running
~Solo-Farming
~Outdamages most classes
~Highest AL in the game
Now tell me, what other class can run to droknars forge with an incredible amount of ease and make that much money just being a human taxi? Or what class can nearly solo any area of the game on damage tanking alone to farm greens items to exploit the market? What class deals more DPS than anything else in the game?
You all are complaining about some really dumb crap... geez warriors on strike? What the hell, stop complaining because your not getting your usual pampering. Close this please, this arguement belongs in the trash with the blinding flash nerf. Learn to deal with it and play better.
Warriors and Monks are probably the two sole classes the least dependant on a functional party. Try playing an elementalist or mesmer and see how hard it is when you really have to start depending on the rest of your TEAM. Man... this is just sad.
For all of you who want to quit over something this dumb, good riddance. Less whiners for my ignore list.
led-zep
Quote:
Originally Posted by Lordhelmos
Its really not that big of a deal. Get over it.
Warriors are still IDS farming, and my guildies can still do everything they could do before the update with the only noticable difference being SLIGHTLY increased bit of damage to elements. Look at all the advantages warriors still have: ~Running ~Solo-Farming ~Outdamages most classes ~Highest AL in the game Now tell me, what other class can run to droknars forge with an incredible amount of ease and make that much money just being a human taxi? Or what class can nearly solo any area of the game on damage tanking alone to farm greens items to exploit the market? What class deals more DPS than anything else in the game? You all are complaining about some really dumb crap... geez warriors on strike? What the hell, stop complaining because your not getting your usual pampering. Close this please, this arguement belongs in the trash with the blinding flash nerf. Learn to deal with it and play better. Warriors and Monks are probably the two sole classes the least dependant on a functional party. Try playing an elementalist or mesmer and see how hard it is when you really have to start depending on the rest of your TEAM. Man... this is just sad. For all of you who want to quit over something this dumb, good riddance. Less whiners for my ignore list. |

Tien ak
Ok first things first this is a strike not a discussion so anyone who is against us striking clear off.
Secondly People saying/lying warriors aren't usefull i've never needed them in my group they were useless anyway blah blah blah utter Bull I bet you went into a mission right after and asked for a 'tank' to be in your group
Thirdly this so called monk strike that happened cuz of monks not getting respect well I can see it happening here to. You never gave warriors any respect beacuse your so far up your own arse. I think from now on all warriors shouldn't go into any groups start anouther char work that one up let everyone know how important warriors are.
and Finally this whole update is stupid ok I understand knights being turned and you know I would be fine with then changing the "bug" thats been going on since day 1
, But why now? how was I supposed to know it was a bug and who cares? it was never a proberlem ever no one moaned unless they really hated the warrior class for their own pathetic reasons.
And I tell you now the icing on the cake that has really niffed me is not the fact its been going on for a year and no change, not the fact shields were changed beacuse of warrior hate, but the fact that Arena net have 1.) not replyied with a reply and Justified their actions and 2.) not refunded FoW warriors (which i am)
like I said how was I to know it was a bug?!? it wasn't as if it was a warriors secret weapon. I have sent a complaint to Arena net asking for refund and if I do get a response i will defintly send it straight to here.
What I would like changed is the shields and runes to change beacuse both items were changed and it doesn't make sense. Runes are (magical) so shouldn't they be a elemental defense? phsyical defense would come from a forge not from a magical artifact.
Sheilds as people would have said before anyone could use a shield to block a few stones getting thrown or a fireball etc as they all have a physical apperance.
If they change these back to the way they were and refund me on my FoW then I could gladly accept the update and yes I would move on as all you Warrior haters are saying. but it seems the new PvP warrior will be W/me as illusionary weaponary, hex breaker, ele defense etc.
I know im going to get flamed and im 100% behind this all the way and i won't stop till I get a response, so name call flame all you want.
Secondly People saying/lying warriors aren't usefull i've never needed them in my group they were useless anyway blah blah blah utter Bull I bet you went into a mission right after and asked for a 'tank' to be in your group

Thirdly this so called monk strike that happened cuz of monks not getting respect well I can see it happening here to. You never gave warriors any respect beacuse your so far up your own arse. I think from now on all warriors shouldn't go into any groups start anouther char work that one up let everyone know how important warriors are.
and Finally this whole update is stupid ok I understand knights being turned and you know I would be fine with then changing the "bug" thats been going on since day 1

And I tell you now the icing on the cake that has really niffed me is not the fact its been going on for a year and no change, not the fact shields were changed beacuse of warrior hate, but the fact that Arena net have 1.) not replyied with a reply and Justified their actions and 2.) not refunded FoW warriors (which i am)

What I would like changed is the shields and runes to change beacuse both items were changed and it doesn't make sense. Runes are (magical) so shouldn't they be a elemental defense? phsyical defense would come from a forge not from a magical artifact.
Sheilds as people would have said before anyone could use a shield to block a few stones getting thrown or a fireball etc as they all have a physical apperance.
If they change these back to the way they were and refund me on my FoW then I could gladly accept the update and yes I would move on as all you Warrior haters are saying. but it seems the new PvP warrior will be W/me as illusionary weaponary, hex breaker, ele defense etc.
I know im going to get flamed and im 100% behind this all the way and i won't stop till I get a response, so name call flame all you want.
Leddy
Compared to ANY, repeat ANY other RPG the guild wars Warriors are ridiculously overpowered, even after this update. Compared to any other RPG the elementalists are ridiculously UNDERPOWERED.
In most RPGs elemental spellcasters can kill another non-melee character in ONE SPELL. We need something like 8, assuming that they don't heal themselves in the process. Warriors, on the other hand, can run up to practically anyone and rape them.
Now THAT'S unbalanced.
In most RPGs elemental spellcasters can kill another non-melee character in ONE SPELL. We need something like 8, assuming that they don't heal themselves in the process. Warriors, on the other hand, can run up to practically anyone and rape them.
Now THAT'S unbalanced.
The Real Roy Keane
Quote:
Originally Posted by Leddy
Compared to ANY, repeat ANY other RPG the guild wars Warriors are ridiculously overpowered, even after this update. Compared to any other RPG the elementalists are ridiculously UNDERPOWERED.
In most RPGs elemental spellcasters can kill another non-melee character in ONE SPELL. We need something like 8, assuming that they don't heal themselves in the process. Warriors, on the other hand, can run up to practically anyone and rape them. Now THAT'S unbalanced. |
This strike reeks of Knight's Armour wearing idiocy.
Lordhelmos
Quote:
Originally Posted by led-zep
Nappy change for Lordhelmos
![]() |
When you go to little havana, you speak little havana.
It seems the vernacular of this entire thread is troll, flame, RED ENGINE GORED ENGINE GORED ENGINE GO...... etc.
This whole arguement is kinda of like a really bad public bathroom with a nice big submarine poop plopped in the bowl thats choking the life out of the room. It's just begging for someone to come along and tap the swirly button.
Shadow Dragon
I don't see what you people are on about. warriors always took masses of damage from elemental and spike damage so i don't see what the problem is. secondly if you use the right skills you don't need all that dmg reduction from a absorb rune or shields. strike if you want. it might fix things it might not. But like Relnor said watch and wait. Jumping to conclusions ain't gonna help. Besides if you take more damage than you should. you're aggroing way to much.