Worst Elite in the Game
Lafayette
Quote:
Originally Posted by NJudson
I disagree. As pointed out in other threads I've read before one of the stupidest skills and worst in my opinion from my experience is Otygh's Outcry (sp?). Basically a ranger skill that calls all creatures to battle within the area. All creatures are level 5 and do absolutely nothing of any good.
If you read the rest of the skill description, it also gives each animal +20 armor for its entire duration. In a barrage/pet party build or any group with several pets, that +20 armor for all animals for only five energy and one skill slot is pretty effective. It turns pets from reasonable tanks into good tanks. The effect of making animals hostile to target is secondary to the armor bonus.
Mera Regila
Quote:
Originally Posted by Xaero Gouki Kriegor
gimme good reason why i would be joking
life transfer = such a long recharge and yet you could cause a sustained degeneration using necro non elites and sustain it longer without any pesky recharges, this might be good with 1v1, for one shot kinda deal, but dunno about using it regulary. . .
flesh golem = only thing i could think of this thing to be is an elite minion bombing corpse, sure its lvl 26-28(depending on item used), but i can think of so many other elites i would rather have instead of flesh golem to help my mming, i go pure full bone fiend, and i have had the best results going full fiend mm, my mm can output damage like crazy using all fiends, and plus im superstitous on this skill, ive tryd it out, but for some reason i have better luck and results going full fiends while doing stuff, plus imo OoB is better in this slot imo, i use blood in my mm build anyway because of dark bond I have to agree on the life transfer portion of this post, HOWEVER, I believe you are very very wrong about Animate Flesh Golem.
The Flesh Golem is the ONLY minion with an exploitable corpse, meaning you can have a Golem on the field CONSTANTLY, and in PvP it can do OVER a hundred damage every hit to casters. I've seen it tank three warriors at once, and the MM constantly kept it up with Verata's Sacrifice, while the warriors tried in vain to kill it. They can be an extreme pain to a monk who overlooks them and takes a nice chunk of damage from the first hit.
They can also take down elementalists who dont think them a threat, and they are dead within about 10 seconds if you also have a warrior. Bone Fiends may be effective, BUT Flesh Golems can pwn them 1v1, which means they are an overall better minion. This is a STAPLE in all PvE MM builds that are past Senji's Corner.
You don't NEED elite energy management if you take Flesh Golem because it costs 15 energy wheras Bone Fiends take 25 energy. PLUS you dont need to put any points at all into blood magic, unless you have blood at like 16, it's a net gain of pretty much 10 energy, this with a health loss of around 100 if you have 500 health, or 80 if you're using a Superior Rune. This gain is NOT worth it.
life transfer = such a long recharge and yet you could cause a sustained degeneration using necro non elites and sustain it longer without any pesky recharges, this might be good with 1v1, for one shot kinda deal, but dunno about using it regulary. . .
flesh golem = only thing i could think of this thing to be is an elite minion bombing corpse, sure its lvl 26-28(depending on item used), but i can think of so many other elites i would rather have instead of flesh golem to help my mming, i go pure full bone fiend, and i have had the best results going full fiend mm, my mm can output damage like crazy using all fiends, and plus im superstitous on this skill, ive tryd it out, but for some reason i have better luck and results going full fiends while doing stuff, plus imo OoB is better in this slot imo, i use blood in my mm build anyway because of dark bond I have to agree on the life transfer portion of this post, HOWEVER, I believe you are very very wrong about Animate Flesh Golem.
The Flesh Golem is the ONLY minion with an exploitable corpse, meaning you can have a Golem on the field CONSTANTLY, and in PvP it can do OVER a hundred damage every hit to casters. I've seen it tank three warriors at once, and the MM constantly kept it up with Verata's Sacrifice, while the warriors tried in vain to kill it. They can be an extreme pain to a monk who overlooks them and takes a nice chunk of damage from the first hit.
They can also take down elementalists who dont think them a threat, and they are dead within about 10 seconds if you also have a warrior. Bone Fiends may be effective, BUT Flesh Golems can pwn them 1v1, which means they are an overall better minion. This is a STAPLE in all PvE MM builds that are past Senji's Corner.
You don't NEED elite energy management if you take Flesh Golem because it costs 15 energy wheras Bone Fiends take 25 energy. PLUS you dont need to put any points at all into blood magic, unless you have blood at like 16, it's a net gain of pretty much 10 energy, this with a health loss of around 100 if you have 500 health, or 80 if you're using a Superior Rune. This gain is NOT worth it.
Mera Regila
Quote:
Originally Posted by Thom Bangalter
bad elite skills: locust's fury. Cleave (eviscerate is always going to be better). Every elite spirit is terrible. Spoil victor has been named. It's very bad. The aforementioned archer's signet. Most of the mesmer elites are pretty bad.
That's pretty much all of them. Spoil Victor+55monk=PWNAGE, not only is it life stealing, which makes it better than Spiteful Spirit, it does more damage.
Archer's Signet+Concussion Shot Interruptor=FTW
Locust's Fury isn't horrible, a 20% chance to DOUBLE STRIKE is better than a 20% chance to have an extra 6-9 dmg from Sundering.
Cleave=Decent Spammability makes it NOT a bad elite skill, you can take Dismember for Deep Wound in a build that used Cleave (I agree on your sentiment that Eviscerate is way better though).
I can name an awesume mesmer elite right off the bat, actually a few: Energy Drain, Mantra of Recall (both used by Boon Prots), Ineptitude, Energy Surge.
That's pretty much all of them. Spoil Victor+55monk=PWNAGE, not only is it life stealing, which makes it better than Spiteful Spirit, it does more damage.
Archer's Signet+Concussion Shot Interruptor=FTW
Locust's Fury isn't horrible, a 20% chance to DOUBLE STRIKE is better than a 20% chance to have an extra 6-9 dmg from Sundering.
Cleave=Decent Spammability makes it NOT a bad elite skill, you can take Dismember for Deep Wound in a build that used Cleave (I agree on your sentiment that Eviscerate is way better though).
I can name an awesume mesmer elite right off the bat, actually a few: Energy Drain, Mantra of Recall (both used by Boon Prots), Ineptitude, Energy Surge.
Kruzing Low
ok so the winner is amity
right?
right?
Mera Regila
Quote:
Originally Posted by Kruzing Low
ok so the winner is amity
right? Amity can be useful with a Monk or Assassin who is near death at the hands of a warrior, but if you dont coordinate with your team it wont work. I think there are way better monk elites, so yet, Amity WINS!
right? Amity can be useful with a Monk or Assassin who is near death at the hands of a warrior, but if you dont coordinate with your team it wont work. I think there are way better monk elites, so yet, Amity WINS!
Kuja
P&H is winner.
Hidden in the Mist
Quote:
Originally Posted by Mera Regila
Quote: Originally Posted by Mera Regila
Archer's Signet+Concussion Shot Interruptor=FTW
FOR ONLY ONE CONDITION!
Quote:
Originally Posted by Mera Regila
Locust's Fury isn't horrible, a 20% chance to DOUBLE STRIKE is better than a 20% chance to have an extra 6-9 dmg from Sundering.
I prefer to use my elite slot on the ability to keep myself alive rather than have increased double strikes.
Darth Marth
I say either Seeping Wound or Spirit Light Weapon. Both have normal counterparts that are better. (Life Siphon and Healing Breeze)
NJudson
Quote:
Originally Posted by Lafayette
If you read the rest of the skill description, it also gives each animal +20 armor for its entire duration. In a barrage/pet party build or any group with several pets, that +20 armor for all animals for only five energy and one skill slot is pretty effective. It turns pets from reasonable tanks into good tanks. The effect of making animals hostile to target is secondary to the armor bonus.
I guess I hadn't considered B/P groups with this skill. I guess I stand corrected and it does server some sort of purpose. As far as worst elites....well I don't know because I've only capped a few between each character and I usually stick to using the same few everytime.
Pitha
Archer“s Signet -- absolutely useless
Retribution X
Barrage. Shield Of Judgment. Eviscerate. Dragon slash. Energy Surge. Grenths balence. Spiteful Spirit.
*runs away from flames* Arkantos
Quote:
Barrage. Shield Of Judgment. Eviscerate. Dragon slash. Energy Surge. Grenths balence. Spiteful Spirit
You forgot Ether Prodigy, Crippling Anguish, IW, Mantra of Recall, Blessed Light, Spell Breaker, Word of Healing, Offering of Blood, Tainted Flesh, Crippling Shot, Oath Shot, Spike Trap, Backbreaker, and Devastating Hammer. | All these elites are worthless and need a major buff. Anyways, Weaken Knees is a pretty badass skill imo, best elite yet. Mera Regila
Stupid double posts. See next post
Mera Regila
Hidden in the Mist wrote:
"FOR ONLY ONE CONDITION!" ONE CONDITION that DEMOLISHES all casters without condition removal, and you can keep hitting them with dazed if you have archer's signet because your Concussion Shots cost no energy. "I prefer to use my elite slot on the ability to keep myself alive rather than have increased double strikes." This is entirely YOUR OPINION, not everyone else's. Double Strikes can GREATLY increase the DPS of an Assassin, making this a worthwhile elite. Mant Cart
I would have to say Quick Shot is the worst skill seeing as how it's elite that's like a downgraded version of Called Shot
Morganas
Like someone said already, quickshot can be fired immediately after a normal attack, due to its cast time, unlike called shot. It's a very powerful elite.
P&H is the worst, it'd be dumb to take it if it weren't elite. Mera Regila
Quote:
Originally Posted by Morganas
Like someone said already, quickshot can be fired immediately after a normal attack, due to its cast time, unlike called shot. It's a very powerful elite.
P&H is the worst, it'd be dumb to take it if it weren't elite. It's effective energy management, constant, and no monk needs to attack, so it can stay on forever. Mera Regila
Quote:
Originally Posted by Arkantos
You forgot Ether Prodigy, Crippling Anguish, IW, Mantra of Recall, Blessed Light, Spell Breaker, Word of Healing, Offering of Blood, Tainted Flesh, Crippling Shot, Oath Shot, Spike Trap, Backbreaker, and Devastating Hammer.
All these elites are worthless and need a major buff. Anyways, Weaken Knees is a pretty badass skill imo, best elite yet. If you were serious, this post would be WAY WRONG. Except the part about Weaken Knees. Mera Regila
Quote:
Originally Posted by Retribution X
Barrage. Shield Of Judgment. Eviscerate. Dragon slash. Energy Surge. Grenths balence. Spiteful Spirit.
*runs away from flames* Barrage: The rapid fire equivalent of Nuking. It is even better because it doesn't cause AoE panic and NPCS to run away. Shield of Judgement: 55 solo monks wouldn't survive without this skill in most situations. 50 dmg when hit, and knockdown, with the general 55 build, it's an awesmue elite. Eviscerate: Will always be better than Cleave, Whirling Axe, and Triple Chop. Instant Deep Wound plus damage, Deep Wound causes 100 extra damage in most situations, meaning it outclasses all these other attacks on a whole other level. Dragon Slash: An attack that half recharges itsself and mostly charges any other sword attack fuled by adrenaline. Energy Surge: 90 Dmg at 16 domination, to everyone in the area, and the one you casted it on loses energy, good skill. Grenth's Balance: Can bring an almost dead person back to life with full health, especially with high damage bosses like Rotscale and Kunnavang, ones with very high health, this skill can use the health against them. Spiteful Spirit: Can cause far more AoE damage than nuking. On a fool Random Arenas warrior with frenzy, it pwns hard. Morganas
Quote:
Originally Posted by Mera Regila
It's effective energy management, constant, and no monk needs to attack, so it can stay on forever.
It's not constant, in fact it takes a very long time to even pay itself off after a recast. Also, monks are often the target of enchant strips, and it'd be hard to keep P&H up and running. If you weren't sacrificing any other skills, I could see running it, but I can't imagine a monk build that has a free slot for something like this, let alone a free elite.
Drain enchant yields more energy over time, and has the nice secondary effect of stripping an enchant. Desbreko
I'm going to have to say Shatterstone. It's like Incendiary Bonds only worse in pretty much every way.
zeroxy
Please read this before saying any other skill..
The only good thing about this skill is its icon which isn't that good anyways.. Horseman Of War
worst elite in the game?
howabout Malaise... I used to think that skill would rock the block.. but all too often, the target drops to 0 energy so quick that i wonder why its elite, and even more wonder why im using it. The Eddict
Keystone Signet
NinjaKai
Poison Arrow
I've never seen such a worthless elite. Lambentviper
Quote:
Originally Posted by Anthony01355
Key stone sig
![]() Signet of Midnight You and target foe are blinded for 15 seconds, okay wtf? alternative use Ineptitude and blind Only target foe and they take damage on their next attack. Signet of Midnight allows you to plague touch YOUR blind away, disabling 2 attacking characters instead of just 1 ![]() Ekelon
Keystone signet is very very good if you're running a signet mesmer. This means you can have sig of weariness, sig of humility casted casted every 15 seconds (combo'd with mantra of inscriptions). Many other signet skills also apply (leech sig, etc.)
As for poison arrow, it's cheap, and it's good for situations where you don't have enough time to put on apply poison. Though I have to admit it isn't the best elite out there. Cracko
NOOOOOOOOOOO! its ehm
whatever its called oh yea, skull crack lal Lambentviper
Quote:
Originally Posted by Mera Regila
Hidden in the Mist wrote:
This is entirely YOUR OPINION, not everyone else's. Double Strikes can GREATLY increase the DPS of an Assassin, making this a worthwhile elite. Locust's Fury {E} + Bestial Fury on yourself Poisonous Bite + Call of Haste on your pet i got owned so fast by this build...i saw more numbers above me then a R/E dual-flame spike build! combined with Predatory Season you can really keep yourself alive and lower healing abilites of your target ![]() as for shatterstone... Shatterstone + vapor blade = the new ele spike build as for Skull Crack... its been buffed to need less adrenaline, and now has a 1/4 usage time..makeing it very viable worst elite imo is...umm...hmmm....i havent found much use for Primal Rage i guess...even with hammers you hit to slow to make any difference. Maybe if it increased attack speed...it would be great. But then it would own on a A/W running high dagger mastery :/ Karil The Tainted O
Coward. Pointless.
Arkantos
Quote:
Originally Posted by Horseman Of War
worst elite in the game?
howabout Malaise... I used to think that skill would rock the block.. but all too often, the target drops to 0 energy so quick that i wonder why its elite, and even more wonder why im using it. Malaise isnt an elite...lol. Also, your all wrong. W/Me with keystone signet owns...you get an instant recharge healing signet! ![]() Sir Krohan
Quote:
Originally Posted by Arkantos
Malaise isnt an elite...lol.
Also, your all wrong. W/Me with keystone signet owns...you get an instant recharge healing signet! ![]() ![]() Worst elite.. Archer's Signet..Weaken Knees... .. ... .. ... Eviscerate,Mantra of Recall, Lightning Surge,Word of Healing *runs* Arkantos
Omg, A Build With Archers Signet!
Vermilion Okeanos
Nothing beat spirit light weapon...
Not even keystone, not even archer signet. Spirit light weapon is the ultimate trash. The last time I use spirit light weapon, it is even bugged and can't last on ally for over 1 sec with 16 restoration magic and right on a spirit. (you can only maintain it on yourself. B??x??44????1@$
Ultimately, every skill can be utilized one way or another to be the most effective build in it's class- but a good 75% of the time it'll be the only build in it's class. HIOH.
Hmmm, I'm a ranger myself... I personally would have to say Melandru's Shot... Arcador
Archer's signet can have a lot of uses. Especially with 25e concission shot.
Coward is pretty cool skill for no atribute one. Also it got NO recharge (adrenalin) thus can be pretty hand for secondary war clas. A mesmer which uses it along with gale can be pretty frustating. It is also an Instant. Althou spirit Light weapon is pretty weak, it can be spammed easily among allys. Anyway it can use a boost since it overs if not near spirit. Melandru's Shot is quite a high punch devastator, at 15 it adds +35 dmg which can compete with many Melee skills. With some preparation you can deliver 120+ dmg as a part ranged 1 strike spike. Weaken Knees is VERY good spell for GvG, put a necro which will cast it over the pressured foe every 10 seconds and the enemy soon will cry in frustation ESPECIALLY if some KD warrior is behind him. It is excelent anti Kite, ALSO it is so cheap and fast rechargind it can be used as cover hex. For 30+ secs it will not even require a good speak coord. All this elites have uses in certain builds, but dude still noone can beat the one and only time favorite - SPOIL VICTOR - the skill that BARELY WORKS EVEN IN PVE. It is like in conflict with itself... Edit: Just aded - SHOVE, A WAY too much restrictions for an ELITE. Vermilion Okeanos
Dude, spoil victor got more use than you think. It is a counter offensive skill that can turn tables if used right.
Xpl0iter
all new faction energy elites for ele.
People with "Second Wind is GOOD" chant... WTFUsoHighonWater!!!! *sigh* exhaustion on energy gain while there is a freaggin recharge. its not so spammable that exhaustion addition was neccessary. Terra Xin
worst elite in the game...
Defiant Was Xinrae - 25 energy + item spell is not a good thing... and 10 seconds... and disable for 17 seconds.... what are you being killed by... flare? qazwersder
I dont think that ele elite skills are useless its just you cant use them becasuse you have to use an energy elite. The mind skills aren't so bad, 42 damage then double damage and another effect if you got more energy than your target, not bad if im running 80 energy, problem is i can use it because to keep my energy up i have to use elemental attunement.
Second wind isnt a bad skill. Its especially useful if it is the only exhaustion causing skill on your bar. Run 80+ energy (maybe +30 -2) and you have constant 40 energy. Obviously this does depend on the skills in you build, if you use it too often you will exhaust yourself to death. I like to use it as an air ele. |