Characters looking different :/

Blackhawk

Wilds Pathfinder

Join Date: Jun 2006

N/

I'm sure a lot of people here are relieved to hear that Gaile

One little thing though relating to the in game cinematics, can you please, and I guess I'm speaking for the majority of people here, would you NOT use whoever did Danikas voice in the future as if my characters going to look a bit different with moving lips, the last thing any of us want is for it to sound like her as well, as I don't think we could bear it

Selerious

Selerious

Lion's Arch Merchant

Join Date: Aug 2005

Sunshine Coast, Australia

Veneratio Tutela

R/Me

Im quite happy with my characters, there are only a few things i have noticed different.

my Ele has more mascara and a more defined chin. not bad.
ranger looks less i dont give a damn to a more angry view, al my others are close to how they were before.

Sectus

Sectus

Krytan Explorer

Join Date: Dec 2005

Miss Meow Meow's Guild

Detailed before/after screenshots of my mesmer's face

Old:

New:


Compared to many others, my mesmer's face is pretty much the same. Her mouth has a slightly different shape and she looks more happy now. I don't mind the change.

Although I definitely see other faces which needs to be fixed. Anyone seen male Tyrian face #3 on the pvp creation screen? He has this weird texture just floating over his right eye, definitely not natural :x

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Panic attack for a minute there, when I logged in; on the character screen all my character’s had lost their 15K armor. Well I’m officially amazed that was not the case when I got into the game. (A little off subject but) So I wonder did anything get badly “nerfed” this time, I was looking at the skills changed on the official update page (I can’t really tell). Except I notice they gave a boost to majority of Assassin skills, as well as Ritualists.

silv3rr

silv3rr

Desert Nomad

Join Date: Mar 2006

Quote:
Originally Posted by Blackhawk
I'm sure a lot of people here are relieved to hear that Gaile

One little thing though relating to the in game cinematics, can you please, and I guess I'm speaking for the majority of people here, would you NOT use whoever did Danikas voice in the future as if my characters going to look a bit different with moving lips, the last thing any of us want is for it to sound like her as well, as I don't think we could bear it
I don't think they're gonna re-record the voices... they're just syncing the lip movement with the audio

EDIT: Nevermind, I misread your post :P -- I think for future cinematics, the "heros'" (us) voices will be the same as in Factions and Prophecies.

Blackhawk

Wilds Pathfinder

Join Date: Jun 2006

N/

Quote:
Originally Posted by silv3rr
I don't think they're gonna re-record the voices... they're just syncing the lip movement with the audio

EDIT: Nevermind, I misread your post :P -- I think for future cinematics, the "heros'" (us) voices will be the same as in Factions and Prophecies.
I hope so as I'd hate my char to have a different face AND sound like a screeching cat

Sable Phoenix

Sable Phoenix

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Gaile Gray
Here is a more detailed explanation of our current situation, so that you fully understand where we are just now: As you know, when we rolled out a game update early this morning, it contained a large number of new files, and amongst them were files that involved changes to the faces of some characters. Now, changes are necessary in order to implement a much-requested feature: Lip synching for the in-game cinematics. This feature requires a redo of the faces, a "rewiring" if you will, that allows the lips to move, and indeed the whole face to be animated during speech.

However, with these desired changes came a few inadvertent alterations, and about those, players have expressed some concerns.

Here is some information for you. There are several key elements involved in what was modified and I thought you'd find this interesting:
  • The artists configured the faces for animation. In some instances this changed the geometry of the images, so that there may have been a small alteration in the shape or the perceived shape of the face itself.
  • They added polys to the faces, so sometimes light reflects differently from the surface of the face. (Notice how some of the example shots are different, based on lighting.) This change may have contributed to the "eyeliner" looking a bit more defined or to some of the noticed changes in shading or hue, like that fashionable lipstick. (Again, purely personal opinion, here, I like that look! )
  • The addition of the polys, in particular, may also give eyes greater clarity or make faces look more polished. For instance, a minor glitch involving lighting from below around the eyes was removed and that will make them more attractive.
  • Vertices added to the faces resulted in some of the shadows that you see, particularly around the mouth.
A large number of artists are working through the night to amend the errors, and to set the faces to looking, as closely as possible, how they looked at character creation. For example, the vertices issue is being fixed; Aaron gave me a demo of the fix not five minutes ago and it's great! (Nobody needs Botox in this world – they just need their vertices adjusted! )

Please keep in mind that with the move to animated faces, in some instances it will not be possible for them to be pixel-to-pixel identical to the original face. Most third-party observers would say that the art is better, and the appearance more pleasing, but we appreciate that that opinion may not be shared by all. The artists will work hard to return the looks that you've selected as much as is humanly and programmatically possible.

In any regard, the whole team is working diligently to correct this situation. We ask for your support as we work to make the appropriate and feasible amendments as quickly as possible.
This is excellent to hear. If the faces can be improved overall without altering thier shape and features, that will be superb.

See, I knew it was a vertex problem.

Feminist Terrorist

Feminist Terrorist

Desert Nomad

Join Date: Nov 2005

Oh Noes! The 'burbs!

I'm very glad to hear that people are working on the problems.
Duck lips FTL.

xxSilhouette

xxSilhouette

Desert Nomad

Join Date: Jan 2006

Lost in the sands of time...

Blood Of Orr [BoO]

R/Rt

Quote:
Originally Posted by chiuna
My female ele with 15k luxon armor seems to be missing her earrings after the update. Anyone know why/how to fix it?
same issue here

Blackhawk

Wilds Pathfinder

Join Date: Jun 2006

N/

On the subject of things being wrong and while we have your attention Gaile, can you ask someone to have a look at this little niggle I have over my FoW Armour on my Necro.

Took it in an area of low lighting to really highlight it, but that "light" square area is there all the time and looks wrong (especially after the time taken to get it, it's a bit disappointing) and ruins it as you wouldn't get a square reflecton if thats what it's supposed to be

xxSilhouette

xxSilhouette

Desert Nomad

Join Date: Jan 2006

Lost in the sands of time...

Blood Of Orr [BoO]

R/Rt

Well i just checked all of my characters very carefully, the things i noticed are

1. My ele in her 15k luxon is missing her earrings
2. My ele's faces looks different, but its a good different, i like it.
3. My warrior has eye-liner now, i like it
4. My rangers chin looks really square, much so more then before - but i wear the mask with her, so i don't mind.
5. My necro looks WAAAAYYY to friendly. I had choosen the nicest looking face to begin with, but now she looks scary-happy. i am not happy with her face at all =(

My assasin, rit, mesmer, & monk look the same to me.

edit: the more i look at this necro the more i want to cry. my first character too


I mean i didnt want the scariest looking face, which is why i choose that one to begin with. but necro's arent supposed to smile that much.

Dr Ripley

Dr Ripley

Frost Gate Guardian

Join Date: Jan 2006

Seattle

Force of Arms [FoA]

Don't know about you guys, but I'm liking the update to my mes. Me likey... me likey a lot...

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

One that I've noticed is that left shoulder goes through FoW ritualist armour nowadays. And she doesn't even use Total Gym

ducktape

ducktape

Krytan Explorer

Join Date: Jul 2005

W/R

Quote:
Originally Posted by Gaile Gray
A large number of artists are working through the night to amend the errors, and to set the faces to looking, as closely as possible, how they looked at character creation. For example, the vertices issue is being fixed; Aaron gave me a demo of the fix not five minutes ago and it's great! (Nobody needs Botox in this world – they just need their vertices adjusted! )
The artists will work hard to return the looks that you've selected as much as is humanly and programmatically possible.

In any regard, the whole team is working diligently to correct this situation. We ask for your support as we work to make the appropriate and feasible amendments as quickly as possible.
Yay! It's nice to see that ANet understands how much this upsets many people and is working so hard to fix it. Hopefully once they straighten out the issue with the vertices and the lighting changes, everyone's face can go back to looking like the one that they chose when they made their character

Silverfire

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by katscratched
I think my monk's face looks chubby, and awkward everytime its illuminated. I'm glad you like it, but it just looks weird.
As noted by someone else earlier, this face also has the grey triangles next to her lips. I think they're trying to allow for our characters to speak in cinemas, but I really hope that having visible weird grey marks isn't necessary

I know that if they don't fix this, I will just have to get used to it, but my monk is by far my favorite character. I noticed her face looked wrong immediately after the update.
Hasn’t anyone noticed that the monks with hair buns seem to have different faces (more mature and chubby) because the hair has changed? The buns are bigger, droopy and more slanted.
It changes the whole character of the faces. Surely this is one simple thing that can be remedied, and a whole lot of monks with different faces but that hairstyle would suddenly look blessedly normal again.

It may be hard to immediately pick from this screenshot comparison, but the larger buns are awful when you turn your character around and check it out.



There is definitely a problem with mesmers with rotting teeth, eles with milk moustaches, and a preference for no eye-makeup suddenly being overridden by panda eyes. I also have heartfelt disagreement with any change to character faces just to make lips ‘enhanced’ or crisper. Our brain is superbly wired for face recognition, so these new changes result in disturbing emotions because the only way to reconcile the new features with the old memory is to see a pout or sneer. The character you knew so well is now pulling a face at you.

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

After reading this entire thread...

I'm only going to cross my fingers as my computer passes through decompressing 50%..

Feminist Terrorist

Feminist Terrorist

Desert Nomad

Join Date: Nov 2005

Oh Noes! The 'burbs!

I just got done taking a look through all the faces from every single profession, and continent. Tyrian memsers have major issues with the head not matching the neck, and major discolorations all over the face. Not to forget the ugly teeth. That said, most faces have discolored areas, grayish triangles near mouth corners, eye corners, and the sides of noses. Many cases of pink eye also. I think the design team needs to go over all the faces and correct them. Many of the male faces are truly creepy, and if I were a new player, I would be very disappointed with the quality and appearance of many of the "new" faces.

xxSilhouette

xxSilhouette

Desert Nomad

Join Date: Jan 2006

Lost in the sands of time...

Blood Of Orr [BoO]

R/Rt

Quote:
Originally Posted by Feminist Terrorist
That said, most faces have discolored areas, grayish triangles near mouth corners, eye corners, and the sides of noses.
Thats another thing i noticed with my warrior, she seems to have to dark ovals around her nose on each side

ElinoraNeSangre

ElinoraNeSangre

Wilds Pathfinder

Join Date: Mar 2006

Near Seattle, WA

Talionis De Cineris [EXUR]

N/Me

Quote:
Originally Posted by Dr Ripley
Don't know about you guys, but I'm liking the update to my mes. Me likey... me likey a lot...
That's because she's hot!

(oh dude Seattle shoutout! )

-Kel/Eli

My Sweet Revenga

Krytan Explorer

Join Date: Nov 2005

R/

I see the light........ ArenaNet loves me...... I will donate all my money to ArenaNet..... they save frogs...... my dog has fleas....... bliiiiiiisssssssssss........... *droooooollll*............. hay is that the sky?

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Second look at my characters:

TW has the makeup around her eyes, and it looks like crap
Anna's face appears to have changed shape, and has a mark on the right side of her mouth.
Hinata's face seems to have changed slightly, but it's been so long since I saw her without her scar that I'm not sure how.
Kurenai seems to be unchanged. If anything, she got prettier...

Amok Affinity

Frost Gate Guardian

Join Date: Aug 2006

[XoO]

E/

hm i found any changes that were noticable to be pleasant; my ogre'ish warrior looks even more primitive, yay! and my monks eyes seem brighter with poutier lips or something? i dont know. my ele looks kinda the same, maybe more defined cheekbones , looks slimmer for some reason... anyhow nothing terrible like that ranger pic *grimace*

LadyNilene

LadyNilene

Krytan Explorer

Join Date: May 2006

Silver Millenium

E/Me

yeah, i noticed some slight changes too...nothing drastic though, so no big deal, but there were definitely some differences.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

Well, I have eight characters (5 male, 3 female) and none of them seem to have changed much. The most important change would be on the mesmer's face (same as Shanaeri Rynale's, from the first page), who got an eyeliner applied and slightly changed mouth, but it's not too bad (I'm still debating whether I like her more with or without eyeliner, tho - how about adding an option to have those as extra customizable layers later?). the female rit looks more detailed, especially the mouth (it's one of those that have the mouth permanently open), but no big change in appearance. the female necro looks pretty much the same, as do all males.

Now, one thing that pisses me off is that my ranger's hair still hasn't been fixed at all!!! It's a male tyrian ranger, hair is the leftmost on the second row; it has a hole in it when seen from up front and/or below, allowing the player to see the sky behind the char's head (including in the char slection screen portrait; it looks pretty bad!!!). I've been patiently waiting for months for a fix on that, but none has come!!! Please anet, take this opportunity to fix this (and others similar to this) problem.

There's also an extremely obvious clipping problem with the male assasin imperial bladed mask and the spiky-with-heandband hair (actually, I've re-checked and that hair clips with every mask!!!); it clips A LOT, and it's incredible anet hasn't fixed this after all these months, too.

on a completely off-topic sidenote, it's really great to see Rhedd around. The man was (is) a complete legend in the morrowind modding scene. the best maker of character faces ever. all hail the mighty Rhedd!

Raging Pacifist

Frost Gate Guardian

Join Date: Feb 2006

The Ocean Machines

W/

Quote:
Originally Posted by Cherrie

I really hate what happend to my mesmer's lips... well teeth precisely... I don't even want to think what I'd do if they don't fix it... (Kurzaick 15k masks for life? )
I HATE this change.
My mesmer looked very attractive before.
Now she looks like a toothless hick.
Or that she walks around with her tongue around her teeth all day.
If you can't return it to normal (lips only slightly opened), at least put in some pearly whites.

Silverfire

Ascalonian Squire

Join Date: Sep 2006

It's not only character faces and hair that seem to have been changed.

This is Origami before the update:



Now, since the update, he looks like a plucked turkey:



What happened to the black neck and red crown?

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

All the comments that you are sharing, and the examples that you've provided, will be seen by the Art Team. Problems will be addressed to the best of the team's abilities -- and those guys and gals are the best in the business.

As I mentioned earlier, some modest changes may remain -- necessary changes that allow the movement of the faces and mouths in sync to the dialogue of the cinematic. The lighting improvements, the correction to the long-standing issue with the eyes, and a few other small things will be fixed. But the team really will attempt to restore things to their original form as much as possible.

We thank you for your patience and understanding!

ElinoraNeSangre

ElinoraNeSangre

Wilds Pathfinder

Join Date: Mar 2006

Near Seattle, WA

Talionis De Cineris [EXUR]

N/Me

The only particularly strange thing I noticed is that there's a funny bright spot on each side of Eli's lower lip that don't look like they fit there:



Two little shiny triangles.

Edited to add: after peering at this a little closer, it looks like the part below her lower lip became more prominent. It's always been a little that way, but the change made it look a bit more awkward.

My mesmer also has a little bit of the "milk mustache" but I suspect that's a general lighting problem that will end up fixed.

Rera

Rera

Wilds Pathfinder

Join Date: Jul 2006

[email protected] TURKEY

Damn, I better go check on my Black Moa >_>

The same 'geometric' effects seem to be affecting a number of faces. Skimming over the faces in character creation, shadows or shiny patches near the corners of the eyes or lips seem to be particularly common depending on the lightning. Of course, there are a few faces that just got completely mangled and reoriented, but I'm sure the art team will be fixing those ASAP :P.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Obviously that crane decided he had to change his look now that he's part of the Mantle :P

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

My warrior didn't change at all!

Muhahahahahah

Are there any male characters that got warped by the Anet plastic surgeon?

sledgeunderhill

Krytan Explorer

Join Date: Jun 2005

Gathering of Friends [GoF]

Here is my contribution to the mix. Of all my characters, my mesmer was hit the worst. It's good to hear that the graphics team is working on the changes, otherwise, I'm going to be stuck with full Domination or Fast Cast builds only.

Before update


After update


On the positive note, thank you to whoever fixed the Assassin blinking problem!

Update:
With the change on the the 15th, here's how it looks now. I believe that the overall look is smoother. I can live with this.



Update on the 20th:

The latest change by ANet has restored the look of my mesmer. I understand that her chin will have a strong look to it because of the requirements for the lip sync action. I already like the update.



Thank you ANet!

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

all my characters i mainly use and have sveral 15k armors didnt get changed or i havnt noticed as they all look awsome to start with and maby the surgeon gave me some botox

Kedlai Everwinter

Kedlai Everwinter

Academy Page

Join Date: Jan 2006

Where Iz Teh Bonuz

W/

Quote:
Personally I think the new look looks better than the old one. Unless I stare long enough. In which case, I start noticing the baggy lines under the eyes. the toothy grin is kinda cute, but yet again, if I stare long enough, I have the urge to hand her a stick or a twig to nibble on
Heh, those baggy lines were always there
I also dislike the whole "open mouth" thing, only my rit has an open mouth but that's because I didn't like the other faces.

Quote:
I know you are right Gaile, sometimes the art needs a tweaking. But look at the post I've quoted. There is a big difference in the eyes, so much so that it changes the "character" of the character. Previous, they had the thinner more agressive eyes, now it has a more docile look.

This is more than a fresh coat of paint and art upgrade in this case. Many people spend a lot of time picking just the right look for their characters. There are other docile options on the face selection screen, and not made by choice.
That's -exactly- the problem. Never mind that one person said my character looks cuter, I don't want her to chew on twigs for the rest of her life. I liked the sneer that she had, it fits with the whole "character".

As for the post about offering a one-time face change, that won't suit me and I'm sure it won't suit a lot of people... my "character" has changed, and if I change the face, her "character" will change a whole lot more, and I'd end up regretting it (imho, the face I chose is the only one I like -anyway-)

Quote:
You guys know that you might not like the changes to your character, but others might?
None of my characters had any significant alterations, except my ranger. And I like the look after the update over the look before the update.
While that may be true, when -you- chose your face, you didn't think "wow, this is ugly... i'll pick it and hope Anet fixes it up later"... well, I'm hoping you didn't think that way x_x
Point is, everyone here chose their character based on what was on hand, and that's precisely the reason why it should be reverted. I understand people might like the new changes, but is that to say they didn't like the face before the changes?

I should also point out here that I absolutely adhor makeup, so I chose characters that didn't have makeup (except for my ele), and now my ranger has an eyeshadow overdose. This isn't going to make me delete the character, I've put -way- too much time in her to do something so drastic.

Now if you'll excuse me, I have some twigs to nibble on

TheMadKingGeorge

Banned

Join Date: Dec 2005

None

Mo/W

Quote:
Originally Posted by ojo
Cavity Search

Queenie

Queenie

Forge Runner

Join Date: Jul 2005

Christies eye's are just....arg >_>;;;;

Rex the Unloving

Rex the Unloving

Wilds Pathfinder

Join Date: Mar 2006

California, U.S

N/

Quote:
Originally Posted by Feminist Terrorist
My ele looked stupid before the update, and I'd hoped for a face changer at some point, but now she NEEDS one. I can't stand looking at her anymore.

Before update:

After update:

If I turn her away from the lighting source, it's bearable. Unfortunately eles don't have masks, so it's not like I can put a bag over her head. Enhanced, toothy mouth gape is not attractive, and coupled with a moustache, it's downright horrifying. She's my second oldest character, and I'm not remaking her. If the moustache persists, I'll stop playing her very much at all. Someone please help her! *sobs*
lmao, im sorry, that sucks -_-

chosenbygod

Frost Gate Guardian

Join Date: Nov 2005

California

[BC]Black Crescent

my ranger looks evil now with her dark eyes :X

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

Quote:
Originally Posted by Queen Christie
Christies eye's are just....arg >_>;;;;

TBH i don't see much of a difference, although i'm not good at spotting differences. Tell us where you noticed changes pls?

Now look at THIS: she NEVER had such a huge chin. May i remind anet that she is female?

Queenie

Queenie

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by prism2525
TBH i don't see much of a difference, although i'm not good at spotting differences. Tell us where you noticed changes pls?
The eyes, more eyeliner me thinks. =.=;
Panda eyes ftl.