04 Nov 2006 at 07:41 - 213
Well, NF is obviously a great game, I finished it in about 3 days, and decided to explore and mess around. 3 things i noticed.
1. Yes, the new AI targets my monks first, ALWAYS, not exceptions to the rule. If i'm facing margonites, shadows, or pass the gates, my monks die within 20 seconds or less. Leaving my eles and rangers to be led to the slaughter next, then my paragorn and then koss. Now, targeting my monks is somewhat workable, but not when EVERY single monster in the entire mob targets him, i dont even get a scratch on me. I can literally sit there and dance the night away watching my monk kite around cancelling repeatedly till his nrg goes to 0 along w/ my boon protector, or 2nd healer. While, i try my best to kill whatever is atking my monks, if there running around chasing my kiting companion, how can i even manage to hit him? And no, its not one chasing Dunkoro, its more like 4-5 of them reapers, chaos, w/e else chasing him, so my eles AoE, plus other skills dont land perfectly. Call it fun if u will. But if thats the case, then realize that some ppl dont have hours to spend chasing and kiting for 90% of the time.
2. When i even swipe at a target, does NOT matter the profession, they start running around, playing "Ring around the rosey" I wish i had gamecam to recorded this, because i was helping a guildie get masters in Arborstone and in the last part where u a ton of those stone guys, i swipe at the executioner, and what happens? He starts running around frantically not allowing me to hit him at all. So i change to a stationary target, the casters, what happens after that? He starts playing the game. I literaly had a whole screen of stone casters and executioners running around chaotically bumping into each other. Thats fine, we nuked them eventually. But Danika, she decided to stay in range of the stone casters and sit there getting hit even tho we were trying to take out the rest of the stone guys that were chasing after my monks. What happened? well, u can guess the outcome. Definitely fun.
3. So heres the last argument, "If the casters and monks run away, thats a good thing, so u can then target the dmg dealers." Right. See if that works when actually playing. I went to the realm of fear/torment/w/e, Targetted the casters (monks, ele, etc), they run like hell, so i begin to target the dmg dealers, only to realize that they chasing my monks around in circles while my ranger is missing half the shots, my ele's AoE is rendered useless, and i get a single shot in cuz those guys had a hard-on for sexy dunkoro. So my monks immediately die. I go after mister chaos w/e his name is, with hundred blades strike that does 70-80 dmg on a warrior and he immediately wipes out my eles without even breaking a sweat. whats left? Myself and good ol' Koss. Now keep in mind that after my monks died, those enemy monks and casters came back w/ a revenge, so heres koss getting mind freezed, deep freezed, blurred, ice spiked, gusted, hundred blades, maelstromed, arrowed to death. Poor Koss, he had no idea, so i run like hell to the nearest res. shrine only to die right next to Koss, because i cant out-hex mind-freeze, deep-freeze, and ice-spikes all at the same time. So yea, thats was real fun. Poor heroes and henchies had no idea what hit em. Just one encounter w/ those guys, within 50 seconds, koss and I were the only ones left. And dont tell me that our builds were not set right. What can i do? Neglect my axes altogether to bring hamstring or hammer knockdowns? Not to mention that i cant hamstring 3 casters at the same time nor does koss even know what hamstring does. Pure chaos, Pure fun.
This is just a simple explanation of what i have experienced so far. I know this is not what was intended. And if this is, well, i guess well be farming charr from now on.