Anyone else bored?

ChaoticCoyote

ChaoticCoyote

Krytan Explorer

Join Date: May 2006

Florida, USA

Imperial Order of the Iguana [IGGY]

R/

Wow.

And here I am, wishing I had more hours in the day to play, because there are so many things to do in Nightfall!

I don't find farming and chest running enjoyable; those are chores and work.

What I enjoy in Nightfall are the odd little quests, especially the chains that lead to whole branches in the storyline, often with Master's-level challenges. Examples: The Forgotten quests in Desolation, Norgu's plays, and the Veldrunner centaurs.

I get the impression that those who are bored are the ones who run to the end of the game, skipping any "unnecessary" quests and preferring to "grind" for Sunspear and Lightbringer points. They ignore the sights, they don't explore all the odd corners and plot lines, and they have no interest in the depth ANet put into the game.

That's too bad, since they're missing most of the game, which may explain why they are bored.

Cyan The Archer

Cyan The Archer

Jungle Guide

Join Date: Dec 2005

Denmark

R/

Quote:
Originally Posted by ChaoticCoyote
.What I enjoy in Nightfall are the odd little quests, especially the chains that lead to whole branches in the storyline, often with Master's-level challenges. Examples: The Forgotten quests in Desolation, Norgu's plays, and the Veldrunner centaurs.

I get the impression that those who are bored are the ones who run to the end of the game, skipping any "unnecessary" quests and preferring to "grind" for Sunspear and Lightbringer points. They ignore the sights, they don't explore all the odd corners and plot lines, and they have no interest in the depth ANet put into the game.

That's too bad, since they're missing most of the game, which may explain why they are bored.
I rushed through the game and i'm bored, but not because i skipped all unnecessary quests. Right now i'm doing all quests in Nightfall(ALL quests i know), but the AI is so messed up that i have a huge bunch of quests left in The Realm of Torment. I dont want to make PUGs because i usually go afk during quests, so i have to take heroes/hench. They nerfed farming, so my 55hp monk is out of order which mean i dont really have anything to do. Maybe i'm not bored, but frustrated and annoyed at the bugged AI.

dwc89

Frost Gate Guardian

Join Date: Dec 2005

earth

Hmm... was remembering the first time I finished(missions) Prophecies, wanted more. So, I made a new char and did it all over again. With what would become my main char I went through the game, having learned a lot from my prior run.

What prophecies offers(ed) was somewhere to go after you got through the story. There are the Grenth quests, UW/FOW after ascension(in all games), and then there was Sorrows Furnace. And who can forget the introduction of Tombs - place was packed 24/7 for weeks.

With all of those options and a desire to get into groups for Sorrows Furnace I made a Necro - had a reason to play. I became a pretty good SS, and loved to play there - it was fun regardless of the drops.

Factions, despite me not embracing it fully, has the elite missions which are made enjoyable by the groups.

Now we have Nightfall, which I do enjoy for the most part. Having said that though, I do not have a desire to get my Necro, Ele, etc. through.
There is nothing but rolling credits when I'm done - hint from Anet? It would have been nice to have something, will have to wait and see what that future update brings.

Bored? Yes and no. Not bored when playing with friends or (for shame) PUGS. Heroes, while a great addition are imo taking something away from the game as well - they are great for cartographers though.

So Anet, hope that Elite Mission lives up to expectations - game play in particular.

ign - Huntress Velasca

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Pftt... its still possible to farm.

But seriously, take a break.

The Bloodrose

Academy Page

Join Date: Nov 2006

CA

Dark Order of Innoruuk [DOI]

R/Rt

Quote:
Originally Posted by ChaoticCoyote
Wow.

And here I am, wishing I had more hours in the day to play, because there are so many things to do in Nightfall!

I don't find farming and chest running enjoyable; those are chores and work.

What I enjoy in Nightfall are the odd little quests, especially the chains that lead to whole branches in the storyline, often with Master's-level challenges. Examples: The Forgotten quests in Desolation, Norgu's plays, and the Veldrunner centaurs.

I get the impression that those who are bored are the ones who run to the end of the game, skipping any "unnecessary" quests and preferring to "grind" for Sunspear and Lightbringer points. They ignore the sights, they don't explore all the odd corners and plot lines, and they have no interest in the depth ANet put into the game.

That's too bad, since they're missing most of the game, which may explain why they are bored.
Actually with my Ranger, I've done every side quest, every mission. R8 Sunspear, r6 Lightbringer. Bored as all hell because guess what, It's Chapter 1 and 2 repackaged. The only side quest that I actually had fun doing was Gorens "Shiny rock" side quests. But then again after the 5th time doing it, I'm sure it will get boring too.

The Silver Star

The Silver Star

Krytan Explorer

Join Date: Jun 2006

UK, Scotland

Il Guild Name Il

W/

I am bored also, i got about two thirds of the way through Nightfall and then stopped because i got bored... in factions i got about halfway and stopped but that was for other reasons however. Prophecies seemed to be more fun mainly due to it beig the "original" i think but it had a lot more to offer i think. The "nerfs" to farming and chest running have taken a main element out of the game to everybody becaue most people farmed when they were bored and had nothing else better to do it was something to do and was always fun when you found something nice or made some money. Also with the chanegs to Heroes Ascent another part of the game that has heavy changes, i think that all these changes even if they sounded good at first have turned around and has taken what most people knew and loved about Guild Wars. Leaving "us" with less options to do in the game other than stand around.

Also because of heroes etc when im not on vent with my guild i kind of fel "brain dead" aimlessly running arond doing things on my own with heroes. I know you can still PUG but when you try all you get is "haha stfu noob use heroes noob its easy noob" :/

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

If only we had that nightfall elite mission to play with......

dwc89

Frost Gate Guardian

Join Date: Dec 2005

earth

Quote:
Originally Posted by Effendi Westland
If only we had that nightfall elite mission to play with......

agreed............................



ign - Huntress Velasca

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

I hope it will have wurms...
Wurms = best part of NF

torquemada

torquemada

Krytan Explorer

Join Date: Feb 2006

guildless

Sadly, I'm bored. I have been bored to tears for months now, months before NF. Now I'm playing solo-style with Heroes.

I hate them. I hate how they make me feel I'm playing single player game. I know, I could try to PUG, but outpost chatter's reduced to the minimal (and obligatory, I guess) WTS. It's damn hard with everyone just henching. I miss the good ole PUG's, even the bad ones. I miss the multiplayer feel to GW. I just cannot feel it anymore,since I stopped PvPing and most of my friends quit.

Apart from that, I'm constantly loosing even that small fraction of friends to play with.

Mostly I miss more endgame content. Quality content, which is not solo or dual-farmable. I mean if the only way to stop UW dual runs is the AI nerf, so be it. But it seems to me just poorly designed mission which the 55/SB and SS/SV can plow thru. Now I see there's no elite in NF and I can say I'm dissaponted to the verge of quitting. Essentially I can't see the point of introducing 2 new classes along with bunch of new skills and accompanying nerfs. We were practically just used to Rits and Sins. It's hard to track nerfs and boosts as it is. And instead of fixing underpowered and useless existing skills we got a bunch of new ones. We got a new campaign, but no replayable endgame content.

IMHO they should have released a bunch of endgame content for existing campaigns rather than introduce new ones. NF campagn may be grand, but leveling in GW is sorta tutorial-ish to me, where being lvl 20 is normal play.

Guess it's time to move on, it's been great while it lasted.

darrylhaines

Frost Gate Guardian

Join Date: May 2006

Freedom Of Midnight

E/

The thing that gets on my nerves is that I have to take 3 Tyrian chars that have completed Tyria and Canthia and take them through Nightfall, then take all my faction chars through tyria and then nightfall, and then take my 2 nightfall chars through tyria and canthia just so I can get all the skills and skill points for them (obviously I only have to get the 2 nightfall chars back to just get the 2nd char prof skills I need/want. Same with the 2 faction chars going back to tyria).

If they made it so that all the skills from all the chapters could be available in each chapter (i.e. all monk skills from factions and nightfall where available to people in tyria- as long as you have the other 2 chapters on your account) it would mean that we wont have to take them through the other 1-2 chapters and thus face boredom.

well thats my 2 pence anyway.

wilson

Krytan Explorer

Join Date: May 2005

aggro bubble

[RD];[FW];[GOTS];[baed];[kiSu]

I really cannot understand how you can already be bored with Nightfall? I have been playing Guild Wars since the WPE and honestly I never enjoyed myself more than I do atm.

I agree, there is room for imvorvements. I really hate running after every caster mob I come across because of their advanced kiting skills. I sure would not mind if they did it oaccasionally, but every mob? I also don't like that there is no way to get your Heroes account based. The list goes on.. But when I'm playing the game it actually feels much more complete and rounded than any of the chapters before, yes even Prophecies.

Nightfall is the best campaign so far, no doubt about that. I got my first character through the game just yeasterday, my other 5 characters just entered the Realm of Torment. I admit, I did rush them through after exploring it the first time around, but there is still so many things to do I just don't know where to start. Capturing elites, doing Master Quests, Bonuses, unlocking Heroes, I could go on like this for hours.

Maybe it's just because I have another way of playing the game. I also do my share of farming, but it is always the last thing I do, when my characters got all their skills and equipment I want them to have. When I have achieved my goals I do farm a lot actually, but it is not the only thing I do and not the only reason I play Guild Wars. I enjoy many aspects and features of the game and I use all of them, some more than others and so far I never really got bored with Guild Wars.

Talon one

Frost Gate Guardian

Join Date: Dec 2005

ice

W/

Quote:
Originally Posted by torquemada
IMHO they should have released a bunch of endgame content for existing campaigns rather than introduce new ones. NF campagn may be grand, but leveling in GW is sorta tutorial-ish to me, where being lvl 20 is normal play.
i think this is a cool idea. it makes sense for nightfall to have pre lvl 20 content, because of the new game mechanic of heroes. but it would be cool to have a chapter 4 with lots of endgame content for existing campaigns.

stamenflicker

Frost Gate Guardian

Join Date: Mar 2006

Well, I think Anet made some massive improvements for PvE folks. I like most of the changes.

What I don't particularly like is the feeling of GRIND that NF has to it. It seems to me like the whole game is pretty much the same thing as that accumulate 10,000 Luxon XP for next mission thing in Factions.

Your first 10 hours in this game are just grinding Sunspear points with a few token missions tossed in. I hate that. After that, it is grinding lightspear points. Then there is the typical ESCORT mission that Anet loves and players hate. Your objective doesn't follow close enough, or follows too close and pins you in a corner somewhere.

But come on guys... Heroes are a huge plus for PvE. And the worms? That was freaking awesome.

FexFX

Academy Page

Join Date: Sep 2006

Xen of Onslaught

W/Mo

This is one of five threads I have been following that made me start this thread:
http://www.guildwarsguru.com/forum/s...php?t=10075851

Its a discussion about PUGing in general, and ways to improve the GW experience...

It's an alternative to feeling bored with the game...Instead of druding yet another character through the entire game, all three chapters, with people you already know who are also getting burnt out because they've "been there done that"...Why not spend the time enriching a n00bs first time through! Show them those sights that have become so hum-drum to you and just maybe you'll be able to enjoy them again as the n00b will give you the experience of seeing things with fresh eyes!

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Quote:
Originally Posted by stamenflicker
Well, I think Anet made some massive improvements for PvE folks. I like most of the changes.

What I don't particularly like is the feeling of GRIND that NF has to it. It seems to me like the whole game is pretty much the same thing as that accumulate 10,000 Luxon XP for next mission thing in Factions.

Your first 10 hours in this game are just grinding Sunspear points with a few token missions tossed in. I hate that. After that, it is grinding lightspear points. Then there is the typical ESCORT mission that Anet loves and players hate. Your objective doesn't follow close enough, or follows too close and pins you in a corner somewhere.

But come on guys... Heroes are a huge plus for PvE. And the worms? That was freaking awesome.
Heroes are a double-edged sword. Wurms have the worst armor alive and are really overrated. Granted they are great, but they certainly have their faults, but so does everything. NF has somewhat of a grind because 400 enemies is apparently to many for people to kill because I forgot killing things with friends isnt' fun. Oh me oh my. You only need 2500 points, and you have about 1k in quests worth, I can see that you want to move freely and I'm not sure why anet put those in there but it's not really all that hard.

You don't have to grind Lightbringer points. As for the Pogahn mission, they need to get those people off the level 16, an early mission shouldn't be that hard. Oh I forgot they give you heroes but make missions so you almost have to play with people sometimes, but wait they are to busy with their heroes. Hahaha.

I'm bored of grinding farming, I like going out to clear an area whether it be solo, 2-5 man or with all Heroes. But sometimes I have to grind for money because unless you're really lucky, trade (which most people don't have the time or patience to do, shouldnt' have to adapt to that) or can stand farming over and over and over making 1-3k a time...it's just ugh. Things are overpriced that's all I'm going to say, I think Anet should make money appear more in game or put caps on things. Because some people play the game for money and anet should cater to everyones* (considering everyone is placed in a certain group depending on their play style) needs.

I blew through NF in 1.5 days, I'm still having a semi helping my girl get through it, with all of our characters so I'm good for now.


* Check the () for what I mean by everyones.

SirErnieMacGloop

SirErnieMacGloop

Frost Gate Guardian

Join Date: Sep 2005

Area 52

I posted back on page 4 or 5, and i'll reiterate what I said there, a little more directly:

I am not bored yet.
Prior to latest major game changes GW had something to offer everyone, I believe this is what made the game as great as it was. It had balance, you could PvP, explore and do side quests, solo farm,chest run, pug, dual-farm an area for great rewards, elite missions, do the storyline over and over without getting frustrated, stand around in the Grotto and talk, and lots of other things.
With the changes that have been made and content "missing" (IMO!), the game appeals to much smaller playerbase than it once did. For me the sheer volume of different ways to play the game made it the perfect game for me.
It had BALANCE.
If I got bored of one activity there were dozens of others I could do that were vastly different in accomplishment and rewards.
Its the endgame PvE and PvP that made this game great and had me extolling its greatness to any who would listen. I cannot in good conscience continue to do this.
If I wanted the frustration that has come into the PvE side of things, I would have given up on PvE a long time ago and just PvP'd. However, that is not the only thing I look for in a game and apparently, not the only thing others look for also.

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

I'm pretty sure that a-net made some pretty big errors with this release. One would be that there is VERY little end-game and not having the elite area is really hurting the game overall. The intro of heros, while appealing and new killed group play almost entirely. An issue with the heros as well is they didn't do anything about storage. I'm not sure how they calculated that people already complaining about storage would be satisfied with equiping all thier heros on the limited storage they were already suffering with one character. Even moreso now that the drop rate is so poor, how to equip them with max stuff is beyond me. I'm totally concidering going back to proph just for the farming potential so i can equip the heros with decently modded max damage weapons. I still can't understand why level 28 mobs are dropping non-max blue items? I know there are more collectors now to get maxed stat stuff, but farming the items needed to get them is just not as fullfilling. In all a-nets wisdom, they nerfed the end-game...

Priest Of Sin

Priest Of Sin

Jungle Guide

Join Date: Dec 2005

Sitting upon Kerrigan's Throne.

Live For The Swarm [ZERG]

Me/N

New Game #1: click the rune trader in hopes that you'll get the Bloodstained Insignia

As for farming, you can still farm (FoW archers anyone?), but it isn't the mindless farming that it used to be. It takes aggro management, and not the "Hit me untill you're dead" mentality that was so common with things like troll farming, vermin farming, ect.

WasAGuest

Desert Nomad

Join Date: Jan 2006

Quote:
Originally Posted by Priest Of Sin
New Game #1: click the rune trader in hopes that you'll get the Bloodstained Insignia
lol - I wonder if we can petition for this "game" to get us "lucky" and "unlucky" title points...

Quote:
Originally Posted by Priest Of Sin
As for farming, you can still farm (FoW archers anyone?), but it isn't the mindless farming that it used to be. It takes aggro management, and not the "Hit me untill you're dead" mentality that was so common with things like troll farming, vermin farming, ect.
It's different, yet still doable. Some foes are even easier. Avicara north of Droks for example are very easy now. Djinn in Elona are fairly easy as well. It's just knowing how to exploit the new AIs flee based thinking. -- still doesn't make it as fun as it used to be though... /bored

Hyunsai

Hyunsai

Frost Gate Guardian

Join Date: Nov 2005

A/Me

About the death of Multiplayer, for those who don't play the "desired" classes or builds in PVE, Multiplayer was dead long long time ago...

Once in Prophecie, we didn't have a Warrior, and I was playing a Ranger/W with sword. One of the group ragequitted because we were giving a try. Well, we beat it without Warrior... Another time, another ragequit because we were taking 2 monks Hench, tired to wait hours for a monk to join... We still beat it... I almost entirely did Faction solo with my Assassin. Why? Bet... I was only invited because of the special celestial power of Raisu palace and Imperial sanctum. I don't even talk about the mesmers in Prophecie...

So the "hero problem", it's us players who are responsible for this... Good thing? Bad thing? I can't say...

Myrkwid

Myrkwid

Frost Gate Guardian

Join Date: Jun 2005

R/Me

Quote:
Originally Posted by SirErnieMacGloop
It had BALANCE.
If I got bored of one activity there were dozens of others I could do that were vastly different in accomplishment and rewards.
Its the endgame PvE and PvP that made this game great and had me extolling its greatness to any who would listen. I cannot in good conscience continue to do this.
Exactly what my point is too. It was always like this: log into my account, pick a toon and then decide what to do, pvp or pve. That Question is obsolete now. If you want to play pve and pvp on a competetive level, the game is strictly divided now. They have nothing to do with each other.

So, the question "do I wan t to pvp with my toon"? is now gone.

What was the next question?
"Shall I go and pay PvE a visit and farm a bit? Maybe I find something one of my toons needs for pvp, like that zealous mod I'm searching for almost 5 months now!"

That question is now obsolete, too.

Don't understand me wrong, nightfall is a nice campaign, it's maybe a copy of the other campaigns, but a copy that is, questwise, better than the originals. But I lost the two major funparts, that granted me a interesting and funny endgame. And in my guild all think the same.

My fear is, that if the game proceeds this way, it will lose customers and if too many are lost, the game will come to it's end. That's what nobody wants in here. Nobody in this thread is just complaining. Everybody is just pointing out what they are missing. And no matter what content gets added, it will benefit every player. Every choice you have to fill your endgame is positive. That's why I don't understand why people come here religiously defending their "perfect and precious game that has not to be touched".

FexFX

Academy Page

Join Date: Sep 2006

Xen of Onslaught

W/Mo

Quote:
Originally Posted by Hyunsai
About the death of Multiplayer, for those who don't play the "desired" classes or builds in PVE, Multiplayer was dead long long time ago...

Once in Prophecie, we didn't have a Warrior, and I was playing a Ranger/W with sword. One of the group ragequitted because we were giving a try. Well, we beat it without Warrior... Another time, another ragequit because we were taking 2 monks Hench, tired to wait hours for a monk to join... We still beat it... I almost entirely did Faction solo with my Assassin. Why? Bet... I was only invited because of the special celestial power of Raisu palace and Imperial sanctum. I don't even talk about the mesmers in Prophecie...

So the "hero problem", it's us players who are responsible for this... Good thing? Bad thing? I can't say...
I agree with Hyunsai! Blaming the Heroes, or even the PUGs themselves for the quality of a community you are supposed to be a part of reeks of a lack of personal accountability. If you are ranting that PUGs all suck and Heroes are the only answer, then that means that you are not trying to improve the situation...Think of it from this angle if it helps: If you joing a PUG, then you can be sure that there is at least one good player in that group...that is unless you don't consider yourself a good player...

Winstar

Winstar

Jungle Guide

Join Date: Feb 2006

London

Quote:
Originally Posted by Hyunsai
About the death of Multiplayer, for those who don't play the "desired" classes or builds in PVE, Multiplayer was dead long long time ago...

Once in Prophecie, we didn't have a Warrior, and I was playing a Ranger/W with sword. One of the group ragequitted because we were giving a try. Well, we beat it without Warrior... Another time, another ragequit because we were taking 2 monks Hench, tired to wait hours for a monk to join... We still beat it... I almost entirely did Faction solo with my Assassin. Why? Bet... I was only invited because of the special celestial power of Raisu palace and Imperial sanctum. I don't even talk about the mesmers in Prophecie...

So the "hero problem", it's us players who are responsible for this... Good thing? Bad thing? I can't say...
I have to agree. If you wanted to PUG missions and quests it was extremely diffucult if you were doing anything a little non-standard. It wasn't simply a matter of wanting someone of a particular class (warrior, necro...) but wanting people of a certain class to play a certain build. I've been not allowed in groups because I was running a w/n instead of a w/mon. One of the biggest misconceptions is that to complete missions successfully you require certain build (we won't go till we get and mm..etc). There are certain missions (gates of madness) that require a more particular type of skills, but there is a lot of room for flexibility even there. I'm fortunate to be in a guild where I can be free to roll up whatever and do pve with people, but if you're forced to pug it can be very annoying. What hero's did was allow people who would otherwise have trouble getting pugs (assassins, mesmers etc..) to be able plow ahead on there own with greater success than having a bunch of hench.

The bad part is that it didn't only aid these people, but nearly everyone has simply ignored player interaction, which really is a lot of fun. You can do this entire game without every talking to anyone.

The other thing, like many others have said, is that there really isn't much in the way of new game content. Nightfall is the basic guildwars game at its best, but its still the same basic guildwars game. Run here talk to x, kill some stuff, run back talk to y and so on. There needs to me more new additions, more wurm like things, more mission styles, more ways to interact with the basic game environment.

PvP is very different. There are new skills new builds new maps plus more strategy and human intereaction. Like Magic the gathering, which keeps successfully running on the same basic formula, GW PvP has the potential to retain interest with proper support. Of course as mentioned, most people aren't into pvp. In magic i believe the ratio of causal player/competative player is similar to GW's pve/pvp. but the disanaology is that casual magic players are doing the same basic thing as competative players while pve players are not doing the same basic thing as pvp players. So in magic they can keep churning out new sets with the same basic game structure and retain the interest of both groups. In GW this is not the case. Something a little more fresh is required on the PvE side to sustain interest over time.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

I think the whole Guild Wars Formula is stretched out too far. I mean, every new chapters you get two new character classes and aboutn 300+ new skills (really 100 new one while the rest has new icon). As for getting group, i agree that it's harder to get a group going on. I see less peoples asking for "LFG" message in different towns. I mean, it easier to use level 20 heroes plus couple henchies to get the job done.

The whole formula of going from point A to B and killing things in between, not to mention going to Point C for your reward is boring for some. There also the grind factor in which you need 2500 Sunspear Points in order to move on in the game.

4ssassin

4ssassin

Lion's Arch Merchant

Join Date: Apr 2006

none

W/E

-_- well ill admit i skipped 10 pages...but i dont really see how you can get bored.
I have over 1400 hrs played in 12 months. I do not farm, GvG,TA or HoH, I rarely RA...and I have more stuff to do than I ever will.
I need to beat factions/proph for the 3rd time on my necro
need to beat nf still for the first time on my smiter
I need to do more AB cause its so much fun
I need to max out my material storage just for the hell of it
I need to get more gold cause 720k isnt enough
I need to get weps and insignias for all my heros, I need to lvl my heros
I need to help out the 1 other active person in my guild
i need to unlock items/skills by using faction or ID kits, or buying them
I need to lvl my elementalist, I still need to beat all 3 games on my elementalist
I need to come up with better, brighter, new builds for my W/r and W/e, and thats just the stuff I can think of right now, im sure im missing more.

all this from a guy with a crappy inactive guild (that i lead), and that doesnt do most of the pvp, and that doesnt farm. (hell, i have 720k and i still use 1.5k armor and collector weps).
so...how are you bored? -_- take some time and enjoy the game

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

I was bored last night that i updated my steam account and played Counter Strike: Source for majority of the night.

drupal

drupal

Wilds Pathfinder

Join Date: Sep 2006

Yes, I was bored when I began my Dervish in Elona because I don't like the tutorial. I don't like the fact that I was nearly level 20 when I got out of the tut.

The game just rocks, I gained new fun by playing my Dervish. But I miss the easy 55hp farming my money in the storage dropped to like 1p

Spirit Of Azrael

Spirit Of Azrael

Echo-mending Master

Join Date: Jun 2006

Service of Shadows [SOS]

W/N

I hate to say this, but FARMING IS EASIER IN NF!

1. Bring hench+hero
2. Kill everything around Boss X
3. Send hench heroes WAY far away
4. Solo boss
5. Sell Green
6.Dance naked in Kamadan

dwc89

Frost Gate Guardian

Join Date: Dec 2005

earth

Quote:
Originally Posted by gabrial heart
I'm totally concidering going back to proph just for the farming potential so i can equip the heros with decently modded max damage weapons.
Did this before NF release and after - Tombs greens make for nice Hero equipment. Friends and I even went back to factions to get some decent drops, items or gold.

Funny thing was, it was fun. We filled out our party with heroes to, Factions mobs didn't stand a chance.

I do find it a bit amusing that Prophecies seems to get some of us back, and for myself I find it enjoyable everytime.

ign - Huntress Velasca

DigitalForm

DigitalForm

Ascalonian Squire

Join Date: Aug 2006

U.S.

Quote:
Originally Posted by Winstar
...

The other thing, like many others have said, is that there really isn't much in the way of new game content. Nightfall is the basic guildwars game at its best, but its still the same basic guildwars game. Run here talk to x, kill some stuff, run back talk to y and so on. There needs to me more new additions, more wurm like things, more mission styles, more ways to interact with the basic game environment.
...
I agree, there needs to be more variety in the quests/world. I have all three chapters. Prophecies was great. For me Factions was ok (I got to create a Sin which is a primary character I play now, second to my Mes) and I held out hope that the Proph team would do good with Nightfall after I picked up the PC Gamer article. I think Nightfall is the best of the three but it is still 90% the same at it's core (in PVE).

It is kinda frustrating to have problems/annoyances from chapter 1 still around (the usual auction house/grouping/storage/characters falling through bridges etc) I am going to wait for the big update that is supposed to happen soon although I am not too sure on how I feel it is implemented. I didn't join forums for a long time so as a usual customer I would have thought that the Elite mission is missing.

I am kinda on the fence at the moment. I love the GW universe but still expect games to evolve. Another favorite of mine is Splinter Cell. Compare the first one to the current one (only one I haven't played) .. wow. Hope Anet can still amaze me as they have done in the past. I still take screenshots whenever I am out exploring.

At least Aion is a NC Soft game.

-----------------------
100% fanatics ... I don't care
Trolls ... I don't care.
Negative people have a VIP room over in dev/null

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

Quote:
Originally Posted by Spirit Of Azrael
I hate to say this, but FARMING IS EASIER IN NF!

1. Bring hench+hero
2. Kill everything around Boss X
3. Send hench heroes WAY far away
4. Solo boss
5. Sell Green
6.Dance naked in Kamadan
im sorry but this is not farming.. its an exploit.

you get a full group in town.. you are just fighting with a full group. not farming.

and the heros that are giving you help are intitled to take a share of the drops... but you sending them away after getting your use of them is explioting a flaw in the drop system. they should get drops if they help... its that simple.

trust me dude that will be fixed..

and everyone farms greens so its almost pointless seeings how they will be hard to sell at 5k per soon...

sorry but if you think that is farming your very mistaken.

NagaSurayami

Academy Page

Join Date: Nov 2005

Im off to play Neverwinter Nights 2...

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Narutoscryed
im sorry but this is not farming.. its an exploit.

you get a full group in town.. you are just fighting with a full group. not farming.

and the heros that are giving you help are intitled to take a share of the drops... but you sending them away after getting your use of them is explioting a flaw in the drop system. they should get drops if they help... its that simple.

trust me dude that will be fixed..

and everyone farms greens so its almost pointless seeings how they will be hard to sell at 5k per soon...

sorry but if you think that is farming your very mistaken.
It's creative playing and it's sad to see your reaction on it. Thinking out of the box is a talent and gets respect from me. You on the other hand....

Narutoscryed

Narutoscryed

Banned

Join Date: Dec 2005

In the woods

Elite Crew

W/E

Quote:
Originally Posted by Gun Pierson
It's creative playing and it's sad to see your reaction on it. Thinking out of the box is a talent and gets respect from me. You on the other hand....

its creative ya.. but nontheless an expliot that if overused could result in a ban from gw.

for his own good.. that is not farming.. its and expliot and i would recomend not using it.

The Hand Of Death

The Hand Of Death

Krytan Explorer

Join Date: Oct 2005

Cavalon

The Last Pirates (SaVY)

N/

Quote:
Originally Posted by Gwmaster
its been almost 18 months ive been playing guildwars..i just finished nightfall storyline yesterday with my paragon, but i wont do it again...yes im bored as hell and i agree with Narutoscryed. Farming was one of the things i liked alot
it is still possible but...i dont know its different than before...i wish that i could forget all i know about guildwars and become a noob so i can enjoy it again....or maybe go back in time wen prophecies was first released...yes the game has greatly improved since then but there is somethig that i miss alot and i have no idea what it is.And something that i noticed with nighfall is that the social in Gw is diying...but thats my opinion...Back on topic: Yes im bored.
You hit the nail on the head. The reason I think Nightfall is so much less replayable than Prophecies is because it is so much less social. I admit I miss when there would be randon dance parties in town, waiting in ToA and dancing for favor, guild hall parties where we stocked up on dwarven ale and got drunk. My guild has remained fairly social, we still do the parties in the hall, but we hardly quest together. With heroes there is an improved way to get through the game if there is a shortage of people, but now most people decide heroes are better than actuall players getting away from the idea that guild wars is after all a MMO. Bring back the social aspects of the game Anet, anything like useless areas to fish or cook or random areas where you can spend money on games, dont just do them for events, make them permanent areas to the game. The game is always the most social when there is a large special event.

phasola

phasola

Krytan Explorer

Join Date: Aug 2005

EaT

Mo/

Yes am i bored, with PvE that is. It's strange because i think the NF PvE is the best out of the 3. I don't know what it is, maybe boredom, maybe the lack of elite skills worth capping. But i think the main reason is that PvP chars are equal to PvE ones. Before i took my PvE chars through both campaigns to cap elites, get armor, etc. Now i don't feel that pressure anymore, i can take my time to go through missions. Maybe i'll beat the game with all my characters, but i highly doubt it.

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

Anybody notice that there aren't any towns that are just towns? (for me, yet, barely into vabbi anyway). They all turn into missions or something of the sort. You don't do anything to have fun or just to hang out or explore anymore, you do it to progress. Then you get to the end (and I'm speculating) it's like... "uh... why the hell did you push me through if all I got was this?"

There isn't much uniqueness, not too much novelty in Nightfall. It probably won't be a very well-remembered chapter, if you don't count the AI update that came with it.

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

*sigh* I'm not going to say quite complaining im not going to go on some mad tirade, when sadly I sometimes find myself bored and aggravated, but then again, I'm stuck at the gates if madness >.< Anyway if I remember people were screaming out for a better storyline, we got it. Now the gameplay is zomg super awesome, and that is now what we want, I guess you can't please everyone.. But honestly I'm still happy, I can still farm, and when I'm frustrated I hop in my wurm and smash stuff. XD destructive personality ftw. Well thanks Anet for a great game that, even with shortcomings, fills out for me, and good luck with pleasing everyone.

The Bloodrose

Academy Page

Join Date: Nov 2006

CA

Dark Order of Innoruuk [DOI]

R/Rt

Quote:
Originally Posted by 4ssassin
-_- well ill admit i skipped 10 pages...but i dont really see how you can get bored.
I have over 1400 hrs played in 12 months. I do not farm, GvG,TA or HoH, I rarely RA...and I have more stuff to do than I ever will.
I need to beat factions/proph for the 3rd time on my necro
need to beat nf still for the first time on my smiter
I need to do more AB cause its so much fun
I need to max out my material storage just for the hell of it
I need to get more gold cause 720k isnt enough
I need to get weps and insignias for all my heros, I need to lvl my heros
I need to help out the 1 other active person in my guild
i need to unlock items/skills by using faction or ID kits, or buying them
I need to lvl my elementalist, I still need to beat all 3 games on my elementalist
I need to come up with better, brighter, new builds for my W/r and W/e, and thats just the stuff I can think of right now, im sure im missing more.

all this from a guy with a crappy inactive guild (that i lead), and that doesnt do most of the pvp, and that doesnt farm. (hell, i have 720k and i still use 1.5k armor and collector weps).
so...how are you bored? -_- take some time and enjoy the game
Well I'd say go back and read the first 10 pages, but somehow I think the whole meaning behind this post will get lost on you.