Originally Posted by Karlos
Heh. This is off-topic, but not all very expensive, rare skins are nice. Have you seen Assassin FoW?
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[Dev Poll] Guild Wars Titles
makosi
Since its common knowledge that the titles are achieved by grind, why doesn't my monk's 25 million xp not count as a title?
Have you seen Assassin FoW? It has the most shine and great details which you can't see in pictures because they respond to lighting better than any other Obsdian art.
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Mike_version2
campaign specific for me as well
fatmouse
I'd like the skill title and the skill unlocks to be account based (for pve characters as well), but then they would need another gold sink..
I think it's silly that your heroes have more flexibility when it comes to making builds than you have.
I think it's silly that your heroes have more flexibility when it comes to making builds than you have.
Wolvine
Campaign Specific all the way
Emik
Sure... Change them to campaign specific and why not account based and why not unlock all elites for your next characters as well...
The less effort the better but that's what this community is becoming apparently.
And this has nothing to do with anyone not going according to MY opinion.
It's always a 'why not' mentality
I still see people ranting about previous changes coz the 'majority' finds it necessary.
I'll answer with a quote
The less effort the better but that's what this community is becoming apparently.
And this has nothing to do with anyone not going according to MY opinion.
It's always a 'why not' mentality
I still see people ranting about previous changes coz the 'majority' finds it necessary.
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Originally Posted by upier
and i have no reason to see why one would have to/be able to re-cap core skills that one capped already.
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Quote:
Originally Posted by Gaile Gray
Some people who had captured 90 elite skills or more but have not captured those 90 elite skills within any single campaign would lose their title.
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Gli
Quote:
Originally Posted by Emik
Sure... Change them to campaign specific and why not account based and why not unlock all elites for your next characters as well...
The less effort the better but that's what this community is becoming apparently. And this has nothing to do with anyone not going according to MY opinion. It's always a 'why not' mentality I still see people ranting about previous changes coz the 'majority' finds it necessary. |
Effendi Westland
i like the idea of revamping it.
Theus
This idea is good.Yes,it will have a negative effect on some players,but in the end it will be a good way for players who only own one chapter of guildwars to actually get an additional title.
It seems unfair for a player to be given the chance of building up a title,but the inability to actually complete it,simply because that player either owns only Prophecies,Factions,or Nightfall.
It seems unfair for a player to be given the chance of building up a title,but the inability to actually complete it,simply because that player either owns only Prophecies,Factions,or Nightfall.
noiZe:dj
I would love to have the title campaign specific. Otherwise it would be a neverending story...and life is too short...
upier
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Originally Posted by Emik
I'll answer with a quote
Quote:
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it justs says that if you dont have all the skills from 1 chapter - but have rather reached the current skill-related title by capping skills through all 3 chapters one would lose the title. that means that one capped 90 skills in c1 and c2 and c3 and thus reached tier 1 - that person would now lose the title and get 3 seperate titles (that wouldnt be maxed) instead. it says nothing about capping multiple core skills.
nylon
I think it should really give a max title for capture skills because it is hard work. So i think it is just fair when it give a max title for each campaign and otherwise i think you can´t get the title "the people know him"
sry for failures my english isn´t as good as it should but i hope you understand me
sry for failures my english isn´t as good as it should but i hope you understand me
william1975
Just like to say I think this is a wonderful idea, my main character is purely hunting titles att he mo, and skills was one of them, to have a max would be ideal, the PVP titles are slow to get as are the wisdom, treasure and drunkard ones, also quite expensive, so a relativley quicker way would be nice!
Cyan The Archer
Make it possible to Max skill hunter, but make an additional tier for each chapter.
Dralspire
The skill hunter title happens to be the only title I actively develop. Having said that, I personally don't see the need to split up the existing skill hunter title. The way it stands, it indicates the overall elite capturing efforts of a character. Adding campaign-specific skill hunter titles in addition to an overall skill hunter title really serves no purpose other than adding a couple of titles that can be "completed".
I cannot help but feel that such a change would be similar to splitting the Protector of XXX title into a title for characters that completed all the primary objectives in missions of campaign XXX, a title for those that completed all the bonus objectives in missions of campaign XXX, and a third title for those that completed all primary as well as all secondary objectives in missions of campaign XXX.
I also feel that a "completed" title from capturing a selection of elites is too easy when compared to other title efforts (the cartographer comes to mind). If you see the need to add campaign-based skill titles, I hope they will include both elites and normal skills. Such a modification of your proposal would add some value to campaign-based skill titles as they would indicate that a character has spent considerable time and resources to obtain the normal skills for all classes in a campaign as well.
PS: ... and if you are thinking about changes anyway, how about adding a little benefit for skill hunters, e.g. x % discount on all skill and signet of capture purchases, with x being the skill hunter level.
I cannot help but feel that such a change would be similar to splitting the Protector of XXX title into a title for characters that completed all the primary objectives in missions of campaign XXX, a title for those that completed all the bonus objectives in missions of campaign XXX, and a third title for those that completed all primary as well as all secondary objectives in missions of campaign XXX.
I also feel that a "completed" title from capturing a selection of elites is too easy when compared to other title efforts (the cartographer comes to mind). If you see the need to add campaign-based skill titles, I hope they will include both elites and normal skills. Such a modification of your proposal would add some value to campaign-based skill titles as they would indicate that a character has spent considerable time and resources to obtain the normal skills for all classes in a campaign as well.
PS: ... and if you are thinking about changes anyway, how about adding a little benefit for skill hunters, e.g. x % discount on all skill and signet of capture purchases, with x being the skill hunter level.
TSCavalier
I'm for each chapter having its own title.
Unlocking core skills would apply to all titles.
Unlocking chapter-specific skills would apply to the appropriate chapter title.
Then there would be an "international" title that would be a summation of the above. If you owned all chapters, it would be possible to attain the max title. The release of each new chapter would have to add a new tier so that a new max title could be attainable.
Unlocking core skills would apply to all titles.
Unlocking chapter-specific skills would apply to the appropriate chapter title.
Then there would be an "international" title that would be a summation of the above. If you owned all chapters, it would be possible to attain the max title. The release of each new chapter would have to add a new tier so that a new max title could be attainable.
Loco Blutaxt
100% ACK to the following arguments:
Quote:
Originally Posted by Dralspire
The skill hunter title happens to be the only title I actively develop. Having said that, I personally don't see the need to split up the existing skill hunter title. The way it stands, it indicates the overall elite capturing efforts of a character.
... If you see the need to add campaign-based skill titles, I hope they will include both elites and normal skills. Such a modification of your proposal would add some value to campaign-based skill titles as they would indicate that a character has spent considerable time and resources to obtain the normal skills for all classes in a campaign as well. |
nasty_lord_666
Quote:
Originally Posted by Jamski
This cheapens "Kind of a big deal", I vote against.
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I vote 4 the splitting, even if this means ill lose my "Elite Skill Hunter (5)" - title.
so long
greenlantern
290 skills = 290K if you spend that much on a title you should have atleast 1 toward a KOABD title. Can you imagine the time it takes to cap all those skills? I do, I have 290, and was upset to hear that it didn't stop there.
Avarre
Quote:
Originally Posted by Dralspire
I cannot help but feel that such a change would be similar to splitting the Protector of XXX title into a title for characters that completed all the primary objectives in missions of campaign XXX, a title for those that completed all the bonus objectives in missions of campaign XXX, and a third title for those that completed all primary as well as all secondary objectives in missions of campaign XXX. |
Quote:
Originally Posted by greenlantern
290 skills = 290K if you spend that much on a title you should have atleast 1 toward a KOABD title. Can you imagine the time it takes to cap all those skills? I do, I have 290, and was upset to hear that it didn't stop there.
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The Elite title is the easiest to reach the highest tier by far, in my experience. The only reason I wouldn't mind the splitting is because having a cross-chapter title doesn't make much sense. Either merge them all or split them all, really..
The Bloodrose
How about I vote for neither and vote for anet to actually do something with the state of the game. Its falling apart on both sides and yet they ignore the problems and the community on those issues and post stupid shit like this. gg Anet and Gaile. gg. I just hope I can keep running across people that are debating on buying NF or GW in general so I can tell them No.
The Godfatherr
Campaign Specific all the way Anet!.
Btw, Make a title for having pumpkin on for 1 year and never takken off. I did that, but no title .
Cant remember my face!
Btw, Make a title for having pumpkin on for 1 year and never takken off. I did that, but no title .
Cant remember my face!
Kyosuke
It should be left so it affect all 3 campaigns. People who have all 3 should be rewarded for that fact. OR maybe you could make it so the title varies depending on which/how many campaigns you do have, but don't punish either side for having and/or not having one of the games, that's just messed up.
Titan Chrae
For Illustration, I have, 202 elites capped. All Prophecies and All Factions and starting on NF.
I would like to see the following:
1) Title track for each individual campaign where level 1 is the max title and includes all campaign specific skills as well as the chore skills. (In my case I would have two separate titles for Prophecies and Factions and nothing for Nightfall)
2) International Elites Title that is tiered with the top tier scalable. This tier would max when all current elite skills campaign titles have been achieved. (In my case I would have tier 2 and once I get all of the NF elites I would have tier 3 and be maxed until the next chapter comes out.)
3) KoBD should only be affected by the MAX International Title. (And yes you can lose it temporarily when an new campaign comes out just as you would lose the International Elites Title.
This system would make those that want the titles split out happy while preserving the value of KoBD and other combined titles. (Not that they need preserving since they are on a sliding scale anyway but it would stop some of the negativity.)
BTW...Cartographer and Protector titles should work the same way. To those that think Cartographer is harder than Skills it isn't. I have both for Prophesies and Factions and the Skills title is WAY more time consuming than either Cartographer or Protector. If the above system is implemented for Cartographer, Protector and Skills, KoBD would actually mean more than it does now.
Have fun tearing it up folks.
I would like to see the following:
1) Title track for each individual campaign where level 1 is the max title and includes all campaign specific skills as well as the chore skills. (In my case I would have two separate titles for Prophecies and Factions and nothing for Nightfall)
2) International Elites Title that is tiered with the top tier scalable. This tier would max when all current elite skills campaign titles have been achieved. (In my case I would have tier 2 and once I get all of the NF elites I would have tier 3 and be maxed until the next chapter comes out.)
3) KoBD should only be affected by the MAX International Title. (And yes you can lose it temporarily when an new campaign comes out just as you would lose the International Elites Title.
This system would make those that want the titles split out happy while preserving the value of KoBD and other combined titles. (Not that they need preserving since they are on a sliding scale anyway but it would stop some of the negativity.)
BTW...Cartographer and Protector titles should work the same way. To those that think Cartographer is harder than Skills it isn't. I have both for Prophesies and Factions and the Skills title is WAY more time consuming than either Cartographer or Protector. If the above system is implemented for Cartographer, Protector and Skills, KoBD would actually mean more than it does now.
Have fun tearing it up folks.
MDeshame
I'd prefer being able to group the titles, rahter than have them randomly appear in the list as they were started, and I would prefer to be able to hide the titles like you can with the quests in your quest log.
Seriously, randomly aquire 27 titles, and take a look at your title list. Can you say Crapola?
This has more value than the poll of Do you want us to split the current one title into severa titles that can never be maxed out?
Seriously, randomly aquire 27 titles, and take a look at your title list. Can you say Crapola?
This has more value than the poll of Do you want us to split the current one title into severa titles that can never be maxed out?
tmarosi
/signed for campaign specific titles
but i hope thay will count all our elites that we captured before (couse i have all prophecies and factions elites and started to hunt for nighfall elites and now I am at 238 and going on)
but i hope thay will count all our elites that we captured before (couse i have all prophecies and factions elites and started to hunt for nighfall elites and now I am at 238 and going on)
Thalion Galad
hi all
please someone explain me why i have to cap every elite skill twice...
just because of a title?
Is missing a point in the poll...
this title must be account based...
if you are going to change it, change it for betther....
in my point of view this is not going to change anything is like taking one thing from a bag and put it in tree diferent bags...
please someone explain me why i have to cap every elite skill twice...
just because of a title?
Is missing a point in the poll...
this title must be account based...
if you are going to change it, change it for betther....
in my point of view this is not going to change anything is like taking one thing from a bag and put it in tree diferent bags...
Titan Chrae
Quote:
Originally Posted by Thalion Galad
hi all
please someone explain me why i have to cap every elite skill twice... just because of a title? |
I don't believe anyone here is suggesting you would have to cap an elite more than once on the same character.
Jumnious
Account based... pfft! The reason why the account based titles are what they are; ( Hero, Lucky, Unlucky, and Allies ) because they are bragging titles. Anet has not made these into titles that have effects, but they did make it so several player titles have an effect on your gameplay. Having elite skills uncapped only effect ONE of your pve players, even though unlocked for your pvp characters, only that pve who capped it can use it. So duh! only that player would have the Elites Capping title...
Plus the account based titles have very high tiers to meet...
Anyone maxed any of them out yet?
Plus the account based titles have very high tiers to meet...
Anyone maxed any of them out yet?
broodijzer
I want to keep it as it is.
tier 5 skill hunter is way more impressive to me than Canthan skill hunter. and since titles kinda are for bragging rights, 1+1=2
tier 5 skill hunter is way more impressive to me than Canthan skill hunter. and since titles kinda are for bragging rights, 1+1=2
Thalion Galad
Quote:
Originally Posted by Titan Chrae
I don't believe anyone here is suggesting you would have to cap an elite more than once on the same character. |
and btw i buyed the 3 pvp packs so all elites are allready in my account so caping them 3 time for my account is nonsense...
But well, big value for the ones that made it... congrats
gestalt
Quote:
Originally Posted by The Hand Of Death
I don't think it is fair to have a title that spans all three campaigns because not everyone has all three campaigns. It should be for a specific chapter so that people who only have Nightfall, don't need to buy Factions and Prophecies in order to get a title they have been trying to get. Then they finally think they get it and are really disappointed because they see that it isn't just the chapters elites.
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Another poster has a good point about the Kind of a big deal and titles like that. The sort of meta-titles (title about titles). But it is putting the cart before the horse to vote against this chagne on that basis due to the meta nature of those titles.
However it does raise a good point for how they should be handled. Since they are an absolute number their is always an issue when new titles are added. But making them a relative number such as say 25% rather than 4 would then potentitally take away the titles when more are added. This seems to be problematic. Do we need to add new meta-titles each time new titles are added and keep them at absolute numbers? That may be the only semi-fair way. Especially given the independence issue state above.
LoKi Foxfire
Yes to everything. It would be pretty neat to have a title for having Protector for all three continents and the system of dividing skills by campaign would allow people who only own one or two chapters to actually max out an additional title. Hell, I still think most of the elites I've capped on my ranger are from Prophecies since he was my first character.
I really like this idea. It's a pain in the ass to have to buy new skills for my old, old characters with every expansion and end up spending plat that could otherwise be used for armor for new (and old!) characters!
Each rank could give like 10-15%? That would be awesome even if it increased inflation. XD
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Skill Hunter Title suggestion: - Signet of Capture have a fixed price between 500g to 1k - For each rank of Skill Hunter Title, the price of acquiring new skills from skill trainer is decreased by a percentage, excluding Signet of Capture. |
Each rank could give like 10-15%? That would be awesome even if it increased inflation. XD
Dougal Kronik
This would really be great for those players that don't have all campaigns.
Emik
Ok... so making skill hunter account based...
Theres only one thing that thrives people here.
With the era of heroes they don't need to do the fighting anymore. coz the skills are already unlocked on their account.
Set up some heroes with good leet skills.
Go buy cap sigs as first skills when the price is still low thereby cheating off on older players who go for a skillhunter title on one character and paid 1k per cap sig and therefor had to go through some 'and even a lot of) trouble to actually get the money together to buy the skill.
Level a character in Cantha you get skill points galore and while getting there you don't need to spend that much on capsigs coz the price at the trader isn't that high?
Sounds selfish to me.
Ok making a seperate title for each campaign i can somwhat (although barely) muster but making it account based is NO GO INDEFINATE.
How many PvE titles are account based anyways?
2 afaik and it's lucky and unlucky
I'm not going to post anything else here coz it's onyl going to be welcomed by the 'mass' critics
Theres only one thing that thrives people here.
With the era of heroes they don't need to do the fighting anymore. coz the skills are already unlocked on their account.
Set up some heroes with good leet skills.
Go buy cap sigs as first skills when the price is still low thereby cheating off on older players who go for a skillhunter title on one character and paid 1k per cap sig and therefor had to go through some 'and even a lot of) trouble to actually get the money together to buy the skill.
Level a character in Cantha you get skill points galore and while getting there you don't need to spend that much on capsigs coz the price at the trader isn't that high?
Sounds selfish to me.
Ok making a seperate title for each campaign i can somwhat (although barely) muster but making it account based is NO GO INDEFINATE.
How many PvE titles are account based anyways?
2 afaik and it's lucky and unlucky
I'm not going to post anything else here coz it's onyl going to be welcomed by the 'mass' critics
Gargle Blaster
i am currently at 120 skills for my main char... i am in favor of the new titles -i know i will loose my currrent skill hunter title and i will not have any of the new titles...
it will lower the requirments for KOABD but it is not easy to get all of the skills for a chapter... and i think KOABD needs a few extra levels added to it...
it will lower the requirments for KOABD but it is not easy to get all of the skills for a chapter... and i think KOABD needs a few extra levels added to it...
The Pointless
I'm all for that change. Might give me an incentive to cap skills I don't need if it was split out by continent and it makes it easier to keep track.
Diablo???
as long as the KoaBD title track is raised, i'm all for campaign specific titles.
Feurin Longcastle
I'm against it, it not only makes KoaBD easier to obtain not only in having more titles to obtain, but by having more easy titles to obtain. The protector and skill hunter titles are arguably the easiest titles to get. I'd hate to have gotten the KoaBD/PKM titles via the difficult titles only to find that someone else who also has the title got it from the easily obtained titles.
This is problematic in that you currently need 5 titles for each tier of KoaBD. No differentiating between someone who got 5 easy titles from someone who got the same 5 easy ones, and 3 really hard ones. Getting two more really hard ones isn't something that person could do overnight.
This is problematic in that you currently need 5 titles for each tier of KoaBD. No differentiating between someone who got 5 easy titles from someone who got the same 5 easy ones, and 3 really hard ones. Getting two more really hard ones isn't something that person could do overnight.
lg5000
Quote:
Originally Posted by LoKi Foxfire
I really like this idea. It's a pain in the ass to have to buy new skills for my old, old characters with every expansion and end up spending plat that could otherwise be used for armor for new (and old!) characters!
Each rank could give like 10-15%? That would be awesome even if it increased inflation. XD |
New characters.. yeah, it gets expensive, but I'd rather have the 1k cap on skills than the way it was previously.
Aerian_Skybane
Although its not that big of a deal to me, I like the way it is now, a title that needs constant progression is a cool idea to me.