the truth about the dervish

Giga Strike

Giga Strike

Wilds Pathfinder

Join Date: Aug 2006

stranded in vabbi this time

None [N/A]

I think of dervishes as close range AoE spikers so i will use them in my groups. as for using them, no. im not a good dervish user. my energy always runs out quickly and i cant seem to balance casting and attacking very well.

also, im astonished that ppl would compare dervishes to assassins. they arnt the same, not close. though they are both spikers the way you use them is completely different.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by Progor
The true power of a Dervish lies in its versatility.

No other class in the game boasts all of these in one package:
incredible damagethe scythe is the highest damage weapon in the game AND AoE on every swing Heart of Fury is one of the best IAS's in the game, outclassed only by flail and frenzy when you can work around their drawbacks incredible defenseArmor of Sanctity is one of only 3 damage absorption skills in the game, and combines perfectly with veil of thorns to meet it's condition Conviction is one of the few defensive stances that can be kept up permanently Mystic Regeneration has replaced Troll Unguent as one of the premier self-heals in the game Mystic Vigor - W/Mo's have to invest 10 points in Healing Prayers and take 2 enchantments to match it's health per swing, and can't touch it if you hit multiple foes multiple attacks that have a side effect of healing you Vow of Silence is the only spell shield in the game that can be kept up constantly on its own Mirage Cloak - if your build can afford it, a constant 50% evade is a boon Windwalker's Armor - all defensive dervishes should have enough enchantments to keep this at it's 15 bonus armor rating. 4 pips of energy regen make all these defenses much easier to sustain incredible utilitydargon already covered it's condition spreading power. Mystic Healing is the best party heal in the game Pious Restoration provides the only self hex removal on a melee class Multiple enchantment removal skills Everything you need for running (Dervishes can even make the Droks run) And they just look darn cool
Of course, you can't get all that functionality in one build, but the power of the Dervish lies in the fact that you can mix-n-match. If you want to fully capitalize on that high damage scythe, take relatively few enchantments, max out your Scythe Mastery, and take several attacks with you. You will be a lot like an assassin, but with a more constant damage output that doesn't rely on criticals and double hits to keep it's DPS up.

On the other hand, you can load up on the enchantments, cover them all with a Vow of Silence to stop most of the enchantment removal skills out there, and stand on the front lines and tank with the Dolyak Signet warriors (without the huge mobility hit). You might not have the points for more than 9 or so points for Scythe Mastery, but you'll be practically invulnerable.

But more than likely, you'll want to combine these two extremes take a few skills from the defensive side and a few from the offensive side and make a character that is about as tough as a warrior, but has better damage potential, especially when the targets line up. Then throw in a skill or two from your utility toolbox to help out your team, and you have one of the best all-around characters in the game. For defense you can added the Vital Boon + Signet of Poius Light. One of the best self heals in the game.

fashion07

Desert Nomad

Join Date: Mar 2006

Dervish is pertty good ,if u know how to play well. man
other ppl who said Dervish is weak becasue they don't know about Dervish ^^ forgive them !

Priest Of Sin

Priest Of Sin

Jungle Guide

Join Date: Dec 2005

Sitting upon Kerrigan's Throne.

Live For The Swarm [ZERG]

Me/N

#1: assassins have some very good defensive skills (vipers def+heart of shadow, anyone?)

#2: Dervish, in the right hands, outdamages and outdefends a warrior.

#3: you can solo anything in NF (except perhaps teh Shiro mission) with heroes+henchies, ignore the morons.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

I found that Dwayna makes for a hellacious tank, Well Dwayna or Melandru, unless you get fragility on you with the latter then it sucks. I rarely have to use the Avatar form though. When I do it is in hex heavy mobs and then all I have to do is throw on Dwayna, spam my scythe attacks and bam no more hexes and I get healed for 41 points of damage every time. I use Mirage Cloak, Vital boon, and Heart of fury plus Faithful intervention and I'm pretty much unstoppable. I maintain at least 3 enchants at all times so there is another 15 AL, plus the health swell from Vital boon, plus the 50% avoid from mirage and I rarely take significant damage. Dervishes are infinitely more survivable than Assassins. The only thing that is somewhat troublesome is managing your enchants and layering them properly. Once you get that down then you are golden. I haven't gotten Mystic regeneration yet but that's going in there too. I'm also thinking of building an ebon Dust build for the blinding. I've already got an Ebon snathe picked out for a new scythe.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by Priest Of Sin
#1: assassins have some very good defensive skills (vipers def+heart of shadow, anyone?)

#2: Dervish, in the right hands, outdamages and outdefends a warrior.

#3: you can solo anything in NF (except perhaps teh Shiro mission) with heroes+henchies, ignore the morons. 1) Feigned Neutraility and Dark Escape..

2) They are different classes, don't compare them.

3) 8 party member solo?

Family Draconis

Family Draconis

Academy Page

Join Date: May 2005

Minnesota

Draconis Guards

R/

I definitely agree with you. I also am disgusted at the fact that people don't like Dervishes. I love my dervish and I have a build made specifically to keep up with the tanking power of any warrior, yet whenever I try to defend myself, no one wants to take the chance that I'm right. We need to start getting the word out there, just as with assassins in factions, that the Dervish can do the job as well. After all, the whole idea around making the dervishes was to have a second class that could keep up with warriors in both damage and tanking ability.

Not saying that assassins also can't do that job, but in reality, assassins by nature should be shadowed damage, or hit and run. They should be the first ones in, then meld back into the fray and attack from a flanking position, unlike a dervish or a warrior who should get in ASAP and just stay there. Anyway, I'm getting off topic. In conclusion, Dervish is a good tanking class when build right, just like any other class.

Stemnin

Stemnin

Krytan Explorer

Join Date: Nov 2005

Mo/Me

This is why I used heroes and henchies for all of nightfall with my new dervish, I can't blame ppl, when I started going through NF with my monk, seen a few dervs in missions with me, they really really really sucked, I wouldve prefered to take ANY sin. I think they were the same peeps ive seen just using sever artery and saying thats not the only skill they have, but the only one they use. I prefer not to bring a dervish because of this.

I played only dervish during the preview events in RA trying out builds, with most of the skills unlocked, so going through NF was incredibly easy with hench.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Quote:
Originally Posted by Skuld
1) Feigned Neutraility and Dark Escape..

2) They are different classes, don't compare them.

3) 8 party member solo?
Actually I think it is a perfectly valid and legitimate comparison to make. While they are indeed different classes the role is very very similar. Just look at the way the dervish is designed. All your attacks hit multiple foes, the survival and armor boosting skills. Dervishes are obviously meant to be front line damage dealers and tanks just the same as warriors. The only difference is the warrior accomplishes this through high AL the dervish uses enchants. That's the only significant difference. The methodology is different the task is the same.

Granted Dervishes have a sort of jack of all trades thing going on like rangers but I think at their core they are designed to be front line tanks with the ability to play different roles while still performing that function. For example the Dervish's ability to put multiple conditions on foes is unmatched by any other class but they still have to be up front, tanking the enemies they want to drop those conditions on. Warrior Dervish comparisons are going to happen and they are much more valid than making Dervish Assassin comparisons.

The Last Preacher

The Last Preacher

Academy Page

Join Date: Jan 2006

UK

None and looking!

N/

I dissagree. Like assassins everyone had to make one in the new chapter. The majority of dervishes sucks. Not saying the profession sucks but the crowds of kids who fell for the scythes and hoods.

Feathers

Feathers

Ascalonian Squire

Join Date: Jul 2006

Michigan

ROAR - Rangers of Ascalon Return

R/P

I would have to say after playing a Dervish myself that they can handle the job just as good as any warrior. Granted a warrior can absorb the damage better just due to their armor lvl but if a player has the correct set up and knows how to balance their enchantments then there is no reason a Dervish can not tank. I feel like a lot of you though in that many players simply do not yet know what they're doing with this class. It requires a little more thought then UGH ! the big warrior that smashes things. Once mine is set up I will probably delete my own warrior in favor of the Dervish. The versitility and damage out put of the class alone has the warrior beat hands down.

Dutch Masterr

Dutch Masterr

Wilds Pathfinder

Join Date: Aug 2006

Long Island, NY

Elite Knights [SWAT]

W/

where do you all get off saying dervish is "better" than assassin and that assassin is "weak"

yes, assassin armor is basically paper....that doesnt matter.

assassins have speed and power..but in a different way that other classes. they are designed to kill a single target alone and effiently before their target even has time to react. in fact, ive never done mroe spike damage with any other class than assassin. one skill chain can single handedly kill a target. ive killed many dervish, including ones with avatar of melandru/balthazar with sins.

dervish are "simmilar" to mo/w. they have crap armor like assassin, but have many enchantments for offense and defense at the same time. they can throw out many conditions, and then gain benifits off of those conditions that are thrown out...something very unique. they can, if played right, be effective tanks...they can even replace warriors in a group, pve or pvp.

Rainman

Rainman

Lion's Arch Merchant

Join Date: Jun 2006

none

P/

iv came up with a build to show that dervish can out defend warriors.

think of a dervish/assasin with avatar of balthazar conviction extend enchantments and feigned neutrality for defense skills 1 res sig 2 scythe attacks (lyssas assault seems good) 1 enchantment that never ends i forgot what its called (whenever you go under 50% health this spell ends and heals you for ___) the result 174 defense for up to 24 seconds

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Fiegned Neutrality ends if you use a skill, or attack.

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

Quote:
Originally Posted by Dutch Masterr
where do you all get off saying dervish is "better" than assassin and that assassin is "weak"

yes, assassin armor is basically paper....that doesnt matter.

assassins have speed and power..but in a different way that other classes. they are designed to kill a single target alone and effiently before their target even has time to react. in fact, ive never done mroe spike damage with any other class than assassin. one skill chain can single handedly kill a target. ive killed many dervish, including ones with avatar of melandru/balthazar with sins. If you, with your sin, kill a Dervish using Avatar of Balthazar, then he was a poor Dervish to start.I like the sin's ability, but The Avatars can truely outpower and overpower any sin build you can think of. I tanked through warriors and sins with my Dervish, not saying that they don't need some effort to get the job done against a warrior, but the sin is truely outmatched in a blow for blow. Now,2 sins...that may end differently.

BTW, don't sins and dervish have the same base max armor rating?

Extreme Measures

Academy Page

Join Date: Aug 2005

None

Me/E

Quote:
Originally Posted by Rainman
ok when i 1st got nightfall i made a dervish but whenever i wanted a party for a mission no1 wanted me. today i asked every1 why the hates dervish'. they all replied with they are weak and defensless like assasins. i was shocked that some people would think that!

for 1 thing assasins are strong and defenseful but saying dervish are like assasin??? the only think in common is the armour defense (70 AL).
dervish have loads of skills to do amazing damage and protect themselves. i could go right now stick a few skills together and it would turn out a good build. the problem with guild wars is that it is inhabited by idiots that think because we have 10 AL less than warriors we cant tqank or take damage at all! they treat dervish' like they are casters! i am very tired of them saying this and not letting me into a party JUST BECAUSE IM A DERVISH. i mean you have got to agree that dervish are not being treated as well as they should.

it seems that almost everyone hates them! the worse part is that the nf missions are hard to do with heroes. well anyway this is my thread about people treating dervish wrong.

thanks You said: the worse part is that the nf missions are hard to do with heroes.

Im a mesmer, and I could care less about the prima donna jerkoffs in the game today. I have beat the entire game using only heros, +hench... and beating abbadon at the end with heros was about the easiest mission in the game.
You are right however, the game is full of people whom are full of themselves, and I dont even bother trying to get into groups anymore, but you might try something if you are interested in playing with a live party. Make your own group. There are always people in the zone LFGing for a mission run. Just make your own group, and you will be on your way.
Hope this helps.

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

Dervishes are so awsome. One of my favourite profs so far i think. Their defensive skills are brilliant in PvE with skills such as vital boon + mystic regenration and conviction. And some really nice attack skills and IAS skill. I think Anet did a very good job thinking over the Dervish prof.

Dzus

Dzus

Frost Gate Guardian

Join Date: Jan 2006

Order of Corrupted Souls [OoCS]

W/

Quote:
Originally Posted by Thom Bangalter
If you've found you can't tank with a dervish than you have no idea how to play them. If you find you can't do much of anything with a Dervish, you're obviously playing the wrong class.

Though, I never really bothered tanking. I have my warriors for that. I rolled a Dervish so I wouldn't be expected to tank and still have a melee class.

I love the versitility of this class, it's not quite a Swiss Army knife, but it is a clever balance of casting and hard-hitting melee.

drupal

drupal

Wilds Pathfinder

Join Date: Sep 2006

Dervish tanks work actually pretty well, their weakness are mesmers or necros

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by Darkpower Alchemist
If you, with your sin, kill a Dervish using Avatar of Balthazar, then he was a poor Dervish to start.I like the sin's ability, but The Avatars can truely outpower and overpower any sin build you can think of. I tanked through warriors and sins with my Dervish, not saying that they don't need some effort to get the job done against a warrior, but the sin is truely outmatched in a blow for blow. Now,2 sins...that may end differently.

BTW, don't sins and dervish have the same base max armor rating?
A *spike* from a dervish will always be slower due to attack speed differences. Dervishes have nowhere close the mobility of the assassin class, and that is why assassins still have their role. If there is any role that the dervish class encroaches on, I feel it is the warrior, not the assassin.

Quote: I fell for the hoods, but not because I'm a grenth/reaper wannabe.

Quote:
Originally Posted by drupal
Dervish tanks work actually pretty well, their weakness are mesmers or necros Uh.. I think the same goes for pretty much any melee class, unless you have a build especially designed to counter this type of hate. After all, this is what the necro curses line and mesmer skills were made to do.

My feelings on the Dervish class.. *sigh*
Honestly, I think that an average player can do much better on a dervish than a warrior. Coupled with the self heals that are so rampant in the class, and you have every person with little to no skill flocking to them. Not to mention the scythes and hoods. You can argue with me, but every day I see more people that think they are real badasses because they can do 20ish damage and tank your entire team. Why this class isn't as hated as the paladin preset of old, I still have no clue.

Dutch Masterr

Dutch Masterr

Wilds Pathfinder

Join Date: Aug 2006

Long Island, NY

Elite Knights [SWAT]

W/

Quote:
Originally Posted by Darkpower Alchemist
If you, with your sin, kill a Dervish using Avatar of Balthazar, then he was a poor Dervish to start.I like the sin's ability, but The Avatars can truely outpower and overpower any sin build you can think of. I tanked through warriors and sins with my Dervish, not saying that they don't need some effort to get the job done against a warrior, but the sin is truely outmatched in a blow for blow. Now,2 sins...that may end differently.

BTW, don't sins and dervish have the same base max armor rating? dont be so ignorant, dervish dont outmatch anything, any class, including monk, has the ability to kill any other class....most assassins truly suck, but it isnt dificult to kill a derv with a sin...ive killed plenty of dervish with balthazar and melandru easily...im not saying i kill every one i come across, but if you use your build right it isnt hard. sure you can make a build specificaly to kill a tank or assassin (like most do =P) and use it with great effectivenes, but that also leaves you vulnerable to other builds....as with any character. im not putting dervish down, i may hate playing as them, but they are indeed a great class.

Dzus

Dzus

Frost Gate Guardian

Join Date: Jan 2006

Order of Corrupted Souls [OoCS]

W/

Quote:
Originally Posted by Master Of The Paths
Not saying the profession sucks but the crowds of kids who fell for the scythes and hoods.
The Dervish armor consists of robes, which include bracers for the hands and hoods which symbolize their humility to the gods. Now that's a damned cool bit if you ask me.

ogami_ito

Lion's Arch Merchant

Join Date: Mar 2006

I hate scythes and robes. Its like some 13 year old teenage heavy-medal dirt-bag from 1984 concept of cool. I wish they could have japanese style polearms or something. But anyway, Dervs are cool, they can tank, they can DPS, they can spike...in short, Dervs kick butt

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Hey.. there's nothing wrong with heavy metal, man.

Ivan Darklord

Ivan Darklord

Frost Gate Guardian

Join Date: Mar 2006

??\(??_o)/??

Servants of Fortuna [SoF]

N/Me

Quote:
Originally Posted by Rainman
ok when i 1st got nightfall i made a dervish but whenever i wanted a party for a mission no1 wanted me. today i asked every1 why the hates dervish'. they all replied with they are weak and defensless like assasins. i was shocked that some people would think that!

for 1 thing assasins are strong and defenseful but saying dervish are like assasin??? the only think in common is the armour defense (70 AL).
dervish have loads of skills to do amazing damage and protect themselves. i could go right now stick a few skills together and it would turn out a good build. the problem with guild wars is that it is inhabited by idiots that think because we have 10 AL less than warriors we cant tqank or take damage at all! they treat dervish' like they are casters! i am very tired of them saying this and not letting me into a party JUST BECAUSE IM A DERVISH. i mean you have got to agree that dervish are not being treated as well as they should.

it seems that almost everyone hates them! Heres the problem, well oftenly new players (noobs) dont have a clue which profession is the best, so they just pick the ones that look cool (I.E Assassins and Dervs) and then go to play in missions and have no idea what they are doing. Same thing happened in Factions, when Sins first came out, no one wanted them cuz there were too many and die easily. Those 2 characters are misused by newbie players. I have a sin and derv, they deal a great damage output, but to get a group in those 2 misused characters just simply start one of your own, just like I do.Oh, I got Legendary Survivor and protecter title of cantha on my sin , trust me it aint easy..

Dutch Masterr

Dutch Masterr

Wilds Pathfinder

Join Date: Aug 2006

Long Island, NY

Elite Knights [SWAT]

W/

Quote:
Originally Posted by Dzus
If you find you can't do much of anything with a Dervish, you're obviously playing the wrong class.

Though, I never really bothered tanking. I have my warriors for that. I rolled a Dervish so I wouldn't be expected to tank and still have a melee class.

I love the versitility of this class, it's not quite a Swiss Army knife, but it is a clever balance of casting and hard-hitting melee. well like any other class, it requires practice to get the right feel for the class. like me, i can play any class except dervish, paragon and ritualist, mostly because i havent played them much. im currently unlocking derv skills for pvp to test them out to see if should make a pve one.

fleshvirus

fleshvirus

Frost Gate Guardian

Join Date: Jul 2006

Swe

W/R

Assassins are naturaly weak but they got a limited powerfull blow that can instant kill you.

as for dervish, they can own you if it is a professional player using it

Cold

Frost Gate Guardian

Join Date: Dec 2005

UK

Let's not get carried away with a dervish tank. Warriors will always be better at pure tanking, at 16 in strength you get:
Defy Pain: +20 armor, +314hp
Dolyak Signet: +42 armor
Endure Pain: +314hp
Signet of Stamina: +317hp

All that is not removable, cannot be interrupted and are skills or signets, so you can add some stances on top. Overall you get +62 armor and +945hp.

ogami_ito

Lion's Arch Merchant

Join Date: Mar 2006

^^^ I a little it disagree.

I believe PURE TANK Warriors WILL always be a better tank than a PURe TANK Derv. I believe Dervs CAN be pretty good tanks and can in most cases take on the same tank role as warriors. But I feel that there is alot missin in this analysis.

First of all, of these skills you mentioned:

Defy Pain: +20 armor, +314hp
Endure Pain: +314hp
Signet of Stamina: +317hp

Defy Pain is an elite…and if the goal is to be the ultimate tank…well…I would not pick it. And these two skills are NOT very good in PUGs for a very important reason… as its ending, you lose a lot of hp. That means you have to have a pretty good monk who realizes this and will heal you, or…your dead.

Dolyak Signet: +42 armor
OK. But now most mobs run around and kite. Still…this is, in my opinion, the BEST warrior tank skill and the main reason why warriors may be better tanks. This, and stances.

Whats more, there is a lot of armor ignoring damage and conditions in this game that do a lot of damage to tanks.

A Derv tank can easily have +24 armor with a stance, and 50% of the time have at total of +64 armor. And with common Derv insignias and enchants – which Dervs always have on – the Derv has another +15 armor.

The Derv class has mana to spam self-condition removal. They have an elite form that adds +200HP, and makes immune to conditions. When that form wears off, the Derv's self heals compensate quickly. And, the hallmark of the class…massive amounts of self-heal.

Cold

Frost Gate Guardian

Join Date: Dec 2005

UK

Tell it to ppl tanking in Domain of Anguish And btw, tanks do not run after kiting mobs, they stay in one place and try to survive.

On top of what was already mentioned warriors have:
Defensive Stance - +24 armor, 75% evade attacks and arrows
Disciplined Stance - +24 armor, 75% block attacks
Wary Stance - 100% block attacks
"Watch yourself!" - +22 armor (13 in tactics)

So let's combine it all together:
+100 armor (sentinel)
+16 armor (shield)
+5 armor (sword)
+42 armor (Dolyak Signet)
+20 armor (Defy Pain)
+24 armor (Stance)
+22 amor ("watch yourself)
Overall 229 armor.

-3 dmg (rune)
-2 dmg (shield in stance)

480 initial health
-75 superior stregth
+50 superior vigor
+45 (shield)
+314 (Defy Pain)
+314 (Endure Pain)
+317 (Signet of Stamina)
Overall 1445hp.

+75-100% evade/block attacks.
And again, the only thing that can be stripped is stance that can me recast immmediately.
And nothing can be interrupted. You can cast all of that (except signets) even if you are knocked down. But you won't since you have Dolyak Signet

So pls be serious, or someone will bring up earth eles, 55 monks and Shadow Form assassins

ogami_ito

Lion's Arch Merchant

Join Date: Mar 2006

^^^ Well, I did say a PURE warrior tank will be much better than a pure derv tank. I think it would be very boring to play what you have described up there though.

Here is a question though...can you really actually "tank"? I have never done that in GW. Well...I tanked in The Deep with experienced players. In PUGs, just no way. Now, with mobs kiting and often running off, is it really possible to "tank"...meaning...absorb all the agro.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Dervish in pve = trash, ever crip, or ever slowdown is a second class tank...
Dervish in pvp = a bit better because people dont carry skills for strip
enchants or crip them...

And how i can say that? because i finish the game with the 10 classes, dervish was the worst, mesmer... rit... sin... monk... i get better results, just to say i finish the game with all classes in warmachine mode... just run get the quest make the quest make the mission... 12 <> 15 hours to finish the game with everyclass... (less paragorn and dervish you need more game time to finish) and put in party the my low level heros ever to levelup them...

I finish the game easily with 9 classes, fast and with no stress just with henchs and heros...

Dervish make me repeat easy mission a lot of times, need to put my high level heros, put elite builds... dervish in pve are #$%#^^%$&%&%^&%&^$^%# of @!@$%%%^%*&*&&.

Any class > dervish in pve.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Funny i see good potential for a heal party build with dervish like elemental heal party, but much better ...
The future of the big warrior... will be stay hide fight just heling the party lol lol lol lol lol lol

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

Quote:
Originally Posted by Tarkin
Dervish in pve = trash, ever crip, or ever slowdown is a second class tank...
Dervish in pvp = a bit better because people dont carry skills for strip
enchants or crip them...

And how i can say that? because i finish the game with the 10 classes, dervish was the worst, mesmer... rit... sin... monk... i get better results, just to say i finish the game with all classes in warmachine mode... just run get the quest make the quest make the mission... 12 <> 15 hours to finish the game with everyclass... (less paragorn and dervish you need more game time to finish) and put in party the my low level heros ever to levelup them...

I finish the game easily with 9 classes, fast and with no stress just with henchs and heros...

Dervish make me repeat easy mission a lot of times, need to put my high level heros, put elite builds... dervish in pve are #$%#^^%$&%&%^&%&^$^%# of @!@$%%%^%*&*&&.

Any class > dervish in pve. I understand that is YOUR OPPINION, but IMO what you just wrote I don't ENTIRELY agree with. For me, the dervish in PvE is very good. The ability to tank, inflict heavy dmg, and act as support are good roles indeed. Now im not sayin that the dervish is a good a tank/dmg dealer as a warrior or as good as support as the Paragon, but what I am saying is that I never had any trouble getting into a group with my Dervish and when I did I rarely had any trouble inflicting dmg or dying.

However, I do see your point for the PvE aspect of playing a Dervish. Dervishes obviousyl rely heavily on enchants too help them survive/inflict dmg etc - and so if you ever come across a large mob of mesmers it can be quite frustrating trying to recast of of your enchant because they have all been stripped. But for me, the Dervish good bits outmatches the bad bits. .

no damage tank

Lion's Arch Merchant

Join Date: Apr 2006

Inside Your Head [Psy]

W/

yeah i totally agree with the origonal post m8, dervs and sins arent like as much as they should do, they deal gd dmg, i personally love the derv, its like a w/mo in 1 but they look soo kool!! ive always wanted a grim reaping holy fighter type!

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

I've played both wars(since GW presale) and dervish(since nightfall came out) so ive a good feel for both.

As for tanking they can both be effective, but they use diffent styles.

A War can bost his armor for a short time thus allowing him to charge into a mob and deal some damage or inflict a condtion then get back to his monks for some healing. He can instantly bost his armor to deal with most spikes but for most pays a price in mobilitly.

A dervish using the right enchants can sustain perment healing and raise his armor allowing him sustained tanking. Mostly at the expence of having to maintian enchants and cutting down on his offence.

Now im talking about primary classes only here, when you start adding in secondarys the whole thing spirals out of control as both are very adept at using other classes skills to efficiently bost themselves.

Both classes can utilize either a high damage build or a high defencive build.

As for those that fear the use of enchantments vow of silence gives some nice protection, not complete, but will keep most of your enchantments safe.

As for damage output I would have to say the Dervish can dish out more damage faster, but at the expence of lots of energy.
A war can dish out a non-stop supply of damage with adrenaline skills, given time, that will inflict mass damage.

The biggest diffence that I found from playing both of this is that Wars have interupts, Dervish do not. Dervish deal out conditions faster and easier than wars and more of them.

I have yet to find more than a handfull of times when a Dervish could not fill the spot of a War.

I love both classes and with the right skills either can be a terror on any battlefield!

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Personally I think Dervishes are a strong class, but there will always be some idiot out there that will make the class look bad due to pure stupidity in it's use. I had a derv in my group once that kept getting spiked horribly. I found out that the reason he kept getting slaughtered was because he had no defensive skills and used no enchantments. Pretty sad really.

Quote:
Originally Posted by Cold
Tell it to ppl tanking in Domain of Anguish And btw, tanks do not run after kiting mobs, they stay in one place and try to survive.

On top of what was already mentioned warriors have:
Defensive Stance - +24 armor, 75% evade attacks and arrows
Disciplined Stance - +24 armor, 75% block attacks
Wary Stance - 100% block attacks
"Watch yourself!" - +22 armor (13 in tactics)

So let's combine it all together:
+100 armor (sentinel)
+16 armor (shield)
+5 armor (sword)
+42 armor (Dolyak Signet)
+20 armor (Defy Pain)
+24 armor (Stance)
+22 amor ("watch yourself)
Overall 229 armor.

-3 dmg (rune)
-2 dmg (shield in stance)

480 initial health
-75 superior stregth
+50 superior vigor
+45 (shield)
+314 (Defy Pain)
+314 (Endure Pain)
+317 (Signet of Stamina)
Overall 1445hp.

+75-100% evade/block attacks.
And again, the only thing that can be stripped is stance that can me recast immmediately.
And nothing can be interrupted. You can cast all of that (except signets) even if you are knocked down. But you won't since you have Dolyak Signet

So pls be serious, or someone will bring up earth eles, 55 monks and Shadow Form assassins First of all, Wary Stance only blocks attack SKILLS, not attacks. I really have to question your knowledge of anything in GW if you think a warrior can ever have a 100% chance to evade attacks with the skills you list.

ogami_ito

Lion's Arch Merchant

Join Date: Mar 2006

Again...my question...have you actually seen anyone actually "tank" recently? And by tank, I mean purposefully absorb all the agro. (and no...solo farming builds don't count.)

drupal

drupal

Wilds Pathfinder

Join Date: Sep 2006

Quote:
Originally Posted by ogami_ito
Again...my question...have you actually seen anyone actually "tank" recently? And by tank, I mean purposefully absorb all the agro. (and no...solo farming builds don't count.) This isn't possible neither for a warrior nor for a dervish. You always need a bit healing support if your enemies are strong. That's the reason why I love my dervish, he can combine selfhealing with a nice defense.

But I don't have a problem with ppl saying that a dervish is weak against enchantment removal, it's just true.

Dutch Masterr

Dutch Masterr

Wilds Pathfinder

Join Date: Aug 2006

Long Island, NY

Elite Knights [SWAT]

W/

i was sitting in ab waiting to join a game, as usual, and im watching this kid say how dervish are too underpowered and assassins are way overpowered. he kept saying dervish need to be improved and made stronger and assassins need to be nerfed......now im reading this in extreme disbelief on how someone can possibly say that about either class...imagine if the made dervish any stronger. they would dominate every other class. imagine if they made assassin weaker. they would be 100% useless. just thought i should post this here =P. somepeople truly amaze me...