Hard mode?

Red_Dragon56

Red_Dragon56

Frost Gate Guardian

Join Date: Oct 2006

N/D

I would love it if it was just monsters levels are doubled. Or maybe all monsters are +20 levels higher. Just think of the first mission in proph with all those Char after you. That would give you reason to run.

GourangaPizza

GourangaPizza

Krytan Explorer

Join Date: Oct 2006

R/W

I don't mind re-doing missions in hard mode, as long the monsters' drops, chest drops or experience gained from monster killing is better than it being in normal mode.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by Sinister Aura
is anyone going to want to redo 58 missions ALL over again for a title they cherished getting the first time?
Hello!

Quote:
EDIT: this isnt so much complaining as it seems, just disappointment that instead of fixing what was said would be, anet goes ahead and "fixes" something that wasnt broken.
It was broken. PvE is too easy. Hopefully this "hard mode" will rectify this.

infinity paradox

infinity paradox

Banned

Join Date: Oct 2006

Iowa

Pantheon Of Shadows [dei]

Anyone think this is ggoing to be an added deal to the mission, or just referring to Bonus/Masters?

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

Quote:
Originally Posted by cosyfiep
I for one dont like it one bit.....I have a few characters that are 1 or 2 missions away from the protector title....now they will have to go back and REDO ALL of the missions for that continent to get the title, while those that arlready have it dont...... .....

seems if this be the case, none of my characters will get the 'new' title....so the who givesaflyingratsbehind will now come into play on this title......aka it wasnt of much use before and I wont redo those missions just to get it when I had already done all but one ......

<sarcasm> good job anet.
wow relax man, your health.
You donot have to go and redo these missions.
If they are adding this it will be for people who hunt these kind of titles, no need for you to blow up like you did.

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

Mmm.. hell mode. *looks forward to gold colossal blades and hydra bows*

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by King's Spectre
Mmm.. hell mode. *looks forward to gold colossal blades and hydra bows*
hydra bows???

TideSwayer

TideSwayer

Wilds Pathfinder

Join Date: Jul 2005

We Farm Your [?????????s]

I guess what has me the most excited about hard mode is that this is something ANet actually has to go back into earlier chapters and work on too. They'll actually have to do something for older chapters with this addition. Many additions seem like a "latest chapter only" thing.

Sounds like a cool idea, too.


Definitely seems like this was accidentally left in with the skill balance build though. If it isn't close, I can't see any reason why they'd hint at it this soon. To those who are upset that their already-Protector-titled characters don't appear to have access to hard mode, well I'm sure that's not ANet's intent. Most likely a bug.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by Celestial_Kitsune
When you obtain Guardian of Elona, you will have access to the new Elite Mission, Battle of Jahai 2: Return of the King. The main objective of this mission is to defeat Palawa Joko with some help from Turai Ossa
Good point about openning new areas to who make the missions again in hard mode....

mlandry

mlandry

Krytan Explorer

Join Date: Jul 2006

W/Me

Quote:
Originally Posted by Lonesamurai
hydra bows???
Diablo2 items, hell mode in reference to D2 also

Clone

Clone

Krytan Explorer

Join Date: Jan 2006

While you're working on the "hard mode" updates, could you please take a few weeks to bundle in an auction house with it? People have only been asking for that since the first chapter.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by Gaile Gray
I don't know, not for a while, but not too long, either. I will check on that and hope to have a more defined answer this week.

It will be cool, folks. It will be optional. Nobody's titles will be devalued, not at all. And no one--no one!--is being forced to participate!
Does that mean then, that "Protector of <Continent>" will still be "Max" in terms of the titles counting towards the "Kind of a Big Deal"/"People Know Me" Title track? I have KoaBD now and, as much as I would like the option of a "Hard Mode", I really don't want to have to go through all the missions again on "Hard Mode" to make up my titles so as they count towards KoaBD again... My worry is I'll wake up one day to find that instead of 5/5 titles for KoaBD I'll be 2/5!

Perhaps this can't be confirmed yet but I'll be watching this space closely.

I mean, Thunderhead Keep + Hard Mode = Uber Entertainment! But having to do, ugh, Jennur's Horde AGAIN on an even HARDER setting...really...please don't make me go there!!

Nira Vi

Pre-Searing Cadet

Join Date: Jul 2006

Mo/Me

So, The Burning Crusade is released, and with it Heroic (hard) Mode for dungeons. A few weeks later, now Guild Wars as well... copycats ftw

Seriously though, I don't really mind. Will be interesting to see what they can do to squeeze something "new" out of the old stuff

Fender

Fender

Krytan Explorer

Join Date: Aug 2005

Ohio

XoO

I just hope this isn't just shorter timers, stupid environmental effects or just boosting all the mob levels to 28.

Better mob AI and skill bars and a slight level boost and some new secondary objectives would be fine by me.

BigDave

BigDave

Krytan Explorer

Join Date: Jul 2006

Manchester, UK

The Sapphire Rose [TSR]

I'm really looking forward to this. I LOVE PvE but I must admit it's far too easy for experienced players. I can't think of a single standard mission that I can't hero/hench to masters first attempt simply by setting up the right builds on my heroes. The final areas of the game should be a real challenge, but they're not as hard as i think they should be.

This would provide an optional challenge to those who don't want to be limited to only a few elite areas in the game currently. But i can imagine finding a PUG good enough to get the job done may be even harder than the mission itself.

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

Quote:
Originally Posted by Stixxx
They mentioned it on the update page on Guildwiki tho.
You do know Guildwiki is a fansite, don't you?

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

LFP-Gates of Maddnes..Hard Mode :P

every foe has double health..double armour and double dmg :P

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by onerabbit
LFP-Gates of Maddnes..Hard Mode :P

every foe has double health..double armour and double dmg :P
LFP Chahbek Village - Hard Mode - NO NOOBS!!

All lvl 0 corsairs are now lvl 31 Shiros...

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

I honestly hope that they do something interesting, like give mobs real skillbars, and make an attempt to buff the AI, instead of making the whole game have a DoA-style Hard Mode. It would be nice if it didn't require 'tanks' and careful agro mnagment.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Hmmm, this should be interesting and I like the idea of spicing up old missions.

I wonder how they are going to handle "mixed groups" though. By this I mean folks that are still playing thru the game for the first time and get into a mission town with folks who are there mainly for "hard mode". Perhaps the changes will be something that would be transparent for mixed groups.

Here's some theories that haven't been mentioned yet (I think)
- 6 Skill bar
- Must kill every single enemy in mission area. If you do, it counts as "hard mode" completed.
- Absolutely no deaths allowed. Play thru mission as normal. If anyone on your team dies, you complete mission as normal (or fail mission, possibly), however if no deaths occur then it counts as "hard mode" completed.

I don't know what A-net plans for hard mode, but hopefully it will be something that will allow first-timers ("just get me past this mission!!!!") to mix with the hard mode seekers.

idicious

Lion's Arch Merchant

Join Date: Dec 2006

Holland

LoD

P/W

DoA on Hard Mode, I shudder at the thought...... RoT will be challanging enough (I know lots of people who are stuck at Gate of Madness for ages because there are simply no people there or no people willing to actually spend time getting a decent group together, Imagine the trouble finding a group capable of attempting the hard mode... I really hope it will be DoA like :-D Will the the game a nice challange ;-)

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by idicious
RoT will be challanging enough (I know lots of people who are stuck at Gate of Madness for ages because there are simply no people there or no people willing to actually spend time getting a decent group together, Imagine the trouble finding a group capable of attempting the hard mode...
This was my point, places like the Eternal Grove which are quiet atm, will just be full of people just "wanting to get through". Getting a group for the mission in some of these towns is bad enough as it is...let alone trying to get one for "Hard Mode".

Ishmaeel

Lion's Arch Merchant

Join Date: Jan 2006

I hope they introduce something like "Hard Mode District"s. It would be too painful if the hard mode entailed something like marking a checkbox before entering missions. I'm thinking about what has been mentioned as "mixed group"s.

linh

Wilds Pathfinder

Join Date: Jul 2005

Mo/

Hard Mode makes you do mission with Mending Wamo, Touchers, Echo Flare, Fast Cast Healer, Critical Minion Master, Vengeance Mending Bonder Monk, and you can't choose your skillbar.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by mlandry
Diablo2 items, hell mode in reference to D2 also
Heh, i missed that...

Keithark

Wilds Pathfinder

Join Date: Nov 2006

Be Aggressive B E Aggressive [AGRO]

E/Me

YEA!!!!!!

One of the best ideas I have seen in the game. I hate to see so many PvE'rs crying about it though, makes me think I am on a PvP msg board

Pan Head

Pan Head

Lion's Arch Merchant

Join Date: Dec 2006

W/R

ok i am at work and dont have time to read all the thread. But what i would like to know is. Will a character that you already have that has completed the title be able to complete this title as well. I have My fav man that i have used since the begining of Guild wars time and i want him to be able to get it for him. He has a massive list of title and would like to get them all for him. (title freak ) I dont like it when they start a new title and you cant git it because youare to far along in the game to get it.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

Quote:
Originally Posted by boxterduke
wow relax man, your health.
You donot have to go and redo these missions.
If they are adding this it will be for people who hunt these kind of titles, no need for you to blow up like you did.

I'm a lady and my health is not an issue......the issue is they are trying to devalue a title that some of my characters have had a tough time getting (and for the guy who says we arent playing correctly if we dont have masters on all missions......try doing it with JUST pugs and see how it goes)....and I am one of those title hunters too.
I wish they would fix some of the problems as has been said instead of trying to fix unbroken things......I dont think that that many people will rush to ascalon to redo the northern wall on hard mode-----and those that do will do it quickly and then we are back to where we are......those people who had the protector title now have the guardian title and ascalon will be empty again except for sellers.......

and it still makes me mad

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by linh
Hard Mode makes you do mission with Mending Wamo, Touchers, Echo Flare, Fast Cast Healer, Critical Minion Master, Vengeance Mending Bonder Monk, and you can't choose your skillbar.
You might have something there actually. Giving players a title for doing the mission without any hench/hero help may be a way of appeasing those that bemoan the death of pugs.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Hey! I know!

Complete all prophecies missions with only the skills that were provided during the snowball arena fights!

brokenmonkey

brokenmonkey

Krytan Explorer

Join Date: Feb 2006

CA

[UC] Uber Crue

W/

Quote:
Originally Posted by Nira Vi
So, The Burning Crusade is released, and with it Heroic (hard) Mode for dungeons. A few weeks later, now Guild Wars as well... copycats ftw

If you are just gonna say stupid things like this, I don't think you deserve to play Guild Wars and you don't need to be on these forums, don't be an @s$, good day sir.

Myria

Banned

Join Date: Aug 2005

I can see the advertising now -- "Come enjoy our new 'Hard Mode', where the whole game becomes DoA!".

Yep, that's the ticket...

No doubt hard mode will be a final thrust of the stake into the heart of any remaining multiplayer aspect of the game -- you can only go into missions with your three heroes, and good bloody luck dealing with those level 49 mobs... Bwahahahah!

Kinda makes you wonder, don't it? You save the world at least three times and you still can't manage to get over level 20. Yet run-of-the-mill monsters keep getting to higher and higher levels. Clearly evil does pay, how does one quit this chicken outfit and join up with the dark side?

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

They did copy WoW because they were playing it half the time. Not that "hard mode" is something that's never been done before in games. Meanwhile Burning Crusade made a new PvP modes that copy GW's PvP right down to shrine capping mechanics, so guess what the Blizzard devs are playing.

ChaoticCoyote

ChaoticCoyote

Krytan Explorer

Join Date: May 2006

Florida, USA

Imperial Order of the Iguana [IGGY]

R/

I don't hold out much hope for an intelligent "hard mode."

I base my low expectations on ANet's existing practices. DoA is a boring hack-and-slash slog; I can do it, have done it, and find it boring as heck. Sure, DoA is "hard", in the sense of "hard work." Fun, it is not. I doubt more than a very, very tiny minority of the popuation plays in DoA, simply because it is often empty.

Forcing people to use PuGs will mean I have no interest in "hard mode", given the paucity of good players available in many areas for playing "normal" missions. Heroes have *SAVED* many mission areas by eliminating the need to spam "GLF" for hours on end.

What would I like to see? Revisions to the missions, adding additional objectives and monsters with complete skill bars and secondary professions. Better rewards for more challenge.

What we'll get, though, and level 28 Charr in Surmia.

Pessimism? No. Just look at how ANet has increased "challenge" in the current game.

Missmelady

Missmelady

Lion's Arch Merchant

Join Date: Feb 2006

Wisconsin

Our Gostly Solo Caps

Mo/

Whats that mode in diablo 2 u can play after u beat the game? Where if u die u have to delete the char to remake cause u cant play him again. Could this "Hard" mode be related somewhat to that. I mean most likely not like that because of the survivor title but could they co-interact with each other to max out 2 tittles at once. Or is this "Hard" mode going to be the 3 titan source quests in prop and the 2 eleite missions in factions, and doa in nightfall. Could it be possible for them to just be adding those to the list as "Hard" mode missions.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Well, hard mode has some potential, i just really and sincerely hope that anet learned from DoA hate and hard mode wont be just some cheap stuff like adding timer to mission and making every mob to L28 with double damage.

People already posted several nice ideas (skillbars with 6 skills, no deaths allowed ...)

To illustrate:

Variety is key for challenge ... ramping up dificulty only suceeds in making it frustrating and thus unplayed:

(i couldnt resist making this table)

Ouchie

Krytan Explorer

Join Date: Jan 2007

[Leet]

R/

Quote:
Originally Posted by Sinister Aura
first off

25 missions in tyria
13 in cantha
20 in elona


is anyone going to want to redo 58 missions ALL over again for a title they cherished getting the first time?
Yes mix and match where you go and it isn't the same all over again

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by zwei2stein
Well, hard mode has some potential, i just really and sincerely hope that anet learned from DoA hate and hard mode wont be just some cheap stuff like adding timer to mission and making every mob to L28 with double damage.

People already posted several nice ideas (skillbars with 6 skills, no deaths allowed ...)

To illustrate:

Variety is key for challenge ... ramping up dificulty only suceeds in making it frustrating and thus unplayed:

(i couldnt resist making this table)

Great pic, and i agree with it, but whats the red dot with no name for?

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

I'm currently working on my Protector titles 1&3, decided against factions as I foudn the timed missions boring. Whilst "hard mode" would be quite fun, what i'm worried about is missions like THK and Gate od Madness becoming impossible on hard without a group of very exp players/voice chat group. I don't wanna have to wait ages and spend a lot of time doing overly hard missions which aren't fun because every group you're in fails at it. However I think I would go for Guardian even if Protector stayed max as it would be a challenge and i'd still have my KoaBD

Marth Reynolds

Marth Reynolds

Wilds Pathfinder

Join Date: Jan 2006

The Netherlands

The Lore Enforcers

Me/A

Quote:
Originally Posted by ChaoticCoyote
Pessimism? No. Just look at how ANet has increased "challenge" in the current game.
I'm kinda afraid that anet will simpley add double dmg to hard mode or even multiple high dmg bosses.

I do like a challenge, but dislike it when someone says: hmm let's make a challenge ow jeah double dmg dmg here and there etc.

It all comes down to what anet makes of it, and if they make similair to DOA, then it will not atract to much attention or generate fun challenges