I think that if you don't have favor you should have to pay 2k to enter and if you do it should be free

Cador
wsmcasey
Originally Posted by eVeRt
No thanks, can't really look forward to: r6+ IWAY LF 3 IWAY FOR FOW! SHOW EMOTE!
(answer to OP question) |
Navaros
Originally Posted by Racthoh
I would suggest one of two things.
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Graywing
fog_of_redoubt
anna
Originally Posted by talon
It doesn't matter what you all think or want, it isn't being changed. This is how Anet made Guild Wars, and this is how GW will always be. No point making these threads again and again, it won't make changes.
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Racthoh
Originally Posted by Navaros
Those ideas aren't good because many/most of UW/FOW players solo farm it and they wouldn't be able to solo farm if they had things like that placed in the way.
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Big_Iron
Coridan
Xeeron
SirJackassIII
Originally Posted by lyra_song
in addition
PvE Parties can earn favor FOR THEMSELVES through a PvP battle vs another team attempting to enter FoW or UW. This leaves solo farmers to wait for Favor. Balanced teams can go have fun in FoW/UW by killing another team. It can also lead to teams resigning or losing intetionally to grant the other team acces via spike joining, but Anet would need to resolve such issues. |
anna
Originally Posted by Gli
The unlock packs generate revenue. Completely opening up all PvE wont...
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bobrath
Xeeron
Originally Posted by Coridan
I am strongly against it the way it is.... In my opinion it shouldn't be region based it should be GOD based... For example....a team (no matter the makeup) enters HA and they have to dedicate to one of the gods at the start of thier run. THEN if they win in HA thier GOD gets a win...pretty much keep it the same way as in PVP determines WHICH one of the Missions are open Either FoW or UW. Depending on which GOD has 5 wins in a row and can hold. That way it pleases everyone...the pvers get a chance to go into atleast one of the Areas and the PVPers still get to fight for a reason....
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Series
MagicWarrior
dreamhunk
Originally Posted by lyra_song
I vote just more PvP for PvE in general.
Player Bounties. Duels. More PvP matches to progress the primary quests. Ya, i know. Im mean. |
wsmcasey
Originally Posted by dreamhunk
I say all the pvers should agree not to buy the next chapter of gw! unless we get what we want! then you see how fast anet would will better cater to pve!
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Alleji
dreamhunk
Originally Posted by wsmcasey
LOL, that will never work. Thats like telling several million fat people to stop eating McDonalds french fries unless they change the cooking oil. The fat people are addicted to the fries and will eat them unconditionally.
Plus there will alway be a fresh batch of kids to replace you. |
Effendi Westland
BlueNovember
lyra_song
Originally Posted by dreamhunk
keep pushing and force rpg players to do pvp " factions comes to mind" I am sure it will relect in sale as the game it self.
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anna
Originally Posted by lyra_song
I think what makes factions the bottom end of Guild War is not the PvP, but rather the gate lockout system and just overall crumminess of quests and storyline.
Really theres no FORCED pvp in there anywhere. You can make faction points via purely PvE. Guild Wars has only one instance of forced PvP and thats when you leave pre-searing. |
lyra_song
Originally Posted by anna
I hate to get off-topic, but what PvP event are you forced into when you leave pre-searing?
I have all 3 chapters, but I started playing GW with Factions. I've never created a Tyrian-born character. Thanks. |
Gli
rohara
Bryant Again
Karlos
tomcruisejr
Originally Posted by Xeeron
*Ever asked yourself why there is no "Asia", when there is America and Europe? Hah, live without UW access backwater nationalists ;-)
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Karlos
Cador
Originally Posted by Navaros
"Dabbling" in PVP wouldn't let your team get to HoH much less win it 5 times in a row to get favor.
That would require a hardcore Tombs Guild or hardcore R9+ PUG on TS or Vent --- which is a giant leap away from anything that "dabbling in PVP" would get you. Which is, it would get you nothing. |
Prometheus8703
Sugar Magnolia
Originally Posted by anna
I hate to get off-topic, but what PvP event are you forced into when you leave pre-searing?
I have all 3 chapters, but I started playing GW with Factions. I've never created a Tyrian-born character. Thanks. |
Sugar Magnolia
Originally Posted by Prometheus8703
I honestly don't have a problem with PVP results controlling access to UW/FoW/etc. It adds an interesting dynamic to the game and encourages people to go out there and fight for their region as it were. If you are honestly having problems getting in at the time in which you log on, then you can switch between region easily enough, or you can go out there and actually do some work for what you want in HA. I know, it's a novel idea.
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Jecht Scye
greendc27
mqstout
Masseur
Suxipo