Vote on PvP access control over PvE areas.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Akhilleus
yes, enough farming as is.
It only stops the guy who wants to just play the game and perhaps at some time earn himself a FoW armor. It doesn't stop the real, multi-account toting farmers.

kanaxais_scythe

Frost Gate Guardian

Join Date: Nov 2006

They need to leave it as it has always been. It was like this at the start so there is no problem with it. Its just part of the game it should be accepted. yes, Europe has favor most of the time. Why? Because Americans do NOT know how to work together and listen to each other in PvP. So if we had competant teams for America in Heroes' Ascent we mgiht get favor more and less people would have to whine.

Gli

Forge Runner

Join Date: Nov 2005

I guess the guys in Korea, Japan and Taiwan must really suck at PvP then? Worse than the Americans?

kanaxais_scythe

Frost Gate Guardian

Join Date: Nov 2006

Quote:
Originally Posted by Gli
I guess the guys in Korea, Japan and Taiwan must really suck at PvP then? Worse than the Americans?
What I said can be changed for any country. If they get people who will work together and have everyone contribute to the group it would go alot easier. BUt I play in America that is why I used it as my example.

npbiles66

npbiles66

Frost Gate Guardian

Join Date: Feb 2006

MN

W/Mo

I vote 'NO', since I like to be able to farm at any hour, regardless of who has favor. It doesn't matter to me if more farming is done...the economy will balance itself out regardless.

However if everything stays the same, then I will just buy a 2nd account and be on American and European servers. For people that don't have enough money to put down for two accounts, I guess I would tell you to thank A-net for making pvp control access to pve areas.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by kanaxais_scythe
What I said can be changed for any country. If they get people who will work together and have everyone contribute to the group it would go alot easier. BUt I play in America that is why I used it as my example.
So that's a yes?

Kiddles73

Pre-Searing Cadet

Join Date: Jan 2007

Untainted Apocolypse

R/Mo

no...we barely ever hv favor (America)

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by kanaxais_scythe
So if we had competant teams for America in Heroes' Ascent we mgiht get favor more and less people would have to whine.
That's not true. It just turned the table on who the "whines" come from. When Europe almost never had Favor, these boards were filled with "whines" from Europe server players. Now they are largely silent because they have Favor almost 100% of the time. But you can be assured that if it changed back to Europe almost never having Favor, then all those now-mostly-silent Europe server players would once again break out the "whines" en masse as they did before.

Although really it's not "whining" because its a totally legitimate complaint.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Careful, going into off-topic territory and I smell a flame a comin'.

Quote:
Originally Posted by Gli
I guess the guys in Korea, Japan and Taiwan must really suck at PvP then? Worse than the Americans?
Well.....According to what people are saying, I guess they do, eh?

Tauren Arcanist

Academy Page

Join Date: Nov 2006

Vanquishers Island

Jenns Ungulating Glory Globes[JuGG]

E/Mo

No, God no. I do not have the ability to stay up until 4 every morning because america doesn't have favor until 12EST. ITS NOT FAIR IN ANY WAY SHAPE OR FORM. Some time zones get the short end of the stick and it should be changed! Or atleast some sort of different, fairer, system should be implented. THIS NEEDS A CHANGE!

Hell Raiser

Hell Raiser

Forge Runner

Join Date: Dec 2005

[PHNX]

Mo/

Quote:
Originally Posted by kanaxais_scythe
They need to leave it as it has always been. It was like this at the start so there is no problem with it. Its just part of the game it should be accepted. yes, Europe has favor most of the time. Why? Because Americans do NOT know how to work together and listen to each other in PvP. So if we had competant teams for America in Heroes' Ascent we mgiht get favor more and less people would have to whine.
lmao, I love that arguement. Balthazar Faction wasn't here at the start, should it be scrapped? Rune and Material Traders weren't here at the start, should they be removed? There was no word on new chapters at the start, does that mean they should remove NF/Factions and scrap the ideas for new ones?

Just because something has been that way from the beginning doesn't mean it was always good, Change is good. Please don't use the arguement"It was here before, it should stay here." it does not apply.

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

Quote:
Originally Posted by Gli
It only stops the guy who wants to just play the game and perhaps at some time earn himself a FoW armor. It doesn't stop the real, multi-account toting farmers.
they already log multiple accounts on the same computer simentaneously...give all areas full access 100% of the time and you quintuple their effectiveness.

Haru

Haru

Ascalonian Squire

Join Date: Apr 2006

The Six Shooters [GUNS]

W/Mo

I geuss id have to vote no. For the reason of PvE and PvP they're 2 different things and i dont think they should be intertwined in the sense of that for this game you have a choice if you want pvp or pve.

Kushiels_Scion

Frost Gate Guardian

Join Date: Jul 2006

Ohio

Dragon Warrriors

W/P

One reason why american servers dont when favor often is because the rank system. Unless you already have it you have little chance of earning it yet competing at that. That and no one wants to try anything knew. And all they want is RANKED players without it you might as well forget ever doing HA.

my answer stands as NO still i had to say more

This needs changed because their are other server other than euro and american that dont get to participate at all, and mainly because they are much smaller.

Grimm

Grimm

Lion's Arch Merchant

Join Date: Nov 2005

N/

Yes, I think favor is cool. It at least makes PvEers aware that there is PvP in the game and it has an affect on the whole region.

Rene Saliere

Frost Gate Guardian

Join Date: Feb 2007

New Zealand

Quote:
Originally Posted by Grimm
Yes, I think favor is cool. It at least makes PvEers aware that there is PvP in the game and it has an affect on the whole region.
You know sometimes I think the 'yes' voters are our greatest allies, because their arguments are so... really good or something.

* It makes us aware that PvP exists? Seriously we'd have to be pretty retarded not to have noticed. It's on the box the game comes in.

* We know it has an 'affect'[sic] on the whole region. We know that. That's what we're voting on. The effect is, no access to UW and FoW much of the time.

* At least you think it's 'cool'. Thanks for your vote.

sibila

Ascalonian Squire

Join Date: Dec 2006

E/Mo

hi

my vote is No

it really should be the other way around ... the majority (pve) should have a quest to allow the minority (pvp) to have access to areas or maps.

also ... does anybody know if there is away to get the annoying message
.... 'NumNutz has just won a battle in the ... etc' from appearing on my screen.

Ian Savage

Academy Page

Join Date: Nov 2005

Nowhere. And Everywhere. At the same time!

Born of Revolution [BoRN]

Mo/Me

The majority of people are going to be swinging no here, because the majority of people voting so far seem to be Farming/PvE enthusiasts.
That was a general comment, it does not apply to everyone.
But here's the bottom line. PvP "Controls" two areas of the game. out of how many? i understand that for everyone finished with the PvE campaigns, FoW and UW are what are left, and they honestly dont want to sit around and wait for favor to pop up. But when it comes down to it, GW is a PvP based game, and as such, favor of the gods makes sence. hypothetically, they could disconnect the two worlds alltogether, but then you end up marketing to two entirely separate client bases, which makes your job all the more difficult. Favor is one of the things that keeps PvE players connected to the PvP world, and as such, keeps the two client bases connected, allowing for easier game design in the future.

I dunno, maybe that didnt go anywhere, or make any sence to any of you. But to me, separating PvP from PvE means that there's that many fewer people that partake in the true focus of the game.

I vote YES.

Pwny Ride

Pwny Ride

Wilds Pathfinder

Join Date: Oct 2006

Aussieland

Prime Players Of [OSHA] ~ [dth] alliance. <3

Me/E

YES i think it should stay. Im not exactly sure why, but why get rid of something that's been around for so long? I mean, whining about it in ANOTHER long thread isnt going to change anything. Name one time when a-net has ACTUALLY taken one of these polls into account, then you can kick me in the teeth

Shady79

Shady79

Banned

Join Date: Jan 2007

HotD

Yes, because without favor many many many more people would play uw/fow and the prices of ectos and shards would fall

Chris Blackstar

Banned

Join Date: Apr 2005

United States

My vote is NO.

It makes me wonder if Favor was eliminated from the game and everyone everywhere had open access to the UW or FOW, if the compition in HA would die down, or not.

Frankly I wish they would split the servers up as well, I am tired of having my good PvE skills nerfed to balance PvP. I bet if you did a a poll, you would find over 2/3rds of the community are involved in PvE play, and about 1/3 does strickly PvP. This being a specltory guess.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by Ian Savage
But here's the bottom line. PvP "Controls" two areas of the game.
Why should any be controlled? The principle matters far more.

Quote:
and as such, favor of the gods makes sence.
From a flavor standpoint? Yes. From a fairness and logic standpoint? No, not at all.

This isn't even a debate. There's no reason for this thread to exist--because there's no legitimate reason for Favor to exist. Scrap it already.

WasAGuest

Desert Nomad

Join Date: Jan 2006

Vote : NO

Favor, still missing features (not listing here nor discussing) and really bad AI (also not discussing here) are reasons many of my rl friends and I are not going to be purchasing any further GW products.

Favor is a forced limit on PvE in a sad attempt to get people to play PvP. It's probably still there because the whiners in PvP are desperatly trying to get more people to play against. We can look at the comments pro-favor in every thread and post on any forum and see this is the case. "Go win favor" and "Go earn it" are reasons given, which of course imply PvPing. - A valid way to earn favor via PvE is needed; not a "push" towards playing games of tag.

jaymat

Desert Nomad

Join Date: Sep 2005

Lack of Talent [Luck]

i vote no mainly cos i wld like to go fow with my buddies on the american servers sometimes

jcapulet

jcapulet

Frost Gate Guardian

Join Date: Nov 2006

Quote:
Originally Posted by kanaxais_scythe
Because Americans do NOT know how to work together and listen to each other in PvP.
And what the bleep does that have to do with PvE?

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by Rene Saliere
I'm not sure I understand why access to FoW/UW needs to be limited, unless you also think access to all late game/difficult areas should be limited. I suppose the other areas would be Sorrow's Furnace, Tombs of Primeval Kings, Urgoz Warren, The Deep, Domain of Anguish, and not omitting of course, Heroes Ascent (chuckle).

Still, if a difficult area is, well, 'difficult', isn't that difficulty it's own obstacle to overcome?

Furthermore, in the same way as a player has earned the right to explore the Fire Islands by beating the missions to get there (Thunderhead Keep amongst them), the 'right' to explore Urgoz and The Deep should be available to all who have conquered Arborstone/Boreas Seabed. The Domain of Anguish is available to 'Ascended' characters, and FoW/UW also requires characters to be 'Ascended'.

One of the great underlying problems with the Favor system in particular, is that at its core, it states in big bold letters: PvP people are more important than you.
The unwarranted snobbery and elitism you often see from *some* PvP people, stems from this system. Wiser PvP people and PvE people know it's unwarranted, but for the less informed, and at a subconscious level, and when you're waiting for Favor to maybe do an UW quest before bedtime, it is a reality.
We know the skills required for PvE and PvP are different. We know some Templates are easy to use in both types of game. Any idiot can use a Barrage/Pet Ranger or MM build, and any idiot can use a Starburst E/A build or Touch Ranger build.
The competition between a PvE build and an Enemy is dependant mainly on the Skills Template of an enemy (soloed an Ancient Skale recently?), and the competition between a PvP build and another PvP build is mainly in the Skills Template of your opponent.

All of our successful Skill Templates are valid. All of us need to use our brains and our reflexes planning for a fight and fighting it. There is no reason PvP should moderate access to PvE areas. There would be no reason even if PvP was more difficult than PvE.

PvP skills moderate access to PvP rewards. PvE skills should moderate access to PvE rewards. The Favor system is not a merging of PvP and PvE. It promotes conflict and division, not mutual respect.
Ecto prices would plummet due to mass farming
Shard prices would plummet due to mass farming

Granted the casual/averagel player would be overjoyed, that out of reach 1.3mill armor could now be theirs for a few k.

FoW/UW are only elite areas BECAUSE access is limited and you need to farm both area to get the "elite" armor. Remove limited access you defeat the purpose of FoW/UW.

Tyrnne

Tyrnne

Academy Page

Join Date: Dec 2006

USA

Swords of Honor (Officer)

Mo/Me

Voting NO here

I've always thought it was a silly tie-in.

The only benefit this gives PVP is that it boosts bragging rights... like "haha, my region has the favor so you are blocked from FoW". It doesn't change gameplay, just access to certain areas of the game.

I also highly doubt it ever encouraged anyone to play PVP. Favor is usually decided by what part of the world is online at a particular time of day.

glountz

glountz

Jungle Guide

Join Date: Nov 2005

W/Mo

Quote:
Originally Posted by The Admins Bane
Ecto prices would plummet due to mass farming
Shard prices would plummet due to mass farming

Granted the casual/averagel player would be overjoyed, that out of reach 1.3mill armor could now be theirs for a few k.

FoW/UW are only elite areas BECAUSE access is limited and you need to farm both area to get the "elite" armor. Remove limited access you defeat the purpose of FoW/UW.
I had to quote this.
And who are the more widespread of A-net customers? Who buy the games and gives Anet the money to continue?
The minority of no-life powertraders? Ot the majority of casual players?
A-net will have to choose who to please...

Most players would see prices plummetting as a good thing for the whole community opposed to a bad thing for a powertrading/powerfarming minority.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Shady79
Yes, because without favor many many many more people would play uw/fow and the prices of ectos and shards would fall
This argument keeps creeping up. Ecto prices, overfarming, etc. etc.

To avoid all of that, there have to be restrictions? I'm not conceding that point, but suppose it's true. Suppose there do need to be entry restrictions.

Why do they need to be like they are now?

Lore? Nonsense. America, Europe, Korea, Japan and Taiwan aren't tied into the game lore. It actually detracts from game lore, it draws the real world into the game, as anyone waiting in ToA for favor can tell you.

Tying PvE and PvP together? Duh... I couldn't think of a better way to drive them apart. It creates resentment, not attraction. Give us a few more well-designed but optional FA/JQ-like missions in the next campaign, with a lot of PvE elements in a mission early on in the game, and progressively less PvE elements in the ones further on in the game. (And make them leech-proof!)You draw people into PvP by showing it can be fun, not by rubbing their faces into a mess like HA.

If there need to be entry restrictions, they should make sense, be fair, and possible to attain in a reasonable amount of time or possible to 'save up' ('entry credit').

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by The Admins Bane

FoW/UW are only elite areas BECAUSE access is limited and you need to farm both area to get the "elite" armor. Remove limited access you defeat the purpose of FoW/UW.

That makes things pretty sweet for Europe since Europe almost always has Favor for 18 hours out of every 24 hours. What does that make the "elite area" to Europe, since for all intents and purposes, Europe pretty much does indeed have unlimited access?

If they wanted to make equitable limited access they they could simply rotate Favor to every region, in equal timespans, based on time of day.

Tyrnne

Tyrnne

Academy Page

Join Date: Dec 2006

USA

Swords of Honor (Officer)

Mo/Me

I think we should let whoever has the favor get access to the mini-games like Rollerbeetle Racing. That game is a form of PVP anyway and would tie in nicely.

And I could care less about the mini-games anyway

Quozz

Frost Gate Guardian

Join Date: Dec 2005

Prodigy Exiles (PE)

Mo/E

No! Previous posters have already listed all the good reasons why favor is the worst game mechanic ever devised. I have played since GW first hit the shelves and my guild made up of close friends and relatives are spread out amongst 3 different time zones. We have yet been able to get a group of more than 3 of us to go to FOW or UW. The times when we have more than three of us online, we never have favor. The chance for us to enjoy one of the best areas of GW as a guild has been denied to us.

Silly me I thought this game was supposed to foster guild activities and bring pvp and pve closer together. Read this thread and its painfully apparent favor's one claim to fame is it has done the complete opposite.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Quote:
Originally Posted by kanaxais_scythe
They need to leave it as it has always been. It was like this at the start so there is no problem with it. Its just part of the game it should be accepted. yes, Europe has favor most of the time. Why? Because Americans do NOT know how to work together and listen to each other in PvP. So if we had competant teams for America in Heroes' Ascent we mgiht get favor more and less people would have to whine.
Most teams are ID teams that are mixtures of europeans/Americans.


Seriously people, the concept of how ID works is not that hard to comprehend. The favor doesnt always go to the country were most of the team members are from. Ive won halls with 1 european in a team with 5 americans. Guess who got favor from our win ? Europe. So I dont want to hear any more of this retarded crap about "If joo want teh favor you need to be leeter" That argument would only be valid if the favor system was actually working the way it should. Thanks to ID, it isnt.

Again, I never go to PvE, Im just vouching for the PvE'ers because I can understand their frustration of being affected by PvP matches that arent even awarding the favor properly anyways due to the fact that most PVP'ers ( Like myself ) Dont really care too much about favor and just merge into ID when going HA because more players are there.

Miss Persephone

Miss Persephone

Lion's Arch Merchant

Join Date: Nov 2005

I vote NO

I would really like to do more UW and FoW, but because I play on US servers I can't. It also concerns me that new realms of the gods will be added in future, and if accces is controlled in the same way then I will hardly be able to explore them at all.

I managed to get into a district where Gaile was a week or so ago, and people were asking about new realsm of the gods being implemented, and i asked in local chat if ANet could fix favour so it was more balanced before introducing any new realms. Gaile actually responded and said she didn't think there was anything broken with the system at present, and that previously European players had complained about having no favour. So in honesty, it seems that it won't be changed anytime soon.

yasmina

yasmina

Academy Page

Join Date: May 2005

NY

E/Me

My Vote is : No

Since the beginning of the game favor was a nice idea, was something new you had various guilds and groups that would go up against each other to gain access to UW and FoW but like everything else to much of it gets old very quickly and people begin to loose interest as you well see. If you dont put new twists on things people become very dis-interested.

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

America wins 5 in a row = America has favor.
Europe wins 5 in a row = Eupope has favoer.
How about; International wins 5 in a row = World wide favor?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Perkunas
America wins 5 in a row = America has favor.
Europe wins 5 in a row = Eupope has favoer.
How about; International wins 5 in a row = World wide favor?
It's an interesting way to encourage people to always be in the International district (and you'd be considered an ass if you didn't), but since everyone does that anyway...Dunno.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

I vote No - favour is an outdated concept.

gabazieute

Ascalonian Squire

Join Date: Aug 2005

R/Mo

I vote No

PvP players don't care about Elite zone in PVE (especially if they got PVP Edition)

PVE players should be able to have a way to win favor and it should be region free so a Guild with members on US and Euro server can play together.
World at War was GW launching idea, but now it seems that GvG is the main stuff.

ca_aok

ca_aok

Krytan Explorer

Join Date: Sep 2006

Xen of Onslaught

E/Me

Quote:
Ecto prices would plummet due to mass farming
Shard prices would plummet due to mass farming

Granted the casual/averagel player would be overjoyed, that out of reach 1.3mill armor could now be theirs for a few k.

FoW/UW are only elite areas BECAUSE access is limited and you need to farm both area to get the "elite" armor. Remove limited access you defeat the purpose of FoW/UW.
I see this as "OMG QQ MORE NOOBS, I HAVE FOW AND YOU DONT SO I'M BETTER THAN YOU." This argument has no validity. Any "prestige" that came with FoW armor was stripped away as soon as people started E-Baying gold. In fact, whenever I play on my ele, my only char that has FoW armor, I get "OMG YOU EBAYING NOOB", etc. If FoW was cheaper, it wouldn't be an unreachable goal for much of the GW populace.

Furthermore, FoW/UW are already being overfarmed, BY EUROPE. All we ask is that the other countries get their fair chance to go.