PC Gamer May 2007 Information - "Guild Wars Reborn"

De Maximoff

De Maximoff

Ascalonian Squire

Join Date: Jan 2007

Gamers With Lives [GWL]

Mo/

Quote:
There will be no option to migrate characters from Guild Wars 1 to Guild Wars 2.
What could possibly motivate people to buy Eye of the North? You are spending money to buy it and investing your time in characters that you can not take into the new game. For myself there is no motivation to buy it.

Quote:
A team will be assigned to support the current games with live contet still expected.
How long will this last? The development will be in GW2 not the current game.

CuriousCarrie

Ascalonian Squire

Join Date: May 2006

Europe

E/Mo

Quote:
Originally Posted by De Maximoff
What could possibly motivate people to buy Eye of the North? You are spending money to buy it and investing your time in characters that you can not take into the new game. For myself there is no motivation to buy it.



How long will this last? The development will be in GW2 not the current game.
Two very good points! I was also wondering if I would like to buy the next expansion. Why should I even bother anymore? Just to bridge over the gap between GW1 and GW2? I might as well play a whole new game. I've seen some other game suggestions in this forum. Might as well try those.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

CuriousCarrie, I belived I said Cassie before - sorry :x I was talking to someone on msn called Cassie and yeah :P
Anyway, I was thinking along the same lines as you. This 'GW2' just isn't GW. Release it under another name or something, 'Scrub Wars' - jks.
Sleep time, I predict it's gonna reach page 50 by tomorrow morning XD

PS: half the people who post here just try to impress with their 'mature' facade.. w/e. Don't even bother with them =)

Thanks,
~Rhanoct

Neriandal Freit

Neriandal Freit

Forge Runner

Join Date: Nov 2005

Spiral of The Red Rose, Kryta (Columbus, IN)

Heros of Titans Realm [HotR]

E/

Well, where do I start? It seems to me that the 'expansion' will be interesting, I do admit. Having to play with the Dwarves is going to be a blast, I've always loved the Dwarves since I've started this game, and I've always been interested in the two known deities the Dwarves pay some of their homeage to (Then again, a group does dedicate them selves towards Glint don't they?), and (it seems..) we have to face a god once more. It is excellent to have the catacombs of Tyria be revealed and be able to be played with once more!

I honestly am looking forward to this expansion. However..

Personally not interested in the option of playing other races. I said many, many many moons ago I think we should have to earn the ability to play races like the Charr, the Dwarves, etc. By earned, I didn't mean spend money to buy a game. I meant to play the game we currently have in the world we've currently got. Don't get me wrong, I know I will have a Charr character. He will be a Charr, through and through and I know I will enjoy playing him/her. I'm not interested in three other playable races I have no idea why they are even in this new game.

Talon Silverwing sound familiar to anyone? He was that fun Angchu Tengu from Cantha who helped us if we choose to. There was also those Grawls we got to play with all through Tyria in our first game. I would rather have the option of playing one of these two races then I would three other races I know nothing about currently. I've already got a tie with them, and in the game, we where begging to be aligned with the Angchu Tengu in Cantha, so why not a hundred years from current gaming that we couldn't play as one? I don't want to see some dopey looking creature a person is playing as running around, I'm sorry. It has no appeal to me there. Edit: I would much rather spend 50 Hours earning the ability to play a Margonite, or the Forgotten, the Grawl and the Tengu then I would to pay $60.00 US Dollars for a game with these races I know nothing about until the very end of Guildwars.

To my characters. I know Gaile, you've given an explanation and shown us examples (Lineage, Civil, so forth..). This game has never been like the other, why should it begin to start being like the others now? These characters, as the entire ANET and Guildwars Community know, are a part of us. We play them and live through them in this game for a period of time. I've given them names, I've created identities for them. They have ties to other people, places, and things, and I have to say good bye to all of that? It rather sucks. We can destroy a god, his demonic servants and those he twisted. We can watch a countless old dragon come to us in a avatar, we can visit far off lands, and countless other things. But we can't come up with a way to bring our characters over?

Really, I know it's a new game. Awesome. But let's bring these characters over and COMPLETELY reset them in this new world. Let them retain the name, the appearance, their face and hair color (Although we all know many of us would like to change hair color and length...). I don't want to start off in a new game being on top of the game, there is no appeal what so ever to me on that front. Why would I want to do that anyways? What I want to do is further my characters story and their lives. I shouldn't have to say good bye to them now when their story isn't complete and a new one is about to begin .

Neriandal, Alsitha and Vierita Freit are all siblings. The Elementalist, the Mesmer and the Monk. The Brothers (the first two) have known what they've done best for some time, and their sister (Vierita) didn't discover who she was until she dropped everything and went to Elona. Little does she know, after the destroying of Shiro Tagachi, the Brothers have heard their sister left to go to the Land of the Golden Sun, leaving their Tower in Kryta all alone. Now they are secretly there, after taking a boat from Kaieng Center with a mysterious young woman known as Aluriel Silverdawn. A young ritualist who family came from Tyria ten years before the Searing of Ascalon. Having her parents died a few years back, she now travels and furthers her self as a ritualist, visiting shrines and places where spirits are. Little does she know however, the Gods of Tyria smiley upon her with her path made out for her. She doesn't know that she will make a close friend from a teacher in Elona, Sytheria Moonstar and her husband, Volishkar. Sytheria is a skilled teacher of necromancy, and has felt a surge in her magic with the disturbance of Nightfall from Abbadon. Her Husband is in the Sunspears, and has always aided in the group and is often gone on long periods of time helping them, and his country out. The two of them fell in love when the first saw each other, and hate it when they must leave each other. Sytheria has even traveled to Tyria and Cantha to find spellbooks and grimores that contain old necromantic spells, and attempts to aid her husband in furthering the knowledge the Sunspears have by bringing other information back with her from these lands.

Do you (ANET) catch my point there? I don't want to say good bye to all of that. Reset their stats, take away my gold. Don't take away my characters and their history that is ever so forming, with more history behind and in front of them!

Also, why would you let the chance of people stealing names from well known people? I can think of five or six mods/admin here that now will run the risk should he/she decide to carry the name over, but now have to fight for that character that aided them in becoming who they are on these forums.

This whole 'no level cap'. I'm fifty-fifty on. If, and this is a major if, ANET decides to take away the cap, so be it. But, if we even get near Lv. 100 Charr Elementalist, getting that high had better and seriously take some massive time to get to. I don't want to play the game for three months and suddenly be a hundred in level. It isn't going to be any fun doing that unless it's a pain in the caboose to get to, and I want that. (Don't be immature here people) Edit: I want to see this sort of thing travel through Campaigns, not in just one game.

Don't know if I like this "companion" idea. Keep me with the henchies and the Heroes I don't already like, I don't need a third option.

PvP. For those who play it, I hope it does exactly what you are wanting and seeking. If it too is messed up, I'm sorry. It'll be excellent having another PvP option and still having PvP side by side with PvE, but I hope it isn't radically changed for you.

I'm entirely weary of Guildwars 2. I am excited for Eye of the North! But I don't want to see races I don't know running around me, and now having the characters that I played (now for almost two years with one of them, just six months with my Monk, Ritualist, Necromancer and Dervish) leave me. Doesn't seem like a fair trade off right now unless I can bring them with me.

ArielEzekiel

Academy Page

Join Date: Nov 2006

Mo/Me

Quote:
Originally Posted by Paperfly
On the contrary, it seems you're a little too abstract at this point. For your market-forces approach to work, you need the consumers (i.e. yourself - presumably!) to make informed economic decisions about the product strictly from the perspective of the utility (~fun, in this case) it provides; in key with what they want out of a game, in short.

...So effectively, you're in an impossible position. You can't judge the product on its capitalist merits without distorting the results by your own "impartial" presence and judgment. Unless you're only looking into it as a financial investment opportunity, in which case I'd suggest you're looking at the wrong forum.
I beg to differ. Through proper risk-assessment and research, there is a higher probability that the product may suit a higher number of players. In the end, it is more of a balancing act. There is no obligation for a company to reward loyalty, what is more important is whether can they get a larger players' base and the potential for an even larger players' base even if it means losing part or all (although i do not think this will happen due the risk involved) of the current players' base now. Of course, risk-assessment plays a huge part in mitigating the risks involved.

Besides, I do not think utility relates to fun alone. To some, successes in a game allows one who does not succeed in real life to have a sense of satisfaction and create a feeling of superiority in the game itself, even though that is through numerous hours of grinding. The list for utility is non-conclusive. There are many examples one can think of if one readily relates to the realistic world.

And yes, in the standpoint of the company, I will always look at such matters from a financial investment opportunity point of view. As one grows older, one tend to realise the realistic nature of the world. It is certainly not that simplistic, noble and idealistic.

Quote:
Originally Posted by Kakumei
This isn't entirely accurate--if they think they can get more sales with a game that seems to be more a traditional MMO, then they're going to do exactly that, no matter the outcry on forums.

It's all about money. Don't fool yourself into believing otherwise.
I concur with this point.

CuriousCarrie

Ascalonian Squire

Join Date: May 2006

Europe

E/Mo

Quote:
Originally Posted by RhanoctJocosa
CuriousCarrie, I belived I said Cassie before - sorry :x I was talking to someone on msn called Cassie and yeah :P
Anyway, I was thinking along the same lines as you. This 'GW2' just isn't GW. Release it under another name or something, 'Scrub Wars' - jks.
Sleep time, I predict it's gonna reach page 50 by tomorrow morning XD

PS: half the people who post here just try to impress with their 'mature' facade.. w/e. Don't even bother with them =)

Thanks,
~Rhanoct
NP

But yes... it's not GW. I think the best name suggestion for it so far came from Ninja, who called it World of Guildcraft. Apparently people at Anet think they have to copy WoW to be successful, when they don't seem to realize they have a very dedicated fanbase already, mainly because it is everything BUT WoW. And for everyone who thinks GW2 is great because of all the new WoW-aspects to it, I think you should all go play WoW instead. No offense Anet, but really... if it's the WoW aspects you love... then go play that!

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Kakumei
This isn't entirely accurate--if they think they can get more sales with a game that seems to be more a traditional MMO, then they're going to do exactly that, no matter the outcry on forums.

It's all about money. Don't fool yourself into believing otherwise.
Problem is ... people wanting traditional MMO already left for those, and traditional MMO makes swithing games back and forth hard (you have developed char you are not gonna leave for other game that is ... more or less the same.)

is something long the way with "If people want more of same, they will come to you, if they want something different, they already went to someone else."

Not mentioning that GW2 will directly compete with Lineage series. Wondering why NCsoft is allowing it go this way.

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

Last time we got promised a team to update old content, all we got was sorrows furnace. one big update.

I hope that we at least get a 10 person team.

Krum4o

Krum4o

Ascalonian Squire

Join Date: Mar 2007

Toronto, Ontario and Burgas, Bulgaria

Just Type Resign (NOOB)

Rt/

I would have bought c4 if it was a real expansion like the previous ones. But that dones not seem to be the case. 100 new skill +50 pve skills. Thats 10 skills per class, plus 5 pve skills per class. 4 armors per class. Is it really worth it? Not in my eyes at least. C4 should just be an update like sorrows furnace.

Undressed

Undressed

Frost Gate Guardian

Join Date: Sep 2006

Reich

none

W/

Quote:
Originally Posted by Krum4o
I would have bought c4 if it was a real expansion like the previous ones. But that dones not seem to be the case. 100 new skill +50 pve skills. Thats 10 skills per class, plus 5 pve skills per class. 4 armors per class. Is it really worth it? Not in my eyes at least. C4 should just be an update like sorrows furnace.
It'll most likely cost less than any standalone, if I read that correctly.

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

Well, I'm very excited about both Eye of the North and GW2. I think a lot of the features proposed in GW2 sound really interesting. Can't wait to play a Charr. And the quest manipulation idea sounds great. Also, huge PvP battles might actually make me interested in PvP.

To all those out there complaining that you've "wasted" time on the game, I can just ask how? Did you enjoy playing? If not, why did you do it? If you did, then what is wasted? You had a good time, a few laughs, just move on. You'll get a few kicks out of GW2 as well.

To be honest, I'm glad we can't transfer characters. I'd much prefer Anet work on making the game as good as possible rather than worrying about compatibility between the two engines. The news about the Hall of Monuments is awesome. It's one of the things I was hoping for. Just something to show that our old characters were heroes, and not just forgotten.

Yeah, I'm very optimistic about the games. I'll be waiting eagerly for any information about beta testing, just to find out how they've done some of the things I'm not sure of (primarily I wanna see how they work things without instances. I don't wanna play a game where people can come along and steal my kills). But until that point, I'm just gonna say that, yet again, you've done an excellent job Anet.

ArielEzekiel

Academy Page

Join Date: Nov 2006

Mo/Me

Quote:
Originally Posted by CuriousCarrie
Hmm... yes... I'm a child... ok... that's why my spelling and grammar are better than most teenagers, including yours. Well, a responsible adult who realizes that 13 bucks a month is a waste of money, would perhaps stop paying it? Who said I spend loads of time in GW anyway? That is just your childish assumption because I have all of that. I get lucky drops that are worth a lot, so all of a sudden that makes me into a person who plays GW every waking hour of the day? It's precisely what I love about GW, is that even with lack of commitment you can get very far in the game, like myself. I don't need to take 2 weeks to level up a character. If you notice, it took a friend of mine 10hours to get FoW and a lvl20 character. Now do that in your 13bucks a month game. Or perhaps in your much supported GW2. If I were to work hours like yours and be on call 24/7, I wouldn't invest any money in monthly fees in a game. If you work that much, perhaps you should scrap gaming altogether and spend also those last 6-8 hours with your wife as well. I'm sure she'd appreciate it.

If you're already paying for a game every month, why don't you play it? And if you want to play a WoW-style game, then play the original. It's sad that Anet seems to think that they have to bring out a game like WoW to succeed in the gaming industry, when they've won so many awards for being so original, etc. GW1 is a terrific game, and other than perhaps the technical aspects of it (like superior graphics), I don't see why they would want to bring out a whole new game other than to satisfy the needs of little children who can't pay the monthly WoW fees. GW was something original, something to be praised, something you didn't have to devote your life to or waste monthly fees on. And this is all being thrown out? Fine. I won't support. Sad if you do. They might as well make a whole new game instead of ruining the good name which is Guild Wars.
Ditto. It's really a choice for people. Either u let the game manipulate you or you manipulate the game. I prefer the latter.

Besides, playing a game is just like studying.. either you study hard or you study smart. Although I prefer both but the ability to study smart is so much more important than just blatantly studying hard. The same thing goes for playing GW, there are easy ways to get gold if you can manipulate the market and the game to your liking.

Regards,
Ariel

darktyco

Lion's Arch Merchant

Join Date: Nov 2006

Quote:
Originally Posted by De Maximoff
What could possibly motivate people to buy Eye of the North? You are spending money to buy it and investing your time in characters that you can not take into the new game. For myself there is no motivation to buy it.
How about because its GW and its fun? I look forward to playing through GWEN and then I look forward to a completely new world with GW2 after that.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

since I was likely lost in all the petty arguing *coughspectreandundressedforinstancecough*

TWO QUESTIONS.

1. How will character slots be handled in gw2? will slot purchases in guild wars have any effect on ANYTHING?

2. Will any significant content ever be released for guild wars after GWEN and gw2 are out? any new chapters or free addons like sorrows furnace?

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by Undressed
It'll most likely cost less than any standalone, if I read that correctly.
it will probably be priced at $30 USD, which is about what you can get the campaigns for when they are on sale (which is often)

Demilikos

Demilikos

Academy Page

Join Date: Feb 2005

Philippines

Maguuma Assassins [MagA]

Quote:
Originally Posted by De Maximoff
What could possibly motivate people to buy Eye of the North? You are spending money to buy it and investing your time in characters that you can not take into the new game.
As of now, Anet is hanging on to the Hall of Monuments idea which I myself find somewhat intriguing. Hopefully they let us in a bit more on that.

There's still a long way to go, and with all the complaints they're getting I'm sure they'll add a few more incentives that tie GWEN to GW2.

Arkor Demilikos

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

Mixed feelings about GW2. I like some things and don't like other. But as a whole I say "bring it on!" I look forward to exploring a new world, learning new skills, and just having new experiences. I love GW but I do get bored with it sometimes.

I could post a long, drawn out post about all my thoughts and feelings, but pretty much everything has been covered by others here.

I just want one thing to transfer and that would be my characters names. I would like it if ANET gave us the chance to reserve at least 6 character names and 1 Guild name.

CuriousCarrie

Ascalonian Squire

Join Date: May 2006

Europe

E/Mo

Quote:
Originally Posted by ArielEzekiel
Ditto. It's really a choice for people. Either u let the game manipulate you or you manipulate the game. I prefer the latter.

Besides, playing a game is just like studying.. either you study hard or you study smart. Although I prefer both but the ability to study smart is so much more important than just blatantly studying hard. The same thing goes for playing GW, there are easy ways to get gold if you can manipulate the market and the game to your liking.

Regards,
Ariel
Exactly. And it's what made GW so unique and not as time consuming. The only health hazard in sight is GW2 and any likeness to WoW, as Ninja previously pointed out. If you want to keep up in a game like WoW, you have to devote far too much time and effort into it. The amount of time and effort that goes into a game like that is appalling. GW is a charming game, it has wonderful graphics which naturally with time will become outdated, but the game itself is timeless. If Anet feels they would like to make a new game, then go ahead, but in my opinion it should not try to sell a WoW-game for GW.

BoredJoe

Krytan Explorer

Join Date: Sep 2006

I'll be disappointed at not bringing my gold across. Why? Because I retired from farming a long time ago and rarely do it because I have enough to get by on.

Some people say it'll be fun starting from scratch. In some respects yes, until you realise you don't have that 10K to buy the next set of armour have to go out and farm for a few hours.

GW2 = hours spent restarting farming from scratch to build up the bank again.

Until GW3, in which case you know you'll have to restart from scratch and start farming again.

The good thing about GW2 is that it will give people a checkpoint at which they can decide whether to continue playing or try something new, perhaps something with a auction house.

Demilikos

Demilikos

Academy Page

Join Date: Feb 2005

Philippines

Maguuma Assassins [MagA]

Quote:
Originally Posted by BoredJoe
I'll be disappointed at not bringing my gold across. Why? Because I retired from farming a long time ago and rarely do it because I have enough to get by on.
Spend it all on new good from GWEN. Plus, with hard mode coming out there should be new items to spend it on.

It's like getting old. Rather than let your spoiled grandson inherit it while you die and you'll be off through the mists, spend it all on yourself and buy everything in sight.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Message to Gaile:

There are still players who fully support the decisions of your team. Don't let yourselves put off by 37 pages of people flaming over information no-one can fully comprehend, yet.

GW:EN sounds to me as refreshing new content, a method to deeper explain the lore of Guild Wars, without having to resort to inventing a whole new continent.

GW2 is still far off, but it seems to me this game is going to shine, just like GW1 does. PvP will be fully addressed, in the same way it is now: seperate arena's, tournaments and the like. And I expect something new and groundbreaking will be added. PvE will get a huge boost, more interaction with one's environment, your actions will determine the outcome of global events for days/weeks at a time. Yet, there still will be place for the casual player, who bands up with a friend or two, and just wants to quest or enjoy the view of the world.

About all the GW2 -> WoW posts... WoW is a great game, with a large players base. This is largely because the Warcraft series dates back from...what? '95? Those people who played WC1, WC2, WC3 are the ones wo are playing WoW now. People who were looking for a MMORPG with lots of lore found their spot in WoW. Sure, not everything is perfect about this game, but which game is?

The development from GW1 -> GW2 will give us an increase of freedom. And, as many people point out, will go the WoW way. I'll say it goes the MMORPG way, combined with all those features that made GW1 such a great and compelling game.

Anyone who says GW2 is going to be a grindfest, are just plain stupid and haven't listened to you. Skill over time will still apply to GW2, as I trust you and your team are very focused on this matter. Why abandon a concept people loved so much? No developer is that daft.

This decision to cancel the Campaign concept, in favor of a Add-on and the announcement of a new installment is a sensitive issue. For us gamers, but the same goes for the developers. You had to acknowledge the fact that the former strategy (new Campaign every month) wasn't working as intended. People hadn't finished the last campaign at the realease of the next one. To invent an all new storyline is very time-consuming indeed. Respect for this decision.

I know my fellow-gamers will call me a fan-boy, but at the same time I know you Gaile, and your team, are fully aware of your player base, and will try to keep and make everyone happy with this new road Guild Wars has taken.

Gr. Arduinna

Dragonslayer77

Pre-Searing Cadet

Join Date: Feb 2007

Dragon Slayer Knights

W/Mo

i dont like this idea at all, i dont even like it a bit, all those u played on ur character, playing, working hard for ur time which is rare to play on Gw with ur character, we have life and we play gw, and now there new gw2 and it say that it not gonna xfer our characters? that not cool, all those u saved ecto, shard, rare material, gold weapon, titles, and time. and now gw2 gonna blow away from us, like our life wasted on it. almost 2 years wasted, i dont like it. if they gonna restart our character, then what the point getting FOW armor now, all those 120 ecto, panda mini pet, beetle mini pet, and oni mini pet people getting all those ecto, going like poof like its nothing. im not saying that im very unhappy, just disappointment right now, i think they should make as the story keep going, not mess them up. i would be happy if they can xfer like wat they did with 3 different gw that they can xfer
or unless if Gw going to be into WoW which would increase more drama, which im not going to be intrested in. come on Anet...

/signed Dragons Slayer I [HotR]



__________________________________________________ _____________


The first gw game I bought was Factions 8 months ago.
I was playing and learning.
then my experience with the game grew.
I learned that multiple cmapaigns would be released each year.
what attracted me to this series was:
No monthly fees.
More Causual play (i played a demo of WoW and did not enjoy it)
ease of learning.

Now that i have been playing, ive acquired many things,(titles items, armor).
1,686 hours spent completing each mission, capturing many skills, etc.
All that hard work will be lost?

Im not saying GW2 is a horrid idea.
Im just not appealed to the general direction it takes.
It may, however, work for those who have never played the game before.
however, for those whom have played for so long, those who have dedicated so much time, those whom have been loyal.

What benefits them?
A monument cant suffice.
And what about all the items weve acquired throughout the series?
A Time capsule or "buried treasure" can help with that.
perhaps a decendant can take our characters place (e.g. Vizu->->->Nika).(what other game has done that?)

I honestly believe that Anet can find a way to bring gw1 characters into gw2.
(Realm of Lyssa: a chaotic void where time has no meaning perhaps?)

even though GW2 may or may not continue this, Eye of the North disheartened me.
i loved seeing new professions.
a mass amounts of new skills (even if they were duplicates)
cant new professions replace new races?
theres lots of variety to that.

I liked how minute hints were spread throughout each campaign and without our realizing it.
(canthan ambassadors, elonian mirrors, crystal desert, Moleneaux, Flame Djinn in Sorrows Furnace)
That was clever.

What will happen after GWEN is released?
minor weekend events, or maybe a sorrows furnace-esque update?
the game will decline (not dramatically), but losing players will take its toll.
i see this as stalling.
it will work, but not for long.

i dont mind paying $50 for a new campaign, ill even pay $70 for CE version.
ill only pay as long as it continues.
New Standalones wont hurt.
New story arc? i would love it.

Ill be waiting for GWEN, then we shall see if i stay or not.
I really hope gw1 continues

/signed Karmic Paradigm [HotR]

Dreikki

Dreikki

Krytan Explorer

Join Date: Jun 2006

Kemi, Finland.

Pirates of the Searing [YoHo]

Mo/

I'm happy but still disappointed.

Hey, it's gonna be great, but everything I have achieved will be worthless in GW2.
Including titles, money, characters.

Not being able to transfer your character has it's pros and cons.
I won't be such a pussy about deleting my characters to create a new char with a new race. Still, it feels kinda pointless for me to keep playing.

Well, it's not gonna be released in a year or two so I'm kinda happy it's gonna go this way.

Undressed

Undressed

Frost Gate Guardian

Join Date: Sep 2006

Reich

none

W/

Quote:
Originally Posted by Miral
it will probably be priced at $30 USD, which is about what you can get the campaigns for when they are on sale (which is often)
Prophecies and Factions just started to fall at 30€ here in the Reich, while they would be sold for 45€ on release day. I care about the content, not the price.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by CuriousCarrie

But yes... it's not GW. I think the best name suggestion for it so far came from Ninja, who called it World of Guildcraft. Apparently people at Anet think they have to copy WoW to be successful, when they don't seem to realize they have a very dedicated fanbase already, mainly because it is everything BUT WoW. And for everyone who thinks GW2 is great because of all the new WoW-aspects to it, I think you should all go play WoW instead. No offense Anet, but really... if it's the WoW aspects you love... then go play that!
Agreed.
I invested in Guild Wars and I'd like to see more Guild Wars, not Farm Wars or World of Guildwars...

The Herbalizer

The Herbalizer

<3 Ecto

Join Date: Jul 2005

Quote:
Originally Posted by BoredJoe
I'll be disappointed at not bringing my gold across. Why? Because I retired from farming a long time ago and rarely do it because I have enough to get by on.

Some people say it'll be fun starting from scratch. In some respects yes, until you realise you don't have that 10K to buy the next set of armour have to go out and farm for a few hours.

GW2 = hours spent restarting farming from scratch to build up the bank again.

Until GW3, in which case you know you'll have to restart from scratch and start farming again.

The good thing about GW2 is that it will give people a checkpoint at which they can decide whether to continue playing or try something new, perhaps something with a auction house.
I couldnt care less about the gold. The start of GW 2 will be like the golden age of trading in GW1. Expensive items, rarity, newb farming etc. Starting from scratch and the whole excitement of trying to get rich again is very appealing to me. GW 2 will be like a new game for me and it certainly sounds like it will be very different from GW and with all new games you gotta start from scratch. All that matters to me is guild names and character names. Also I hope that the levelling is not too extreme as I quit WoW purely because even though I could make alot of gold I could never reach a competitive level with the amount of time I had available.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

I'm just curious if i'll be able to take characters back to GW 1. Because to be honest I didn't spend money buying all 3 chapters just so that my characters could migrate somewhere else and never return to the old one.

Sjekster

Sjekster

Academy Page

Join Date: May 2005

The Netherlands

Disgruntled Clan Members

Mo/Me

While it would be nice to keep at least the name of my char, I won't mind the fact that I can't bring along my Jing Woo and friends. If I can, great, if not, fine too. GuildWars 2 is another game, separate from GW1. My GW1 chars won't dissappear, so what's the big deal?. As if all the stats and skills will be compatible. If they would, then GW2 would not be needed, if you ask me.

That said, I kinda dislike what I'm reading about GW2. It looks like it's going the generic MMORPG way (not just WoW, cuz there are tons of similar games). That would be way too time consuming for me. Still, it's too early to say anything, so I will be waiting patiently. And I'm sure I'll give it a try, if there are no monthly fees.

Btw, I hope players of the first hour will have extra chance to participate in the beta? My precious Jing Woo exists since an early beta of the game, so I think she deserves some playtime in the new one, don't you think?

Undressed

Undressed

Frost Gate Guardian

Join Date: Sep 2006

Reich

none

W/

Quote:
Originally Posted by CuriousCarrie
Exactly. And it's what made GW so unique and not as time consuming. The only health hazard in sight is GW2 and any likeness to WoW, as Ninja previously pointed out. If you want to keep up in a game like WoW, you have to devote far too much time and effort into it. The amount of time and effort that goes into a game like that is appalling. GW is a charming game, it has wonderful graphics which naturally with time will become outdated, but the game itself is timeless. If Anet feels they would like to make a new game, then go ahead, but in my opinion it should not try to sell a WoW-game for GW.
I think you're too attached.

GW (and thus GW2) will continue that concept as Gaile claimed several times, so I really believe any fear of a WoW-style grindfest is absurd. You could try to be positive for a change.

If GW2 turns out to be just like all the others, time-consuming and all, I just don't buy it. Finito, what is there to talk about? Enjoy the next 2 years of your current GW, I am sure you had moments of fun. If it end, it ends.

Demilikos

Demilikos

Academy Page

Join Date: Feb 2005

Philippines

Maguuma Assassins [MagA]

I think with Guild Wars 2 being set hundreds of years into the future, ArenaNet can really really do something about the lore in the world of Tyria. While all my friends who play World of Warcraft like to make fun of me for playing a "game with no story and no history whatsoever", I highly beg to differ. It was just more hidden. You had to really look for it in the explorables. ArenaNet writers are top-notch in the videogame industry and as the programming team works on the mechanics, the art team works on visuals, the writers can take the lore to a whole new level. I loved the hints, as mentioned in an earlier post. The air of mystery behind Gwen and the quest items that as of now are of unknown use. The mysterious doors that lead to nowhere causing you to believe the world is bigger than it really is. Keep all that intact! :]

Demilikos

Demilikos

Academy Page

Join Date: Feb 2005

Philippines

Maguuma Assassins [MagA]

Quote:
Originally Posted by Sjekster
Btw, I hope players of the first hour will have extra chance to participate in the beta? My precious Jing Woo exists since an early beta of the game, so I think she deserves some playtime in the new one, don't you think?
I too have a character from the early beta, Master Demilikos. But if they just allowed us original beta players in, imagine all the angry devoted GW people that can't get in cuz they didn't know of GW as early as us. :]

BoredJoe

Krytan Explorer

Join Date: Sep 2006

I kinda thought one reason they made it 100s of years in the future was because the story was such a mess. Making it so far ahead would enable them to start from scratch again. If the lore in GW was so great I'd be inclined to think they wouldn't go so far into the future.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

To everyone who says "I don't see the point in continuing to play a dead game".

*shrugs*

I really do not get it. There will be, what? 2-3 years before GW:2 is released?...maybe? What are you going to do in that time? I guess you could go play another game but if you decide to come back and play GW:2 you might end up leaving another game behind.

There are also a lot of people saying "ZOMG GW:2 will be teh suxx0rZ!". How do you know? You're going by what some very kind people have told you a magazine says. You haven't even read these things in context with what else the magazine has to say. Like Gaile says...before judging at least give GW the justice of going out and reading the article yourself.

If people are going to continually look to the future then what about Guild Wars 3? Wait...what's the point in Playing GW:2 if GW:3 will be out in 2015? Do you see how silly it gets? Personally, I intend to buy GW:EotN, and enjoy it. Find out how any loose ends are tied up in the storyline and try to "finish" some of my characters.

Personally, I think It is a good time to have a fresh start in GW. Remember the old days when weapons had a value and you had to work for nice things? I don't mean an hour or so soloing the underworld...I mean really save up. I still remember my first set of 15k armor...was such a special moment. I missed the initial magic of Guild Wars when it first came out...I didn't buy it until later when I saw a friend playing it...I wish I was there for that magic at the beginning. No Guildwiki.. No Guides... Everything new. People criticise other people for rushing through the game...I rushed through Nightfall...why? Because I couldn't go to Guildwiki to find stuff out. Finding stuff for the first time was really cool...discovering green weapons, little quirks, great scenery, things you didn't expect.

GW:2? Bring it on!

Undressed

Undressed

Frost Gate Guardian

Join Date: Sep 2006

Reich

none

W/

Quote:
Originally Posted by Demilikos
I think with Guild Wars 2 being set hundreds of years into the future, ArenaNet can really really do something about the lore in the world of Tyria. While all my friends who play World of Warcraft like to make fun of me for playing a "game with no story and no history whatsoever", I highly beg to differ. It was just more hidden. You had to really look for it in the explorables. ArenaNet writers are top-notch in the videogame industry and as the programming team works on the mechanics, the art team works on visuals, the writers can take the lore to a whole new level. I loved the hints, as mentioned in an earlier post. The air of mystery behind Gwen and the quest items that as of now are of unknown use. The mysterious doors that lead to nowhere causing you to believe the world is bigger than it really is. Keep all that intact! :]
Well, to a degree they are right. The average player won't know anything about the many connections you can draw to Gwen or the hidden symbolisms throughout the explorables. Most of these secrets are revealed or pointed at through forums and dedicated players. Now while it's always important to excite those special players the casual or average ones should also be drawn into the story. That's where GW is inferior to other games and that's where Anet's trying to improve by a whole.

Demilikos

Demilikos

Academy Page

Join Date: Feb 2005

Philippines

Maguuma Assassins [MagA]

Quote:
Originally Posted by BoredJoe
I kinda thought one reason they made it 100s of years in the future was because the story was such a mess. Making it so far ahead would enable them to start from scratch again. If the lore in GW was so great I'd be inclined to think they wouldn't go so far into the future.
That's what I meant. They can go the next level with the lore and make it that much better. I just also added they should keep some of the things that made it mysterious and rewarding too.

Lord Mendes

Lord Mendes

Jungle Guide

Join Date: Nov 2005

Derka-Derka Land

Steel Phoenix (StP)

E/

Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG

INFPGeek

Ascalonian Squire

Join Date: Aug 2005

Pennsylvania

A constuctive thought:

Because of the hall of monuments; am I to assume we can link our GW1 and GW2 accounts. I am going to further assume (even though I know what that makes u and me) that becasue the accounts are linked; we would still have ownership of the our characters names in the new game... and likewise guild leaders would still have ownership of their guild names.

Any chance someone (Ms Gray) could verify this, or at least say it is very likely?
I realize that someone might have asked/already stated earlier in this post, but after 14 pages of doom-gloom and fanboi fervor I was at my quota for the day)

Krum4o

Krum4o

Ascalonian Squire

Join Date: Mar 2007

Toronto, Ontario and Burgas, Bulgaria

Just Type Resign (NOOB)

Rt/

i like some of the names that are popping up world of guildcraft for example how about Gwens furnace for chapter "1.5" Guild wars 2: Craftwars

CuriousCarrie

Ascalonian Squire

Join Date: May 2006

Europe

E/Mo

Quote:
Originally Posted by Undressed
I think you're too attached.

GW (and thus GW2) will continue that concept as Gaile claimed several times, so I really believe any fear of a WoW-style grindfest is absurd. You could try to be positive for a change.

If GW2 turns out to be just like all the others, time-consuming and all, I just don't buy it. Finito, what is there to talk about? Enjoy the next 2 years of your current GW, I am sure you had moments of fun. If it end, it ends.
I'm well aware that things end, I just thought that maybe Anet would first finish the promises they made for GW1, like a new chapter every 6 months. The final "chapter" for GW1 is coming out a year after Nightfall. Promise broken there. And the expectations for GW2 are much higher than for GW1, and Anet already has problems there, with updating, keeping skills balanced, fixing lag/err7. Now comes a bigger game, more graphics, more complex games engine, much higher expectations. You think that Anet will be able to cope, after they cannot even keep up with promises and expectations for hte relatively "simple" GW1?

I would like to see how attached you are once you've bought the first game and are disappointed to have no money or armor or runes. And remember, since everything is rare at the beginning, everything will be expensive. Everyone, whether it was 10 or 100 hours a week, spent time creating their characters, dying armor, buying the right weapons. And because Anet let us have a say in our game (not regarding how little they listened to us), we made it ours. It's a community, even if a virtual one. Each person who plays this game has AT LEAST one thing in common with the next, we all love GW. It's sad to see it end, esp. on this note. It's a game I share with friends, both RL and VR across the globe. It has given me an opportunity to spend time with these friends on a different level. You think I'm attached? You and I also have one thing in common. We both care enough about the game to discuss it here. You obviously want Anet reps to hear what you have to say, so you're saying it here. Many of us, however, are very disappointed in Anet. The promise of many expansions to come and the promise of one every 6 months was praised throughout the gaming world and is what many of us loved about this game. How much better could it get? Every few months a new continent to explore, a new place to discover with your characters, the ones you spent a lot of time on and perhaps carry quite a lot of sentimental value, with the friends you have made in GW. Now Anet are just throwing out their promises, showing that they were nothing but hollow, and are pretty much saying that their revenue with some WoW-wannabe game is more important to them than the players that have remained loyal to them these past 2 years, not to mention the beta tests for GW. That is a lot of time. The birthday presents, armors, weapons, all ways to make your character unique, special, and to commemorate the amount of time you've put into your character. Now instead of a new chapter at the given time mark (remember, factions was just about to come out at this time last year ), 6 months after Nightfall, Anet yet again not been able to fulfill their promise of delivering a product that we bought, and yes, the promise of a new expansion in 6 months is part of the product that we bought 6 months ago, and the 6 months before that.

Quote:
Originally Posted by Undressed
Well, to a degree they are right. The average player won't know anything about the many connections you can draw to Gwen or the hidden symbolisms throughout the explorables. Most of these secrets are revealed or pointed at through forums and dedicated players. Now while it's always important to excite those special players the casual or average ones should also be drawn into the story. That's where GW is inferior to other games and that's where Anet's trying to improve by a whole.
And you say GW is inferior to other games? Then why did you play it? Why not go directly to WoW and play the superior game?

Komradkyle

Komradkyle

Academy Page

Join Date: Aug 2005

Pennsylvania, USA

W/

I'm really not liking the non trasnferable stuff about gw2. I spent 2,500 hours in guild wars and all that time, gold, money, items, customized characters will go to waste. I really wish I could bring over items to the second game. The monuments are a cool idea but I would like to actually use my old characters other than have a stone saying the titles i got. I think the max titles in gw cost just way too much money and take way too much time. They should reduce the requirements by like 50% for em. Anyways these monuments better be really extensive or have some in game value. Right now they just seem like the trophy in Battle Isles.