PC Gamer May 2007 Information - "Guild Wars Reborn"

rishi42

Pre-Searing Cadet

Join Date: Nov 2006

Mormon Battalion [MoB]

W/

im iffy on whether i like the idea of GW2 or not. the level cap being set higher is something i thing many people would appreciate to some extent, but 100+ i believe is pushing it. Unless Anet made the leveling system as some people have said, where you get bonuses up to a certain level, and the rest of your levels are just for show. Otherwise, i love all the other ideas.

As for many people complaining that they cannot bring over their old characters, you can still play on the old GW1 servers. I have a level 20 of every class, and have worked hard to get them good equipment and skills. I would not mind starting fresh though. The best experience i had with GW (or any game, for that matter) is when i was a "newb". I was finding new things every day. Sometimes, i would kill a monster, and actually use the weapon it dropped. And the first time i got a max damage hammer, i was so happy i ran around one-hitting Hulking Stone Elementals for at least half an hour. So think back to how much fun you had the first time you played through Guild Wars, and then say how much you (dis)like GW2.

Two questions i have though, i dont know if the dev's know the answers yet or not, but...

1) Is the death penalty going to be changed? cause i would hate to have an xp loss/item loss/find your body like a lot of other games do.

2)will there be other skills? (armorsmithing, weaponsmithing, mining, etc.) I can tell you one thing, if you look at Runescape, probably the most played MMORPG on the net, a reason so many people play it besides it being totally free is that there is so much to do in it. *hint hint*

actually, im not iffy on GW2 anymore. You'll have at least one player here Anet.

Kisuro

Kisuro

Ascalonian Squire

Join Date: Aug 2006

I have to admit I was negative at first? No level cap? Sucks.

But then I started thinking, and figured out that since Anet gave us GW, a great game, why should GW2 not be good. Nobody said that the only way to achieve lv 100 is going to be hours upon hours of daily grind. I'm sure they will figure out a way to make it casual player-friendly.

I'm not really bothered by the lack of character transfer either. First of all, for story reasons - GW2 takes place a looong time after GW. Just because my character saved the world a couple of times, killed a god and helped establish a new one does not mean he is immortal Second, I figure there are going to be changes in the system. My guess is not all the professions are going to make it into GW2, so why should some characters be privelaged and transfer, while others remain behind? Also, how would transferring a char fit into the new experience system? Would my 2,5 mil xp suddenly make me level 68? Wouldn't that mean i just skipped half of the game? And what about armor? The developers should focus on designing new armor for the new game and not work on representing the old, say, FoW armor for the people who want to be 1337 right in the beginning.

Besides GW2 is at least two years away. Saying that GW is dead is a bit premature. We still have much to look foreward to.

Also, why would your puchased character slots be transfered to GW2? You bought them for GW1. GW2 is a different game. It's like saying "I've got all these films on VHS, but i've bought this dvd player. Someone should replace my videotapes with dvd discs."

Rhedd

Rhedd

Wilds Pathfinder

Join Date: May 2005

You ever have to clean up after a Moa bird?

True Solunastra [SLA] Profession: Moa Wrangler

Quote:
Originally Posted by The Great Al
I admittedly haven't read the ENTIRE thread yet, but it sure seems as though GW:EN has been forgotten in all of this.
It sure has!

It makes me wonder for the millionth time today, what sort of MORON thought it was a good idea to announce GW2 (with obviously controversial information) on the very same day they announce the next expansion?

"Hey, we're pretty much done with this game and we want you to get excited about moving on to another, but... um... buy our new expansion first, okay?"

-_-

Ritual del Fuego

Ritual del Fuego

Frost Gate Guardian

Join Date: Jan 2007

CA

Frogs in Winter [FiW]

Quote:
Originally Posted by Shmanka
Try doing that in any business field: Say something, then do nothing like what you said. Then call me back telling me how it goes.
Um...happens all the time. Times change and companies must adjust. A/Net's intentions were to follow the expansion every 6-9 months, which the fulfilled for a while, but they fuond that it didn't work the way they planned. They were re-creating the wheel every expansion and it was getting too complex to have the game the way they envisioned it. I think they also learned some lessons that would be impossible to change in the current game.

I think it is great that they have listened to the MAJORITY of feedback on what people like and don't like, as well as looking at the competition and what works for them. Now, they are taking all that information and trying to build a better moustrap. That is what business is all about. Not sticking to a business model that you think is flawed when you think a different direction is the better way to go.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

Quote:
Originally Posted by Rhedd
It sure has!

It makes me wonder for the millionth time today, what sort of MORON thought it was a good idea to announce GW2 (with very controversial information) on the very same day they announce the next expansion?

"Hey, we're pretty much done with this game and we want you to get excited about moving on to another, but... um... buy our new expansion first, okay?"

-_-
It seems to have been a bad idea. People here have basically given up on the GW Series, and in buying CH4, because they don't like something about GW2 - the races, or the level cap, or not being able to transfer characters. It doesn't make sense that they announced this game with so many features that a lot of people here don't like, because GW just isn't that type of game. And yes, it's completely taking away from GW:EN.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by AJD
Wrong, all of that is why I play GW, not some of it, not the latter half, ALL of it, I like the no grind, I like humans and not gimmicky races, I like the team structure with no BS chaos fighting, I like it with no monthly payments, I like the easy access to PVP, I like the easy max armor... All of those things are what made GW unique, not just the no monthly payments.
Well, let's make a list:

Races: You'll dislike.

PvP: You should like more. UAX, you don't have to join the "chaos" battles.

Easy to get Armor and Weapons: I'm with you. This will be a major factor in deciding whether GW2 is for me.

"Less" Grind: I hate to say NO Grind, cause even now, Guild Wars has some Grind (not nearly the amount of other MMORPGs, of course).

It just sounds to me like people are over-reacting. They hear "new races, and increased level cap", and they think it will be the end of Guild Wars as we know it, when you and I agree there are many other factors that are probably more important.

As long as Anet stays true to the basic principles: "Less Grind = More Fun".

Here's hoping.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Rhedd
It sure has!

It makes me wonder for the millionth time today, what sort of MORON thought it was a good idea to announce GW2 (with obviously controversial information) on the very same day they announce the next expansion?

"Hey, we're pretty much done with this game and we want you to get excited about moving on to another, but... um... buy our new expansion first, okay?"

-_-
Your not dropping this huh?

Ok, I'll wade in here, at SI we get details about games that are a couple of years away, we get early beta details and 2 years is actually quite early to have THIS MUCH information on a product anyway... It shows there is already a lot of work thats been done...

FFS, we just got more spooge in teh face from ANet about GW2 then in the 10 years (yes, 10 years) of waiting for Duke nukem Forever

princes amandia

Ascalonian Squire

Join Date: Dec 2006

/

W/Mo

cnae we get over lvl 20??
that would be awsome
but i think i read something u cant go from other gw games to there twhat would be dumb

Judgement Of Wrath

Pre-Searing Cadet

Join Date: May 2006

W/

After going through a lot of what people are thinking and what I've read so far, I understand how a lot of you guys feel, especially the old schoolers. I would appreciate any feedback on the ideas or opinions I have for the game, hoping that we can help guide ANet into what we want as gamers and as GW Fans.

[:: Big Downers ::]
1)Level Cap Increase
-Problem: A lot of us don't want the level to be boosted, as we like to play different professions, unlike those who play for example a warrior only but have 5 million xp the best weapons out there and 3 sets of FoWs.
-Solution: Leave it as is the lvl 20 is fine, but if you want to put extra lvls that block us from doing certain missions or options (DoA/UW/FoW), because a team requires a lvl 500 even though the person is lvl 20 with same health + mana + attr. points + surely the same skills, then it's basically like bringing a rank system like HA but for PvE. We like our low lvls that allow us to play multiple professions and don't force us to grind or boringly do/redo quests to gain a certain X level ;(.
2)Character Transfer
Problem: As of now there is no option to transfer characters from GW1->GW2
Solution: Why not incorporate the faces from all the campaigns and rebuild them for the GW2 Engine, as the body stays the same. As so, the characters from GW1 would transfer their information Face+Hair+SkinType+UnlockedSkills(UnlessRedone)+Ti tles+XP+SkillPoints. In order to have a minimum transfered, if weapons and armors are possibly remade which I doubt those could also be transfered but I'm sure we'd rather have everything except our armors left to rebuild + weapons then starting at 0. Also maybe if the armor + weapons are once again not transfered, why not keep the armor stats and have matching armors the transfered characters could use. (I.E. I have Judge's monk pants with Stalwart Upgrade and a Sup. Vigor, I end up with a 1.5K Armor with the stalwart upgrade + the sup. vigor so that I may keep all my stats but sacrifice only the esthetic's.)
3)Jumping/Swimming/Diving....
-Problem: What's the point of adding this now, we can't really avoid the projectiles and such or that would ruin the whole point of the game and it would just add a useless function and more programming for nothing. Not to mention the possibility to have exploits popping out through Boosts or Flying Glitches, such as seen in Counter-Strike.
4)Pre-UAX:
-Problem: if at startup everyone ends up with UAX, what's the point for pvpers to go and unlock the stuff. I know it opens doors to pve players, but come on it doesn't require much to unlock all the skills needed on a bar, especially if when you buy a skill you get that skill unlocked or even when you cap.
-Solution: Don't give pre-UAX it kinda kills the whole goal to unlocking all. Also, I believe that it's not really hard to be UAX, as within a few battles in RA already you unlock a lot of stuff. Also, through your progress in the missions and quests, you also obtain elites or skills.

[:: Big Ups ::]
1) Still no Monthly Fees
- To note: No Problems here!
2) Still using the same server and not using realms.
- To note: Thank You for allowing us to live without borders in the world of GW!
3) A revamped engine!
- To note: The only thing I ask about this is please don't change the gameplay or feel of the game, but please do stimulate my visual senses
4) AB+CTF Mode
- To note: This could be one of the coolest features out there for now. Being a big AB Fan, this makes assures me hours of gameplay, once PvE gets borings and I cannot gvg
5) New Races/No New Professions
- To note: this is actually a good thing, as there are enough professions as is and simply adding more skills + the customization of new races is a really cool thing to look towards to.

More will surely come up when I think about em...

Kisuro

Kisuro

Ascalonian Squire

Join Date: Aug 2006

Quote:
Originally Posted by princes amandia
but i think i read something u cant go from other gw games to there twhat would be dumb
Why do people think that? It's a new game, so why all the fuss about having to nake new characters. Similat to how you make new characters in EVERY OTHER NEW GAME you play.

Ritual del Fuego

Ritual del Fuego

Frost Gate Guardian

Join Date: Jan 2007

CA

Frogs in Winter [FiW]

Quote:
Originally Posted by Rhedd
It sure has!

It makes me wonder for the millionth time today, what sort of MORON thought it was a good idea to announce GW2 (with obviously controversial information) on the very same day they announce the next expansion?

"Hey, we're pretty much done with this game and we want you to get excited about moving on to another, but... um... buy our new expansion first, okay?"

-_-
Because in order for you to bring any of your items/titles/legacy over from GW1 to GW2, you must own GW:EN. Therefore, they are linked.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by rishi42
The best experience i had with GW (or any game, for that matter) is when i was a "newb". I was finding new things every day. Sometimes, i would kill a monster, and actually use the weapon it dropped. And the first time i got a max damage hammer, i was so happy i ran around one-hitting Hulking Stone Elementals for at least half an hour.
So true! The best days of GW for me definately are the days I was playing Prophecies. Or Guild Wars, because the name Prophecies was only added afterwards.

In Factions, my toon already was lvl 20. So I started like this: mmkay, gotta buy all the remaining Ranger skills, let's have look at the new armors, whatdoyousay, all bosses drop greens now! Then Nightfall: mmkay, there will be more greens at the end game, don't forgot to buy those skills...looks like my Factions skillbar is working here too...wonder if some new farming build will be invented.

Although F and NF added new content, it basically didn't differ from the original game. I finsihed Facrions without any problem, I finished Nightfall without any problem, because I wasn't noob any more. There was nothing more for me to discover, other then new weapons/armor/skills. I enjoyed both campaigns, I really did, I wholehearty encourage something entire new.

Thermoblaze

Thermoblaze

Frost Gate Guardian

Join Date: Aug 2006

Croatia

New Dragons[NDR]

Mo/

As i see that there won t be able to move our chars from Gw1 to Gw2 i want to know then what is this Hall of Monument(or what the name is)?
PLs any info on that i will preciate
Ty

Rhedd

Rhedd

Wilds Pathfinder

Join Date: May 2005

You ever have to clean up after a Moa bird?

True Solunastra [SLA] Profession: Moa Wrangler

Quote:
Originally Posted by Lonesamurai
Your not dropping this huh?

Ok, I'll wade in here, at SI we get details about games that are a couple of years away, we get early beta details and 2 years is actually quite early to have THIS MUCH information on a product anyway... It shows there is already a lot of work thats been done...

FFS, we just got more spooge in teh face from ANet about GW2 then in the 10 years (yes, 10 years) of waiting for Duke nukem Forever
Nope, not dropping it quite yet. ^_^

I'm going to keep playing GW and loving it, regardless of what happens two years from now, but I still have to look at this marketing move and just... stare.

I'm wracking my brain trying to figure out what "SI" stands for, but I've failed, sorry.

Regardless, anyone that reads forums or plays games at all knows how gamers are. They're always excited about the Next Big Thing(tm). It's senseless to get them excited about something waay down the road, when there's something you might like them to buy in the meantime.

The effect of overshadowing can't be denied. Just look at this forum for positive proof.

Even ignoring that, look at that magazine cover again...

"HOT NEWS! GUILD WARS CAMPAIGNS CANCELLED!"

Um... yay? I mean, what reaction, exactly, is that supposed to get from a loyal GW fan?

I'd just love to know where their brain was, because I'm actually looking forward to GW:EN, and wish other people were too, instead of focusing on the (rather scary seeming) GW2.

frickett

frickett

Krytan Explorer

Join Date: Jan 2006

Shinigami Keys [SHIN]

R/Mo

I have read nearly one third of the posts here, and I feel that I would like to express my thoughts as well.

The raised/eliminated level cap. Since it will not affect pvp, I see no problem with it at all. Everyone will still be on equal footing, when on opposite sides of the battle lines, so no worries. As far as pve is concerned, I feel that it is a wonderful idea. It always chaffed me that no matter how many level 24-30 mobs I defeated, I could never be better than level 20. The more I kill, the better I should be, that is my opinion.

GW:EN. So it is an expansion this time, that is fine, I don't mind at all. We have no new professions, that is fine, I dont get time to play all the characters I have now, much less starting new ones. I am fine with that. It will wrap up the trilogy that is Guild Wars 1. That is why I play, is for the stories. New armors, blah, I have max armor, I have one set per character...that is all I need. New skills, some of them are pve only. I think this is great. This means we can have skills in pve that aren't dependent on pvp balance. I see no problem with it. Maybe it is a portent of things to come, where pvp, and pve are equal, but distinct...a man can dream.

GW2. Ok I am kinda ok with this. It wont come out for 2 to 3 years, giving me time to develop the characters that I want to develop fully. I won't feel rushed to get my necro to the realm of torment, etc. I anxiously await further information about this, though i know it will be some time before that happens. I want to know about the races, and whether there will be racial abilities, and racial traits, (I hope there will, because balanced doesnt necessarily mean equal). I hope that map travel will still be possible, I believe that is definitely a positive thing in Guild Wars...no time wasted running across a continent. I hope there is some definite improvements to the economy, including an auction house for ease of trade, and crafting skills so that killing is not the only way to make money. I hope that the skill setup is similar, in that you still must choose a set of skills to ready for battle, but I am unsure as to how this would work in a persistent environment. I am pleased that they will not be abandoning their 'no monthly fee' policy. This is why I play guild wars. Some say they play because of the level cap, or because of skill over grind, but that isn't what it is for me. It is good quality gameplay, for a one time fee. I don't feel that we should pay to play a game that we already own...This point is overall what won me over to Guild Wars, and Ultimately what will win me into playing Guild Wars 2. Mini-expansions, and expansions will also be purchased by me so long as they follow the current method. I don't want to be forced to buy things online, and I prefer to get the product from a brick and mortar store...you know, walmart, or ebgames. I have bought all three campaigns of Guild Wars from walmart. I have not bought extra character slots, because they are only available online...so I hope that expansions and mini expansions will still be available at the store. One last thing, I hope that GW2 doesn't require my information from me, the only thing I have given to arenanet/ncsoft/guild wars, is an email address. I like that.

So I guess for the most part, I am looking forward to both the expansion, and the sequel.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Black Knight
As i see that there won t be able to move our chars from Gw1 to Gw2 i want to know then what is this Hall of Monument(or what the name is)?
PLs any info on that i will preciate
Ty
Ok, as inde said, its a way to commemorate your characters from Guild wars... Indeed, it even sounds like you'll be able to use the same account for both GW and GW2 and character weapons and achievements will be placed on show somewhere in GW2

this could also segway Guilds staying together and hopefully will allow communication for a guild/alliance between both games

ChavSlayer

ChavSlayer

Pre-Searing Cadet

Join Date: Mar 2007

Anti Chav Corporation

N/Mo

It sounds good to me, but can someone specify what this "Hall of Monuments" is please? I understand we can't transfer characters, but from the sounds of it, they will live on as some sort of legend?

Can someone confirm/dismiss this for me please?

EDIT: Sorry- too slow ^^ tyvm

Ritual del Fuego

Ritual del Fuego

Frost Gate Guardian

Join Date: Jan 2007

CA

Frogs in Winter [FiW]

Quote:
Originally Posted by Rhedd
I'd just love to know where their brain was, because I'm actually looking forward to GW:EN, and wish other people were too, instead of focusing on the (rather scary seeming) GW2.
I think they figured get the word out now on both now because eventually GW2 would leak out. Let the title wave of the initial reaction pass, then as GW:EN gets closer put more focus on it and build the momentum. I mean, good or bad, look at the buzz this article has generated by including GW2 in it. Now they have another 6 months (?) to build momentum specificially for GW:EN.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Rhedd
Nope, not dropping it quite yet. ^_^

I'm going to keep playing GW and loving it, regardless of what happens two years from now, but I still have to look at this marketing move and just... stare.

I'm wracking my brain trying to figure out what "SI" stands for, but I've failed, sorry.

Regardless, anyone that reads forums or plays games at all knows how gamers are. They're always excited about the Next Big Thing(tm). It's senseless to get them excited about something waay down the road, when there's something you might like them to buy in the meantime.

The effect of overshadowing can't be denied. Just look at this forum for positive proof.

Even ignoring that, look at that magazine cover again...

"HOT NEWS! GUILD WARS CAMPAIGNS CANCELLED!"

Um... yay? I mean, what reaction, exactly, is that supposed to get from a loyal GW fan?

I'd just love to know where their brain was, because I'm actually looking forward to GW:EN, and wish other people were too, instead of focusing on the (rather scary seeming) GW2.
SI stands for Split infinity Radio, I'm the Guild Wars DJ for them and you can find the details elsewhere in the Riverside

and i do agree, that front did piss me off a touch too

Another Felldspar

Lion's Arch Merchant

Join Date: Sep 2006

Alchemy Incorporated

Mo/E

Quote:
I'm not sure I'm please by the idea of a massive level cap (Grind anyone?), the low level cap of Guild Wars as a important factor.
You know, the whole "grind" thing is nonsensical to me. I love to play -- being able to increase levels while playing isn't grind, it's fun! It's added incentive, but even without it I'd play anyway. Because it's fun! The OP said that you walk into GvG with full skills and level already in place, so you don't have to play to get a toon to that point, and the OP also talks about systems that allow a low level toon to hang out with the higher level people while still being able to contribute. Where is the downside here? I get a great deal of enjoyment just working my toons up the ladder, and hitting that next level number is just moving up another rung.

I expect that I'll put a whole lot of hours into GW2, the same way I have into GW1, but they'll be hours spent playing, not grinding -- the difference being mindset to a very large degree. If you aren't enjoying what you're doing then for Lyssa's sake go do something else! You'll never convince me that my time spent playing a game is grinding. I enjoy the process too much.

Aye

thunderstorm

Ascalonian Squire

Join Date: Mar 2006

be able to transfer gw char is not really essential i think since i prefer to start at level 1 for my new char then i could really enjoy the game since the game will be more difficult at start.

But be able to transfer title is really essantial for a lot of player and for me since we spent a lot of time on acquiring those.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

Why do people assume that leveling will be the same as WoW or any other MMORPG?

For all we know at certain point it may just be aesthetic (like most titles).

For all we know, all you get is 1 extra HP and Energy.

etc.

Please don't limit your imagination nor assume.

The game mechanics will be totally different and we have limited information about it.
How do you know if 15 over 50% will be the same? Hell maybe the engine does not even use such mechanics. What happens if the armor and damage mechanic is totally new?

QQing about transferring characters, levels and etc is just idiotic.

I bet most people will still buy it and will QQ more that they are not in beta.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

I'm glad Arenanet decided to abandon the chapter system. It was a bad system from both a designer and a customer viewpoint.
I will most likely not get GW II myself but I hope everyone else has a helluvatime in it.

bamm bamm bamm

bamm bamm bamm

Krytan Explorer

Join Date: Jul 2006

Quote:
Originally Posted by Shmanka
Try doing that in any business field: Say something, then do nothing like what you said. Then call me back telling me how it goes.
I don't see how this is a response to me. You see, all you've really done there is restated what you said earlier. Repetition doesn't actually make you right (although it might help you convince yourself). So, assuming you meant to accuse me of being wrong somewhere in there, I have to wonder; how many chapters would they have to release before you considered their 'promise' kept? Of course, I already know the answer, until you get bored. Luckily, ArenaNet aren't making games for you (singular), else we'd all have to suffer. And I suppose that's where the problem really lies, isn't it? Another person on the internets who thinks his already debunked opinion is the sum of the silent majority. Wouldn't you agree?

Lord Mendes

Lord Mendes

Jungle Guide

Join Date: Nov 2005

Derka-Derka Land

Steel Phoenix (StP)

E/

Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG

Kisuro

Kisuro

Ascalonian Squire

Join Date: Aug 2006

Quote:
Originally Posted by Lord Mendes
Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG
Right, cause it's the PvPers who are the majority of GW players. Why should PvE players be neglected? Just because you don't like PvE does not mean others do not enjoy it, and enjoying PvE does not make anyone a "scrub". And where did you get the insight on what exactly are they developing?

jcapulet

jcapulet

Frost Gate Guardian

Join Date: Nov 2006

Quote:
Originally Posted by The Great Al
It seems to have been a bad idea. People here have basically given up on the GW Series, and in buying CH4, because they don't like something about GW2 - the races, or the level cap, or not being able to transfer characters. It doesn't make sense that they announced this game with so many features that a lot of people here don't like, because GW just isn't that type of game. And yes, it's completely taking away from GW:EN.
I agree with you. I'm surprised that they would simultaneously announce GW:EN and GW2 (via the magazines). GW:EN seems a bit in the shadows due to the news about GW2.

Kind of funny how Anet was quiet for a long time (I'm not complaining), then BAM! GW1 Hard mode, GW:EN and GW2 all at once ...a wee bit too much info to digest but I'll be fine.

thunderstorm

Ascalonian Squire

Join Date: Mar 2006

Quote:
Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG
do u said that cause of no cap lvl?

if yes tell me whats the difference if u make can make a max lvl 20 pvp char and a max lvl 100 charr?

its only psychologic. with max lvl 100 there will be no more noob who will say "gw is a crap game u can reach only lvl 20"

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Quote:
Originally Posted by Lord Mendes
Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG
Didn't I see this post earlier? Dejavo maybe....

Anyway fed up of GW2 now, When will GW3 gonna come out?

Rhedd

Rhedd

Wilds Pathfinder

Join Date: May 2005

You ever have to clean up after a Moa bird?

True Solunastra [SLA] Profession: Moa Wrangler

Quote:
Originally Posted by Lonesamurai
SI stands for Split infinity Radio, I'm the Guild Wars DJ for them and you can find the details elsewhere in the Riverside
Oh, that's right, I read about that. Should've remembered. ^_^

Quote:
Originally Posted by Ritual del Fuego
Because in order for you to bring any of your items/titles/legacy over from GW1 to GW2, you must own GW:EN. Therefore, they are linked.
Quote:
Originally Posted by Ritual del Fuego
I think they figured get the word out now on both now because eventually GW2 would leak out. Let the title wave of the initial reaction pass, then as GW:EN gets closer put more focus on it and build the momentum. I mean, good or bad, look at the buzz this article has generated by including GW2 in it. Now they have another 6 months (?) to build momentum specificially for GW:EN.
Good points, Ritual.

Like I said, I'm looking forward to GW:EN, and I've decided not to care about GW2, but I guess the way this has been handled still infuriates me because the immediate effect is that the more a person loves the game as IS, the more they're upset by the news.

The truly happy people are the ones who always kind of wished GW was a different game to begin with.

You may think they're "stupid", but there are folks (plenty of them, it seems) that are having less fun playing GW at this very moment, because they're dreading GW2, instead of being excited about GW:EN. That would be the exact opposite of the effect I'd want my big marketing announcements to have.

TheRave

Pre-Searing Cadet

Join Date: Mar 2007

N/

I'm not looking forward to the increase in the level cap. It really depends, though, how they implement it.

The whole point in the current level cap is so players don't "grind" to progress in the game, instead they learn new skills and actually become better players, learning how to play different builds etc.

From reading what Gaile was saying I got the impression that they, and other people wanted higher levels to show that their character had been around a long time and had done a lot of things. Hopefully this means they'll have a decent, acceptable implementation of the increase in levels.

For instance if they implemented the levels in such away that after a certain level (say 20) the extra levels were purely ascetic. Meaning that the character would not gain any extra attribute points (or the like) after that certain level and therefore higher level players would not have a "level" advantage over other players. This means there would be no grinding, like is seen in many other MMORPGs, everyone hates grinding. Every time a character earns another level (after level 20) all they get is another skill point and the visible increase in level. I hope they implement it in this way because it give the veteran ascetics as they and others want as well as having no grinding or no level advantage.

Well, we'll soon see.

Rhedd

Rhedd

Wilds Pathfinder

Join Date: May 2005

You ever have to clean up after a Moa bird?

True Solunastra [SLA] Profession: Moa Wrangler

Quote:
Originally Posted by Etta
Didn't I see this post earlier? Dejavo maybe....

Anyway fed up of GW2 now, When will GW3 gonna come out?
If the pattern holds true, sometime around 2011. ^_^

I'm joking, I guess, but it's still TOO EARLY to stop making expansions for GW1!

Miss Persephone

Miss Persephone

Lion's Arch Merchant

Join Date: Nov 2005

So hypothetically speaking, if it turns out that level 100 is only cosmetic and that its the same stats as level 20, then level is just rank for pve. The rank elitism of pvp is what drives me away from it. People will recruit to high end areas based on level, despite the fact that it makes no difference to skill. And saying that it's linked to experience is a false correlation.

Imagine it in the context of GW1: LFG UW! LEVEL 80+ only!!! - when the only level 80+ are those who farmed massive amounts of XP with gimmicky solo builds that have since been nerfed, and can afford to play 16 hours a day. Please tell me this isn't going to be the case.

Hyper Mado

Pre-Searing Cadet

Join Date: Feb 2007

[DAD]

R/Mo

in a way i don't want GW2 to come out it'll split up guilds and alliances, unless we can link our accounts to our GW1 accounts (not so we gain 2 char slots but 4 like if you have 1 campaign all by itself without linking it to another) but as it says in 1st post we cant take chars to GW2 it'll keep accounts so when we log in into GW2 account well log into GW1 guild ^^ (its a bit jumbled up hope it makes sense)

thunderstorm

Ascalonian Squire

Join Date: Mar 2006

Quote:
instead of being excited about GW:EN. That would be the exact opposite of the effect I'd want my big marketing announcements to have.
the link is simple: make GW2 attractive in order to sell GWEN cause the items and titles are transeferable ony if u have GWEN. So their marketing campaign is calculeted. dont worry

ChavSlayer

ChavSlayer

Pre-Searing Cadet

Join Date: Mar 2007

Anti Chav Corporation

N/Mo

Quote:
Originally Posted by thunderstorm
do u said that cause of no cap lvl?

if yes tell me whats the difference if u make can make a max lvl 20 pvp char and a max lvl 100 charr?

its only psychologic. with max lvl 100 there will be no more noob who will say "gw is a crap game u can reach only lvl 20"

True, The majority of WoW players I know immediately slate the low level cap of GW when comparing it to WoW.

The only worry I did have about the cap increase was the effect it would have on PvP, but that's been sorted out, so I have no problems with it ^^

Shmanka

Shmanka

Wilds Pathfinder

Join Date: Oct 2006

In Your Head

The Brave Will Fall [Nion]

Me/

Quote:
Originally Posted by bamm bamm bamm
I don't see how this is a response to me. You see, all you've really done there is restated what you said earlier. Repetition doesn't actually make you right (although it might help you convince yourself). So, assuming you meant to accuse me of being wrong somewhere in there, I have to wonder; how many chapters would they have to release before you considered their 'promise' kept? Of course, I already know the answer, until you get bored. Luckily, ArenaNet aren't making games for you (singular), else we'd all have to suffer. And I suppose that's where the problem really lies, isn't it? Another person on the internets who thinks his already debunked opinion is the sum of the silent majority. Wouldn't you agree?
I don't claim to be "correct" in any sense, this is a company doing what it wants, although I am complaining. Amount of chapters? Thats a good question, to be honest no one expected it to last forever, although streaming updates would have made sense to me for longer then the few years it has been around. I am also not disapointed that GW2 is coming, I just hate what GW2 is about. Nullified PvP, Redundant efforts, and obviously more to come ridiculous complications. Anet can barely handle this game at the moment, so the best solution is to ditch it? Then also hope its entire customer base follows the new game where very little incentive is?

This isn't just about the chapters people were expecting, it's about the ingame updates. I would assume over 90% never made it past "half way done boss!"

4 things that would make me stop complaining entirely:
1) Huge discount when entering all 4 previous game keys online.
If you seriously can't transfer characters for w/e BS reason you can come up with, honor this.
2) Any extra's purchased such as character slots, remove them from GW1 and place them into GW2.
3) Attempt to make this game balanced, I mean seriously. Look at overpowered skills and underpowered ones. Get a feel for what you think is right, an average GvG match should last 15 minutes. Not 3-4 min when you see teams filled with Grenth dervish's and SF eles.
4) Every single thing you promised to place into GW1, I want to see better in GW2. If there is no auction house, FoW/UW, No ridiculous PvP over PvE control then any other game on the market now is better.

You talk alot of junk for what I posted. I have supported Anet since the start, I don't mention anywhere how I speak for the majority. Especially the silent, but I'm also sure you can take that mustasche and read some other posts if it didn't poke your eyes out.

Any huge corporation that just completely busts out in BS(someone said microsoft, at least they come up half arsed.) you might as well point to Enron, because this is seriously looking like a similar situation. A few wrong moves, and BS tries to get them out of the whole.

El Panty Bandito

El Panty Bandito

Academy Page

Join Date: May 2006

Kansas

[LaZy]

Mo/Me

(sarcasm)Just wanted to thank ArenaNet for rendering all 10 of my PvE characters completely useless when GW2 comes out. Also wanted to give my best regards to the editors at PC Gamer for putting "Hot News, GW Campaigns Cancelled", you guys know how to make a loyal fan feel great. Thanks for making the 2,700 hours or so of hard work seem like it was nothing. How do we know that GW2 wont die 2-3 years after it comes out? How do we know GW3 won't come out 3 years after GW2 and totally render all of our GW2 Characters useless???

Tell me this...What is the point of playing Guild wars now if GW2 is coming out? Because if I start playing GW2, why would I continue to play GW1? Therefore, completely making GW1 useless.

This is what its like, How would you like to have purchased a car that runs only on gas, invested many hours of time and effort into this car. THEN suddenly have the government tell you "HOT NEWS: Gas cars are canceled!" and new Hydrogen cars will be here soon!. It would be a complete waste of money, time and effort for the person with the gas car.

Once again, ArenaNet, Thanks for wasting my and everyones hard work, effort, titles, fame, gold, and armor.

Lord Mendes

Lord Mendes

Jungle Guide

Join Date: Nov 2005

Derka-Derka Land

Steel Phoenix (StP)

E/

Quote:
Originally Posted by Kisuro
Right, cause it's the PvPers who are the majority of GW players.
I never said that, quite the contrary. My point is that this game is far superior than most other games in terms of game balance and mechanics, and had the potential to turn into a highly respected competitive game, yet it was marketed towards cheap PvEers, and is now turning into a cheaper version of WoW. That is my main complaint.

Quote:
Originally Posted by Kisuro
Why should PvE players be neglected?
It shouldn't. Would you say it is being neglected now. Do you want to play a cheap WoW or a free unique PvE game that can be played both casually and competitively.

Quote:
Originally Posted by Kisuro
Just because you don't like PvE does not mean others do not enjoy it, and enjoying PvE does not make anyone a "scrub".
I play both PvP and PvE, and I probably have a better PvE char than most the so called "PvE"ers here. But unlike most people here I know that guildwars is far from the best PvE game, and if I wanted to play a PvE only game I would be playing something else right now.

Quote:
Originally Posted by Kisuro
And where did you get the insight on what exactly are they developing.
The OP, maybe you should read it.

-----------------------------------------
Guildwars could have been the CO version of Magic, the competitive game being played for the big bucks, the balanced game where skill actually preveiled, yet our buddies at Anet felt like developping a cheaper version of MMOs already present in the market which are far superior to it.

This game will just be like every other MMO ever created, except free and with cheap servers.

Also, this is the second time I post this message because I didn't get any responces last time, and wanted to see what pro-GW2 people have to say.

Emik

Emik

Jungle Guide

Join Date: Nov 2005

Belgium

[FaRM] Farm For The Win

N/

CBA to read through 44 pages and then reply so this is what I'm think about

1. GW:EN
I think it's best that the new expansion will be focused on lvl 20's only. Mainly because it'll attract a level of awareness to the players.
It'll give some sort of assurance that the people you meet will have experience one way or another. One more than another but this cannot be prevented nowadays either.

2. GW2
About the leveling
I think that a character will be leveling till a certain point with gaining attributes, skills etc. till you reach a cap. This does not mean that the level will stop going up rather than it'll mean that you cannot gain extra benefits.
So my guess is that the actual number of your level would be something to reflect your time spent in the game to the rest of the community.
Ok yeah this'll include grinding but then think about it like this.
People with 15 Mil XP (yes there are some) are also entitled to such a number in one way or another.
Do the math and try to find out what lvl yours would be now if the counter just kept going instead of stopping at 20.

About the free world.
One thing that springs to mind is the questing and how Anet will approach this.
Will the fact that thousands of players all do the same quest be somewhat calculated in the time certain enemies spawn.
I remember WoW having massive queues just for one quest.
Not sure what the World battle thing will give but that's speculation at best.

As far as GW2 in general i think it's too soon to give any sort of reaction to the info in the article until we've actually played it.
People going on about how disappointed they are are just being paranoid.
There is no way to tell how a game will be until you've had your own experience in it.