Originally Posted by CuriousCarrie
It's sad to see it end, esp. on this note.
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Luckily for everyone involved, it isn't!
Kakumei
Originally Posted by CuriousCarrie
It's sad to see it end, esp. on this note.
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Eighty Five
pamelf
CuriousCarrie
Originally Posted by pamelf
Having gone through most of the replies to this thread I would just like to point out that a lot of people seem to be missing the fact that the original GW will still exist. You can keep playing it if you don't like the sounds of GW2. Anet have not said they will cease updating the original, although they probably won't keep releasing new campaigns. Still, there may be smaller updates such as the SF update. Given that there are almost two years between the release of GW:EN and GW2 I think it's a little premature to be getting all up in arms about it. I'm sure Anet will keep the game running and fun until the release of GW2, and perhaps even after.
The answer is quite simple, if you don't like the sound of GW2 don't play it. You can always stick to the GW you've come to know and love. It's not going to go anywhere. I for one am looking forward to something new and different. While I love GW, it does seem that the same game play would get a bit old for the next two years and beyond. I like that they are developing and moving on to bring us something new. Perhaps if people offered constructive criticism to what they like the sound of and what they don't the Dev team would take your words into account. It is unlikely that aspects of the game won't change in the next two years as it is still clearly in development. Keep up the good work Anet. You have always listened to your players, and I trust that what is to come will be just as exemplary as the game you have given us so far. |
beanerman_99
Originally Posted by Celestial Beaver
To everyone who says "I don't see the point in continuing to play a dead game".
*shrugs* I really do not get it. There will be, what? 2-3 years before GW:2 is released?...maybe? What are you going to do in that time? I guess you could go play another game but if you decide to come back and play GW:2 you might end up leaving another game behind. There are also a lot of people saying "ZOMG GW:2 will be teh suxx0rZ!". How do you know? You're going by what some very kind people have told you a magazine says. You haven't even read these things in context with what else the magazine has to say. Like Gaile says...before judging at least give GW the justice of going out and reading the article yourself. If people are going to continually look to the future then what about Guild Wars 3? Wait...what's the point in Playing GW:2 if GW:3 will be out in 2015? Do you see how silly it gets? Personally, I intend to buy GW:EotN, and enjoy it. Find out how any loose ends are tied up in the storyline and try to "finish" some of my characters. Personally, I think It is a good time to have a fresh start in GW. Remember the old days when weapons had a value and you had to work for nice things? I don't mean an hour or so soloing the underworld...I mean really save up. I still remember my first set of 15k armor...was such a special moment. I missed the initial magic of Guild Wars when it first came out...I didn't buy it until later when I saw a friend playing it...I wish I was there for that magic at the beginning. No Guildwiki.. No Guides... Everything new. People criticise other people for rushing through the game...I rushed through Nightfall...why? Because I couldn't go to Guildwiki to find stuff out. Finding stuff for the first time was really cool...discovering green weapons, little quirks, great scenery, things you didn't expect. GW:2? Bring it on! |
Krum4o
ynot
Martian_Kyo
Ninja Spectre
Originally Posted by Lord Mendes
Wow Anet, you had the potential to develop one of the best and most competitive PvP games, yet you market it to PvE scrubs and are now developping a cheaper version of WoW.
GFG |
Originally Posted by ynot
there is obviously more people interested in a subfree World of Guild Quest than there is in an original game like GW1.
A.net thank you for GW, It really was one of a kind, sorry it failed despite our support. I hope you'll make $ with GW2. I'll be waiting for the next original game. |
Undressed
Originally Posted by CuriousCarrie
I'm well aware that things end, I just thought that maybe Anet would first finish the promises they made for GW1, like a new chapter every 6 months. The final "chapter" for GW1 is coming out a year after Nightfall. Promise broken there
And the expectations for GW2 are much higher than for GW1, and Anet already has problems there, with updating, keeping skills balanced, fixing lag/err7. Now comes a bigger game, more graphics, more complex games engine, much higher expectations. You think that Anet will be able to cope, after they cannot even keep up with promises and expectations for hte relatively "simple" GW1? |
I would like to see how attached you are once you've bought the first game and are disappointed to have no money or armor or runes. And remember, since everything is rare at the beginning, everything will be expensive. Everyone, whether it was 10 or 100 hours a week, spent time creating their characters, dying armor, buying the right weapons. |
And you say GW is inferior to other games? Then why did you play it? Why not go directly to WoW and play the superior game? |
Toilet Oni
Originally Posted by Inde
PC Gamer
May 2007 Issue #161 "Guild Wars Reborn" "Extend character development beyond level 20" ~James Phinney~ 4 new Playable races:
Predominately open worlds, with instancing as a secondary feature in some areas (not positive on the interpretation). Hundreds of people in the same area, and choices that the population as a whole change the quest structure. PCG gave an example of choosing to rally against a dragon or not. Those that help, gain loot and xp. If the dragon isnt driven away, another 'quest' may trigger, leaving more options for the population. Very cool idea IMO. I'll just take the level cap stuff directly - "Events will also offer a way for players of different levels to keep interacting in the persistent world - which is crucial, since right now, ArenaNet is planning a very high [100-plus], or possibly no level cap" |
The Only Warrior
Mordakai
Originally Posted by Ninja Spectre
Anet your really having a laugh with people who have remained loyal to you for the past 2 years as Carrie has said. You havent fixed things that have needed to be fixed for a long time and now your off starting something new? and to you..fools, who think GW1 is going nowhere and we should just stay in it...listen to what your saying..."it is going nowhere" its finished... RIP GW on comes World of Guildcraft! |
Originally Posted by The Only Warrior
Yes they did... ( referring to "promises" about 6 month expansions)
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CuriousCarrie
Originally Posted by Undressed
Not every promise can be kept. Anet already stated why it didn't work out releasing so many addons per year. I'm glad actually since their balancing quality is bad enough. Anet was the first to market a "MMO" without monthly fees and got rewarded for the huge risks they took with introducing such a concept. Now that the concept turned out to be a winner they can go for the real thing, if we can call it so. Risky again but contrary to the beginning with a huge and stable playerbase. I'd thus call GW a test.
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When I started GW I didn't care about runes, anything at all. We just played with what we had and only bought armour when we had the gold to it. No perfects, no leet armour since those things only became important once you were more familiar with the game and when you actually cared. The thing is that the more "knowledge" spreads throughout the game, the higher the expectations in what people should bring and have, be it skills (cookie-cutting), runes or armour. That's why the holy trinity "wins" (WaMoEl) and the Elite-PvE design fails (DoA for instance, what a piece of crap). I had several "several months" long breaks from GW. I started NF at mid-january after many months of absence (pre-NF) with 20k in inventory, nothing to sell. I ran people around for a while, checked all the free NF-chests, salvaged some good upgrades and saved the gold until I had my Vabbi Set. It didn't take more than 2 weeks with no ecto-farming or others help. I did it because I liked its looks, not because I felt the need to have it because it's either new or rare. My Warrioress has everything (not FoW but I don't want it) so right now I just help others to get their 15k. |
I'm a PvPer mostly and I like that part. I like PvE for customizing my chars and I really like my achievements but I wouldn't shed a tear for a fresh start and the feeling that I can bring anything I want without being called "noob, lmaoed at" is priceless. I don't need gold to have fun with GW2 if it meets my expectations. I want to explore with like-minded people, be it naked or not (ok, we can discuss that part). Sorry if I can't reply to everything as I am at work and sometimes need to do stuff too, actually. Ah, the luxury. ;-) |
Originally Posted by jcapulet
Say what? Anet NEVER promised that.
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Originally Posted by Mordakai
Jeez, could you be more condescending?!?
I can't think of another company that has fixed more problems than Anet with Guild Wars. In a way, Guild Wars 2 could be seen as the ultimate "fix". Obviously, if huge raids, multiple races, and UAX PvP play doesn't make you happy, then Guild Wars 2 is not for you. |
The Herbalizer
Originally Posted by The Only Warrior
ok... i got to thinking.... if your doing what you say ANET.... then wont it be WoW type game play? and if so your looking at troubles from anyone not on DSL.
Dial Up, Cable, and Wifi users will be Serverly restricted your talking about Downloading a 4GB+ file at one time (like WoW), And even if your Computer is GODLY, and meets the Requirements, if your on anything Slower then DSL your gonna hear a lot of "Your playing on Dial UP? YOU ARE THA SUCK!!!11 GET OUT!!!" *kicked*. Anyone who has played on Dial Up knows this to be true, its our Curse and with this "Open Ended" game play style..... your gonna have a lot of Problems. BTW i Down Loaded WoW on a 56k connection... took me 18 Hours 34min. So.... no GW2 for Dial Up Users? |
Originally Posted by Komradkyle
I'm really not liking the non trasnferable stuff about gw2. I spent 2,500 hours in guild wars and all that time, gold, money, items, customized characters will go to waste. I really wish I could bring over items to the second game. The monuments are a cool idea but I would like to actually use my old characters other than have a stone saying the titles i got. I think the max titles in gw cost just way too much money and take way too much time. They should reduce the requirements by like 50% for em. Anyways these monuments better be really extensive or have some in game value. Right now they just seem like the trophy in Battle Isles.
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Turkish Ecko
MrTumnus
Three acts: * Act 1 takes you through 18 underground dungeons to help the dwarves defend against 'the fiery Destroyer', eventually taking you to the Asura and Norns (races) * Act 2 has three story arcs ranging from exploring the Norns, to the Charr homeland, to an Asura resistance of the Destroyer * Act 3 pits you against the Great Destroyer Far Shiverpeaks are Norn Lands, Charr homeland is north of ascalon, Asurans are near Maguuma, Tyrian catacombs stretch across the entire continent presumably |
jcapulet
Anger Problems
Ninja Spectre
Originally Posted by Mordakai
Jeez, could you be more condescending?!?
I can't think of another company that has fixed more problems than Anet with Guild Wars. In a way, Guild Wars 2 could be seen as the ultimate "fix". Obviously, if huge raids, multiple races, and UAX PvP play doesn't make you happy, then Guild Wars 2 is not for you. But just leave it at that, and don't call those of us excited about the changes "kiddies" or "fools." Thank you. Peace. |
The Only Warrior
Originally Posted by The Herbalizer
I dont mean to be rude but complaining about 56k users not being able to play gw 2 is like people with ancient computers complaining about not being able to play the latest games. Dial up is seriously old. Broadband is very very cheap now.
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creelie
garethporlest18
bamm bamm bamm
Originally Posted by Undressed
Not every promise can be kept.
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Aradia Ashkal
Martian_Kyo
Giga Strike
Drizien
jcapulet
Originally Posted by CuriousCarrie
Er... yeah they did o.O
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garethporlest18
Originally Posted by Aradia Ashkal
Ok first off I want to say WHAT THE HELL IS WRONG WITH YOU PEOPLE! GW2 is a rip off of WoW? GET REAL! WoW is a rip off of every other MMO Hell go look up D&D and you will see that WoW didn't invent half of the stuff you people are giving it credit for. I love GW1 and I am very excited about GW2! I love all of the new features they are talking about but some of you people are killing me!! Boo Hoo I can't take over my millions of dollars in gold, my ecto, my char, my weapons. How do we even know if ecto or even gold for that matter will be useable or even IN GW2??? Did anyone ever think about that?
GW2 is going to be a whole new game, new engine, new control system, You can't take your chars from gw1 to gw2 because it wont WORK! to get down to the basic of it, It's all new code! Like Gaile said, Did you get to take your stuff from HL1 to HL2?? NO! Did you get to take your chars from Diablo 1 to Diablo 2?? NO! It just doesn't work that way. I am sick of seeing all these people say oh well if I wanted to play WoW I will just play WoW! Then GO! we don't need you here! We will be sitting here enjoying are GW2 that is FAR better then WoW! and does have a lot of the same features that are found in EVERY MMO!!!! and or Role Playing in GENERAL! and we will not be paying $15 a bucks a month. We don't even know the whole idea of GW2 and you people are ready to drop it at the flick of a hat because of one mags info???? It's 2 years away people!! CHILL THE HELL OUT! I think people who are saying it's a WoW rip off need to shut up, Do some research about role playing and MMO's in general before posting about stuff they have no IDEA on. Because if those people really loved GW the way they say they do then they would stand up and support the hard work that ANET has done for us and the fact that they listen to the community at all is a god send! So my point is if you think GW2 is gonna be a WoW rip off then turn your game off now, Go buy or play WoW and waste your $15 a month for a stupid cartoon rip off of every other MMO or Role Playing game in general because WoW didn't invent CRAP! they ripped it from D&D and all the other classic RP games to ever come out. I will be sitting here waiting for GW2 with JOY! and Respect for the new stuff we get to do, See, Enjoy and be a part of. |
The Only Warrior
Originally Posted by Giga Strike
will there still be a campaign in GW2?
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zerohaste
Originally Posted by The Only Warrior
Yes they did...
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Bryant Again
Originally Posted by garethporlest18
Oh and the less of you guys that are whining, the better. Feel free to quit both GW and not get GW 2 I won't miss you.
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Aerian_Skybane
Mad Grady
MrTumnus
Xenrath
Yarly
Originally Posted by Inde
PC Gamer
May 2007 Issue #161 "Guild Wars Reborn" Hundreds of years later, in Tyria... sounds more of a race-reliant struggle. Radical changes - overhauled environment and character control system, redefined PvP play and retooled NPC companion system. Predominately open worlds, with instancing as a secondary feature in some areas (not positive on the interpretation). Hundreds of people in the same area, and choices that the population as a whole change the quest structure. PCG gave an example of choosing to rally against a dragon or not. Those that help, gain loot and xp. If the dragon isnt driven away, another 'quest' may trigger, leaving more options for the population. Very cool idea IMO. I'll just take the level cap stuff directly - "Events will also offer a way for players of different levels to keep interacting in the persistent world - which is crucial, since right now, ArenaNet is planning a very high [100-plus], or possibly no level cap" Sidekicks simlar to CoH, allowing powers to seep from a high level character to a friendly lower level char. 'Click to move' will be abandoned in favor of a more freedom-rich control scheme, including 'jumping, swimming, and sliding' Destroyable environments? Redefined PvP Summary No real world limitations to servers. You pick a 'world', but can switch between the realms. PvP World vs World combat sounds to be a massive scale capture the flag (AB style?) with no minimum or maximum party size. Big-ass raids that can supposedly take place for weeks on end. At the end, the 'world' will be reset, and it will start again it seems. More a casual version of PvP where you can pop in and out to perform various smaller tasks. Developers will reshuffle the teams into well-balanced match-ups every week or so. GvG will still be present, as a more balanced form where everyone is on a level playing field. Companions Summary NPC like heros can join you (like a pet it sounds), and dont count towards your party. Not using this feature lets you be mroe powerful. Every player can bring a single companion on his adventure and won't take up a slot. I think I read somewhere in here that it will be mission-based, but I didn't see it in my quick second-look. Conclusion Summary As of now, there will be no monthly fees, and no 'campaigns' for Guild Wars 2... mini-expansions, and expansions are hinted at. Developer Quotes on PC Gamer Article |
Mad Grady
Originally Posted by MrTumnus
The expansion pack will likely end up being the conclusion of my GW gaming. While my characters are not anywhere near 2 yrs old yet (the eldest has their 2nd birthday sometime in December). I consider them to be relative veterans compared to the newer characters I have. The expansion will provide an extended storyline for my characters but as far as GW 2 is concerned, their story will end there.
Having GW 2 take place 100 years in the future just wouldn't allow for GW 1 characters to be moved over (unless there's a time warp) so GW 2 will be its own standalone game. Going into the homeland of those that invaded Ascalon where most of my characters were born (4 tyrian, 2 canthan, 2 elonian) would seem interesting. Maybe the expansion would provide a fitting conclusion for those characters before many other gamers would put them into retirement before playing GW 2. (tangent) It's possible that new gamers to GW2 won't even know who Gwen is (/tangent) |
BoredJoe
Originally Posted by Undressed
Here we have one of the richest GW players ever (and known for that) who has more to lose than all the crybabies here together, yet he/she's intelligent enough to keep a healthy attitude to a game. /highfive as Borat would say.
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