Originally Posted by MSecorsky
This also means, if you think about it, that weapons stats will be the same, as well as armors and the like. If this is true, there’s no way whatsoever that we’re going to see an infinite progression of attributes or health/energy by increased leveling. Think about it… why allow us to take a 15-28 damage bow if level 100 Joe Elementalist can use flare for 4000 damage?
|
PC Gamer May 2007 Information - "Guild Wars Reborn"
The Ernada
Quote:
boko
Quote:
Originally Posted by Feminist Terrorist
Yes, that's what click to move means. You click on the ground, and move there.
Anet, I only have 2 hands: one to hold the mouse, and one to press keys for skills and to attack. I refuse to mutate for your game. Bugger off, Loomy. Why you chose my second post in this thread to pull my comments out of context is a puzzle. Plenty of people actually getting their "shorts in a bunch" in this thread, yet you choose to go after me. Makes me wonder why. You know nothing about me or my gaming experience, so back off and stop making ridiculous statements with no fact to back it up. Your tone is offensive and condescending and I don't appreciate it. |
I dun't think i read this in the article... but i may have read too fast...
If it's true, this kinda sucks
And i agree, i need my other hand to activate skills
Roland Of Ka Tet
As I approach the 3,500 hour mark with my main character alone, I can't help but think that if there is to be no character transfer, I have very little intrest in GW2. Very, very disapointed in this aspect. Is it just me? Anyone feel the same? Perhaps a petition for character transfer is in order.
treserious
before anyone goes and cries foul..remember, it is still in early development right now, and the end result when it come time to beta could be vastly different.
http://www.penny-arcade.com/images/2007/20070314.jpg
http://www.penny-arcade.com/images/2007/20070314.jpg
Kool Kirby
Although I really like all the things, all of them, there are two points I am angry at:
A. LEVEL CAP. Now I'm not going to whine about this, but honestly.
YES I KNOW PEOPLE LOVE THEIR NUMBERS, HIGH STATUS, VETERANCY, ETC. ETC.
You know what the problem with this is? It totally ruins what makes guild wars unique. Guild wars isn't like WoW where you have to grind for 3 months to get to level 60 and have no life. Now the game is going to be an endless grind. Sure there may be too quick of an "end" to GW currently, but there just needs to be another objective. And that can be achieved without increasing the level cap.
My point is, to appease the people who love their veterancy, raising the level cap is not the answer (unless it is just like 20->25 or 20->30, which is pushing it but still okay). Because that causes grind.
And grind is NOT fun. It's in WoW, it's in everquest, it's in LotROnline, it's the bane of EVERY SINGLE MMO! It is also something that cannot be balanced. For everyone, it is different.
A few people who need to be appeased for their love of veterancy should not ruin it for the rest of us. Some people like myself can't spend their entire lives playing all day.
Now, I don't mind having other objectives that require veterancy. Just something not as impacting as a high level. Something aesthetic is fine enough for you guys, or a very slight boost, not something as high as levels. Even in GW today, we still have "veterancy"; look at people with 15k armor. There's your higher level. Titles. There's your higher level. Guild rank. There's your higher level. Maybe another objective? Elite missions? There's your higher level.
Another problem is that this will create "elitists". "MY LEVEL IS HIGHER THAN YOURS YOU LITTLE NOOB" "hAHAH I PWN YOU" " LOOOK AT ME IM LVL 120 HA NUB CAKES"
No one likes these kinds of people.
B. Making the transition from GW1-->Gw2.
We should have a discount. Or something. For one, we should have reserved slots in the beta. Any non-gw owner should not be allowed to join.
Discount is something that I would value. As well as some things in-game things that Gaile mentioned. But that + discount is fair. and beta access.
A. LEVEL CAP. Now I'm not going to whine about this, but honestly.
YES I KNOW PEOPLE LOVE THEIR NUMBERS, HIGH STATUS, VETERANCY, ETC. ETC.
You know what the problem with this is? It totally ruins what makes guild wars unique. Guild wars isn't like WoW where you have to grind for 3 months to get to level 60 and have no life. Now the game is going to be an endless grind. Sure there may be too quick of an "end" to GW currently, but there just needs to be another objective. And that can be achieved without increasing the level cap.
My point is, to appease the people who love their veterancy, raising the level cap is not the answer (unless it is just like 20->25 or 20->30, which is pushing it but still okay). Because that causes grind.
And grind is NOT fun. It's in WoW, it's in everquest, it's in LotROnline, it's the bane of EVERY SINGLE MMO! It is also something that cannot be balanced. For everyone, it is different.
A few people who need to be appeased for their love of veterancy should not ruin it for the rest of us. Some people like myself can't spend their entire lives playing all day.
Now, I don't mind having other objectives that require veterancy. Just something not as impacting as a high level. Something aesthetic is fine enough for you guys, or a very slight boost, not something as high as levels. Even in GW today, we still have "veterancy"; look at people with 15k armor. There's your higher level. Titles. There's your higher level. Guild rank. There's your higher level. Maybe another objective? Elite missions? There's your higher level.
Another problem is that this will create "elitists". "MY LEVEL IS HIGHER THAN YOURS YOU LITTLE NOOB" "hAHAH I PWN YOU" " LOOOK AT ME IM LVL 120 HA NUB CAKES"
No one likes these kinds of people.
B. Making the transition from GW1-->Gw2.
We should have a discount. Or something. For one, we should have reserved slots in the beta. Any non-gw owner should not be allowed to join.
Discount is something that I would value. As well as some things in-game things that Gaile mentioned. But that + discount is fair. and beta access.
Silvergun Superman
Guild Wars 2 sounds great. I like how Anet is taking Guild Wars to a new direction. As the saying goes, nothing good lasts forever...
Theus
Quote:
Originally Posted by treserious
before anyone goes and cries foul..remember, it is still in early development right now, and the end result when it come time to beta could be vastly different.
http://www.penny-arcade.com/images/2007/20070314.jpg |
The worst time to complain is before the product is even made.
Feminist Terrorist
Quote:
Originally Posted by boko
Are you serious about that? Did they really say they remove Click to move? or is it a supposition?
I dun't think i read this in the article... but i may have read too fast... If it's true, this kinda sucks And i agree, i need my other hand to activate skills |
Quote:
'Click to move' will be abandoned in favor of a more freedom-rich control scheme, including 'jumping, swimming, and sliding' |
[KotL]Mjolnir
Quote:
Originally Posted by boko
What seperates GW from other game you say is the balance involved in GW... the keyword here is : TEAMWORK
|
Quote:
Originally Posted by David Spooky
Being the one who claims that this game has no unique features means you're the one who's supposed to point out which games have the features. And there are plenty of MMO's that have no monthly fee.
|
About the removed point to move, I'd asume that were getting greater freedom of movement hence the jumping/swimming/sliding therefore requiring greater control. Perhaps movement is gonna play a greater role then moving out of a AoE spell.
Master Ketsu
Looks like we PvP'ers are getting the short end of the stick with EOTN
Arduin
Quote:
Originally Posted by Kool Kirby
Although I really like all the things, all of them, there are two points I am angry at:
A. LEVEL CAP. Now I'm not going to whine about this, but honestly. YES I KNOW PEOPLE LOVE THEIR NUMBERS, HIGH STATUS, VETERANCY, ETC. ETC. You know what the problem with this is? It totally ruins what makes guild wars unique. Guild wars isn't like WoW where you have to grind for 3 months to get to level 60 and have no life. Now the game is going to be an endless grind. Sure there may be too quick of an "end" to GW currently, but there just needs to be another objective. And that can be achieved without increasing the level cap. My point is, to appease the people who love their veterancy, raising the level cap is not the answer (unless it is just like 20->25 or 20->30, which is pushing it but still okay). Because that causes grind. And grind is NOT fun. It's in WoW, it's in everquest, it's in LotROnline, it's the bane of EVERY SINGLE MMO! It is also something that cannot be balanced. For everyone, it is different. A few people who need to be appeased for their love of veterancy should not ruin it for the rest of us. Some people like myself can't spend their entire lives playing all day. Now, I don't mind having other objectives that require veterancy. Just something not as impacting as a high level. Something aesthetic is fine enough for you guys, or a very slight boost, not something as high as levels. Even in GW today, we still have "veterancy"; look at people with 15k armor. There's your higher level. Titles. There's your higher level. Guild rank. There's your higher level. Maybe another objective? Elite missions? There's your higher level. Another problem is that this will create "elitists". "MY LEVEL IS HIGHER THAN YOURS YOU LITTLE NOOB" "hAHAH I PWN YOU" " LOOOK AT ME IM LVL 120 HA NUB CAKES" No one likes these kinds of people. B. Making the transition from GW1-->Gw2. We should have a discount. Or something. For one, we should have reserved slots in the beta. Any non-gw owner should not be allowed to join. Discount is something that I would value. As well as some things in-game things that Gaile mentioned. But that + discount is fair. and beta access. |
Quote:
Originally Posted by Kool Kirby
We should have a discount. Or something. For one, we should have reserved slots in the beta. Any non-gw owner should not be allowed to join.
|
We should have a discount? Do you get a discount for the sequal of a movie in theater? What does Arenanet owe you?
And in advance: I haven't got anything against you in person, your post (together with those other 800+) about 'oh no GW is becoming WoW' , ' Guild Wars:Grindfest is next ' and so on just tipped the balance for me.
boko
Quote:
Originally Posted by [KotL]Mjolnir
You think Guild Wars is the only game that has ever involved team play? Your using a too narrow a view on games your comparing it to.
|
What i meant is that the gameplay in GW is unique... the GvG in Guild wars is the most balanced form of pvp that you can find... There is no other equivalent form of pvp in other MMO that is as balanced as GW1...
Fact is that Guild wars PVP Gameplay is so balanced that Anet can actually afford to make tournament where Guild can fight against each other as if it was a real sport match. And they reward the winner with real cash too. In guild wars, pvp is not as simple as in other MMO. It is mostly about skills and how well you understand the game.
That's what i meant when i said ...sorry if i was not clear enough
[email protected]
Quote:
Originally Posted by Inde
Conclusion Summary As of now, there will be no monthly fees, and no 'campaigns' for Guild Wars 2... mini-expansions, and expansions are hinted at. |
GW2 still no monthly fees ok, no expansions except for just mini ones hmm.
Will Anet keep it up? i mean running both game servers only with mini expansions from GW2?
Bryant Again
Quote:
Originally Posted by MSecorsky
Characters equipment through the Hall to GW2.
That req 8 Platinum Longbow 15^50 I found... it won't go away. For this, I am giddy. Hold the phone... This also means, if you think about it, that weapons stats will be the same, as well as armors and the like. If this is true, there’s no way whatsoever that we’re going to see an infinite progression of attributes or health/energy by increased leveling. Think about it… why allow us to take a 15-28 damage bow if level 100 Joe Elementalist can use flare for 4000 damage? |
...Unless it's specifically stated that the Hall will also show the stats of weapons?
Quote:
Originally Posted by [email protected]
GW will have a last expansion set so no more profit there correct?
GW2 still no monthly fees ok, no expansions except for just mini ones hmm. Will Anet keep it up? i mean running both game servers only with mini expansions from GW2? |
The more I allow reason to work its way in, the less I worry. It truly feels like level 20 isn’t dead. Get to 20 for max stats, get beyond that for frills.
Sentao Nugra
Here is what Liquid Steel and I came up with as an explanation for the level 100+ stuff that everyone is complaining about: That experience title that everyone has been nagging ANet for, well this is it and more. It will allow people to not say "I quit because I got max stuff so quickly" because there is no max, but keeping the 200 atts and same health/energy pools with same armor means that you are the same no matter what level.
Kisuro
Quote:
Originally Posted by Kool Kirby
Although I really like all the things, all of them, there are two points I am angry at:
A. LEVEL CAP. Now I'm not going to whine about this, but honestly. YES I KNOW PEOPLE LOVE THEIR NUMBERS, HIGH STATUS, VETERANCY, ETC. ETC. You know what the problem with this is? It totally ruins what makes guild wars unique. Guild wars isn't like WoW where you have to grind for 3 months to get to level 60 and have no life. Now the game is going to be an endless grind. Sure there may be too quick of an "end" to GW currently, but there just needs to be another objective. And that can be achieved without increasing the level cap. |
Quote:
Originally Posted by Kool Kirby
Another problem is that this will create "elitists". "MY LEVEL IS HIGHER THAN YOURS YOU LITTLE NOOB" "hAHAH I PWN YOU" " LOOOK AT ME IM LVL 120 HA NUB CAKES"
No one likes these kinds of people. |
Quote:
Originally Posted by Kool Kirby
B. Making the transition from GW1-->Gw2.
We should have a discount. Or something. For one, we should have reserved slots in the beta. Any non-gw owner should not be allowed to join. Discount is something that I would value. As well as some things in-game things that Gaile mentioned. But that + discount is fair. and beta access. |
boko
When transition from GW1 --> GW2.
Think you actually can keep ur names i think... think i read that in one of Gaile's post... dun't remember where though
Think you actually can keep ur names i think... think i read that in one of Gaile's post... dun't remember where though
Bryant Again
Quote:
Originally Posted by Kisuro
Ahem. Why should we get anything just because we play GW? Not that it wouldn't have been nice, but why do you expect this to be different from any other sequel. Do you also demand discount when buying the next Final Fantasy game? Or KotOR2 after KotOR? Neverwinter Nights 2 after 1? I fail to see how this is any different.
|
Mordakai
Quote:
Originally Posted by Sentao Nugra
Here is what Liquid Steel and I came up with as an explanation for the level 100+ stuff that everyone is complaining about: That experience title that everyone has been nagging ANet for, well this is it and more. It will allow people to not say "I quit because I got max stuff so quickly" because there is no max, but keeping the 200 atts and same health/energy pools with same armor means that you are the same no matter what level.
|
but if true, I think it will make many people feel better.
Guild War Mantra should be "No Grind, No Grind, No Grind"
About the "clicking to move" thing: I, too, will miss this feature. Why take something useful away?
Bryant Again: It sounds like some equipment, mini-pets, "companions" (something from GW:EN?), and titles WILL transfer over, per Gaile. She also put an "etc" after the list; so that's not an exclusive list.
So, sounds like more will carry over to GW2 than we originally thought: You can reserve your name, and bring titles, equipment and miniatures. If anything, this makes me want to actually earn some titles, something I haven't bothered doing yet.
I assume we'll learn more about this closer to GW:EN.
[KotL]Mjolnir
Quote:
Originally Posted by boko
If you are going to quote me, u might as well quote me completely...
|
Quote:
Originally Posted by boko
What i meant is that the gameplay in GW is unique... the GvG in Guild wars is the most balanced form of pvp that you can find... There is no other equivalent form of pvp in other MMO that is as balanced as GW1...
Fact is that Guild wars PVP Gameplay is so balanced that Anet can actually afford to make tournament where Guild can fight against each other as if it was a real sport match. And they reward the winner with real cash too. In guild wars, pvp is not as simple as in other MMO. It is mostly about skills and how well you understand the game. That's what i meant when i said ...sorry if i was not clear enough |
Sir Skullcrasher
I don't get why we're getting information on Guild Wars 2 when its not going to be release in about 2 years. Shouldn't A-Net but leaking out information on what Chapter 4 has in store for us?
Bryant Again
Quote:
Originally Posted by Mordakai
About the clicking on the ground thing: I, too, will miss this feature. Why take something useful away?
|
Rahabib
Quote:
As of now, there will be no monthly fees, and no 'campaigns' for Guild Wars 2... mini-expansions, and expansions are hinted at. |
Jaythen Tyradel
Quote:
Originally Posted by Kool Kirby
A
B. Making the transition from GW1-->Gw2. For one, we should have reserved slots in the beta. |
Open beta? Yes, I would agree with that. Those who play GW1 should have a "Free" invite to try out the open beta for GW2 without having to pay for a pre-order from a retailer. Though you know we will most likely go out a buy up all the pre-orders anyway to get the pre-order items/advantages (That is if Anet does that again).
Jaythen Tyradel
Quote:
Originally Posted by Sir Skullcrasher
I don't get why we're getting information on Guild Wars 2 when its not going to be release in about 2 years. Shouldn't A-Net but leaking out information on what Chapter 4 has in store for us?
|
[email protected]
Quote:
Originally Posted by Mordakai
About the clicking on the ground thing: I, too, will miss this feature. Why take something useful away? |
can´t believe this.
Bryant Again
Quote:
Originally Posted by Rahabib
sounds like it may even have a digital distribution built in similar to Steam or even downloadable packs like NeverWinter Nights. If its cheap enough this could be nice.
|
Mordakai
Quote:
Originally Posted by Sir Skullcrasher
I don't get why we're getting information on Guild Wars 2 when its not going to be release in about 2 years. Shouldn't A-Net but leaking out information on what Chapter 4 has in store for us?
|
There will be an Expansion called Eyes of the North. And, IMO, the reason they are hyping GW2 is because it sounds like a lot of what we can carry over will be based somewhat on what we complete in GW:EN. So, they are tied directly together, and it just makes sense to hype one in order to build hype for the other. (I'll post the Gaile quote again, just because it seems some still haven't seen it):
Quote:
Originally Posted by Gaile Gray
Here's some good news for you guys.
We do completely understand that you want to keep your character names. After all, character names are a special part of your Guild Wars experience. So you'll be happy to know that yes, your character name will be reserved for you. If you link a Guild Wars 2 character to a Guild Wars character, the GW2 character will inherit the GW character’s accomplishments, as recorded in your Hall of Monuments. The Hall of Monuments, available through Guild Wars: Eye of the North, will provide access to unique companions, equipment, miniatures, titles, etc. that can’t be obtained any other way in GW2. I like the whole idea of building a "family history" for my characters in The Hall of Monuments. With the timespan between Guild Wars: Eye of the North and Guild Wars 2, the whole idea that other players have suggested--passing things (even names) down "through the family" and so forth--is cool! |
Quote:
Originally Posted by Bryant Again
I am *really* gonna miss that. Not only is it useful, but much more relaxing. It also reminded me of the Diablo days...Except Guild Wars (unfortunately) isn't a click-fest.
|
Chiaro
Quote:
Originally Posted by boko
When transition from GW1 --> GW2.
Think you actually can keep ur names i think... think i read that in one of Gaile's post... dun't remember where though |
wsmcasey
Quote:
Originally Posted by Sir Skullcrasher
I don't get why we're getting information on Guild Wars 2 when its not going to be release in about 2 years. Shouldn't A-Net but leaking out information on what Chapter 4 has in store for us?
|
If they didnt mention Guildwars 2 and only mentioned that we are getting an expansion but not a new chapter, then all hell would break loose with random threads of people stating that Anet broke their promise blah blah blah.
They're in it to make money and a make a great game. If the formula isnt working for them, then change the formula to make it work in the future.
I'm not entirely thrilled about not being able to take my characters over, but I knew that Guildwars 1 wouldnt last forever. I'm over it, I've had my fun and I'm ready for new experiences.
Sir Skullcrasher
so Chapter 4 is now GW: Eyes of the North. I see, than why don't we get more information on the expansion?
BryanM
Quote:
Originally Posted by Kisuro
I enjoy not being ganked and having my kills/loot stolen, for example.
|
"Killsteal" doesn't happen, you get first hit on something it's yours. Etiquette usually entails not even touching someone's battle unless they're going to die, though tossing them a heal or enchantment is usually something that'll get you a "thanks."
"Loot steal" can't happen because when you hit something it's yours.
I suppose there could be some crazy stalker dude who decides to stalk you, and jumps around and other dumb stuff - dunno if that's bannable behavior or not, but it's definitely not profitable behavior.
There's a reason World is currently the most popular moo-moo. Their customers are paying $15 a month to NOT play Guild Wars, after all.
lacasner
Quote:
Originally Posted by Gaile Gray
The Hall of Monuments, available through Guild Wars: Eye of the North, will provide access to unique companions, equipment, miniatures, titles, etc. that can’t be obtained any other way in GW2.
|
Horace The Great
Thanks for the information.
Why wouldn't is be possible to travel from both worlds?
What will happen to Heroes' Ascent?
Why wouldn't is be possible to travel from both worlds?
What will happen to Heroes' Ascent?
boko
Quote:
Originally Posted by [KotL]Mjolnir
What I meant by "using a too narrow a view" is your comparing it with just MMO's, if anything the PvP side has more in common with teambased games like CS and BF. To me a Guild Wars is a mesh of all the good things other games do put into one tidy package (although as ArenaNet have said its becoming bloated). Just because its an RPG doesn't mean it can't have elements from other genres, all I'm saying is be open minded about it. Whats the difference between a spell and a bullet or that your PoV is 1st or 3rd person when in the end the same effect occurs.
|
I think that's what makes guild wars pvp good... It's different from the other competitive genre (like Halo, Unreal or Half-life,etc... )
I think it's more a matter of preference. Some ppl prefer tactical game like warcraft3/starcraft while others prefer 1st person shooter.
And with guild wars, we have another genre... (there are other competitive game like soccer games , etc...)
What makes guild wars unique is that...it's different...
I dun't think we can compare Guild wars with other pvp genre (if that's what you mean...)
Just like we can't compare warcraft3/starcraft to 1st person shooter...i realy can't see how we can compare guild wars to a 1st person shooter...
The gameplay is just different....
Mordakai
Quote:
Originally Posted by wsmcasey
My assumption is that they had to explain themselves as to why they are releasing an expansion and not another chapter.
If they didnt mention Guildwars 2 and only mentioned that we are getting an expansion but not a new chapter, then all hell would break loose with random threads of people stating that Anet broke their promise blah blah blah. They're in it to make money and a make a great game. If the formula isnt working for them, then change the formula to make it work in the future. |
Has anyone seen any evidence that the Chapter formula wasn't working, or that Anet just wanted to make some major changes (persistant bits, new races, etc) and thought now would be a good time to develop GW 2.
It was probably a hard decision: Anet is going to lose about 2 years of full Chapter money.
Assuming future Chapters would be $50, that's at least $200 per player, not counting additional copies or CEs. How many players would buy all 4 Chapters? 2 million at least? $400 million in lost sales?
That's a lot of money to make up. I wonder how much Guild Wars 2 will cost?
Keep in mind, Anet will STILL be paying for the server upkeep on Guild Wars for at least 3 years.
I mean, I'm not worried, I'm sure they have a business plan worked out, but I don't think they made the decision to announce GW2 now lightly.
Kisuro
Quote:
Originally Posted by BryanM
You don't get "ganked" in WoW - you play on a nice PvE server where if you want to fight someone, it must take place in a mutually accepted duel, or within the PvP battlegrounds. If you lose a duel, you don't even die - simply get down on your knees and beg for mercy so everyone knows your shameful defeat. Life goes on.
"Killsteal" doesn't happen, you get first hit on something it's yours. Etiquette usually entails not even touching someone's battle unless they're going to die, though tossing them a heal or enchantment is usually something that'll get you a "thanks." "Loot steal" can't happen because when you hit something it's yours. I suppose there could be some crazy stalker dude who decides to stalk you, and jumps around and other dumb stuff - dunno if that's bannable behavior or not, but it's definitely not profitable behavior. There's a reason World is currently the most popular moo-moo. Their customers are paying $15 a month to NOT play Guild Wars, after all. |
MSecorsky
Quote:
Originally Posted by lacasner
So just to clarify, will the items and armor and cash be usable in some way or sort of just be standing there in a trophy case?
|
We can keep our toys, we can keep our names. We only lose experience.
Think of your characters grandson/granddaughter finding this big chest with all of Grampy's old stuff (ignore that the pet might have died... )
If you think about it... we really can bring our characters to GW2, just reborn.
Winterclaw
Skullcrasher, there are not going to be any more chapters. Chatper 3 was the last one. GWEN is an expansion of the first game and not a new chapter.
wsmcasey
Quote:
Originally Posted by Sir Skullcrasher
so Chapter 4 is now GW: Eyes of the North. I see, than why don't we get more information on the expansion? I know about hyping thing but if the release date is not for 2 more years, than why hype it up now?
|
I assume a GW: Eyes of the North forum section is coming soon?