Originally Posted by fb2000
well, the "PvP skins" could be just that -> say a PvP Sword with a Crystalline skin, still blue, still PvP Sword in the name, just the "skin" being that of a crystalline.. am I the only one that reads the description like this?
they didnt say pvp items or pve items skins or soemthing, could be a mistake on their part tho. anyway, cool down a bit and lets see. if its like I suppose it could be, most of your issues will work out just ok |
PvP Now Rewards PvE Skins: ATS
Zinger314
Quote:
fb2000
Quote:
Originally Posted by Zinger314
Uh. Duh. The point of a skin is so that it looks like a Crystaline.
|
i also dont really get it what gets you so worried, keeping in mind you/we know absolutely nothing about the actual prices/skins/way this works. (yar imma do /B on them as u did, its fashionable)
Narcism
Quote:
Originally Posted by fb2000
yes, I guess owning a customized Blue sword req9 with the crystalline sword skin is something to worry about..
|
lightblade
Quote:
Originally Posted by Spazzer
I think this is a great idea, and it won't affect pve players in the slightest.
Why must we always find a reason to complain? ?_? |
Yichi
Quote:
Originally Posted by SirJackassIII
Gather information on the total amount of skills ever nerfed for PvE. I'll give you a hint, it's a total of 2 (!!!), whereas the main skill for a crapload of farmbuilds (PS) remains unnerfed due to protest from PvP'ers saying it'd break the skill. Every suggestion ever made about a possible change for PS has been shot down by PvP'ers.
|
SirJackassIII
Quote:
Originally Posted by Narcism
I have a crystalline sword (called a long sword) from pre searing and I can put it on any pvp caster. Of course, this must be a problem?
|
The name really doesn't matter much, you'll have a max damage 15^50 req 9 sword with a Chrystaline skin, something PvE'ers can't even get even if they wanted to (best is purple from Kilroy chests, try getting 15^50 low req on a purple...).
EDIT:
Quote:
Originally Posted by MistressYichi
This is because if you read the skill description and learn how the skill acts, in the skills design, it works flawlessly. there is nothing broken about it. The brokenness comes from the ability to take advantage of this by lowering your health to a point where you take virtually no damage and can be able to regenerate health faster than the enemies can deal it. The skill is working fine, its the game mechanics that allow this skill to be abused in this way.
|
TheBaron82
You guys making it sounds like they're giving away free reward points. If a runic skin cost like 2k reward points, it is much better if you spend those time farming.
Ec]-[oMaN
Quote:
Originally Posted by Retribution X
I spend a few hundred hours farming for a 15>50 req 8 sephis axe. it sells for around 500k.
|
Quote:
Originally Posted by Retribution X
I'd wager a guess, it's not that hard to get this skin in PvP. I'd also wager a guess, that when this gets implemented, the only "Elite Skins" PvE'rs will have is Unique greens.
|
Quote:
Originally Posted by Retribution X
And what the hell do you know about why I PvE? I PvE to get rare, super cool items that nobody else has that they all want. But with this, now everyone and their grandmother will have a brute, or a crystaline, or an elemental sword...
|
Quote:
Originally Posted by Retribution X
I don't think I should be considered "leet sauce" because I wear 15k armor. I think PvE should be the only ones to have access to it though.
|
Quote:
Originally Posted by Retribution X
How would you feel if all us PvE'rs got rank/faction 10 times faster than you? I'd bet you'd be pissed.
|
PVP'ers don't gain faction faster than gold, wtf crack do you smoke. Since this isn't about turning faction in, it's ABOUT REWARD POINTS, and you still have no freaken clue how they are gained.
Quote:
Originally Posted by Retribution X
How about another analogy. You operate in store A because of item X. Store B gets item X and sells it for half the price, but they have their own currency, and no way to exchange your currency into that currency. Wouldn't you protest too?
|
crimsonfilms
Again, PvErs talking about PvP which they have little or no experience.
"Oh no! My FoW is not unique anymore like the 3 dozen W/Mo in Temple of Ages D6! Oh No"
There is no legitimate complain! Only sour grapes.
And BTW - ANet can take it back. PvPers don't care much as fixing the AT system (incredibly broken), more balance please, PvP map fixes, grind fest just to even have a decent build, etc.
LAWL on PvErs think PvP get more stuff. If I only paid for PvP content in each campaign- it would be worth about $10 out of the $50. And most of that is skills - imbalance skills that gets fixed months later. You get a freaking continent, skins, voice acting, more music, etc, etc.
"Oh no! My FoW is not unique anymore like the 3 dozen W/Mo in Temple of Ages D6! Oh No"
There is no legitimate complain! Only sour grapes.
And BTW - ANet can take it back. PvPers don't care much as fixing the AT system (incredibly broken), more balance please, PvP map fixes, grind fest just to even have a decent build, etc.
LAWL on PvErs think PvP get more stuff. If I only paid for PvP content in each campaign- it would be worth about $10 out of the $50. And most of that is skills - imbalance skills that gets fixed months later. You get a freaking continent, skins, voice acting, more music, etc, etc.
Bruce Leeroy
I hope there is a chest somewhere in PvE that will have the slightest possibility to drop a mini Ghostly Hero! Then I would be all for this!
Nekretaal
I think the pvp players posting in this thread are loking at it the wrong way.
Suppose the skins offered are: Storm Bow, Firey Dragon Sword, and Chaos Axe. You go ahead and win one of the 4-a day ATS... beating high ranked guilds and low ranked IQ smurfs along the way and your reward for demonstrating your skill is something every RA lamer already has?
I guess its nice that you can look like a RA lamer (if you win several GVG tournaments against the best in the world playing at the time), instead of the boring weapons you have been looking at for 2 year now, but... (1) is the vanity of making any character you roll look like a RA lamer really going to motivate you to play pvp (2) is this the type of reward structure that you want for pvp (is this better than, say, the ladder) and (3) are the resources spent on pvp best used by giving pvp shiny objects (and minipets!) instead of fixing real issues?
As long as the pvp skins are available in pVE, they have no special status effect for pvp... Dont you want to win something that conveys "I won this trophy because I am a winner?" and not "I got something for free that I didnt have to farm XXX hours for (but I might be a faker who just farmed it or scammed it from some loser in Lions Arch)?"
Giving pvp a reward of a skin that is already available in pvE is a lame reward for pvp players.
If excellence in pvp is to be indicated with a visual status, then that visual status better indicate excellence in pvp!!! (especially since pvE skins are essentially replacing the ladder for all real purposes).
Anet better rethink offering pvE skins to pvp players as a reward for wining matches in ATS. These vanity items dont even convey vanity. Its a lame reward considering that previous pvp tournaments have offered real world cash or unique items.
Give unique pvp skins to winners of pvp ATS tournments! Not some recycled pvE crapola! PvE doesnt deserve its rewards being watered down, and pvp ought to demand more than that.
And, also, Make sure that the winners of the GVG ATS tournments dont get the same unique skins that the winners of hero battles ATS tournaments! Thats equally lame!
Suppose the skins offered are: Storm Bow, Firey Dragon Sword, and Chaos Axe. You go ahead and win one of the 4-a day ATS... beating high ranked guilds and low ranked IQ smurfs along the way and your reward for demonstrating your skill is something every RA lamer already has?
I guess its nice that you can look like a RA lamer (if you win several GVG tournaments against the best in the world playing at the time), instead of the boring weapons you have been looking at for 2 year now, but... (1) is the vanity of making any character you roll look like a RA lamer really going to motivate you to play pvp (2) is this the type of reward structure that you want for pvp (is this better than, say, the ladder) and (3) are the resources spent on pvp best used by giving pvp shiny objects (and minipets!) instead of fixing real issues?
As long as the pvp skins are available in pVE, they have no special status effect for pvp... Dont you want to win something that conveys "I won this trophy because I am a winner?" and not "I got something for free that I didnt have to farm XXX hours for (but I might be a faker who just farmed it or scammed it from some loser in Lions Arch)?"
Giving pvp a reward of a skin that is already available in pvE is a lame reward for pvp players.
If excellence in pvp is to be indicated with a visual status, then that visual status better indicate excellence in pvp!!! (especially since pvE skins are essentially replacing the ladder for all real purposes).
Anet better rethink offering pvE skins to pvp players as a reward for wining matches in ATS. These vanity items dont even convey vanity. Its a lame reward considering that previous pvp tournaments have offered real world cash or unique items.
Give unique pvp skins to winners of pvp ATS tournments! Not some recycled pvE crapola! PvE doesnt deserve its rewards being watered down, and pvp ought to demand more than that.
And, also, Make sure that the winners of the GVG ATS tournments dont get the same unique skins that the winners of hero battles ATS tournaments! Thats equally lame!
l Batman l
People are speculating way too much. . . the system isn't even out yet.
Yichi
Quote:
Originally Posted by SirJackassIII
Then explain why trying to "balance" this skill for PvE gets shot down? Mid you, it's proposals like "Target loses a minimum of 20 HP if PS is triggered" or the SB change of it ending after 10 hits.
|
Ravengar Silvertree
Well, I'm not one to flame Anet, but this update is pretty lame for people that spent months farming a complete collection of Chaos axes, Fellblades, and Mursaat hammers of every possible mod for PVP [Hint, me]. If they wanted this feature they should have done it from the start instead of screwing people over. I hope at the very least 15k armor isn't available.
lyra_song
Quote:
Originally Posted by MistressYichi
And a PVP player sacrafices the full content that they paid for when buying the game. Besides, ANET has already said that the Design-A-Weapon contest winners would be implimented into the game at some point. There are countless skins that have been chosen to be implimented into the game, yet we havent seen them. who says that a few of these wont be added to keep the super rare PVE skins their rarity, and give pvp players a little more to look at than a 5" long sword, and a huge square shield thats almost as tall as my character.
|
You arent forced to play only pvp. You arent forced to play only pve.
Its a player's choices and theres pros and cons for their choices.
Those PvPers who hate to play PvE should not be given access to items thats difficult to get in PvE since they refuse to play it in the first place.
The comparison that PvErs should have a chance at rank emotes without playing PvP is a perfectly valid example of this same principle.
The PvEr refuses to play PvP, but wants the rank emote. Anet should then allow PvErs a chance to get PvP rank emotes without going to PvP.
Just like the PvPer who refuses to play PvE but wants vanity equipment. Anet has now allowed PvPers a chance to get vanity equipment without playing PvE.
-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rank emotes and PvP titles are unique to players who play pvp. (not to say only pvpers will have access to it, those who play both have access also)
Rare skins/vanity items and PvE titles are unique to players who play pve. (not to say only pvers will have access to it, those who play both have access also)
=-=-=-=-=-=-=-=
on a side note: I LOVE the [wiki]Tower Shield[/wiki] and id love an inscribable version.
Narcism
Quote:
Originally Posted by replica
How about another analogy. You operate in store A because of item X. Store B gets item X and sells it for half the price, but they have their own currency, and no way to exchange your currency into that currency. Wouldn't you protest too?
|
It's more along the lines of.
Store A sells item X to target demographic M.
0.05% of target demographic N can get this item as a result of skill, so can 0.005% of target demographic M
Store A posts on forums proclaiming how life is unfair and they're treated like garbage.
Diddy bow
suddenly loot scaling and insription weapons dont look so bad :/
Narcism
Quote:
Originally Posted by Ravengar Silvertree
Well, I'm not one to flame Anet, but this update is pretty lame for people that spent months farming a complete collection of Chaos axes, Fellblades, and Mursaat hammers of every possible mod for PVP [Hint, me]. If they wanted this feature they should have done it from the start instead of screwing people over. I hope at the very least 15k armor isn't available.
|
lyra_song
Quote:
Originally Posted by Narcism
I hope the fact that the only teams you fight on a sub-1000 ranked guild will consist of mostly 4 npc's that wont' care about your weapons. Rest assured, YOULL BE OKAY.
|
Ravengar's point remains valid. You need to stick to the point instead of insulting him.
Address the point why marginalizing a player's achievements is ok.
Narcism
Quote:
Originally Posted by lyra_song
An ad hominem argument, also known as argumentum ad hominem (Latin: "argument to the person", "argument against the man") consists of replying to an argument by attacking or appealing to the person making the argument, rather than by addressing the substance of the argument. It is most commonly used to refer specifically to the ad hominem abusive, or argumentum ad personam, which consists of criticizing or personally attacking an argument's proponent in an attempt to discredit that argument.
Ravengar's point remains valid. You need to stick to the point instead of insulting him. |
Quote:
Originally Posted by lyra_song
Address the point why marginalizing a player's achievements is ok.
|
crimsonfilms
Quote:
Originally Posted by lyra_song
An ad hominem argument, also known as argumentum ad hominem (Latin: "argument to the person", "argument against the man") consists of replying to an argument by attacking or appealing to the person making the argument, rather than by addressing the substance of the argument. It is most commonly used to refer specifically to the ad hominem abusive, or argumentum ad personam, which consists of criticizing or personally attacking an argument's proponent in an attempt to discredit that argument.
Ravengar's point remains valid. You need to stick to the point instead of insulting him. Address the point why marginalizing a player's achievements is ok. |
Why is he complaining again?
lyra_song
Quote:
Originally Posted by Narcism
Okay, coming from someone who use gothic axes, chaos axes, fellblades and brute swords on his pve toon in pvp(me), ravengar is being selfish.
|
Address the point.
Why is marginalizing something that took effort (and time) ok to do?
crimsonfilms
Quote:
Originally Posted by lyra_song
Selfishness is irrelevant. The point still remains.
Address the point. Why is marginalizing something that took effort (and time) ok to do? |
Quantum Duck
Quote:
Originally Posted by lyra_song
Why is marginalizing something that took effort (and time) ok to do?
|
Taki
Quote:
Originally Posted by Sir Skullcrasher
I thought it's a good thing to reward both PvP and PvE side regardless what our preference are!!
|
Quote:
The point is this. In a PvP environment, with UAX, PvP has readily access to more skills, more weapon mods, more runes and armor mods than a PVE character who is stuck with their primary and has to buy runes, armor and weapon mods. |
You don't start a fighting game with 10/100 possible moves; you don't begin a game of chess with missing pieces; you don't start a game of counter-strike/UT/Quake with a knife and have to stab people just to unlock a gun to fight properly. But you do if you play Guild Wars. And not only did you have to unlock all this shit but you had to do so at painfully slow, frustrating rate.
Quote:
The PVE player sacrifices flexibility for vanity. |
I had more but my internet connection died and I can't be bothered to retype. Everything has already been said anyway, somewhere between the filth.
Yichi
Quote:
Originally Posted by lyra_song
Selfishness is irrelevant. The point still remains.
Address the point. Why is marginalizing something that took effort (and time) ok to do? |
Swift Thief
Can people stop complaining, this is a free new update. If you don't want different skins on a PvP character, then you don't have to get them. It's your choice really, this did nothing bad.
Hell Raiser
Imo this is just ArenaNet's way of shadowing the PvP problems. You PvPers are falling for it. You have new skins to unlock, yet there are so many balancing and bug problems. Are you seriously happy?!
I highly doubt new skins will include Crystalline/FoW armor, my guess is something like Forked Sword/1.5k Sunspear. I don't believe Anet said anything about ALL skins being unlockable. Just adding a few of the lower-end skins gives a lot of variety.
I do a fair share of both PvP and PvE. I don't like doing just one side, it gets boring. Doing both keeps things interesting. I find the PvE community a lot better, except the high end (DoA-type) people. And high end PvP is just terrible.
The thing I'm loling at right now is HvH, it's a total joke. I'm still pondering why Anet is putting so much into it. Imo HvH is the most laughable addition to PvP since RA. Especially in its current state. Now they are doing real money prizes? Meh, I guess this is a different discussion.
I highly doubt new skins will include Crystalline/FoW armor, my guess is something like Forked Sword/1.5k Sunspear. I don't believe Anet said anything about ALL skins being unlockable. Just adding a few of the lower-end skins gives a lot of variety.
I do a fair share of both PvP and PvE. I don't like doing just one side, it gets boring. Doing both keeps things interesting. I find the PvE community a lot better, except the high end (DoA-type) people. And high end PvP is just terrible.
The thing I'm loling at right now is HvH, it's a total joke. I'm still pondering why Anet is putting so much into it. Imo HvH is the most laughable addition to PvP since RA. Especially in its current state. Now they are doing real money prizes? Meh, I guess this is a different discussion.
Tempy
*wonders just how many PvP'ers would be bitching if the roles were reversed. Imagine any PvE toon gets the first PvP rank emote at level 20, the next one at 10 skill points above that, and so on and on. Open to everyone, ohhhh boo hoo you worked to get that flashy emote...oh well
Icy DS
Wammos' Stop Complaining And Learn To Change Your Secondary!
kthx
kthx
Yichi
Quote:
Originally Posted by Tempy
*wonders just how many PvP'ers would be bitching if the roles were reversed. Imagine any PvE toon gets the first PvP rank emote at level 20, the next one at 10 skill points above that, and so on and on. Open to everyone, ohhhh boo hoo you worked to get that flashy emote...oh well
|
this is the type of stupid ass comments that derail a topic when it comes to pvp. its when pve fans come in and make off the wall dumbass comments liek this that turns things into a flame war.
Here I can make one paragraph to put this to rest...
All they announced is that pvp only characters will have the ability to unlock different skins than the standard generic ones we already have. NO WHERE did ANET every say that it would be a rare skin. No where did anet every say that the skin would be so outstanding that the pvp community will be the only ones to have such a thing. No where does it say that they wont be just normal skins aka wingblade, cleaver, ball hammer, etc... that you dont find a dime a dozen in PVE already... or basic 1.5k armors that arent in the character selection menu, aka 1.5k istani and sunspear.... Instead of just running off and jumping to conclusions when they announce that you can unlock new PVP weapon skins, why not just wait abotu things and gather your information first. Then if it becomes a problem afterwards, then bitch about it...
Icy DS
As for the role reversal comment...
Who cares about emotes anymore...I stopped tombing 2 years ago...hell, give all pvers tigers i don't care.
Hell is tombs even in the game anymore?
Oh btw, to the guy who said tombs takes skill, go take a look on obs mode, any pver who can complete a campaign (believe it or not they are far and few between) can get easily 100/day running searing flames.
Tombs died 2 years ago, the only people still playing:
A) Like the tombing and do it for enjoyment
B) Are small dicked fame drones looking to enlarge their epeen
Who cares about emotes anymore...I stopped tombing 2 years ago...hell, give all pvers tigers i don't care.
Hell is tombs even in the game anymore?
Oh btw, to the guy who said tombs takes skill, go take a look on obs mode, any pver who can complete a campaign (believe it or not they are far and few between) can get easily 100/day running searing flames.
Tombs died 2 years ago, the only people still playing:
A) Like the tombing and do it for enjoyment
B) Are small dicked fame drones looking to enlarge their epeen
Tempy
Quote:
Originally Posted by MistressYichi
Because getting to lvl 20 takes so much skill whereas fighting to get fame in a Player vs Player (note no ai or missions or monsters... aparently people dont grasp this concept...) doesnt.... /end sarcasm...
|
I did both aspects of the game, and actually earned my rank the hard way. PvP was killed a long time ago, but cheating any PvE only items to give to PvP is another kick in the face to PvE, and to a point one to PvP too. Too bad they can't come up with a real way to demonstrate skill and ability, one that can't be bought or gimmicked.
Bruce Leeroy
I want to unlock mini Ghostly Hero for my PvE toon!
Shadis
PvE'ers should get Fame and Faction for completing the late game PvE areas. Also a large chest should spawn for them at the conclusion of each area containing Sigils, rare skinned weapons, miniatures (formerly only available to PvP players) and practically anything else in the game.
Why not? It's only fair.
Why not? It's only fair.
Narcism
Quote:
Originally Posted by Shadis
PvE'ers should get Fame and Faction for completing the late game PvE areas. Also a large chest should spawn for them at the conclusion of each area containing Sigils, rare skinned weapons, miniatures (formerly only available to PvP players) and practically anything else in the game.
Why not? It's only fair. |
But seriously, I don't know a pvp player who would give a shit about this.
Yichi
Quote:
Originally Posted by Tempy
BTW, IWAY (and alot of the other FotM builds)didn't take skill, and as already brought up, too many people have paid for their ranks...so in the same token, standing back letting your friends or person(s) you paid to get your rank is SOOOOOO hard.
I did both aspects of the game, and actually earned my rank the hard way. PvP was killed a long time ago, but cheating any PvE only items to give to PvP is another kick in the face to PvE, and to a point one to PvP too. Too bad they can't come up with a real way to demonstrate skill and ability, one that can't be bought or gimmicked. |
Quote:
Originally Posted by Shadis
PvE'ers should get Fame and Faction for completing the late game PvE areas. Also a large chest should spawn for them at the conclusion of each area containing Sigils, rare skinned weapons, miniatures (formerly only available to PvP players) and practically anything else in the game.
Why not? It's only fair. |
This debate is simple. There is no proof that high end pve skins will be available to be unlocked. It isnt going to kill the economy and cause everything to be worthless... It will just be different skins other than the gladius, war axe, etc.... Besides, we have no idea which skins will be available, due to this fact.....
THIS UPDATE HASNT BEEN RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING IMPLIMENTED YET!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Enciah
Having weapon/armor with pve skin on pvp character is fine.
i'm tired to change 20/20 to fire damage, 10%... on PVE Weapon, or having 3 or more different weapon with the same rare and expenssive skin just because you need different stat and builds are always changing!
PVE skins that you can customise when you want without platine and ectos and lot of farming, time is really nice.
pve's: hours of farming--> crystalline bought
pvp's: same time of pvp--> same crystalline unlock ......I think it's fair!
i'm tired to change 20/20 to fire damage, 10%... on PVE Weapon, or having 3 or more different weapon with the same rare and expenssive skin just because you need different stat and builds are always changing!
PVE skins that you can customise when you want without platine and ectos and lot of farming, time is really nice.

pve's: hours of farming--> crystalline bought
pvp's: same time of pvp--> same crystalline unlock ......I think it's fair!
seut
Quote:
Originally Posted by Icy DS
Hell is tombs even in the game anymore?
|

Quote:
Originally Posted by Narcism
But seriously, I don't know a pvp player who would give a shit about this.
|
But people should really wait and see how these skin unlocks will turn out requirement and selection wise. Anet's words are usually bigger than the deeds and people expecting rare skins unlocked in a week will be pretty disappointed.
On the other hand, with Anet giving in to long term player requests like unlockable skins for a cheap promotion of their ATS, we might see other reasonable requests from the PvE side turned into reality (insignia armor and inscription items in cantha & tyria, removal of the favour system, etc.).
Taurucis
Quote:
Originally Posted by MistressYichi
Wow have you people honestly listened to yourself in this thread?
Look heres the deal. you get reward points based on your positioning in the AT's. Any monkey with a brain can figure this out. its based just like the points system in say nascar, baseball's win loss ratio, etc.... The better you do, the more points you get. simple. It will take a vast amount of points to be able to unlock anything, so not only do you have to grind it and farm it like a PVE player would do to get a certain weapon to sell, YOU ALSO HAVE TO BE GOOD AND WIN to at least place high enough to recieve rewards points. Seriously... its not like someone is going to have a PVP only char, go win 5 matches in RA and be like "OMG!!!! I GETZ A ELEMENTAL SWERD!!!!!!1" I love how everyone thinks that its only going to take an hour or so to be able to unlock everything. Ill remind you again, go to the tournament guy in your own guildhall. No where does it say you use faction to unlock any of this. It says reward points. and how do you recieve reward points? You compete in the At's and it is then based on your placement in said tournaments. Simple. So no your PVP player cant just go and get your precious sword in a matter of minutes, where u have to spend a day or two.... Get that thought out of your head. |
Quote:
Originally Posted by Someone Report This Dude
You sir have to be about the biggest JACKASS i have ever seen to reply to a PVP post. Im ever so glad we have your expert opinion with such misguided facts so that you of all people can set the record straight for us.
|
Second of all, what does throwing flames at me earn you? E-Ego? Do you expect me to wither and die?
Third of all, thanks very much you think my opinion is expert.
Quote:
Originally Posted by Flamebag
Look its as simple as this. PVE is in no way screwed over. PVE still gets to keep all their fancy skins, some fancy weapons, hell even weapons that PVP players cant get. In no way is your PVE character screwed over. No one says you cant use it and that you shouldnt use it. You put the time and effort into making your character your own. so by all means use it and enjoy it. A lot of PVP players made PVE characters for that same reason and also you used to be able to swap armor in PVP, so it was a dual purpose... but you think there wont be PVE chars used in PVP because people still like their characters? YOURE DEAD WRONG!!!! Also if you think that because a PVP char has the same skin as your PVE char, that now your PVE char is useless, Again YOURE DEAD WRONG!!!! I'm sorry to have burst your bubble... but im sure that you arent the only one running around with an assassin that has celestial daggers, skills, runes, and 15k armor... its been done before, so does that mean your pve character is now useless because somewhere in the 3+ million copies of Guildwars, someone might have a sin that looks like yours?
|
Quote:
Originally Posted by Keg O' Insults
You say that PVE constantly gets the shaft to appease the PVP crowd.... yes because PVE gets so little and nothing has ever been done for PVE at all. The only thing 90% of the PVe community bitches about is the skill nerfs/buffs that we the PVP community get to help maintain balance. This game is supposed to be about skill, but thats kinda flawed when you have certian builds that can come up and press 1,2,3,2,3,2,3 and win.... how is that skill? so therefore ANET decided to balance said skill or game mechanics so that this type of build isnt as viable anymore... I can understand PVE farming builds get hurt by this. I understand, because PVP builds that are viable and have nothing to do with said overpowered build can be affected by this also... but that part is never mentioned because its construed as the PVP community bitching too much. We just kinda suck it up for the greater good... so besides trying to maintain a balanced game for all to enjoy, what has ever taken precidence over PVE in this game as far as PVP goes?
Look im ending this post with this. Instead of just randomly flaming things that we know nothing about, try gathering some information and using your head, instead of spewing some random garbage and getting a 7 page long thread about nothing of any importance. |
Instead of randomly flaming people that you know nothing about, try gathering some manners, instead of spewing some random insults. Oh, and this isn't my thread.
I thought I could just post my thoughts and leave it, but I guess there will always be PvPers chasing me down.